#include #include "loader/module_loader.hpp" #include "utils/hook.hpp" #include "game/game.hpp" class fov final : public module { public: void post_load() override { if (game::is_dedi()) return; utils::hook::set(SELECT_VALUE(0x4302C5, 0x455155, 0), 0x41); if (game::is_mp()) { static const auto cg_fov_limit = 90.0f; utils::hook::set(0x455148, &cg_fov_limit); } } }; REGISTER_MODULE(fov)