chore: update server configs

This commit is contained in:
Rim 2025-02-20 06:12:48 -05:00
parent 7e950266a1
commit 92b58b4168
7 changed files with 269 additions and 45 deletions

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@ -1,14 +1,6 @@
@echo off
:: Either put the batch in the Ghosts install dir, or change the value below to the Ghosts install dir
set GHOSTS_INSTALL=%~dp0
set game_exe=iw6-mod.exe
:: Remove this line if automatic updates on start should be disabled
start /W alterware-launcher.exe --update
::///////////////////////////////////////////////////////////////////////
:://You're done!! WARNING!!! Don't mess with anything below this line //
::///////////////////////////////////////////////////////////////////////
set GAME_EXE=iw6-mod.exe
start %GAME_EXE%
cd /D "%~dp0"
start %game_exe%

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@ -1,22 +1,30 @@
@echo off
::///////////////////////////////////////////////////////////////////////
::// IW6-Mod Server Configuration startup file //
::///////////////////////////////////////////////////////////////////////
::// This config best view with Notepad++ or other non-windows notepad //
::///////////////////////////////////////////////////////////////////////
::// Your edited server_mp.cfg goes in the "iw6/" folder //
::// This is were you edit your hostname, map & gamemodes from //
::///////////////////////////////////////////////////////////////////////
set ServerFilename=server.cfg
:://///////////////////////////////////////////////////////////////////////////
::// What port do you want the server to run on? //
::// You must port forward this port & allow it through your firewall //
:://///////////////////////////////////////////////////////////////////////////
set cfg=server_mp.cfg
set port=27016
:: Either put the batch in the Ghosts install dir, or change the value below to the Ghost install dir
set GHOSTS_INSTALL=%~dp0
:: Remove this line if automatic updates on start should be disabled
start /W alterware-launcher.exe --update
set name="IW6 MP 1"
::///////////////////////////////////////////////////////////////////////
:://You're done!! WARNING!!! Don't mess with anything below this line //
::// You're done! WARNING! Do not mess with anything below this line //
::///////////////////////////////////////////////////////////////////////
set GAME_EXE=iw6-mod.exe
start %GAME_EXE% -dedicated +set net_port "%port%" +exec %ServerFilename% +map_rotate
set game_exe=iw6-mod.exe
title IW7 - %name% - Server restarter
echo Server "%name%" will load %cfg% and listen on port %port% UDP!
echo To shut down the server close this window first!
echo (%date%) - (%time%) %name% server start.
cd /D "%~dp0"
:server
start /wait /abovenormal %game_exe% -dedicated +set net_port "%port%" +exec %cfg% +map_rotate
echo (%date%) - (%time%) WARNING: %name% server closed or dropped... server restarts.
goto server

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@ -0,0 +1,30 @@
@echo off
::///////////////////////////////////////////////////////////////////////
::// IW6-Mod Server Configuration startup file //
::///////////////////////////////////////////////////////////////////////
::// This config best view with Notepad++ or other non-windows notepad //
::///////////////////////////////////////////////////////////////////////
::// Your edited server_zm_horde.cfg goes in the "iw6/" folder //
::// This is were you edit your hostname, map & gamemodes from //
::///////////////////////////////////////////////////////////////////////
set cfg=server_zm_horde.cfg
set port=27016
set name="IW6 Horde 1"
::///////////////////////////////////////////////////////////////////////
::// You're done! WARNING! Do not mess with anything below this line //
::///////////////////////////////////////////////////////////////////////
set game_exe=iw6-mod.exe
title IW7 - %name% - Server restarter
echo Server "%name%" will load %cfg% and listen on port %port% UDP!
echo To shut down the server close this window first!
echo (%date%) - (%time%) %name% server start.
cd /D "%~dp0"
:server
start /wait /abovenormal %game_exe% -dedicated +set survival 1 +set net_port "%port%" +exec %cfg% +map_rotate
echo (%date%) - (%time%) WARNING: %name% server closed or dropped... server restarts.
goto server

