minor fixes
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6f449b16a0
commit
0f6ada95ec
@ -15,7 +15,7 @@ namespace logger
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{
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{
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void sys_print_stub(const char* msg)
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void sys_print_stub(const char* msg)
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{
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{
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console::info("%s\n", msg);
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console::info("%s", msg);
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}
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}
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void print_info(const char* msg, ...)
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void print_info(const char* msg, ...)
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@ -29,7 +29,7 @@ namespace logger
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va_end(ap);
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va_end(ap);
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console::info("%s\n", buffer);
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console::info("%s", buffer);
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}
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}
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void print_warn(const char* msg, ...)
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void print_warn(const char* msg, ...)
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@ -43,7 +43,7 @@ namespace logger
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va_end(ap);
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va_end(ap);
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console::warn("%s\n", buffer);
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console::warn("%s", buffer);
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}
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}
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void print_error(const char* msg, ...)
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void print_error(const char* msg, ...)
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@ -57,7 +57,7 @@ namespace logger
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va_end(ap);
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va_end(ap);
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console::error("%s\n", buffer);
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console::error("%s", buffer);
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}
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}
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void print_debug(const char* msg, ...)
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void print_debug(const char* msg, ...)
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@ -71,13 +71,13 @@ namespace logger
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va_end(ap);
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va_end(ap);
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console::debug("%s\n", buffer);
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console::debug("%s", buffer);
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}
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}
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void r_warn_once_per_frame_vsnprintf_stub(char* buffer, size_t buffer_length, char* msg, va_list va)
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void r_warn_once_per_frame_vsnprintf_stub(char* buffer, size_t buffer_length, char* msg, va_list va)
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{
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{
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vsnprintf(buffer, buffer_length, msg, va);
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vsnprintf(buffer, buffer_length, msg, va);
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console::warn("%s\n", buffer);
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console::warn("%s", buffer);
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}
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}
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void com_init_pre()
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void com_init_pre()
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@ -148,7 +148,7 @@ namespace rcon
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}
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}
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auto status_buffer = build_status_buffer();
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auto status_buffer = build_status_buffer();
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console::info("%s\n", status_buffer.data());
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console::info("%s", status_buffer.data());
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});
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});
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if (!game::environment::is_dedi())
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if (!game::environment::is_dedi())
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@ -116,7 +116,7 @@ namespace steam
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bool SteamAPI_Init()
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bool SteamAPI_Init()
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{
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{
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const std::filesystem::path steam_path = steam::SteamAPI_GetSteamInstallPath();
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const std::filesystem::path steam_path = steam::SteamAPI_GetSteamInstallPath();
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if (steam_path.empty()) return true; // h1-mod has this as true, is this right?
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if (steam_path.empty()) return false;
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::utils::nt::library::load(steam_path / "tier0_s64.dll");
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::utils::nt::library::load(steam_path / "tier0_s64.dll");
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::utils::nt::library::load(steam_path / "vstdlib_s64.dll");
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::utils::nt::library::load(steam_path / "vstdlib_s64.dll");
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