fix(script_error): fmt string
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2457dd564a
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b03b9c6b0c
@ -197,7 +197,7 @@ namespace gsc
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scr_error(va("%s (effect = %s)\n", error_string, fx_name));
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scr_error(va("%s (effect = %s)\n", error_string, fx_name));
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}
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}
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void gscr_cast_int()
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void g_scr_cast_int()
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{
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{
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switch (scr_get_type(0))
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switch (scr_get_type(0))
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{
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{
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@ -216,7 +216,7 @@ namespace gsc
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}
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}
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}
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}
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void gscr_cast_float()
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void g_scr_cast_float()
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{
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{
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switch (scr_get_type(0))
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switch (scr_get_type(0))
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{
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{
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@ -471,7 +471,7 @@ namespace gsc
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auto* ent = &game::native::mp::g_entities[entref.entnum];
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auto* ent = &game::native::mp::g_entities[entref.entnum];
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if (!ent->client)
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if (!ent->client)
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{
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{
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scr_error(va("entity %i is not a player", entref.entnum));
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scr_error(va("entity %hu is not a player", entref.entnum));
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return nullptr;
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return nullptr;
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}
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}
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@ -505,7 +505,7 @@ namespace gsc
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auto* ent = &game::native::sp::g_entities[entref.entnum];
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auto* ent = &game::native::sp::g_entities[entref.entnum];
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if (!ent->client)
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if (!ent->client)
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{
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{
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scr_error(va("entity %i is not a player", entref.entnum));
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scr_error(va("entity %hu is not a player", entref.entnum));
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return nullptr;
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return nullptr;
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}
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}
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@ -545,8 +545,8 @@ namespace gsc
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utils::hook(SELECT_VALUE(0x4D6510, 0x56A980), &scr_get_pointer_type, HOOK_JUMP).install()->quick();
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utils::hook(SELECT_VALUE(0x4D6510, 0x56A980), &scr_get_pointer_type, HOOK_JUMP).install()->quick();
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utils::hook(SELECT_VALUE(0x4958D0, 0x56A8C0), &scr_get_type, HOOK_JUMP).install()->quick();
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utils::hook(SELECT_VALUE(0x4958D0, 0x56A8C0), &scr_get_type, HOOK_JUMP).install()->quick();
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utils::hook::set<game::native::BuiltinFunction>(SELECT_VALUE(0x92BB58, 0x8AC040), gscr_cast_int);
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utils::hook::set<game::native::BuiltinFunction>(SELECT_VALUE(0x92BB58, 0x8AC040), g_scr_cast_int);
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utils::hook::set<game::native::BuiltinFunction>(SELECT_VALUE(0x92BB64, 0x8AC04C), gscr_cast_float);
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utils::hook::set<game::native::BuiltinFunction>(SELECT_VALUE(0x92BB64, 0x8AC04C), g_scr_cast_float);
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utils::hook::set<game::native::BuiltinFunction>(SELECT_VALUE(0x92B93C, 0x8ABE24), assert_cmd);
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utils::hook::set<game::native::BuiltinFunction>(SELECT_VALUE(0x92B93C, 0x8ABE24), assert_cmd);
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utils::hook::set<game::native::BuiltinFunction>(SELECT_VALUE(0x92B948, 0x8ABE30), assert_ex_cmd);
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utils::hook::set<game::native::BuiltinFunction>(SELECT_VALUE(0x92B948, 0x8ABE30), assert_ex_cmd);
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