#pragma once class dvar final : public module { public: void post_load() override; static int values_equal(unsigned char type, game::native::DvarValue val0, game::native::DvarValue val1); static bool has_latched_value(const game::native::dvar_t* dvar); private: static void com_dvar_dump_single(const game::native::dvar_t* dvar, void* user_data); static void com_dvar_dump(int channel, const char* match); static void list_single(const game::native::dvar_t* dvar, void* user_data); static void dump_f(const command::params& params); static void list_f(const command::params& params); };