#include #include "game.hpp" namespace game { namespace native { Cmd_AddCommand_t Cmd_AddCommand; Cmd_RemoveCommand_t Cmd_RemoveCommand; Com_Error_t Com_Error; DB_LoadXAssets_t DB_LoadXAssets; Dvar_RegisterBool_t Dvar_RegisterBool; Dvar_RegisterString_t Dvar_RegisterString; Dvar_SetIntByName_t Dvar_SetIntByName; Dvar_SetFromStringByName_t Dvar_SetFromStringByName; Dvar_SetString_t Dvar_SetString; G_RunFrame_t G_RunFrame; G_GetWeaponForName_t G_GetWeaponForName; MSG_ReadData_t MSG_ReadData; MT_AllocIndex_t MT_AllocIndex; RemoveRefToValue_t RemoveRefToValue; SL_GetStringOfSize_t SL_GetStringOfSize; Scr_AddEntityNum_t Scr_AddEntityNum; Scr_Notify_t Scr_Notify; Scr_NotifyLevel_t Scr_NotifyLevel; Scr_GetNumParam_t Scr_GetNumParam; Scr_GetString_t Scr_GetString; Sys_ShowConsole_t Sys_ShowConsole; Sys_Error_t Sys_Error; Sys_Milliseconds_t Sys_Milliseconds; VM_Notify_t VM_Notify; BG_NetDataChecksum_t BG_NetDataChecksum; LiveStorage_GetPersistentDataDefVersion_t LiveStorage_GetPersistentDataDefVersion; LiveStorage_GetPersistentDataDefFormatChecksum_t LiveStorage_GetPersistentDataDefFormatChecksum; SV_DirectConnect_t SV_DirectConnect; SV_ClientEnterWorld_t SV_ClientEnterWorld; SV_Cmd_TokenizeString_t SV_Cmd_TokenizeString; SV_Cmd_EndTokenizedString_t SV_Cmd_EndTokenizedString; SV_GameSendServerCommand_t SV_GameSendServerCommand; SV_SendServerCommand_t SV_SendServerCommand; XUIDToString_t XUIDToString; SEH_LocalizeTextMessage_t SEH_LocalizeTextMessage; CM_TransformedCapsuleTrace_t CM_TransformedCapsuleTrace; PM_WeaponUseAmmo_t PM_WeaponUseAmmo; PM_playerTrace_t PM_playerTrace; PM_trace_t PM_trace; Jump_ClearState_t Jump_ClearState; Vec3Normalize_t Vec3Normalize; Cmd_ExecuteSingleCommand_t Cmd_ExecuteSingleCommand; Com_Quit_f_t Com_Quit_f; FS_Printf_t FS_Printf; player_die_t player_die; decltype(longjmp)* _longjmp; CmdArgs* sv_cmd_args; CmdArgs* cmd_args; short* scrVarGlob; char** scrMemTreePub; char* scrMemTreeGlob; scrVarPub_t* scr_VarPub; scrVmPub_t* scr_VmPub; scr_call_t* scr_instanceFunctions; scr_call_t* scr_globalFunctions; unsigned int* levelEntityId; int* g_script_error_level; jmp_buf* g_script_error; scr_classStruct_t* g_classMap; int* svs_clientCount; gentity_s* g_entities; level_locals_t* level; DeferredQueue* deferredQueue; float* com_codeTimeScale; RTL_CRITICAL_SECTION* s_criticalSection; int* logfile; searchpath_s** fs_searchpaths; char* fs_gamedir; fileHandleData_t* fsh; int* com_fileAccessed; // DS does not have MJPEG thread unsigned int (*threadId)[THREAD_CONTEXT_COUNT]; int* initialized_0; int* sys_timeBase; unsigned __int64* sys_counterBase; namespace mp { SV_GetGuid_t SV_GetGuid; client_t* svs_clients; } namespace dedi { client_t* svs_clients; } namespace sp { IsServerRunning_t IsServerRunning; gentity_s* g_entities; gclient_s* g_clients; } void AddRefToValue(VariableValue* value) { if (value->type == SCRIPT_OBJECT) { ++scrVarGlob[4 * value->u.entityId]; } else if ((value->type & ~1) == SCRIPT_STRING) { static const auto size = is_sp() ? 