Random cleanup

This commit is contained in:
momo5502 2019-09-27 22:35:57 +02:00
parent 320d57599e
commit 9f98190944
37 changed files with 2965 additions and 3080 deletions

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@ -1,9 +1,7 @@
#include "std_include.hpp"
#include "context_initializer.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
context::context() : executer_(this), scheduler_(this), parameters_(this), event_handler_(this)
{
@ -35,4 +33,3 @@ namespace game
return &this->chai_;
}
}
}

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@ -4,9 +4,7 @@
#include "parameters.hpp"
#include "event_handler.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
class context final
{
@ -29,4 +27,3 @@ namespace game
event_handler event_handler_;
};
}
}

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@ -1,11 +1,7 @@
#include "std_include.hpp"
#include "context_initializer.hpp"
namespace game
{
namespace scripting
{
namespace context_initializer
namespace game::scripting::context_initializer
{
void initialize_entity(context* context)
{
@ -240,5 +236,3 @@ namespace game
chai->add_global(chaiscript::var(entity(context, level_id)), "level");
}
}
}
}

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@ -1,13 +1,7 @@
#pragma once
#include "context.hpp"
namespace game
{
namespace scripting
{
namespace context_initializer
namespace game::scripting::context_initializer
{
void initialize(context* context);
}
}
}

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@ -1,9 +1,7 @@
#include "std_include.hpp"
#include "context.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
entity::entity() : entity(nullptr, 0)
{
@ -131,4 +129,3 @@ namespace game
}
}
}
}

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@ -1,9 +1,7 @@
#pragma once
#include "game/game.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
class context;
class event_listener_handle;
@ -42,4 +40,3 @@ namespace game
void release() const;
};
}
}

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@ -1,9 +1,7 @@
#pragma once
#include "game/game.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
class event final
{
@ -13,4 +11,3 @@ namespace game
std::vector<native::VariableValue> arguments;
};
}
}

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@ -1,9 +1,7 @@
#include "std_include.hpp"
#include "context.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
event_handler::event_handler(context* context) : context_(context)
{
@ -121,4 +119,3 @@ namespace game
}
}
}
}

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@ -3,9 +3,7 @@
#include "entity.hpp"
#include "event.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
class context;
@ -57,4 +55,3 @@ namespace game
void remove(const event_listener_handle& handle);
};
}
}

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@ -6,9 +6,7 @@
#include "safe_executer.hpp"
#include "context.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
executer::executer(context* context) : context_(context)
{
@ -169,4 +167,3 @@ namespace game
return -1;
}
}
}

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@ -1,8 +1,6 @@
#pragma once
namespace game
{
namespace scripting
namespace game::scripting
{
class context;
@ -31,4 +29,3 @@ namespace game
static int find_function_index(const std::string& function, bool prefer_global);
};
}
}

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@ -1,9 +1,7 @@
#include "std_include.hpp"
#include "functions.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
std::map<std::string, int> instance_function_map =
{
@ -748,4 +746,3 @@ namespace game
{"objective_playerenemyteam", 361},
};
}
}

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@ -1,10 +1,7 @@
#pragma once
namespace game
{
namespace scripting
namespace game::scripting
{
extern std::map<std::string, int> instance_function_map;
extern std::map<std::string, int> global_function_map;
}
}

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@ -1,9 +1,7 @@
#include "std_include.hpp"
#include "context.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
parameters::parameters(context* context) : context_(context)
{
@ -150,4 +148,3 @@ namespace game
return this->load(native::scr_VmPub->top[1 - native::scr_VmPub->outparamcount]);
}
}
}

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@ -1,9 +1,7 @@
#pragma once
#include "game/game.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
class context;
@ -20,4 +18,3 @@ namespace game
context* context_;
};
}
}

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@ -3,11 +3,8 @@
#pragma warning(push)
#pragma warning(disable: 4611)
namespace game
{
namespace scripting
{
namespace safe_executer
namespace game::scripting::safe_executer
{
static_assert(sizeof(jmp_buf) == 64);
@ -58,6 +55,5 @@ namespace game
return true;
}
}
}
}
#pragma warning(pop)

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@ -1,15 +1,9 @@
#pragma once
#include "game/game.hpp"
namespace game
{
namespace scripting
{
namespace safe_executer
namespace game::scripting::safe_executer
{
bool call(const native::scr_call_t function, const native::scr_entref_t entref);
bool set_entity_field(const native::scr_entref_t entref, const int offset);
bool get_entity_field(const native::scr_entref_t entref, const int offset, native::VariableValue* value);
}
}
}

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@ -1,9 +1,7 @@
#include "std_include.hpp"
#include "context.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
scheduler::scheduler(context* context) : context_(context)
{
@ -96,4 +94,3 @@ namespace game
}
}
}
}

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@ -1,9 +1,7 @@
#pragma once
#include "utils/concurrent_list.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
class context;
@ -42,4 +40,3 @@ namespace game
void remove(const task_handle& handle);
};
}
}

