diff --git a/src/main.cpp b/src/main.cpp index 0466143..65b5bd9 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -13,13 +13,13 @@ namespace main } } -BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) +BOOL APIENTRY DllMain(HMODULE, DWORD call_reason, LPVOID) { - if (ul_reason_for_call == DLL_PROCESS_ATTACH) + if (call_reason == DLL_PROCESS_ATTACH) { main::initialize(); } - else if (ul_reason_for_call == DLL_PROCESS_DETACH) + else if (call_reason == DLL_PROCESS_DETACH) { main::uninitialize(); } diff --git a/src/std_include.hpp b/src/std_include.hpp index 1a53d23..4438c81 100644 --- a/src/std_include.hpp +++ b/src/std_include.hpp @@ -6,7 +6,8 @@ #include #include +#include #pragma warning(disable: 4100) -#include "steam\Steam.hpp" +#include "steam\steam.hpp" diff --git a/src/steam/Interfaces/SteamApps.cpp b/src/steam/Interfaces/SteamApps.cpp deleted file mode 100644 index a191c90..0000000 --- a/src/steam/Interfaces/SteamApps.cpp +++ /dev/null @@ -1,72 +0,0 @@ -#include - -namespace Steam -{ - bool Apps::BIsSubscribed() - { - return true; - } - - bool Apps::BIsLowViolence() - { - return false; - } - - bool Apps::BIsCybercafe() - { - return false; - } - - bool Apps::BIsVACBanned() - { - return false; - } - - const char *Apps::GetCurrentGameLanguage() - { - return "english"; - } - - const char *Apps::GetAvailableGameLanguages() - { - return "english"; - } - - bool Apps::BIsSubscribedApp(unsigned int appID) - { - return true; - } - - bool Apps::BIsDlcInstalled(unsigned int appID) - { - return true; - } - - unsigned int Apps::GetEarliestPurchaseUnixTime(unsigned int nAppID) - { - return 0; - } - - bool Apps::BIsSubscribedFromFreeWeekend() - { - return false; - } - - int Apps::GetDLCCount() - { - return 0; - } - - bool Apps::BGetDLCDataByIndex(int iDLC, unsigned int *pAppID, bool *pbAvailable, char *pchName, int cchNameBufferSize) - { - return false; - } - - void Apps::InstallDLC(unsigned int nAppID) - { - } - - void Apps::UninstallDLC(unsigned int nAppID) - { - } -} diff --git a/src/steam/Interfaces/SteamApps.hpp b/src/steam/Interfaces/SteamApps.hpp deleted file mode 100644 index 643076d..0000000 --- a/src/steam/Interfaces/SteamApps.hpp +++ /dev/null @@ -1,21 +0,0 @@ -namespace Steam -{ - class Apps - { - public: - virtual bool BIsSubscribed(); - virtual bool BIsLowViolence(); - virtual bool BIsCybercafe(); - virtual bool BIsVACBanned(); - virtual const char *GetCurrentGameLanguage(); - virtual const char *GetAvailableGameLanguages(); - virtual bool BIsSubscribedApp(unsigned int appID); - virtual bool BIsDlcInstalled(unsigned int appID); - virtual unsigned int GetEarliestPurchaseUnixTime(unsigned int nAppID); - virtual bool BIsSubscribedFromFreeWeekend(); - virtual int GetDLCCount(); - virtual bool BGetDLCDataByIndex(int iDLC, unsigned int *pAppID, bool *pbAvailable, char *pchName, int cchNameBufferSize); - virtual void InstallDLC(unsigned int nAppID); - virtual void UninstallDLC(unsigned int nAppID); - }; -} diff --git a/src/steam/Interfaces/SteamFriends.cpp b/src/steam/Interfaces/SteamFriends.cpp deleted file mode 100644 index de3ca50..0000000 --- a/src/steam/Interfaces/SteamFriends.cpp +++ /dev/null @@ -1,217 +0,0 @@ -#include - -namespace Steam -{ - const char *Friends::GetPersonaName() - { - return "GlaDos"; - } - - void Friends::SetPersonaName(const char *pchPersonaName) - { - - } - - int Friends::GetPersonaState() - { - return 1; - } - - int Friends::GetFriendCount(int eFriendFlags) - { - return 0; - } - - SteamID Friends::GetFriendByIndex(int iFriend, int iFriendFlags) - { - return SteamID(); - } - - int Friends::GetFriendRelationship(SteamID steamIDFriend) - { - return 0; - } - - int Friends::GetFriendPersonaState(SteamID steamIDFriend) - { - return 0; - } - - const char *Friends::GetFriendPersonaName(SteamID steamIDFriend) - { - return ""; - } - - bool Friends::GetFriendGamePlayed(SteamID steamIDFriend, void *pFriendGameInfo) - { - return