16 : 12; const auto ref_count = reinterpret_cast(*scrMemTreePub + size * value ->u.stringValue); InterlockedIncrement(ref_count); } else if (value->type == SCRIPT_VECTOR) { if (!*PBYTE(value->u.vectorValue - 1)) { ++*PWORD(value->u.vectorValue - 4); } } } __declspec(naked) unsigned int conbuf_append_text_dedicated(const char* message) { static DWORD func = 0x53C790; __asm { mov ecx, message call func retn } } void Conbuf_AppendText(const char* message) { if (is_dedi()) { conbuf_append_text_dedicated(message); } else { reinterpret_cast(SELECT_VALUE(0x4C84E0, 0x5CF610, 0))(message); } } __declspec(naked) unsigned int find_variable_dedicated(unsigned int parentId, unsigned int name) { static DWORD func = 0x4E7ED0; __asm { mov eax, name mov ecx, parentId call func retn } } unsigned int FindVariable(const unsigned int parentId, const unsigned int name) { if (is_dedi()) { return find_variable_dedicated(parentId, name); } return reinterpret_cast // (SELECT_VALUE(0x4C4E70, 0x5651F0, 0x0))(parentId, name); } __declspec(naked) VariableValue get_entity_field_value_dedicated(unsigned int classnum, int entnum, int _offset) { static DWORD func = 0x4F1400; __asm { push _offset push entnum mov ecx, classnum call func add esp, 8h retn } } VariableValue GetEntityFieldValue(const unsigned int classnum, const int entnum, const int offset) { if (is_dedi()) { return get_entity_field_value_dedicated(classnum, entnum, offset); } return reinterpret_cast // (SELECT_VALUE(0x530E30, 0x56AF20, 0x0))(classnum, entnum, offset); } void* MT_Alloc(const int numBytes, const int type) { return scrMemTreeGlob + 12 * size_t(MT_AllocIndex(numBytes, type)); } __declspec(naked) dvar_t* dvar_find_malleable_var(const char* dvar_name) { static DWORD func = 0x531320; __asm { mov edi, dvar_name call func retn } } dvar_t* Dvar_FindVar(const char* dvarName) { if (is_dedi()) { return dvar_find_malleable_var(dvarName); } return reinterpret_cast (SELECT_VALUE(0x539550, 0x5BDCC0, 0x0))(dvarName); } __declspec(naked) const dvar_t* dvar_register_variant_dedicated(const char* dvar_name, unsigned char type, unsigned __int16 flags, DvarValue value, DvarLimits domain, const char* description) { static DWORD func = 0x531F70; __asm { push eax pushad mov edi, [esp + 0x24 + 0x28] // description mov eax, [esp + 0x24 + 0x4] // dvarName push [esp + 0x24 + 0x24] // domain push [esp + 0x24 + 0x24] // domain push [esp + 0x24 + 0x24] // value push [esp + 0x24 + 0x24] // value push [esp + 0x24 + 0x24] // value push [esp + 0x24 + 0x24] // value push [esp + 0x24 + 0x24] // flags push [esp + 0x24 + 0x24] // type call func add esp, 0x20 mov [esp + 0x20], eax // result popad pop eax retn } } const dvar_t* Dvar_RegisterFloat(const char* dvarName, float value, float min, float max, unsigned __int16 flags, const char* description) { if (!is_dedi()) { return reinterpret_cast (SELECT_VALUE(0x4F9CC0, 