diff --git a/src/client/component/colors.cpp b/src/client/component/colors.cpp index 9cc33689..e1b1d2f6 100644 --- a/src/client/component/colors.cpp +++ b/src/client/component/colors.cpp @@ -144,6 +144,10 @@ namespace colors return; } + // color is still cleaned somewhere when sending client name between host and client + // this causes CG_MainMP_CheckForLocalClientGamertagMismatch to kick the client... + // edit: I cannot find where this happens for the life of me... + // allows colored name in-game utils::hook::jump(0xCFA700_b, com_clean_name_stub, true); @@ -176,4 +180,4 @@ namespace colors }; } -REGISTER_COMPONENT(colors::component) +//REGISTER_COMPONENT(colors::component)