diamante0018 d1e3d81d9b maint: January Update
Co-authored-by: Anomaly <jkohler@treyarch.com>
2025-01-11 10:20:05 +01:00

302 lines
7.4 KiB
C++

#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include "game/game.hpp"
#include "steam/steam.hpp"
#include "auth.hpp"
#include "command.hpp"
#include "console.hpp"
#include "network.hpp"
#include <utils/cryptography.hpp>
#include <utils/hook.hpp>
#include <utils/info_string.hpp>
#include <utils/io.hpp>
#include <utils/properties.hpp>
#include <utils/smbios.hpp>
#include <utils/string.hpp>
namespace auth
{
namespace
{
std::string get_hdd_serial()
{
DWORD serial{};
if (!GetVolumeInformationA("C:\\", nullptr, 0, &serial, nullptr, nullptr, nullptr, 0))
{
return {};
}
return utils::string::va("%08X", serial);
}
std::string get_hw_profile_guid()
{
auto hw_profile_path = (utils::properties::get_appdata_path() / "iw6-guid.dat").generic_string();
if (utils::io::file_exists(hw_profile_path))
{
// Migration
utils::io::remove_file(hw_profile_path);
}
HW_PROFILE_INFO info;
if (!GetCurrentHwProfileA(&info))
{
return {};
}
auto hw_profile_info = std::string{ info.szHwProfileGuid, sizeof(info.szHwProfileGuid) };
return hw_profile_info;
}
std::string get_protected_data()
{
std::string input = "AlterWare-IW6-Auth";
DATA_BLOB data_in{}, data_out{};
data_in.pbData = reinterpret_cast<uint8_t*>(input.data());
data_in.cbData = static_cast<DWORD>(input.size());
if (CryptProtectData(&data_in, nullptr, nullptr, nullptr, nullptr, CRYPTPROTECT_LOCAL_MACHINE, &data_out) != TRUE)
{
return {};
}
const auto size = std::min<DWORD>(data_out.cbData, 52);
std::string result{ reinterpret_cast<char*>(data_out.pbData), size };
LocalFree(data_out.pbData);
return result;
}
std::string get_key_entropy()
{
std::string entropy{};
entropy.append(utils::smbios::get_uuid());
entropy.append(get_hw_profile_guid());
entropy.append(get_protected_data());
entropy.append(get_hdd_serial());
if (entropy.empty())
{
entropy.resize(32);
utils::cryptography::random::get_data(entropy.data(), entropy.size());
}
return entropy;
}
bool load_key(utils::cryptography::ecc::key& key)
{
std::string data{};
auto key_path = (utils::properties::get_appdata_path() / "iw6-private.key").generic_string();
if (!utils::io::read_file(key_path, &data))
{
return false;
}
key.deserialize(data);
if (!key.is_valid())
{
console::error("Loaded key is invalid!\n");
return false;
}
return true;
}
utils::cryptography::ecc::key generate_key()
{
auto key = utils::cryptography::ecc::generate_key(512, get_key_entropy());
if (!key.is_valid())
{
throw std::runtime_error("Failed to generate cryptographic key!");
}
auto key_path = (utils::properties::get_appdata_path() / "iw6-private.key").generic_string();
if (!utils::io::write_file(key_path, key.serialize()))
{
console::error("Failed to write cryptographic key!\n");
}
console::info("Generated cryptographic key: %llX\n", key.get_hash());
return key;
}
utils::cryptography::ecc::key load_or_generate_key()
{
utils::cryptography::ecc::key key{};
if (load_key(key))
{
console::info("Loaded cryptographic key: %llX\n", key.get_hash());
return key;
}
return generate_key();
}
utils::cryptography::ecc::key get_key_internal()
{
auto key = load_or_generate_key();
auto key_path = (utils::properties::get_appdata_path() / "iw6-public.key").generic_string();
if (!utils::io::write_file(key_path, key.get_public_key()))
{
console::error("Failed to write public key!\n");
}
return key;
}
const utils::cryptography::ecc::key& get_key()
{
