cleanup
This commit is contained in:
parent
1d18d35be6
commit
1579999423
@ -12,55 +12,55 @@ namespace demonware
|
||||
bool byte_buffer::read_byte(char* output)
|
||||
{
|
||||
if (!this->read_data_type(BD_BB_SIGNED_CHAR8_TYPE)) return false;
|
||||
return this->read(1, output);
|
||||
return this->read(sizeof(*output), output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_ubyte(unsigned char* output)
|
||||
{
|
||||
if (!this->read_data_type(BD_BB_UNSIGNED_CHAR8_TYPE)) return false;
|
||||
return this->read(1, output);
|
||||
return this->read(sizeof(*output), output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_int16(short* output)
|
||||
{
|
||||
if (!this->read_data_type(BD_BB_SIGNED_INTEGER16_TYPE)) return false;
|
||||
return this->read(2, output);
|
||||
return this->read(sizeof(*output), output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_uint16(unsigned short* output)
|
||||
{
|
||||
if (!this->read_data_type(BD_BB_UNSIGNED_INTEGER16_TYPE)) return false;
|
||||
return this->read(2, output);
|
||||
return this->read(sizeof(*output), output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_int32(int* output)
|
||||
{
|
||||
if (!this->read_data_type(BD_BB_SIGNED_INTEGER32_TYPE)) return false;
|
||||
return this->read(4, output);
|
||||
return this->read(sizeof(*output), output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_uint32(unsigned int* output)
|
||||
{
|
||||
if (!this->read_data_type(BD_BB_UNSIGNED_INTEGER32_TYPE)) return false;
|
||||
return this->read(4, output);
|
||||
return this->read(sizeof(*output), output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_int64(__int64* output)
|
||||
{
|
||||
if (!this->read_data_type(BD_BB_SIGNED_INTEGER64_TYPE)) return false;
|
||||
return this->read(8, output);
|
||||
return this->read(sizeof(*output), output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_uint64(unsigned __int64* output)
|
||||
{
|
||||
if (!this->read_data_type(BD_BB_UNSIGNED_INTEGER64_TYPE)) return false;
|
||||
return this->read(8, output);
|
||||
return this->read(sizeof(*output), output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_float(float* output)
|
||||
{
|
||||
if (!this->read_data_type(BD_BB_FLOAT32_TYPE)) return false;
|
||||
return this->read(4, output);
|
||||
return this->read(sizeof(*output), output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_string(std::string* output)
|
||||
@ -133,7 +133,7 @@ namespace demonware
|
||||
if (!this->use_data_types_) return true;
|
||||
|
||||
unsigned char type;
|
||||
this->read(1, &type);
|
||||
this->read(sizeof(type), &type);
|
||||
return type == expected;
|
||||
}
|
||||
|
||||
@ -161,67 +161,67 @@ namespace demonware
|
||||
bool byte_buffer::write_bool(bool data)
|
||||
{
|
||||
this->write_data_type(BD_BB_BOOL_TYPE);
|
||||
return this->write(1, &data);
|
||||
return this->write(sizeof(data), &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_byte(char data)
|
||||
{
|
||||
this->write_data_type(BD_BB_SIGNED_CHAR8_TYPE);
|
||||
return this->write(1, &data);
|
||||
return this->write(sizeof(data), &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_ubyte(unsigned char data)
|
||||
{
|
||||
this->write_data_type(BD_BB_UNSIGNED_CHAR8_TYPE);
|
||||
return this->write(1, &data);
|
||||
return this->write(sizeof(data), &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_int16(short data)
|
||||
{
|
||||
this->write_data_type(BD_BB_SIGNED_INTEGER16_TYPE);
|
||||
return this->write(2, &data);
|
||||
return this->write(sizeof(data), &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_uint16(unsigned short data)
|
||||
{
|
||||
this->write_data_type(BD_BB_UNSIGNED_INTEGER16_TYPE);
|
||||
return this->write(2, &data);
|
||||
return this->write(sizeof(data), &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_int32(int data)
|
||||
{
|
||||
this->write_data_type(BD_BB_SIGNED_INTEGER32_TYPE);
|
||||
return this->write(4, &data);
|
||||
return this->write(sizeof(data), &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_uint32(unsigned int data)
|
||||
{
|
||||
this->write_data_type(BD_BB_UNSIGNED_INTEGER32_TYPE);
|
||||
return this->write(4, &data);
|
||||
return this->write(sizeof(data), &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_int64(__int64 data)
|
||||
{
|
||||
this->write_data_type(BD_BB_SIGNED_INTEGER64_TYPE);
|
||||
return this->write(8, &data);
|
||||
return this->write(sizeof(data), &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_uint64(unsigned __int64 data)
|
||||
{
|
||||
this->write_data_type(BD_BB_UNSIGNED_INTEGER64_TYPE);
|
||||
return this->write(8, &data);
|
||||
return this->write(sizeof(data), &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_data_type(unsigned char data)
|
||||
{
|
||||
if (!this->use_data_types_) return true;
|
||||
return this->write(1, &data);
|
||||
return this->write(sizeof(data), &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_float(float data)
|
||||
{
|
||||
this->write_data_type(BD_BB_FLOAT32_TYPE);
|
||||
return this->write(4, &data);
|
||||
return this->write(sizeof(data), &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_string(const std::string& data)
|
||||
|
@ -99,6 +99,9 @@ namespace game::fragment_handler
|
||||
}
|
||||
}
|
||||
|
||||
// Erase fragment data
|
||||
user_map.erase(fragment_id);
|
||||
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user