iw7-mod/data/cdata/ui_scripts/MainMenu/MPMainMenuButtons.lua

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local buttonSpacing = 40
local f0_local1 = 10
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local f0_local2 = function(f1_arg0, f1_arg1, f1_arg2)
if 0 < f1_arg2 then
local f1_local0, f1_local1, f1_local2, f1_local3 = f1_arg0:getLocalRect()
local f1_local4 = f1_local3 - f1_local1
f1_arg0:SetTop(f1_local1 - (f1_local4 + f1_arg1) * f1_arg2)
f1_arg0:SetBottom(f1_local3 - (f1_local4 + f1_arg1) * f1_arg2)
end
end
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local f0_local3 = function(f2_arg0, f2_arg1, f2_arg2)
assert(f2_arg0.ConquestButton)
if CONDITIONS.IsStoreAllowed(f2_arg0) then
assert(f2_arg0.StoreButton)
end
local f2_local0 = not CONDITIONS.IsTrialLicense(f2_arg0)
if f2_local0 then
assert(f2_arg0.CustomGameButton)
end
f2_arg0.buttonSpacing = _1080p * buttonSpacing
local f2_local1 = function()
return Lobby.IsInPrivateParty() and not Lobby.IsPrivatePartyHost()
end
local f2_local2 = function()
local f4_local0 = f2_local1()
f2_arg0.ConquestButton:SetButtonDisabled(f4_local0)
if f2_arg0.MLGGameBattlesButton ~= nil then
f2_arg0.MLGGameBattlesButton:SetButtonDisabled(f4_local0)
end
if f2_local0 then
f2_arg0.CustomGameButton:SetButtonDisabled(f4_local0)
end
end
local f2_local3 = LUI.DataSourceInGlobalModel.new("frontEnd.lobby.areWeGameHost")
local f2_local4 = DataSources.frontEnd.lobby.memberCount
f2_arg0:SubscribeToModel(f2_local3:GetModel(f2_arg1), f2_local2)
f2_arg0:SubscribeToModel(f2_local4:GetModel(f2_arg1), f2_local2)
f2_arg0.ConquestButton:addEventHandler("button_action", function(f5_arg0, f5_arg1)
Engine.SetDvarBool("cg_mlg_gamebattles_match", false)
local f5_local0 = function()
LUI.FlowManager.RequestAddMenu("Missions", false, f5_arg1.controller, false, {}, true)
end
if not Onboarding:BeginFlow(Onboarding.RigTutorial, f2_arg1) then
f5_local0()
else
LUI.FlowManager.RequestPopupMenu(nil, "MPFullScreenVideoOverlay", true, f2_arg1, nil, {
videoRef = "mp_wolverines_mission_commander",
allowSkip = true,
doIntroFadeOut = false,
doIntroFadeIn = false,
doOutroFadeIn = true,
doOutroFadeOut = true,
fadeColor = COLORS.black
}, nil, true, true)
local f5_local1 = f2_arg0:Wait(500)
f5_local1.onComplete = f5_local0
end
end)
if CONDITIONS.IsGameBattlesAllowed(f2_arg0) then
f2_arg0.MLGGameBattlesButton:addEventHandler("button_action", function(f7_arg0, f7_arg1)
if Engine.GetDvarBool("splitscreen") then
LUI.FlowManager.RequestPopupMenu(f2_arg0, "MLGGamebattlesSplitscreenPopup", true, f7_arg1.controller,
false, {
controllerIndex = f2_arg1
})
elseif Lobby.IsNotAloneInPrivateParty() then
LUI.FlowManager.RequestPopupMenu(f2_arg0, "DisbandPartyEnterGameBattlesLobbyPopup", true,
f7_arg1.controller, false, {
controllerIndex = f2_arg1
})
else
OpenGameBattlesLobby(f7_arg1.controller)
end
end)
end
if f2_local0 then
f2_arg0.CustomGameButton:addEventHandler("button_action", function(f8_arg0, f8_arg1)
OpenPrivateMatchLobby(f8_arg1)
end)
end
f2_arg0.ModsButton:addEventHandler("button_action", function(arg0, arg1)
LUI.FlowManager.RequestAddMenu("ModSelectMenu", true, arg1.controller, false)
end)
if CONDITIONS.IsStoreAllowed(f2_arg0) then
f2_arg0.StoreButton:addEventHandler("button_action", function(f9_arg0, f9_arg1)
local f9_local0 = STORE.GoToStore
local f9_local1 = f9_arg1.controller
local f9_local2 = f9_arg0:GetCurrentMenu()
f9_local0(f9_local1, f9_local2.id, f9_arg0.id)
end)
end
local f2_local5 = _1080p * f0_local1
local f2_local6 = 0
if f2_arg0.MLGGameBattlesButton == nil then
f2_local6 = 1
end
if f2_arg0.CustomGameButton then
f0_local2(f2_arg0.CustomGameButton, f2_local5, f2_local6)
else
f2_local6 = f2_local6 + 1
end
if f2_arg0.ModsButton then
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f0_local2(f2_arg0.ModsButton, f2_local5, f2_local6)
else
f2_local6 = f2_local6 + 1
end
if CONDITIONS.IsStoreAllowed(f2_arg0) then
f0_local2(f2_arg0.StoreButton, f2_local5, f2_local6)
else
f2_local6 = f2_local6 + 1
end
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if f2_arg0.StoreButton then
f2_arg0.StoreButton:SetButtonDescription(STORE.GetStoreDescription())
if CONDITIONS.IsTrialLicense() then
f2_arg0.StoreButton.Text:setText(ToUpperCase(Engine.Localize("LUA_MENU_BUY_NOW")))
end
end
end