false; - } - - const char *Friends::GetFriendPersonaNameHistory(SteamID steamIDFriend, int iPersonaName) - { - return ""; - } - - bool Friends::HasFriend(SteamID steamIDFriend, int eFriendFlags) - { - return false; - } - - int Friends::GetClanCount() - { - return 0; - } - - SteamID Friends::GetClanByIndex(int iClan) - { - return SteamID(); - } - - const char *Friends::GetClanName(SteamID steamIDClan) - { - return "3arc"; - } - - const char *Friends::GetClanTag(SteamID steamIDClan) - { - return this->GetClanName(steamIDClan); - } - - int Friends::GetFriendCountFromSource(SteamID steamIDSource) - { - return 0; - } - - SteamID Friends::GetFriendFromSourceByIndex(SteamID steamIDSource, int iFriend) - { - return SteamID(); - } - - bool Friends::IsUserInSource(SteamID steamIDUser, SteamID steamIDSource) - { - return false; - } - - void Friends::SetInGameVoiceSpeaking(SteamID steamIDUser, bool bSpeaking) - { - } - - void Friends::ActivateGameOverlay(const char *pchDialog) - { - } - - void Friends::ActivateGameOverlayToUser(const char *pchDialog, SteamID steamID) - { - } - - void Friends::ActivateGameOverlayToWebPage(const char *pchURL) - { - } - - void Friends::ActivateGameOverlayToStore(unsigned int nAppID) - { - OutputDebugStringA("Store requested!"); - } - - void Friends::SetPlayedWith(SteamID steamIDUserPlayedWith) - { - } - - void Friends::ActivateGameOverlayInviteDialog(SteamID steamIDLobby) - { - } - - int Friends::GetSmallFriendAvatar(SteamID steamIDFriend) - { - return 0; - } - - int Friends::GetMediumFriendAvatar(SteamID steamIDFriend) - { - return 0; - } - - int Friends::GetLargeFriendAvatar(SteamID steamIDFriend) - { - return 0; - } - - bool Friends::RequestUserInformation(SteamID steamIDUser, bool bRequireNameOnly) - { - return false; - } - - unsigned __int64 Friends::RequestClanOfficerList(SteamID steamIDClan) - { - return 0; - } - - SteamID Friends::GetClanOwner(SteamID steamIDClan) - { - return SteamID(); - } - - int Friends::GetClanOfficerCount(SteamID steamIDClan) - { - return 0; - } - - SteamID Friends::GetClanOfficerByIndex(SteamID steamIDClan, int iOfficer) - { - return SteamID(); - } - - int Friends::GetUserRestrictions() - { - return 0; - } - - bool Friends::SetRichPresence(const char *pchKey, const char *pchValue) - { - return true; - } - - void Friends::ClearRichPresence() - { - } - - const char *Friends::GetFriendRichPresence(SteamID steamIDFriend, const char *pchKey) - { - return ""; - } - - int Friends::GetFriendRichPresenceKeyCount(SteamID steamIDFriend) - { - return 0; - } - - const char *Friends::GetFriendRichPresenceKeyByIndex(SteamID steamIDFriend, int iKey) - { - return "a"; - } - - bool Friends::InviteUserToGame(SteamID steamIDFriend, const char *pchConnectString) - { - return false; - } - - int Friends::GetCoplayFriendCount() - { - return 0; - } - - SteamID Friends::GetCoplayFriend(int iCoplayFriend) - { - return SteamID(); - } - - int Friends::GetFriendCoplayTime(SteamID steamIDFriend) - { - return 0; - } - - unsigned int Friends::GetFriendCoplayGame(SteamID steamIDFriend) - { - return 0; - } -} diff --git a/src/steam/Interfaces/SteamFriends.hpp b/src/steam/Interfaces/SteamFriends.hpp deleted file mode 100644 index d8c34d5..0000000 --- a/src/steam/Interfaces/SteamFriends.hpp +++ /dev/null @@ -1,51 +0,0 @@ -namespace Steam -{ - class Friends - { - public: - virtual const char *GetPersonaName(); - virtual void SetPersonaName(const char *pchPersonaName); - virtual int GetPersonaState(); - virtual int GetFriendCount(int eFriendFlags); - virtual SteamID GetFriendByIndex(int iFriend, int iFriendFlags); - virtual int GetFriendRelationship(SteamID steamIDFriend); - virtual int GetFriendPersonaState(SteamID steamIDFriend); - virtual const char *GetFriendPersonaName(SteamID steamIDFriend); - virtual bool GetFriendGamePlayed(SteamID steamIDFriend, void *pFriendGameInfo); - virtual const char *GetFriendPersonaNameHistory(SteamID