static auto key = get_key_internal();
return key;
}
int send_connect_data_stub(game::netsrc_t sock, game::netadr_s* adr, const char* format, const int len)
{
std::string connect_string(format, len);
game::SV_Cmd_TokenizeString(connect_string.data());
const auto _0 = gsl::finally([]()
{
game::SV_Cmd_EndTokenizedString();
});
const command::params_sv params;
if (params.size() < 3)
{
return false;
}
const utils::info_string info_string{std::string{params[2]}};
const auto challenge = info_string.get("challenge");
connect_string.clear();
connect_string.append(params[0]);
connect_string.append(" ");
connect_string.append(params[1]);
connect_string.append(" ");
connect_string.append("\"" + info_string.build() + "\"");
proto::network::connect_info info;
info.set_publickey(get_key().get_public_key());
info.set_signature(utils::cryptography::ecc::sign_message(get_key(), challenge));
info.set_infostring(connect_string);
network::send(*adr, "connect", info.SerializeAsString());
return true;
}
void direct_connect(game::netadr_s* from, game::msg_t* msg)
{
const auto offset = sizeof("connect") + 4;
proto::network::connect_info info;
if (msg->cursize < offset || !info.ParseFromArray(msg->data + offset, msg->cursize - offset))
{
network::send(*from, "error", "Invalid connect data!", '\n');
return;
}
game::SV_Cmd_EndTokenizedString();
game::SV_Cmd_TokenizeString(info.infostring().data());
const command::params_sv params;
if (params.size() < 3)
{
network::send(*from, "error", "Invalid connect string!", '\n');
return;
}
const utils::info_string info_string{std::string{params[2]}};
const auto steam_id = info_string.get("xuid");
const auto challenge = info_string.get("challenge");
if (steam_id.empty() || challenge.empty())
{
network::send(*from, "error", "Invalid connect data!", '\n');
return;
}
utils::cryptography::ecc::key key;
key.set(info.publickey());
const auto xuid = std::strtoull(steam_id.data(), nullptr, 16);
if (xuid != key.get_hash())
{
network::send(*from, "error", "XUID doesn't match the certificate!", '\n');
return;
}
if (!key.is_valid() || !utils::cryptography::ecc::verify_message(key, challenge, info.signature()))
{
network::send(*from, "error", "Challenge signature was invalid!", '\n');
return;
}
game::SV_DirectConnect(from);
}
void* get_direct_connect_stub()
{
return utils::hook::assemble([](utils::hook::assembler& a)
{
a.lea(rcx, qword_ptr(rsp, 0x20));
a.movaps(xmmword_ptr(rsp, 0x20), xmm0);
a.pushad64();
a.mov(rdx, rsi);
a.call_aligned(direct_connect);
a.popad64();
a.jmp(0x140479757);
});
}
}
uint64_t get_guid()
{
if (game::environment::is_dedi())
{
return 0x110000100000000 | (::utils::cryptography::random::get_integer() & ~0x80000000);
}
return get_key().get_hash();
}
class component final : public component_interface
{
public:
void post_unpack() override
{
// Patch steam id bit check
if (game::environment::is_sp())
{
utils::hook::jump(0x1404BF3F0, 0x1404BF446);
utils::hook::jump(0x1404C02AF, 0x1404C02F0);
utils::hook::jump(0x1404C07F4, 0x1404C0842);
}
else
{
utils::hook::jump(0x140585410, 0x140585466);
utils::hook::jump(0x140142252, 0x140142293);
utils::hook::jump(0x140142334, 0x140142389);
utils::hook::jump(0x1405864EF, 0x140586530);
utils::hook::jump(0x140586A80, 0x140586AC6);
utils::hook::jump(0x140479636, get_direct_connect_stub(), true);
utils::hook::call(0x1402C4F8E, send_connect_data_stub);
}
command::add("guid", []() -> void
{
console::info("Your guid: %llX\n", steam::SteamUser()->GetSteamID().bits);
});
}
};
}
REGISTER_COMPONENT(auth::component)