Fix debug comp
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@ -264,7 +264,7 @@ bool player_movement::jump_get_step_height_stub_mp(game::native::playerState_s*
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{
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assert(ps->pm_flags & game::native::PMF_JUMPING);
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assert(origin != nullptr);
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assert(stepSize != nullptr);
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assert(step_size != nullptr);
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if (origin[2] >= (jump_height->current.value + ps->jumpOriginZ))
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{
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