iw5-mod/src/module/patches.cpp
2022-03-23 13:48:13 +00:00

73 lines
1.7 KiB
C++

#include <std_include.hpp>
#include <loader/module_loader.hpp>
#include <utils/hook.hpp>
#include "game/game.hpp"
class patches final : public module
{
public:
void post_load() override
{
if (!game::is_dedi()) this->patch_clients();
if (game::is_sp()) this->patch_sp();
else if (game::is_mp()) this->patch_mp();
else if (game::is_dedi()) this->patch_dedi();
utils::hook(game::native::_longjmp, long_jump_stub, HOOK_JUMP).install()->quick();
}
private:
void patch_clients() const
{
// Remove improper quit check
utils::hook::nop(SELECT_VALUE(0x53444A, 0x5CCDC0, 0), 9);
// Ignore sdm files
utils::hook::nop(SELECT_VALUE(0x4438BA, 0x6371EA, 0), 2);
}
void patch_sp() const
{
// SP doesn't initialize WSA
WSADATA wsa_data;
WSAStartup(MAKEWORD(2, 2), &wsa_data);
// Disable remote storage
utils::hook::set<BYTE>(0x663B5A, 0xEB);
utils::hook::set<BYTE>(0x663C54, 0xEB);
}
void patch_mp() const
{
// Note: on SP it's already unlocked to 1000
utils::hook(0x55411F, &dvar_register_com_max_fps, HOOK_CALL).install()->quick();
}
void patch_dedi() const
{
// Skip call to queryserverinfo handler in SV_ConnectionlessPacket
utils::hook::nop(0x4FE051, 5);
}
static __declspec(noreturn) void long_jump_stub(jmp_buf buf, const int value) noexcept(false)
{
#ifdef DEBUG
{
printf("Unwinding the stack...\n");
}
#endif
longjmp(buf, value);
}
static const game::native::dvar_t* dvar_register_com_max_fps(const char* dvarName, int value,
int min, int /*max*/, unsigned __int16 flags, const char* description)
{
return game::native::Dvar_RegisterInt(dvarName, value, min, 1000, flags, description);
}
};
REGISTER_MODULE(patches)