20 lines
642 B
Plaintext
20 lines
642 B
Plaintext
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main()
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{
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replacefunc(scripts\cp\agents\gametype_zombie::get_closest_player_near_interaction_point, ::get_closest_player_near_interaction_point_stub);
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}
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get_closest_player_near_interaction_point_stub( var_0 )
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{
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var_1 = scripts\engine\utility::get_array_of_closest( var_0.origin, level.players )[0];
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var_2 = scripts\engine\utility::getclosest( var_0.origin, level.current_interaction_structs );
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if( !isDefined( var_1 ) || !isDefined( var_2 ) )
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{
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return undefined;
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}
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if ( !scripts\cp\agents\gametype_zombie::is_player_near_interaction_point( var_1, var_2 ) )
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var_1 = undefined;
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return var_1;
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}
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