Log fastfile loading

This commit is contained in:
momo5502 2018-12-28 13:59:44 +01:00
parent 0ef86e413b
commit f0e19f417f
5 changed files with 76 additions and 6 deletions

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@ -9,6 +9,8 @@ namespace game
Conbuf_AppendText_t Conbuf_AppendText; Conbuf_AppendText_t Conbuf_AppendText;
DB_LoadXAssets_t DB_LoadXAssets;
Sys_ShowConsole_t Sys_ShowConsole; Sys_ShowConsole_t Sys_ShowConsole;
int* cmd_args; int* cmd_args;
@ -42,6 +44,8 @@ namespace game
native::Conbuf_AppendText = native::Conbuf_AppendText_t(SELECT_VALUE(0x4C84E0, 0x5CF610, 0x53C790)); native::Conbuf_AppendText = native::Conbuf_AppendText_t(SELECT_VALUE(0x4C84E0, 0x5CF610, 0x53C790));
native::DB_LoadXAssets = native::DB_LoadXAssets_t(SELECT_VALUE(0x48A8E0, 0x4CD020, 0x44F770));
native::Sys_ShowConsole = native::Sys_ShowConsole_t(SELECT_VALUE(0x470AF0, 0x5CF590, 0)); native::Sys_ShowConsole = native::Sys_ShowConsole_t(SELECT_VALUE(0x470AF0, 0x5CF590, 0));
native::cmd_args = reinterpret_cast<int*>(SELECT_VALUE(0x1750750, 0x1C978D0, 0x1B455F8)); native::cmd_args = reinterpret_cast<int*>(SELECT_VALUE(0x1750750, 0x1C978D0, 0x1B455F8));

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@ -15,6 +15,9 @@ namespace game
typedef void (*Conbuf_AppendText_t)(const char* message); typedef void (*Conbuf_AppendText_t)(const char* message);
extern Conbuf_AppendText_t Conbuf_AppendText; extern Conbuf_AppendText_t Conbuf_AppendText;
typedef void (*DB_LoadXAssets_t)(XZoneInfo* zoneInfo, unsigned int zoneCount, int sync);
extern DB_LoadXAssets_t DB_LoadXAssets;
typedef void (*Sys_ShowConsole_t)(); typedef void (*Sys_ShowConsole_t)();
extern Sys_ShowConsole_t Sys_ShowConsole; extern Sys_ShowConsole_t Sys_ShowConsole;

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@ -378,5 +378,12 @@ namespace game
void (__cdecl *function)(); void (__cdecl *function)();
int flags; int flags;
} cmd_function_t; } cmd_function_t;
struct XZoneInfo
{
const char* name;
int allocFlags;
int freeFlags;
};
} }
} }

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@ -77,17 +77,13 @@ public:
signature.process(); signature.process();
// Function fixup // Function fixup
utils::hook(0x4CA310, 0x48A8E0, HOOK_JUMP).install()->quick(); // DB_LoadXAssets utils::hook(0x4CA310, game::native::DB_LoadXAssets, HOOK_JUMP).install()->quick();
// Some value obfuscation // Some value obfuscation
utils::hook(0x493B81, 0x493BFC, HOOK_JUMP).install()->quick(); utils::hook(0x493B81, 0x493BFC, HOOK_JUMP).install()->quick();
// CEG uninitialization // CEG uninitialization
utils::hook::set<BYTE>(0x527110, 0xC3); utils::hook::set<BYTE>(0x527110, 0xC3);
// SP doesn't initialize WSA
WSADATA wsa_data;
WSAStartup(MAKEWORD(2, 2), &wsa_data);
} }
}; };

60
src/module/fastfiles.cpp Normal file
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@ -0,0 +1,60 @@
#include <std_include.hpp>
#include "loader/module_loader.hpp"
#include "game/structs.hpp"
#include "game/game.hpp"
#include "utils/hook.hpp"
static __declspec(naked) void db_load_stub_client(game::native::XZoneInfo*, unsigned int, int)
{
__asm
{
sub esp, 0Ch
mov eax, [esp + 18h]
mov ecx, game::native::DB_LoadXAssets
add ecx, 7h
push ecx
retn
}
}
static __declspec(naked) void db_load_stub_server(game::native::XZoneInfo*, unsigned int, int)
{
__asm
{
sub esp, 10h
mov eax, [esp + 1Ch]
mov ecx, game::native::DB_LoadXAssets
add ecx, 7h
push ecx
retn
}
}
class fastfiles final : public module
{
public:
void post_load() override
{
utils::hook(game::native::DB_LoadXAssets, db_load_stub, HOOK_JUMP).install()->quick();
}
private:
static void db_load_stub(game::native::XZoneInfo* zone_info, const unsigned int zone_count, const int sync)
{
for (unsigned int i = 0; i < zone_count; ++i)
{
if (zone_info[i].name)
{
printf("Loading FastFile: %s (0x%X | 0x%X)\n", zone_info[i].name, zone_info[i].allocFlags,
zone_info[i].freeFlags);
}
}
if (game::is_dedi()) return db_load_stub_server(zone_info, zone_count, sync);
else return db_load_stub_client(zone_info, zone_count, sync);
}
};
REGISTER_MODULE(fastfiles)