113 lines
3.7 KiB
Markdown
113 lines
3.7 KiB
Markdown
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# Refcounting Tips
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One of the trickiest parts of the C extension for PHP is getting the refcounting
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right. These are some notes about the basics of what you should know,
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especially if you're not super familiar with PHP's C API.
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These notes cover the same general material as [the Memory Management chapter of
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the PHP internal's
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book](https://www.phpinternalsbook.com/php7/zvals/memory_management.html), but
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calls out some points that were not immediately clear to me.
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## Zvals
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In the PHP C API, the `zval` type is roughly analogous to a variable in PHP, eg:
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```php
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// Think of $a as a "zval".
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$a = [];
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```
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The equivalent PHP C code would be:
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```c
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zval a;
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ZVAL_NEW_ARR(&a); // Allocates and assigns a new array.
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```
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PHP is reference counted, so each variable -- and thus each zval -- will have a
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reference on whatever it points to (unless its holding a data type that isn't
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refcounted at all, like numbers). Since the zval owns a reference, it must be
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explicitly destroyed in order to release this reference.
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```c
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zval a;
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ZVAL_NEW_ARR(&a);
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// The destructor for a zval, this must be called or the ref will be leaked.
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zval_ptr_dtor(&a);
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```
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Whenever you see a `zval`, you can assume it owns a ref (or is storing a
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non-refcounted type). If you see a `zval*`, which is also quite common, then
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this is *pointing to* something that owns a ref, but it does not own a ref
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itself.
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The [`ZVAL_*` family of
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macros](https://github.com/php/php-src/blob/4030a00e8b6453aff929362bf9b25c193f72c94a/Zend/zend_types.h#L883-L1109)
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initializes a `zval` from a specific value type. A few examples:
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* `ZVAL_NULL(&zv)`: initializes the value to `null`
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* `ZVAL_LONG(&zv, 5)`: initializes a `zend_long` (integer) value
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* `ZVAL_ARR(&zv, arr)`: initializes a `zend_array*` value (refcounted)
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* `ZVAL_OBJ(&zv, obj)`: initializes a `zend_object*` value (refcounted)
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Note that all of our custom objects (messages, repeated fields, descriptors,
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etc) are `zend_object*`.
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The variants that initialize from a refcounted type do *not* increase the
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refcount. This makes them suitable for initializing from a newly-created object:
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```c
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zval zv;
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ZVAL_OBJ(&zv, CreateObject());
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```
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Once in a while, we want to initialize a `zval` while also increasing the
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reference count. For this we can use `ZVAL_OBJ_COPY()`:
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```c
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zend_object *some_global;
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void GetGlobal(zval *zv) {
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// We want to create a new ref to an existing object.
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ZVAL_OBJ_COPY(zv, some_global);
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}
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```
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## Transferring references
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A `zval`'s ref must be released at some point. While `zval_ptr_dtor()` is the
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simplest way of releasing a ref, it is not the most common (at least in our code
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base). More often, we are returning the `zval` back to PHP from C.
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```c
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zval zv;
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InitializeOurZval(&zv);
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// Returns the value of zv to the caller and donates our ref.
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RETURN_COPY_VALUE(&zv);
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```
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The `RETURN_COPY_VALUE()` macro (standard in PHP 8.x, and polyfilled in earlier
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versions) is the most common way we return a value back to PHP, because it
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donates our `zval`'s refcount to the caller, and thus saves us from needing to
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destroy our `zval` explicitly. This is ideal when we have a full `zval` to
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return.
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Once in a while we have a `zval*` to return instead. For example when we parse
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parameters to our function and ask for a `zval`, PHP will give us pointers to
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the existing `zval` structures instead of creating new ones.
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```c
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zval *val;
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if (zend_parse_parameters(ZEND_NUM_ARGS(), "z", &val) == FAILURE) {
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return;
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}
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// Returns a copy of this zval, adding a ref in the process.
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RETURN_COPY(val);
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```
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When we use `RETURN_COPY`, the refcount is increased; this is perfect for
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returning a `zval*` when we do not own a ref on it.
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