0x5BEA80, 0x0))(dvarName, value, min, max, flags, description); } DvarLimits domain; DvarValue dvar_value; domain.value.min = min; domain.value.max = max; dvar_value.value = value; return dvar_register_variant_dedicated(dvarName, DVAR_TYPE_FLOAT, flags, dvar_value, domain, description); } const dvar_t* Dvar_RegisterInt(const char* dvarName, int value, int min, int max, unsigned __int16 flags, const char* description) { if (!is_dedi()) { return reinterpret_cast (SELECT_VALUE(0x48CD40, 0x5BEA40, 0x0))(dvarName, value, min, max, flags, description); } DvarLimits domain; DvarValue dvar_value; domain.integer.min = min; domain.integer.max = max; dvar_value.integer = value; return dvar_register_variant_dedicated(dvarName, DVAR_TYPE_INT, flags, dvar_value, domain, description); } void IncInParam() { Scr_ClearOutParams(); if (scr_VmPub->top == scr_VmPub->maxStack) { Sys_Error("Internal script stack overflow"); } scr_VmPub->top++; scr_VmPub->inparamcount++; } const float* Scr_AllocVector(const float* v) { const auto mem = static_cast(MT_Alloc(16, 2)); *mem = 0; const auto array = reinterpret_cast(mem + 1); array[0] = v[0]; array[1] = v[1]; array[2] = v[2]; return array; } void Scr_ClearOutParams() { const auto num_params = scr_VmPub->outparamcount; for (unsigned int i = num_params; i > 0; --i) { const auto value = scr_VmPub->top[i - 1]; RemoveRefToValue(value.type, value.u); } scr_VmPub->top -= num_params; } scr_entref_t Scr_GetEntityIdRef(const unsigned int id) { static auto class_array = reinterpret_cast(SELECT_VALUE(0x19AFC84, 0x1E72184, 0x1D3C804)); static auto ent_array = reinterpret_cast(SELECT_VALUE(0x19AFC82, 0x1E72182, 0x1D3C802)); scr_entref_t result{}; result.raw.classnum = static_cast(class_array[2 * id]) >> 8; result.raw.entnum = ent_array[4 * id]; return result; } scr_call_t Scr_GetFunc(const unsigned int index) { if (index > 0x1C7) { return scr_instanceFunctions[index]; } return scr_globalFunctions[index]; } __declspec(naked) void scr_notify_id_multiplayer(unsigned int id, unsigned int string_value, unsigned int paramcount) { static DWORD func = 0x56B5E0; __asm { mov eax, paramcount push string_value push id call func add esp, 8h retn } } __declspec(naked) void scr_notify_id_singleplayer(unsigned int id, unsigned int string_value, unsigned int paramcount) { static DWORD func = 0x610980; __asm { mov eax, paramcount push string_value push id call func add esp, 8h retn } } void Scr_NotifyId(unsigned int id, unsigned int stringValue, unsigned int paramcount) { if (is_mp()) { scr_notify_id_multiplayer(id, stringValue, paramcount); } else if (is_sp()) { scr_notify_id_singleplayer(id, stringValue, paramcount); } else { reinterpret_cast(0x4EFAA0) (id, stringValue, paramcount); } } __declspec(naked) int scr_set_object_field_dedicated(unsigned int classnum, int entnum, int _offset) { static DWORD func = 0x4B15C0; __asm { mov ecx, _offset mov eax, entnum push classnum call func add esp, 4h retn } } int Scr_SetObjectField(const unsigned int classnum, const int entnum, const int offset) { if (is_dedi()) { return scr_set_object_field_dedicated(classnum, entnum, offset); } return reinterpret_cast // (SELECT_VALUE(0x42CAD0, 0x52BCC0, 0x0))(classnum, entnum, offset); } __declspec(naked) void scr_add_string_dedicated(const char* value) { static DWORD func = 0x4F1010; __asm { mov edi, value call func retn } } void Scr_AddString(const char* value) { if (is_dedi()) { scr_add_string_dedicated(value); } else { reinterpret_cast (SELECT_VALUE(0x4A5600, 0x56AC00, 0x0))(value); } } void Scr_AddInt(int value) { IncInParam(); scr_VmPub->top->type = SCRIPT_INTEGER; scr_VmPub->top->u.intValue = value; } const char* SL_ConvertToString(const unsigned int stringValue) { if (!stringValue) return nullptr; static const auto size = is_sp() ? 16 : 12; return *scrMemTreePub + size * stringValue + 4; } unsigned int SL_GetString(const char* str, const unsigned int user) { return SL_GetStringOfSize(str, user, std::strlen(str) + 1, 7); } __declspec(naked) void sv_send_client_game_state_mp(mp::client_t* /*client*/) { static DWORD func = 0x570FC0; __asm { pushad mov esi, [esp + 0x20 + 0x4] call func popad retn } } void SV_SendClientGameState(mp::client_t* client) { if (is_mp()) { sv_send_client_game_state_mp(client); } } int SV_IsTestClient(int clientNum) { assert(clientNum < *svs_clientCount); if (is_dedi()) { return dedi::svs_clients[clientNum].bIsTestClient; } if (is_mp()) { return mp::svs_clients[clientNum].bIsTestClient; } return 0; } void SV_DropClient(mp::client_t* drop, const char* reason, bool tellThem) { if (is_mp()) { reinterpret_cast (0x570980)(drop, reason, tellThem); } } void sv_drop_all_bots_mp() { for (auto i = 0; i < *svs_clientCount; i++) { if (mp::svs_clients[i].header.state != CS_FREE && mp::svs_clients[i].header.netchan.remoteAddress.type == NA_BOT) { SV_DropClient(&mp::svs_clients[i], "EXE_TIMEDOUT", true); } } } void SV_DropAllBots() { if (is_mp()) { sv_drop_all_bots_mp(); } } __declspec(naked) void client_command_dedicated(int client_num) { static DWORD func = 0x47EA40; __asm { mov edi, client_num call func retn } } void ClientCommand(int clientNum) { if (is_dedi()) { client_command_dedicated(clientNum); } else if (is_mp()) { reinterpret_cast(0x502CB0)(clientNum); } } int GetProtocolVersion() { return 0x507C; } void NetAdr_SetType(netadr_s* addr, netadrtype_t type) { addr->type = type; } __declspec(naked) void cbuf_add_text_dedicated(LocalClientNum_t local_client_num, const char* text) { static DWORD func = 0x4CB5D0; __asm { mov eax, text push local_client_num call func add esp, 4h retn } } void Cbuf_AddText(LocalClientNum_t localClientNum, const char* text) { if (is_dedi()) { cbuf_add_text_dedicated(localClientNum, text); } else { reinterpret_cast (SELECT_VALUE(0x457C90, 0x545680, 0x0))(localClientNum, text); } } __declspec(naked) void teleport_player_dedicated(gentity_s* player, float* origin, float* angles) { static