iw7-mod/data/cdata/ui_scripts/Mods/ModSelectButton.lua

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local function PostLoadFunc( f1_arg0, f1_arg1, f1_arg2 )
assert( f1_arg0.GenericButton )
f1_arg0.GenericButton:addEventHandler( "button_action", function ( f3_arg0, f3_arg1 )
local f3_local0 = f1_arg0:GetDataSource()
f3_local0.buttonOnClickFunction( f3_arg0, f3_arg1 )
end )
f1_arg0.GenericButton:addEventHandler( "button_over", function ( f4_arg0, f4_arg1 )
local f4_local0 = f1_arg0:GetDataSource()
f4_local0.buttonOnHoverFunction( f4_arg0, f4_arg1 )
f4_local0 = f1_arg0:GetDataSource()
f4_local0 = f4_local0.levelName
end )
f1_arg0.GenericButton:addEventHandler( "button_up", function ( f5_arg0, f5_arg1 )
local f5_local0 = f1_arg0:GetDataSource()
f5_local0.buttonOnHoverFunction( f5_arg0, f5_arg1 )
f5_local0 = f1_arg0:GetDataSource()
f5_local0 = f5_local0.levelName
end )
f1_arg0:registerEventHandler( "grid_anim", function ( element, event )
element:SetAlpha( event.value )
end )
assert( f1_arg0.MainMissionIcon )
assert( f1_arg0.SAIcon )
assert( f1_arg0.JAIcon )
f1_arg0:SubscribeToDataSourceThroughElement( f1_arg0, nil, function ()
local f7_local0 = f1_arg0:GetDataSource()
f7_local0 = f7_local0.levelName
end )
end
function ModSelectButton( menu, controller )
local self = LUI.UIButton.new()
self:SetAnchorsAndPosition( 0, 1, 0, 1, 0, 500 * _1080p, 0, 30 * _1080p )
self.id = "ModSelectButton"
self._animationSets = {}
self._sequences = {}
local f8_local1 = controller and controller.controllerIndex
if not f8_local1 and not Engine.InFrontend() then
f8_local1 = self:getRootController()
end
assert( f8_local1 )
local f8_local2 = self
local GenericButton = nil
GenericButton = MenuBuilder.BuildRegisteredType( "GenericButton", {
controllerIndex = f8_local1
} )
GenericButton.id = "GenericButton"
GenericButton:SetAlpha( 0, 0 )
GenericButton:SetAnchorsAndPosition( 0, 1, 0, 0, 0, _1080p * 500, 0, 0 )
GenericButton:SubscribeToModelThroughElement( self, "buttonLabel", function ()
local f9_local0 = self:GetDataSource()
f9_local0 = f9_local0.buttonLabel:GetValue( f8_local1 )
if f9_local0 ~= nil then
GenericButton.Text:setText( LocalizeString( ToUpperCase( f9_local0 ) ), 0 )
end
end )
self:addElement( GenericButton )
self.GenericButton = GenericButton
local GenericListButtonBackground = nil
GenericListButtonBackground = MenuBuilder.BuildRegisteredType( "GenericListArrowButtonBackground", {
controllerIndex = f8_local1
} )
GenericListButtonBackground.id = "GenericListButtonBackground"
GenericListButtonBackground:SetAnchorsAndPosition( 0, 0, 0, 0, 0, 0, 0, 0 )
self:addElement( GenericListButtonBackground )
self.GenericListButtonBackground = GenericListButtonBackground
local Text = nil
Text = LUI.UIStyledText.new()
Text.id = "Text"
Text:SetRGBFromInt( 14277081, 0 )
Text:SetFontSize( 22 * _1080p )
Text:SetFont( FONTS.GetFont( FONTS.MainMedium.File ) )
Text:SetAlignment( LUI.Alignment.Left )
Text:SetStartupDelay( 2000 )
Text:SetLineHoldTime( 400 )
