deps: remove fmt

This commit is contained in:
FutureRave 2023-02-27 20:19:38 +00:00
parent 63f34d76db
commit b41011b5b7
No known key found for this signature in database
GPG Key ID: 22F9079C86CFAB31
15 changed files with 38 additions and 200 deletions

3
.gitmodules vendored
View File

@ -37,6 +37,3 @@
path = deps/gsc-tool path = deps/gsc-tool
url = https://github.com/xensik/gsc-tool.git url = https://github.com/xensik/gsc-tool.git
branch = dev branch = dev
[submodule "deps/fmt"]
path = deps/fmt
url = https://github.com/fmtlib/fmt.git

View File

@ -1,6 +0,0 @@
#include "gsc_interface.hpp"
namespace gsc
{
std::unique_ptr<xsk::gsc::iw5_pc::context> cxt;
}

View File

@ -1,15 +0,0 @@
#pragma once
#undef ERROR
#undef IN
#undef TRUE
#undef FALSE
#undef far
#include <stdinc.hpp>
#include <iw5/iw5_pc.hpp>
namespace gsc
{
extern std::unique_ptr<xsk::gsc::iw5_pc::context> cxt;
}

1
deps/fmt vendored

@ -1 +0,0 @@
Subproject commit 98699719f85445e0ab4a962c0b1a2a0218289814

2
deps/gsc-tool vendored

@ -1 +1 @@
Subproject commit 9318c6e0ae15b69fd02d192ff3148dd187352d5d Subproject commit b44a51d8ac9aa69eee360f96d619c460373bbbc2

34
deps/premake/fmt.lua vendored
View File

@ -1,34 +0,0 @@
fmt = {
source = path.join(dependencies.basePath, "fmt"),
}
function fmt.import()
links { "fmt" }
fmt.includes()
end
function fmt.includes()
includedirs {
path.join(fmt.source, "include"),
}
end
function fmt.project()
project "fmt"
kind "StaticLib"
language "C++"
fmt.includes()
files {
path.join(fmt.source, "include/fmt/*.h"),
path.join(fmt.source, "src/*.cc")
}
removefiles {
path.join(fmt.source, "src/fmt.cc")
}
end
table.insert(dependencies, fmt)

View File

@ -9,12 +9,11 @@ end
function gsc_tool.includes() function gsc_tool.includes()
includedirs { includedirs {
gsc_tool.source,
path.join(gsc_tool.source, "iw5"), path.join(gsc_tool.source, "iw5"),
path.join(gsc_tool.source, "utils"), path.join(gsc_tool.source, "utils"),
path.join(gsc_tool.source, "gsc"), path.join(gsc_tool.source, "gsc"),
gsc_tool.source, path.join(dependencies.basePath, "gsc-tool/include"),
path.join(dependencies.basePath, "extra/gsc-tool"),
} }
end end
@ -29,12 +28,11 @@ function gsc_tool.project()
} }
includedirs { includedirs {
path.join(gsc_tool.source, "utils"),
gsc_tool.source, gsc_tool.source,
path.join(gsc_tool.source, "utils"),
} }
zlib.includes() zlib.includes()
fmt.includes()
project "xsk-gsc-iw5" project "xsk-gsc-iw5"
kind "StaticLib" kind "StaticLib"
@ -45,6 +43,9 @@ function gsc_tool.project()
filter {} filter {}
files { files {
path.join(gsc_tool.source, "stdinc.hpp"),
path.join(gsc_tool.source, "stdinc.cpp"),
path.join(gsc_tool.source, "iw5/iw5_pc.hpp"), path.join(gsc_tool.source, "iw5/iw5_pc.hpp"),
path.join(gsc_tool.source, "iw5/iw5_pc.cpp"), path.join(gsc_tool.source, "iw5/iw5_pc.cpp"),
path.join(gsc_tool.source, "iw5/iw5_pc_code.cpp"), path.join(gsc_tool.source, "iw5/iw5_pc_code.cpp"),
@ -56,17 +57,12 @@ function gsc_tool.project()
path.join(gsc_tool.source, "gsc/misc/*.cpp"), path.join(gsc_tool.source, "gsc/misc/*.cpp"),
path.join(gsc_tool.source, "gsc/*.hpp"), path.join(gsc_tool.source, "gsc/*.hpp"),
path.join(gsc_tool.source, "gsc/*.cpp"), path.join(gsc_tool.source, "gsc/*.cpp"),
path.join(dependencies.basePath, "extra/gsc-tool/gsc_interface.cpp"),
} }
includedirs { includedirs {
path.join(gsc_tool.source, "iw5"),
gsc_tool.source, gsc_tool.source,
path.join(dependencies.basePath, "extra/gsc-tool"), path.join(gsc_tool.source, "iw5"),
} }
fmt.includes()
end end
table.insert(dependencies, gsc_tool) table.insert(dependencies, gsc_tool)