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function MPMainMenuButtons(menu, controller)
local self = LUI.UIVerticalNavigator.new()
self:SetAnchorsAndPosition(0, 1, 0, 1, 0, 500 * _1080p, 0, 190 * _1080p)
self.id = "MPMainMenuButtons"
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local controllerIndex = controller and controller.controllerIndex
if not controllerIndex and not Engine.InFrontend() then
controllerIndex = self:getRootController()
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end
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assert(controllerIndex)
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local ConquestButton = nil
ConquestButton = MenuBuilder.BuildRegisteredType("MenuButton", {
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controllerIndex = controllerIndex
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})
ConquestButton.id = "ConquestButton"
ConquestButton.buttonDescription = Engine.Localize("LUA_MENU_PUBLIC_MATCH_DESC")
ConquestButton.Text:setText(Engine.Localize("LUA_MENU_PUBLIC_MATCH_CAPS"), 0)
ConquestButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, 0, _1080p * 30)
self:addElement(ConquestButton)
self.ConquestButton = ConquestButton
local MLGGameBattlesButton = nil
if CONDITIONS.IsGameBattlesAllowed(self) then
MLGGameBattlesButton = MenuBuilder.BuildRegisteredType("MenuButton", {
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controllerIndex = controllerIndex
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})
MLGGameBattlesButton.id = "MLGGameBattlesButton"
if CONDITIONS.IsGameBattlesAllowed(self) then
else
end
if CONDITIONS.IsGameBattlesAllowed(self) then
MLGGameBattlesButton.buttonDescription = Engine.Localize("LUA_MENU_MLG_GAMEBATTLES_DESC")
end
MLGGameBattlesButton.Text:setText(Engine.Localize("LUA_MENU_MLG_GAMEBATTLES_CAPS"), 0)
MLGGameBattlesButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 40, _1080p * 70)
self:addElement(MLGGameBattlesButton)
self.MLGGameBattlesButton = MLGGameBattlesButton
end
local CustomGameButton = nil
CustomGameButton = MenuBuilder.BuildRegisteredType("MenuButton", {
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controllerIndex = controllerIndex
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})
CustomGameButton.id = "CustomGameButton"
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CustomGameButton.buttonDescription = Engine.Localize("LUA_MENU_CUSTOM_GAME_DESC")
CustomGameButton.Text:setText(Engine.Localize("LUA_MENU_CUSTOM_GAME_CAPS"), 0)
CustomGameButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 80, _1080p * 110)
self:addElement(CustomGameButton)
self.CustomGameButton = CustomGameButton
local ModsButton = nil
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ModsButton = MenuBuilder.BuildRegisteredType("MenuButton", {
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controllerIndex = controllerIndex
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})
ModsButton.id = "ModsButton"
ModsButton.buttonDescription = Engine.Localize("LUA_MENU_MODS_DESC")
ModsButton.Text:setText(ToUpperCase(Engine.Localize("LUA_MENU_MODS_CAPS")), 0)
ModsButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 120, _1080p * 150)
self:addElement(ModsButton)
self.ModsButton = ModsButton
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local StoreButton = nil
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if CONDITIONS.IsStoreAllowed(self) then
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StoreButton = MenuBuilder.BuildRegisteredType("MenuButton", {
controllerIndex = controllerIndex
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})
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StoreButton.id = "StoreButton"
StoreButton.buttonDescription = Engine.Localize("LUA_MENU_STORE_DESC")
StoreButton.Text:setText(Engine.Localize("LUA_MENU_STORE_CAPS"), 0)
StoreButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 160, _1080p * 190)
self:addElement(StoreButton)
self.StoreButton = StoreButton
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end
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f0_local3(self, controllerIndex, controller)
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return self
end
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MenuBuilder.m_types["MPMainMenuButtons"] = MPMainMenuButtons