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@ -1,22 +1,30 @@
@echo off
::///////////////////////////////////////////////////////////////////////
::// IW6-Mod Server Configuration startup file //
::///////////////////////////////////////////////////////////////////////
::// This config best view with Notepad++ or other non-windows notepad //
::///////////////////////////////////////////////////////////////////////
::// Your edited server_zm.cfg goes in the "iw6/" folder //
::// This is were you edit your hostname, map & gamemodes from //
::///////////////////////////////////////////////////////////////////////
set ServerFilename=server_zm.cfg
:://///////////////////////////////////////////////////////////////////////////
::// What port do you want the server to run on? //
::// You must port forward this port & allow it through your firewall //
:://///////////////////////////////////////////////////////////////////////////
set cfg=server_zm.cfg
set port=27016
:: Either put the batch in the Ghosts install dir, or change the value below to the Ghost install dir
set GHOSTS_INSTALL=%~dp0
:: Remove this line if automatic updates on start should be disabled
start /W alterware-launcher.exe --update
set name="IW6 ZM 1"
::///////////////////////////////////////////////////////////////////////
:://You're done!! WARNING!!! Don't mess with anything below this line //
::// You're done! WARNING! Do not mess with anything below this line //
::///////////////////////////////////////////////////////////////////////
set GAME_EXE=iw6-mod.exe
start %GAME_EXE% -dedicated +set zombiesMode 1 +set net_port "%port%" +exec %ServerFilename% +map_rotate
set game_exe=iw6-mod.exe
title IW7 - %name% - Server restarter
echo Server "%name%" will load %cfg% and listen on port %port% UDP!
echo To shut down the server close this window first!
echo (%date%) - (%time%) %name% server start.
cd /D "%~dp0"
:server
start /wait /abovenormal %game_exe% -dedicated +set zombiesMode 1 +set net_port "%port%" +exec %cfg% +map_rotate
echo (%date%) - (%time%) WARNING: %name% server closed or dropped... server restarts.
goto server

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@ -46,6 +46,25 @@ set sv_allowClientConsole "1" // Enable or Disable players abi
set sv_timeout "20" // Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions.
set sv_reconnectlimit "3" // How many times you can try to reconnect.
//////////////////////////////////////////////////
// IW6-MOD CONFIGURATION //
//////////////////////////////////////////////////
set sv_botsAutoJoin "1" // Automatically fill your server with bots
set pm_bouncing "1" // Enable bouncing
set player_sustainAmmo "0" // Firing weapon will not decrease clip ammo
set jump_slowdownEnable "1" // Slow player movement after jumping
set jump_spreadAdd "64" // The amount of spread scale to add as a side effect of jumping
set jump_enableFallDamage "1" // Enable fall damage
set jump_height "39" // Jump height
set jump_ladderPushVel "128" // Ladder push velocity
set g_enableElevators "0" // Enable easy elevators
set g_rocketPushbackScale "1" // The scale applied to the pushback force of a rocket (1 = no pushback)
set g_playerEjection "1"
set g_playerCollision "1"
set g_gravity "800" // Game gravity in inches per second squared
set g_speed "190" // Maximum player speed
//////////////////////////////////////////////////
// BASE GAME CONFIGURATION //
//////////////////////////////////////////////////
@ -242,6 +261,19 @@ set scr_grnd_winlimit "1" // Amount of wins needed to win
set scr_grnd_zoneSwitchTime "60" // Amount of time before the zone switches.
set scr_grnd_promode "0"
//////////////////////////////////////////////////
// GUN GAME GAMETYPE SETTINGS //
//////////////////////////////////////////////////
set scr_gun_scorelimit "18" // Score limit to win the game.
set scr_gun_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
set scr_gun_roundlimit "1" // Rounds per game.
set scr_gun_winlimit "1" // Amount of wins needed to win a round-based game.
set scr_gun_numlives "0" // Number of lives per player 0 for unlimited.
set scr_gun_playerrespawndelay "0" // How long player will wait until respawn.
set scr_gun_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
set scr_gun_promode "0"
//////////////////////////////////////////////////
// BLITZ GAMETYPE SETTINGS //
//////////////////////////////////////////////////