View File

@ -1,90 +0,0 @@
#include <std_include.hpp>
#include "game/game.hpp"
#include "module/gsc/script_extension.hpp"
#include "functions.hpp"
#include <utils/string.hpp>
#include <gsc_interface.hpp>
namespace scripting
{
int find_function_index(const std::string& name, [[maybe_unused]] const bool prefer_global)
{
const auto target = utils::string::to_lower(name);
auto const& first = gsc::cxt->func_map();
auto const& second = gsc::cxt->meth_map();
if (const auto itr = first.find(name); itr != first.end())
{
return static_cast<int>(itr->second);
}
if (const auto itr = second.find(name); itr != second.end())
{
return static_cast<int>(itr->second);
}
return -1;
}
std::uint32_t parse_token_id(const std::string& name)
{
if (name.starts_with("_ID"))
{
return static_cast<std::uint32_t>(std::strtol(name.substr(3).data(), nullptr, 10));
}
return 0;
}
std::string find_token(std::uint32_t id)
{
return gsc::cxt->token_name(id);
}
std::string find_token_single(std::uint32_t id)
{
return gsc::cxt->token_name(id);
}
unsigned int find_token_id(const std::string& name)
{
const auto id = gsc::cxt->token_id(name);
if (id)
{
return id;
}
const auto parsed_id = parse_token_id(name);
if (parsed_id)
{
return parsed_id;
}
return game::native::SL_GetCanonicalString(name.data());
}
game::native::BuiltinFunction get_function_by_index(const std::uint32_t index)
{
auto** function_table = gsc::func_table;
auto** method_table = gsc::meth_table;
if (index < gsc::scr_func_max_id)
{
return reinterpret_cast<game::native::BuiltinFunction*>(function_table)[index - 1];
}
return reinterpret_cast<game::native::BuiltinFunction*>(method_table)[index];
}
game::native::BuiltinFunction find_function(const std::string& name, const bool prefer_global)
{
const auto index = find_function_index(name, prefer_global);
if (index < 0) return nullptr;
return get_function_by_index(index);
}
}

View File

@ -1,10 +0,0 @@
#pragma once
namespace scripting
{
std::string find_token(std::uint32_t id);
std::string find_token_single(std::uint32_t id);
unsigned int find_token_id(const std::string& name);
int find_function_index(const std::string& name, bool prefer_global);
}

View File

@ -4,6 +4,7 @@
#include "script_error.hpp" #include "script_error.hpp"
#include "script_loading.hpp" #include "script_loading.hpp"
#include "script_extension.hpp"
#include "module/console.hpp" #include "module/console.hpp"
#include "module/scripting.hpp" #include "module/scripting.hpp"
@ -11,8 +12,6 @@
#include <utils/hook.hpp> #include <utils/hook.hpp>
#include <utils/string.hpp> #include <utils/string.hpp>
#include <gsc_interface.hpp>
using namespace utils::string; using namespace utils::string;
namespace gsc namespace gsc
@ -124,8 +123,8 @@ namespace gsc
{ {
try try
{ {
const auto index = gsc::cxt->opcode_enum(opcode); const auto index = gsc_ctx->opcode_enum(opcode);
return {gsc::cxt->opcode_name(index)}; return {gsc_ctx->opcode_name(index)};
} }
catch (...) catch (...)
{ {
@ -140,11 +139,11 @@ namespace gsc
if (function_id > (scr_func_max_id - 1)) if (function_id > (scr_func_max_id - 1))
{ {
console::error("in call to builtin method \"%s\"%s\n", gsc::cxt->meth_name(function_id).data(), error.data()); console::error("in call to builtin method \"%s\"%s\n", gsc_ctx->meth_name(function_id).data(), error.data());
} }
else else
{ {
console::error("in call to builtin function \"%s\"%s\n", gsc::cxt->func_name(function_id).data(), error.data()); console::error("in call to builtin function \"%s\"%s\n", gsc_ctx->func_name(function_id).data(), error.data());
} }
} }