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@ -1,9 +1,7 @@
#include "std_include.hpp"
#include "stack_isolation.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
stack_isolation::stack_isolation()
{
@ -27,4 +25,3 @@ namespace game
native::scr_VmPub->maxstack = this->max_stack_;
}
}
}

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@ -1,9 +1,7 @@
#pragma once
#include "game/game.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
class stack_isolation final
{
@ -20,4 +18,3 @@ namespace game
unsigned int out_param_count_;
};
}
}

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@ -1,9 +1,7 @@
#include "std_include.hpp"
#include "variable_value.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
variable_value::variable_value(native::VariableValue value) : value_(value)
{
@ -20,4 +18,3 @@ namespace game
return this->value_;
}
}
}

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@ -1,9 +1,7 @@
#pragma once
#include "game/game.hpp"
namespace game
{
namespace scripting
namespace game::scripting
{
class variable_value final
{
@ -17,4 +15,3 @@ namespace game
native::VariableValue value_;
};
}
}

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@ -254,7 +254,7 @@ namespace demonware
auto queue = datagram_packets_.find(s);
if (queue != datagram_packets_.end())
{
const bool blocking = is_blocking_socket(s, UDP_BLOCKING);
const auto blocking = is_blocking_socket(s, UDP_BLOCKING);
lock.unlock();
while (blocking && queue->second.empty())

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@ -37,7 +37,7 @@
<body>
<div class="content">
<h1>No settings, yet!</h1>
<h3>No settings, yet!</h3>
</div>
</body>

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@ -2,9 +2,7 @@
#include "memory.hpp"
#include "compression.hpp"
namespace utils
{
namespace compression
namespace utils::compression
{
std::string zlib::compress(const std::string& data)
{
@ -70,4 +68,3 @@ namespace utils
return buffer;
}
}
}

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@ -2,9 +2,7 @@
#define CHUNK 16384
namespace utils
{
namespace compression
namespace utils::compression
{
class zlib final
{
@ -13,4 +11,3 @@ namespace utils
static std::string decompress(const std::string& data);
};
};
}

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@ -4,9 +4,7 @@
/// http://www.opensource.apple.com/source/CommonCrypto/CommonCrypto-55010/Source/libtomcrypt/doc/libTomCryptDoc.pdf
namespace utils
{
namespace cryptography
namespace utils::cryptography
{
ecc::key::key()
{
@ -323,4 +321,3 @@ namespace utils
return hash;
}
}
}

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@ -1,8 +1,6 @@
#pragma once
namespace utils
{
namespace cryptography
namespace utils::cryptography
{
class ecc final
{
@ -92,4 +90,3 @@ namespace utils
static unsigned int compute(const char* key, size_t len);
};
}
}

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@ -2,9 +2,7 @@
#include "flags.hpp"
#include "string.hpp"
namespace utils
{
namespace flags
namespace utils::flags
{
void parse_flags(std::vector<std::string>& flags)
{
@ -49,4 +47,3 @@ namespace utils
return false;
}
}
}

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@ -1,9 +1,6 @@
#pragma once
namespace utils
{
namespace flags
namespace utils::flags
{
bool has_flag(const std::string& flag);
}
}

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@ -1,9 +1,7 @@
#include <std_include.hpp>
#include "io.hpp"
namespace utils
{
namespace io
namespace utils::io
{
bool file_exists(const std::string& file)
{
@ -107,4 +105,3 @@ namespace utils
return files;
}
}
}

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@ -1,8 +1,6 @@
#pragma once
namespace utils
{
namespace io
namespace utils::io
{
bool file_exists(const std::string& file);
bool write_file(const std::string& file, const std::string& data, bool append = false);
@ -14,4 +12,3 @@ namespace utils
bool directory_is_empty(const std::string& directory);
std::vector<std::string> list_files(const std::string& directory);
}
}

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@ -1,9 +1,7 @@
#include <std_include.hpp>
#include "nt.hpp"
namespace utils
{
namespace nt
namespace utils::nt
{
module module::load(const std::string& name)
{
@ -204,4 +202,3 @@ namespace utils
ntdll.invoke_pascal<void>("NtRaiseHardError", 0xC000007B, 0, nullptr, nullptr, 6, &data);
}
}
}

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@ -1,8 +1,6 @@
#pragma once
namespace utils
{
namespace nt
namespace utils::nt
{
class module final
{
@ -88,4 +86,3 @@ namespace utils
void raise_hard_exception();
}
}

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@ -1,9 +1,7 @@
#include <std_include.hpp>
#include "string.hpp"
namespace utils
{
namespace string
namespace utils::string
{
const char* va(const char* fmt, ...)
{
@ -55,4 +53,3 @@ namespace utils
return result;
}
}
}

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@ -1,9 +1,7 @@
#pragma once
#include "memory.hpp"
namespace utils
{
namespace string
namespace utils::string
{
template <size_t Buffers, size_t MinBufferSize>
class va_provider final
@ -81,4 +79,3 @@ namespace utils
std::string dump_hex(const std::string& data, const std::string& separator = " ");
}
}