Log fastfile loading
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0ef86e413b
commit
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@ -9,6 +9,8 @@ namespace game
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Conbuf_AppendText_t Conbuf_AppendText;
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DB_LoadXAssets_t DB_LoadXAssets;
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Sys_ShowConsole_t Sys_ShowConsole;
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int* cmd_args;
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@ -42,6 +44,8 @@ namespace game
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native::Conbuf_AppendText = native::Conbuf_AppendText_t(SELECT_VALUE(0x4C84E0, 0x5CF610, 0x53C790));
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native::DB_LoadXAssets = native::DB_LoadXAssets_t(SELECT_VALUE(0x48A8E0, 0x4CD020, 0x44F770));
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native::Sys_ShowConsole = native::Sys_ShowConsole_t(SELECT_VALUE(0x470AF0, 0x5CF590, 0));
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native::cmd_args = reinterpret_cast<int*>(SELECT_VALUE(0x1750750, 0x1C978D0, 0x1B455F8));
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@ -15,6 +15,9 @@ namespace game
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typedef void (*Conbuf_AppendText_t)(const char* message);
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extern Conbuf_AppendText_t Conbuf_AppendText;
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typedef void (*DB_LoadXAssets_t)(XZoneInfo* zoneInfo, unsigned int zoneCount, int sync);
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extern DB_LoadXAssets_t DB_LoadXAssets;
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typedef void (*Sys_ShowConsole_t)();
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extern Sys_ShowConsole_t Sys_ShowConsole;
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@ -378,5 +378,12 @@ namespace game
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void (__cdecl *function)();
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int flags;
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} cmd_function_t;
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struct XZoneInfo
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{
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const char* name;
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int allocFlags;
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int freeFlags;
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};
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}
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}
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@ -77,17 +77,13 @@ public:
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signature.process();
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// Function fixup
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utils::hook(0x4CA310, 0x48A8E0, HOOK_JUMP).install()->quick(); // DB_LoadXAssets
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utils::hook(0x4CA310, game::native::DB_LoadXAssets, HOOK_JUMP).install()->quick();
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// Some value obfuscation
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utils::hook(0x493B81, 0x493BFC, HOOK_JUMP).install()->quick();
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// CEG uninitialization
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utils::hook::set<BYTE>(0x527110, 0xC3);
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// SP doesn't initialize WSA
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WSADATA wsa_data;
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WSAStartup(MAKEWORD(2, 2), &wsa_data);
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}
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};
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60
src/module/fastfiles.cpp
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60
src/module/fastfiles.cpp
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@ -0,0 +1,60 @@
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#include <std_include.hpp>
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#include "loader/module_loader.hpp"
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#include "game/structs.hpp"
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#include "game/game.hpp"
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#include "utils/hook.hpp"
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static __declspec(naked) void db_load_stub_client(game::native::XZoneInfo*, unsigned int, int)
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{
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__asm
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{
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sub esp, 0Ch
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mov eax, [esp + 18h]
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mov ecx, game::native::DB_LoadXAssets
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add ecx, 7h
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push ecx
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retn
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}
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}
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static __declspec(naked) void db_load_stub_server(game::native::XZoneInfo*, unsigned int, int)
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{
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__asm
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{
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sub esp, 10h
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mov eax, [esp + 1Ch]
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mov ecx, game::native::DB_LoadXAssets
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add ecx, 7h
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push ecx
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retn
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}
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}
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class fastfiles final : public module
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{
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public:
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void post_load() override
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{
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utils::hook(game::native::DB_LoadXAssets, db_load_stub, HOOK_JUMP).install()->quick();
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}
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private:
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static void db_load_stub(game::native::XZoneInfo* zone_info, const unsigned int zone_count, const int sync)
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{
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for (unsigned int i = 0; i < zone_count; ++i)
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{
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if (zone_info[i].name)
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{
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printf("Loading FastFile: %s (0x%X | 0x%X)\n", zone_info[i].name, zone_info[i].allocFlags,
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zone_info[i].freeFlags);
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}
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}
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if (game::is_dedi()) return db_load_stub_server(zone_info, zone_count, sync);
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else return db_load_stub_client(zone_info, zone_count, sync);
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}
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};
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REGISTER_MODULE(fastfiles)
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