Demonware stuff
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02aa669ad9
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@ -444,6 +444,11 @@ namespace demonware
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{
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{
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return true;
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return true;
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}
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}
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int get_patching_status_stub()
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{
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return 1; // complete
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}
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}
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}
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class component final : public component_interface
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class component final : public component_interface
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@ -520,6 +525,11 @@ namespace demonware
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// Skip bdAuth::validateResponseSignature
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// Skip bdAuth::validateResponseSignature
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utils::hook::call(0x1245440_b, return_true); // bdRSAKey::importKey
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utils::hook::call(0x1245440_b, return_true); // bdRSAKey::importKey
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utils::hook::call(0x1245472_b, return_true); // bdRSAKey::verifySignatureSHA256
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utils::hook::call(0x1245472_b, return_true); // bdRSAKey::verifySignatureSHA256
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// Skip update check in Live_SyncOnlineDataFlags
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utils::hook::set(0x14052AB60, 0xC301B0);
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utils::hook::set<uint8_t>(0x14052A6D0, 0xC3);
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utils::hook::jump(0x14052B800, get_patching_status_stub);
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}
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}
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void pre_destroy() override
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void pre_destroy() override
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@ -249,14 +249,7 @@ namespace demonware
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#endif
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#endif
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}
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}
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if (count == numfiles)
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reply->send();
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{
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reply->send();
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}
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else
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{
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server->create_reply(this->task_id(), game::BD_NO_FILE)->send();
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}
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}
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}
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void bdStorage::unk12(service_server* server, byte_buffer* buffer) const
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void bdStorage::unk12(service_server* server, byte_buffer* buffer) const
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