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@ -36,7 +36,7 @@ set _Location "Earth" // Location
// NON-GAMEPLAY CONFIGURATION //
//////////////////////////////////////////////////
set sv_maxclients "4" // Max players in your server.
set sv_maxclients "4" // Max players in your server.
set rcon_password "" // Access to your server to change stuff remotely or ingame. (Empty = disabled)
set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
set g_deadChat "0" // Toggle allowing dead players to chat with living players. (0 (default) or 1)
@ -58,7 +58,7 @@ set sv_reconnectlimit "3" // How many times you can try to
set scr_game_allowkillcam "1" // Allow Killcam.
set team_rebalance "1" // Auto Balance teams?
set scr_teambalance "1" // Enable or Disable auto balance.
set scr_teambalance "0" // Enable or Disable auto balance.
set scr_game_spectatetype "2" // Allow Spectators. 0 Disabled, 1 Team/Player only, 2 Free
set sv_checkMinPlayers "0"
set scr_game_graceperiod "0"
@ -99,12 +99,12 @@ set scr_aliens_waverespawndelay "0"
set scr_aliens_promode "0"
set scr_aliens_maxagents "24"
set scr_alien_intro "0"
set scr_chaos_mode "0" // Extinction chaos game mode.
set scr_chaos_mode "0" // Extinction chaos game mode.
////////////////////////////////////////////////////////
// MAP SHORT NAMES ROTATION LIST //
////////////////////////////////////////////////////////
/// Maps only work with Aliens Game Mode Set //
/// Only use these maps with the Aliens Game Mode //
////////////////////////////////////////////////////////
// //
// Point of Contact - mp_alien_town //