DWORD func = 0x48B840; __asm { mov eax, player mov ecx, origin push angles call func add esp, 4h retn } } void TeleportPlayer(gentity_s* player, float* origin, float* angles) { if (is_dedi()) { teleport_player_dedicated(player, origin, angles); } else if (is_mp()) { reinterpret_cast (0x50D840)(player, origin, angles); } } // SP takes one extra argument, all possible values are undocumented void CG_GameMessage(LocalClientNum_t localClientNum, const char* msg, int flags) { if (is_mp()) { reinterpret_cast(0x456DC0)(localClientNum, msg); } else if (is_sp()) { reinterpret_cast(0x4228A0)(localClientNum, msg, flags); } } void Sys_EnterCriticalSection(CriticalSection critSect) { assert(static_cast(critSect) < static_cast(CRITSECT_COUNT)); EnterCriticalSection(&s_criticalSection[critSect]); } void Sys_LeaveCriticalSection(CriticalSection critSect) { assert(static_cast(critSect) < static_cast(CRITSECT_COUNT)); LeaveCriticalSection(&s_criticalSection[critSect]); } bool Sys_TryEnterCriticalSection(CriticalSection critSect) { assert(static_cast(critSect) < static_cast(CRITSECT_COUNT)); return TryEnterCriticalSection(&s_criticalSection[critSect]) != FALSE; } bool Sys_IsMainThread() { const auto id = GetCurrentThreadId(); assert(id); return id == *threadId[THREAD_CONTEXT_MAIN]; } bool Sys_IsDatabaseThread() { const auto id = GetCurrentThreadId(); assert(id); return id == *threadId[THREAD_CONTEXT_DATABASE]; } bool Sys_IsStreamThread() { const auto id = GetCurrentThreadId(); assert(id); return id == *threadId[THREAD_CONTEXT_STREAM]; } bool Sys_IsRenderThread() { const auto id = GetCurrentThreadId(); assert(id); return id == *threadId[THREAD_CONTEXT_BACKEND]; } bool Sys_IsServerThread() { const auto id = GetCurrentThreadId(); assert(id); return id == *threadId[THREAD_CONTEXT_SERVER]; } void fs_fclose_file_dedicated(int h) { static DWORD func = 0x524910; __asm { pushad mov eax, h call func popad } } void FS_FCloseFile(int h) { if (is_dedi()) { fs_fclose_file_dedicated(h); } else { reinterpret_cast (SELECT_VALUE(0x415160, 0x5AF170, 0x0))(h); } } bool FS_Initialized() { return (*fs_searchpaths != nullptr); } void* fs_handle_for_file_dedicated(FsThread thread) { static DWORD func = 0x5245F0; void* result = nullptr; __asm { pushad mov edi, thread call func mov result, eax popad } return result; } void* FS_HandleForFile(FsThread thread) { if (is_dedi()) { return fs_handle_for_file_dedicated(thread); } return reinterpret_cast (SELECT_VALUE(0x46B1C0, 0x5AEE50, 0x0))(thread); } int fs_fopen_file_read_for_thread_singleplayer(const char* filename, int* file, FsThread thread) { static DWORD func = 0x627F20; auto result = 0; __asm { pushad mov eax, file mov edx, filename push thread call func add esp, 0x4 mov result, eax popad } return result; } int fs_fopen_file_read_for_thread_multiplayer(const char* filename, int* file, FsThread thread) { static DWORD func = 0x5B1990; auto result = 