Text:SetAnimMoveTime( 300 )
Text:SetEndDelay( 1500 )
Text:SetCrossfadeTime( 750 )
Text:SetAutoScrollStyle( LUI.UIStyledText.AutoScrollStyle.ScrollH )
Text:SetMaxVisibleLines( 1 )
Text:SetOutlineRGBFromInt( 0, 0 )
Text:SetAnchorsAndPosition( 0, 0, 0.5, 0.5, _1080p * 44, _1080p * -41, _1080p * -11, _1080p * 11 )
Text:SubscribeToModelThroughElement( self, "buttonLabel", function ()
local f10_local0 = self:GetDataSource()
f10_local0 = f10_local0.buttonLabel:GetValue( f8_local1 )
if f10_local0 ~= nil then
Text:setText( LocalizeString( ToUpperCase( f10_local0 ) ), 0 )
end
end )
self:addElement( Text )
self.Text = Text
local Lock = nil
Lock = LUI.UIImage.new()
Lock.id = "Lock"
Lock:SetRGBFromTable( SWATCHES.genericButton.textDisabled, 0 )
Lock:SetAlpha( 0, 0 )
Lock:setImage( RegisterMaterial( "icon_slot_locked" ), 0 )
Lock:SetAnchorsAndPosition( 1, 0, 0.5, 0.5, _1080p * -32, _1080p * -6, _1080p * -12, _1080p * 14 )
self:addElement( Lock )
self.Lock = Lock
self._animationSets.DefaultAnimationSet = function ()
self._sequences.DefaultSequence = function ()
end
Text:RegisterAnimationSequence( "ButtonOver", {
{
function ()
return self.Text:SetRGBFromInt( 0, 0 )
end
},
{
function ()
return self.Text:SetAlpha( 1, 0 )
end
}
} )
Lock:RegisterAnimationSequence( "ButtonOver", {
{
function ()
return self.Lock:SetAlpha( 0, 0 )
end
},
{
function ()
return self.Lock:SetRGBFromTable( SWATCHES.genericButton.textDisabled, 0 )
end
}
} )
self._sequences.ButtonOver = function ()
Text:AnimateSequence( "ButtonOver" )
Lock:AnimateSequence( "ButtonOver" )
end
Text:RegisterAnimationSequence( "ButtonUp", {
{
function ()
return self.Text:SetRGBFromInt( 14277081, 0 )
end
}
} )
Lock:RegisterAnimationSequence( "ButtonUp", {
{
function ()
return self.Lock:SetAlpha( 0, 0 )
end
}
} )
self._sequences.ButtonUp = function ()
Text:AnimateSequence( "ButtonUp" )
Lock:AnimateSequence( "ButtonUp" )
end
Text:RegisterAnimationSequence( "ButtonOverDisabled", {
{
function ()
return self.Text:SetRGBFromInt( 0, 0 )
end
},
{
function ()
return self.Text:SetAlpha( 1, 0 )
end
}
} )
Lock:RegisterAnimationSequence( "ButtonOverDisabled", {
{
function ()
return self.Lock:SetAlpha( 1, 0 )
end
},
{
function ()
return self.Lock:SetRGBFromInt( 0, 0 )
end
}
} )
self._sequences.ButtonOverDisabled = function ()
Text:AnimateSequence( "ButtonOverDisabled" )
Lock:AnimateSequence( "ButtonOverDisabled" )
end
Text:RegisterAnimationSequence( "ButtonUpDisabled", {
{
function ()
return self.Text:SetRGBFromInt( 14277081, 0 )
end
}
} )
Lock:RegisterAnimationSequence( "ButtonUpDisabled", {
{
function ()
return self.Lock:SetAlpha( 1, 0 )
end
},
{
function ()
return self.Lock:SetRGBFromInt( 12566463, 0 )
end
}
} )
self._sequences.ButtonUpDisabled = function ()
Text:AnimateSequence( "ButtonUpDisabled" )
Lock:AnimateSequence( "ButtonUpDisabled" )
end
end
self._animationSets.DefaultAnimationSet()
PostLoadFunc( self, f8_local1, controller )
return self
end
MenuBuilder.registerType( "ModSelectButton", ModSelectButton )