View File

@ -4,6 +4,7 @@
#include "script_extension.hpp" #include "script_extension.hpp"
#include "script_error.hpp" #include "script_error.hpp"
#include "script_loading.hpp"
#include "module/console.hpp" #include "module/console.hpp"
#include "module/scripting.hpp" #include "module/scripting.hpp"
@ -11,8 +12,6 @@
#include <utils/hook.hpp> #include <utils/hook.hpp>
#include <utils/string.hpp> #include <utils/string.hpp>
#include <gsc_interface.hpp>
namespace gsc namespace gsc
{ {
std::uint16_t scr_func_max_id = 0x1C7; std::uint16_t scr_func_max_id = 0x1C7;
@ -173,7 +172,7 @@ namespace gsc
++scr_func_max_id; ++scr_func_max_id;
custom_functions.push_back({ lowered_name, scr_func_max_id, func }); custom_functions.push_back({ lowered_name, scr_func_max_id, func });
cxt->func_add(lowered_name, scr_func_max_id); gsc_ctx->func_add(lowered_name, scr_func_max_id);
} }
void register_method(const std::string& name, const game::native::BuiltinMethod& meth) void register_method(const std::string& name, const game::native::BuiltinMethod& meth)
@ -193,7 +192,7 @@ namespace gsc
++scr_meth_max_id; ++scr_meth_max_id;
custom_methods.push_back({ lowered_name, scr_meth_max_id, meth }); custom_methods.push_back({ lowered_name, scr_meth_max_id, meth });
cxt->meth_add(lowered_name, scr_meth_max_id); gsc_ctx->meth_add(lowered_name, scr_meth_max_id);
} }
const char* get_code_pos(int index) const char* get_code_pos(int index)