0; __asm { pushad mov edx, filename push thread push file call func add esp, 0x8 mov result, eax popad } return result; } int fs_fopen_file_read_for_thread_dedicated(const char* filename, int* file, FsThread thread) { static DWORD func = 0x524E30; auto result = 0; __asm { pushad mov edx, filename push thread push file call func add esp, 0x8 mov result, eax popad } return result; } int FS_FOpenFileReadForThread(const char* filename, int* file, FsThread thread) { if (is_sp()) { return fs_fopen_file_read_for_thread_singleplayer(filename, file, thread); } if (is_mp()) { return fs_fopen_file_read_for_thread_multiplayer(filename, file, thread); } return fs_fopen_file_read_for_thread_dedicated(filename, file, thread); } int fs_create_path_directory(char* OSPath) { static DWORD func = 0x5247D0; auto result = 0; __asm { pushad mov edi, OSPath call func mov result, eax popad } return result; } int FS_CreatePath(char* OSPath) { if (is_dedi()) { return fs_create_path_directory(OSPath); } return reinterpret_cast (SELECT_VALUE(0x4F5AB0, 0x5AF060, 0x0))(OSPath); } void FS_CheckFileSystemStarted() { assert(*fs_searchpaths); } } launcher::mode mode = launcher::mode::none; launcher::mode get_mode() { if (mode == launcher::mode::none) { throw std::runtime_error("Launcher mode not valid. Something must be wrong."); } return mode; } bool is_mp() { return get_mode() == launcher::mode::multiplayer; } bool is_sp() { return get_mode() == launcher::mode::singleplayer; } bool is_dedi() { return get_mode() == launcher::mode::server; } void initialize(const launcher::mode _mode) { mode = _mode; native::Cmd_AddCommand = native::Cmd_AddCommand_t(SELECT_VALUE(0x558820, 0x545DF0, 0)); native::Cmd_RemoveCommand = native::Cmd_RemoveCommand_t(SELECT_VALUE(0x443A30, 0x545E20, 0x4CC060)); native::Com_Error = native::Com_Error_t(SELECT_VALUE(0x425540, 0x555450, 0x4D93F0)); native::DB_LoadXAssets = native::DB_LoadXAssets_t(SELECT_VALUE(0x48A8E0, 0x4CD020, 0x44F770)); native::Dvar_RegisterBool = native::Dvar_RegisterBool_t(SELECT_VALUE(0x4914D0, 0x5BE9F0, 0x0)); native::Dvar_RegisterString = native::Dvar_RegisterString_t(SELECT_VALUE(0x5197F0, 0x5BEC90, 0x0)); native::Dvar_SetIntByName = native::Dvar_SetIntByName_t(SELECT_VALUE(0x5396B0, 0x5BF560, 0x0)); native::Dvar_SetFromStringByName = native::Dvar_SetFromStringByName_t( SELECT_VALUE(0x4DD090, 0x5BF740, 0x518DF0)); native::Dvar_SetString = native::Dvar_SetString_t(SELECT_VALUE(0x540570, 0x5BF3E0, 0x0)); native::G_RunFrame = native::G_RunFrame_t(SELECT_VALUE(0x52EAA0, 0x50CB70, 0x48AD60)); native::G_GetWeaponForName = native::G_GetWeaponForName_t(SELECT_VALUE(0x495E40, 0x531070, 0x0)); native::MSG_ReadData = native::MSG_ReadData_t(SELECT_VALUE(0, 0x5592A0, 0)); native::MT_AllocIndex = native::MT_AllocIndex_t(SELECT_VALUE(0x4B9610, 0x562080, 0x4E6C30)); native::RemoveRefToValue = native::RemoveRefToValue_t(SELECT_VALUE(0x477EA0, 0x565730, 0x4E8A40)); native::SL_GetStringOfSize = native::SL_GetStringOfSize_t(SELECT_VALUE(0x4E13F0, 0x564650, 0x4E7490)); native::Scr_AddEntityNum = native::Scr_AddEntityNum_t(SELECT_VALUE(0x0, 0x56ABC0, 0x4EA2F0)); native::Scr_Notify = native::Scr_Notify_t(SELECT_VALUE(0x4895B0, 0x52B190, 0x0)); native::Scr_NotifyLevel = native::Scr_NotifyLevel_t(SELECT_VALUE(0x445E10, 0x56B6B0, 0x0)); native::Scr_GetNumParam = native::Scr_GetNumParam_t(SELECT_VALUE(0x4C6FE0, 0x56AA10, 0x0)); native::Scr_GetString = native::Scr_GetString_t(SELECT_VALUE(0x497530, 0x56A3D0, 0x0)); native::Sys_ShowConsole = native::Sys_ShowConsole_t(SELECT_VALUE(0x470AF0, 0x5CF590, 0)); native::Sys_Error = native::Sys_Error_t(SELECT_VALUE(0x490D90, 0x5CC3B0, 0x539590)); native::Sys_Milliseconds = native::Sys_Milliseconds_t(SELECT_VALUE(0x4A1610, 0x5CE740, 0x53B900)); native::VM_Notify = native::VM_Notify_t(SELECT_VALUE(0x610200, 0x569720, 0x4EF450)); native::BG_NetDataChecksum = native::BG_NetDataChecksum_t(SELECT_VALUE(0x0, 0x41BB20, 0x0)); native::LiveStorage_GetPersistentDataDefVersion = native::LiveStorage_GetPersistentDataDefVersion_t( SELECT_VALUE(0x0, 0x548D60, 0x4D0390)); native::LiveStorage_GetPersistentDataDefFormatChecksum = native::LiveStorage_GetPersistentDataDefFormatChecksum_t( SELECT_VALUE(0x0, 0x548D80, 0x4D03D0)); native::SV_DirectConnect = native::SV_DirectConnect_t(SELECT_VALUE(0x0, 0x572750, 0x4F74C0)); native::SV_ClientEnterWorld = native::SV_ClientEnterWorld_t(SELECT_VALUE(0x0, 0x571100, 0x0)); native::SV_Cmd_TokenizeString = native::SV_Cmd_TokenizeString_t(SELECT_VALUE(0x0, 0x545D40, 0x0)); native::SV_Cmd_EndTokenizedString = native::SV_Cmd_EndTokenizedString_t(SELECT_VALUE(0x0, 0x545D70, 0x0)); native::SV_GameSendServerCommand = native::SV_GameSendServerCommand_t(SELECT_VALUE(0x402130, 0x573220, 0x0)); native::SV_SendServerCommand = native::SV_SendServerCommand_t(SELECT_VALUE(0x4F6990, 0x575DE0, 0x4FD5A0)); native::mp::SV_GetGuid = native::mp::SV_GetGuid_t(0x573990); native::sp::IsServerRunning = native::sp::IsServerRunning_t(0x45D310); native::XUIDToString = native::XUIDToString_t(SELECT_VALUE(0x4FAA30, 0x55CC20, 0x0)); native::SEH_LocalizeTextMessage = native::SEH_LocalizeTextMessage_t( SELECT_VALUE(0x41EA20, 0x57E240, 0x0)); native::CM_TransformedCapsuleTrace = native::CM_TransformedCapsuleTrace_t( SELECT_VALUE(0x4F9B80, 0x541340, 0x0)); native::PM_WeaponUseAmmo = native::PM_WeaponUseAmmo_t(SELECT_VALUE(0x463F80, 0x42E930, 0x0)); native::PM_playerTrace = native::PM_playerTrace_t(SELECT_VALUE(0x4CE600, 0x421F00, 0x0)); native::PM_trace = native::PM_trace_t(SELECT_VALUE(0x544BF0, 0x41CEB0, 0x0)); native::Jump_ClearState = native::Jump_ClearState_t(SELECT_VALUE(0x514CE0, 0x4160F0, 0x0)); native::Vec3Normalize = native::Vec3Normalize_t(SELECT_VALUE(0x536A20, 0x415EE0, 0x0)); native::Cmd_ExecuteSingleCommand = native::Cmd_ExecuteSingleCommand_t( SELECT_VALUE(0x4D6960, 0x5462B0, 0x4CC360)); native::Com_Quit_f = native::Com_Quit_f_t(SELECT_VALUE(0x4F48B0, 