154
cfg/iw6/server_zm_horde.cfg Normal file
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@ -0,0 +1,154 @@
///////////////////////////////////////////////////
/// IW6 Server Configuration //
///////////////////////////////////////////////////
///////////////////////////////////////////////////
// SERVER NAME & COLORS TIPS //
///////////////////////////////////////////////////
// //
// ^1 Red //
// ^2 Green //
// ^3 yellow //
// ^4 Blue //
// ^5 Cyan //
// ^6 Pink //
// ^7 White //
// ^8 Depends on the team colors playing. //
// ^9 grey //
// ^0 Black //
// ^: Rainbow colors //
// //
///////////////////////////////////////////////////
set sv_hostname "IW6 Default Server" // Sets the server hostname.
name "[IW6] server" // Currently sets the say name
//////////////////////////////////////////////////
// ADMIN INFO (Optional) //
//////////////////////////////////////////////////
set _Admin "" // Your username.
set _Email "" // E-mail address. you can leave blank
set _Website "" // Website. (IW4MAdmin uses this.)
set _Location "Earth" // Location
//////////////////////////////////////////////////
// NON-GAMEPLAY CONFIGURATION //
//////////////////////////////////////////////////
set sv_maxclients "4" // Max players in your server.
set rcon_password "" // Access to your server to change stuff remotely or ingame. (Empty = disabled)
set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
set g_deadChat "0" // Toggle allowing dead players to chat with living players. (0 (default) or 1)
set g_inactivity "420" // Time in seconds before the server will kick a user for inactivity. (range 0 - 10000)
set sv_kickBanTime "3600" // Time in seconds for a player temporary ban. (on kick/tempban) (range 0 - 3600)
set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands.
set sv_timeout "20" // Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions.
set sv_reconnectlimit "3" // How many times you can try to reconnect.
//////////////////////////////////////////////////
// BASE GAME CONFIGURATION //
//////////////////////////////////////////////////
// //
// horde - Safeguard //
// //
//////////////////////////////////////////////////
// GAMETYPE HAS TO BE SET VIA THE MAP ROTATION
set scr_game_allowkillcam "1" // Allow Killcam.
set team_rebalance "1" // Auto Balance teams?
set scr_teambalance "0" // Enable or Disable auto balance.
set scr_game_spectatetype "2" // Allow Spectators. 0 Disabled, 1 Team/Player only, 2 Free
set sv_checkMinPlayers "0"
set scr_game_graceperiod "0"
set scr_game_onlyheadshots "0"
set scr_game_deathpointloss "0"
set scr_game_suicidepointloss "0"
set scr_team_teamkillpointloss "1"
set scr_game_perks "1"
set scr_game_forceuav "0"
set scr_game_hardpoints "1"
set scr_nukeTimer "10"
set scr_nukeCancelMode "0"
set scr_default_maxagents "5"
set scr_disableClientSpawnTraces "0"
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowuav "1"
set scr_hardpoint_allowhelicopter "1"
set scr_team_respawntime "0"
set scr_player_numlives "0"
set scr_player_respawndelay "0"
set scr_player_suicidespawndelay "0"
set scr_player_forcerespawn "1"
set scr_player_sprinttime "4"
set scr_explBulletMod "1"
set scr_maxPerPlayerExplosives "2"
//////////////////////////////////////////////////
// SAFEGUARD GAMETYPE SETTINGS //
//////////////////////////////////////////////////
set scr_horde_scorelimit "0" // Score limit to win the game.
set scr_horde_timelimit "0" // Duration in minutes for the game to end if the score limit isn't reached.
set scr_horde_roundlimit "1" // Rounds per game.
set scr_horde_winlimit "1" // Amount of wins needed to win a round-based game.
set scr_horde_numlives "1" // Number of lives per player 0 for unlimited.
set scr_horde_playerrespawndelay "0" // How long player will wait until respawn.
set scr_horde_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
set scr_horde_promode "0"
set scr_horde_maxagents "24"
set scr_horde_difficulty "3"
////////////////////////////////////////////////////////
// MAP SHORT NAMES ROTATION LIST //
////////////////////////////////////////////////////////
// //
// Prision Break - mp_prisonbreak //
// Octane - mp_dart //
// Tremor - mp_lonestar //
// Freight - mp_frag //
// Whiteout - mp_snow //
// Stormfront - mp_fahrenheit //
// Siege - mp_hashima //
// Warhawk - mp_warhawk //
// Sovereign - mp_sovereign //
// Overload - mp_zebra //
// Stonehaven - mp_skeleton //
// Chasm - mp_chasm //
// Flooded - mp_flooded //
// Strikezone - mp_strikezone //
// Free Fall - mp_descent_new //
// //
/// DEVASTATION DLC ////////////////////////////////////
// //
// Unearthed - mp_dome_ns //
// Collision - mp_ca_impact //
// Behemoth - mp_ca_behemoth //
// Ruins - mp_battery3 //
// //
/// INVASION DLC ///////////////////////////////////////
// //
// Pharaoh - mp_dig //
// Favela - mp_favela_iw6 //
// Mutiny - mp_pirate //
// Departed - mp_zulu //
// //
/// NEMESIS DLC ////////////////////////////////////////
// //
// Dynasty - mp_conflict //
// Goldrush - mp_mine //
// Showtime - mp_shipment_ns //
// Subzero - mp_zerosub //
// //
/// ONSLAUGHT DLC //////////////////////////////////////
// //
// Ignition - mp_boneyard_ns //
// Containment - mp_ca_red_river //
// Bayview - mp_ca_rumble //
// Fog - mp_swamp //
// //
////////////////////////////////////////////////////////
set sv_maprotation "gametype horde map mp_prisonbreak map mp_dart map mp_lonestar map mp_frag map mp_snow map mp_fahrenheit map mp_hashima map mp_warhawk map mp_sovereign map mp_zebra map mp_skeleton map mp_chasm map mp_flooded map mp_strikezone map mp_descent_new map mp_dome_ns map mp_ca_impact map mp_ca_behemoth map mp_battery3 map mp_dig map mp_favela_iw6 map mp_pirate map mp_conflict map mp_mine map mp_shipment_ns map mp_zerosub map mp_boneyard_ns map mp_ca_red_river map mp_ca_rumble map mp_swamp"