View File

@ -12,10 +12,10 @@
#include <utils/hook.hpp> #include <utils/hook.hpp>
#include <utils/memory.hpp> #include <utils/memory.hpp>
#include <gsc_interface.hpp>
namespace gsc namespace gsc
{ {
std::unique_ptr<xsk::gsc::iw5_pc::context> gsc_ctx;
namespace namespace
{ {
utils::memory::allocator script_file_allocator; utils::memory::allocator script_file_allocator;
@ -80,8 +80,8 @@ namespace gsc
try try
{ {
auto& compiler = gsc::cxt->compiler(); auto& compiler = gsc_ctx->compiler();
auto& assembler = gsc::cxt->assembler(); auto& assembler = gsc_ctx->assembler();
std::string source_buffer; std::string source_buffer;
if (!read_raw_script_file(real_name + ".gsc", &source_buffer)) if (!read_raw_script_file(real_name + ".gsc", &source_buffer))
@ -128,7 +128,7 @@ namespace gsc
std::string get_script_file_name(const std::string& name) std::string get_script_file_name(const std::string& name)
{ {
const auto id = gsc::cxt->token_id(name); const auto id = gsc_ctx->token_id(name);
if (!id) if (!id)
{ {
return name; return name;
@ -190,14 +190,14 @@ namespace gsc
console::info("Script %s.gsc loaded successfully\n", path); console::info("Script %s.gsc loaded successfully\n", path);
const auto main_handle = game::native::Scr_GetFunctionHandle(path, static_cast<std::uint16_t>(gsc::cxt->token_id("main"))); const auto main_handle = game::native::Scr_GetFunctionHandle(path, static_cast<std::uint16_t>(gsc_ctx->token_id("main")));
if (main_handle) if (main_handle)
{ {
console::info("Loaded '%s::main'\n", path); console::info("Loaded '%s::main'\n", path);
main_handles[path] = main_handle; main_handles[path] = main_handle;
} }
const auto init_handle = game::native::Scr_GetFunctionHandle(path, static_cast<std::uint16_t>(gsc::cxt->token_id("init"))); const auto init_handle = game::native::Scr_GetFunctionHandle(path, static_cast<std::uint16_t>(gsc_ctx->token_id("init")));
if (init_handle) if (init_handle)
{ {
console::info("Loaded '%s::init'\n", path); console::info("Loaded '%s::init'\n", path);
@ -265,7 +265,7 @@ namespace gsc
xsk::gsc::build::dev : xsk::gsc::build::dev :
xsk::gsc::build::prod; xsk::gsc::build::prod;
gsc::cxt->init(comp_mode, [](const std::string& include_name) -> std::pair<xsk::gsc::buffer, std::vector<std::uint8_t>> gsc_ctx->init(comp_mode, [](const std::string& include_name) -> std::pair<xsk::gsc::buffer, std::vector<std::uint8_t>>
{ {
const auto real_name = get_raw_script_file_name(include_name); const auto real_name = get_raw_script_file_name(include_name);
@ -293,7 +293,7 @@ namespace gsc
void scr_end_load_scripts_stub() void scr_end_load_scripts_stub()
{ {
// Cleanup the compiler // Cleanup the compiler
gsc::cxt->cleanup(); gsc_ctx->cleanup();
utils::hook::invoke<void>(SELECT_VALUE(0x5DF010, 0x561D00)); utils::hook::invoke<void>(SELECT_VALUE(0x5DF010, 0x561D00));
} }
@ -305,7 +305,7 @@ namespace gsc
const auto id = static_cast<std::uint16_t>(std::strtol(name, nullptr, 10)); const auto id = static_cast<std::uint16_t>(std::strtol(name, nullptr, 10));
if (id) if (id)
{ {
real_name = gsc::cxt->token_name(id); real_name = gsc_ctx->token_name(id);
} }
auto* script = load_custom_script(name, real_name); auto* script = load_custom_script(name, real_name);
@ -322,7 +322,7 @@ namespace gsc
public: public:
void post_start() override void post_start() override
{ {
gsc::cxt = std::make_unique<xsk::gsc::iw5_pc::context>(); gsc_ctx = std::make_unique<xsk::gsc::iw5_pc::context>();
} }
void post_load() override void post_load() override

View File

@ -1,8 +1,10 @@
#pragma once #pragma once
#define XSK_GSC_IW5_PC
#include <gsc_api.hpp>
namespace gsc namespace gsc
{ {
extern std::uint16_t scr_func_max_id; extern std::unique_ptr<xsk::gsc::iw5_pc::context> gsc_ctx;
game::native::ScriptFile* find_script(game::native::XAssetType type, const char* name, int allow_create_default); game::native::ScriptFile* find_script(game::native::XAssetType type, const char* name, int allow_create_default);
} }

View File

@ -2,9 +2,9 @@
#include <loader/module_loader.hpp> #include <loader/module_loader.hpp>
#include "game/game.hpp" #include "game/game.hpp"
#include <utils/hook.hpp> #include "scripting.hpp"
#include "game/scripting/functions.hpp" #include <utils/hook.hpp>
#include "gsc/script_loading.hpp" #include "gsc/script_loading.hpp"
@ -23,11 +23,6 @@ namespace scripting
std::vector<std::function<void(int)>> shutdown_callbacks; std::vector<std::function<void(int)>> shutdown_callbacks;
std::string get_token(unsigned int id)
{
return find_token(id);
}
void add_function_sort(unsigned int id, const char* pos) void add_function_sort(unsigned int id, const char* pos)
{ {
std::string filename = current_file; std::string filename = current_file;
@ -111,6 +106,11 @@ namespace scripting
} }
} }
std::string find_token(std::uint32_t id)
{
return gsc::gsc_ctx->token_name(id);
}
std::string get_token(unsigned int id) std::string get_token(unsigned int id)
{ {
return find_token(id); return find_token(id);

View File

@ -8,6 +8,7 @@ namespace scripting
extern std::string current_file; extern std::string current_file;
std::string find_token(std::uint32_t id);
std::string get_token(unsigned int id); std::string get_token(unsigned int id);
void on_shutdown(const std::function<void(int)>& callback); void on_shutdown(const std::function<void(int)>& callback);