0x5556B0, 0x4D95B0)); native::FS_Printf = native::FS_Printf_t(SELECT_VALUE(0x421E90, 0x5AF7C0, 0x5255A0)); native::player_die = native::player_die_t(SELECT_VALUE(0x0, 0x503460, 0x47F4D0)); native::_longjmp = reinterpret_cast(SELECT_VALUE(0x73AC20, 0x7363BC, 0x655558)); native::sv_cmd_args = reinterpret_cast(SELECT_VALUE(0x1757218, 0x1CAA998, 0x1B5E7D8)); native::cmd_args = reinterpret_cast(SELECT_VALUE(0x1750750, 0x1C978D0, 0x1B455F8)); native::scrVarGlob = reinterpret_cast(SELECT_VALUE(0x19AFC80, 0x1E72180, 0x1D3C800)); native::scrMemTreePub = reinterpret_cast(SELECT_VALUE(0x196FB00, 0x1E32000, 0x1C152A4)); native::scrMemTreeGlob = reinterpret_cast(SELECT_VALUE(0x186DA00, 0x1D6FF00, 0x1C16600)); native::scr_VarPub = reinterpret_cast(SELECT_VALUE(0x0, 0x208E188, 0x1CD8720)); native::scr_VmPub = reinterpret_cast(SELECT_VALUE(0x1BF2580, 0x20B4A80, 0x1F5B080)); native::scr_instanceFunctions = reinterpret_cast(SELECT_VALUE(0x184CDB0, 0x1D4F258, 0x1BF59C8)); native::scr_globalFunctions = reinterpret_cast(SELECT_VALUE(0x186C68C, 0x1D6EB34, 0x1C152A4 )); native::g_script_error_level = reinterpret_cast(SELECT_VALUE(0x1BEFCFC, 0x20B21FC, 0x1F5B058)); native::g_script_error = reinterpret_cast(SELECT_VALUE(0x1BF1D18, 0x20B4218, 0x1F5A818)); native::g_classMap = reinterpret_cast(SELECT_VALUE(0x92D140, 0x8B4300, 0x7C0408)); native::svs_clientCount = reinterpret_cast(SELECT_VALUE(0x0, 0x4B5CF8C, 0x4A12E8C)); native::levelEntityId = reinterpret_cast(SELECT_VALUE(0x1BCBCA4, 0x208E1A4, 0x1CD873C)); native::mp::svs_clients = reinterpret_cast(0x4B5CF90); native::dedi::svs_clients = reinterpret_cast(0x4A12E90); native::g_entities = reinterpret_cast(SELECT_VALUE(0, 0x1A66E28, 0x191B900)); native::sp::g_entities = reinterpret_cast(0x1197AD8); native::sp::g_clients = reinterpret_cast(0x1381D48); native::level = reinterpret_cast(SELECT_VALUE(0x0, 0x1C6D4D8, 0x1B21A20)); native::deferredQueue = reinterpret_cast(SELECT_VALUE(0x0, 0x1D55438, 0x0)); native::com_codeTimeScale = reinterpret_cast(SELECT_VALUE(0x1769F1C, 0x1CEF554, 0x1B9CEC0)); native::s_criticalSection = reinterpret_cast(SELECT_VALUE(0x1CD5638, 0x5A91048, 0x593FF98)); native::logfile = reinterpret_cast(SELECT_VALUE(0x176B534, 0x1CF0B78, 0x1B9E4C8)); native::fs_searchpaths = reinterpret_cast(SELECT_VALUE(0x1C2FE78, 0x59BA858, 0x62F4F60)); native::fs_gamedir = reinterpret_cast(SELECT_VALUE(0x1C2B220, 0x59A98F8, 0x585A4D8)); native::fsh = reinterpret_cast(SELECT_VALUE(0x1C2B540, 0x59B5F20, 0x5866AF8)); native::com_fileAccessed = reinterpret_cast(SELECT_VALUE(0x1C2B328, 0x59A9A04, 0x585A5E0)); native::threadId = reinterpret_cast(SELECT_VALUE(0x18576C8, 0x1D6E448, 0x1C14BDC)); native::initialized_0 = reinterpret_cast(SELECT_VALUE(0x1CE1CA0, 0x5AA3058, 0x62F4F9C)); native::sys_timeBase = reinterpret_cast(SELECT_VALUE(0x1CE1C98, 0x5AA3050, 0x5950CE4)); native::sys_counterBase = reinterpret_cast(SELECT_VALUE(0x1CE1C90, 0x5AA3048, 0x5950CE8)); } }