steamIDFriend, int iPersonaName); - virtual bool HasFriend(SteamID steamIDFriend, int eFriendFlags); - virtual int GetClanCount(); - virtual SteamID GetClanByIndex(int iClan); - virtual const char *GetClanName(SteamID steamIDClan); - virtual const char *GetClanTag(SteamID steamIDClan); - virtual int GetFriendCountFromSource(SteamID steamIDSource); - virtual SteamID GetFriendFromSourceByIndex(SteamID steamIDSource, int iFriend); - virtual bool IsUserInSource(SteamID steamIDUser, SteamID steamIDSource); - virtual void SetInGameVoiceSpeaking(SteamID steamIDUser, bool bSpeaking); - virtual void ActivateGameOverlay(const char *pchDialog); - virtual void ActivateGameOverlayToUser(const char *pchDialog, SteamID steamID); - virtual void ActivateGameOverlayToWebPage(const char *pchURL); - virtual void ActivateGameOverlayToStore(unsigned int nAppID); - virtual void SetPlayedWith(SteamID steamIDUserPlayedWith); - virtual void ActivateGameOverlayInviteDialog(SteamID steamIDLobby); - virtual int GetSmallFriendAvatar(SteamID steamIDFriend); - virtual int GetMediumFriendAvatar(SteamID steamIDFriend); - virtual int GetLargeFriendAvatar(SteamID steamIDFriend); - virtual bool RequestUserInformation(SteamID steamIDUser, bool bRequireNameOnly); - virtual unsigned __int64 RequestClanOfficerList(SteamID steamIDClan); - virtual SteamID GetClanOwner(SteamID steamIDClan); - virtual int GetClanOfficerCount(SteamID steamIDClan); - virtual SteamID GetClanOfficerByIndex(SteamID steamIDClan, int iOfficer); - virtual int GetUserRestrictions(); - virtual bool SetRichPresence(const char *pchKey, const char *pchValue); - virtual void ClearRichPresence(); - virtual const char *GetFriendRichPresence(SteamID steamIDFriend, const char *pchKey); - virtual int GetFriendRichPresenceKeyCount(SteamID steamIDFriend); - virtual const char *GetFriendRichPresenceKeyByIndex(SteamID steamIDFriend, int iKey); - virtual bool InviteUserToGame(SteamID steamIDFriend, const char *pchConnectString); - virtual int GetCoplayFriendCount(); - virtual SteamID GetCoplayFriend(int iCoplayFriend); - virtual int GetFriendCoplayTime(SteamID steamIDFriend); - virtual unsigned int GetFriendCoplayGame(SteamID steamIDFriend); - }; -} diff --git a/src/steam/Interfaces/SteamGameServer.cpp b/src/steam/Interfaces/SteamGameServer.cpp deleted file mode 100644 index d6a7cdf..0000000 --- a/src/steam/Interfaces/SteamGameServer.cpp +++ /dev/null @@ -1,96 +0,0 @@ -#include - -namespace Steam -{ - void GameServer::LogOn() - { - } - - void GameServer::LogOff() - { - } - - bool GameServer::LoggedOn() - { - return true; - } - - bool GameServer::Secure() - { - return false; - } - - SteamID GameServer::GetSteamID() - { - return SteamID(); - } - - bool GameServer::SendUserConnectAndAuthenticate(unsigned int unIPClient, const void *pvAuthBlob, unsigned int cubAuthBlobSize, SteamID *pSteamIDUser) - { - return true; - } - - SteamID GameServer::CreateUnauthenticatedUserConnection() - { - return SteamID(); - } - - void GameServer::SendUserDisconnect(SteamID steamIDUser) - { - } - - bool GameServer::UpdateUserData(SteamID steamIDUser, const char *pchPlayerName, unsigned int uScore) - { - return true; - } - - bool GameServer::SetServerType(unsigned int unServerFlags, unsigned int unGameIP, unsigned short unGamePort, unsigned short unSpectatorPort, unsigned short usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode) - { - return true; - } - - void GameServer::UpdateServerStatus(int cPlayers, int cPlayersMax, int cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName) - { - } - - void GameServer::UpdateSpectatorPort(unsigned short unSpectatorPort) - { - } - - void GameServer::SetGameType(const char *pchGameType) - { - } - - bool GameServer::GetUserAchievementStatus(SteamID steamID, const char *pchAchievementName) - { - return false; - } - - void GameServer::GetGameplayStats() - { - } - - unsigned __int64 GameServer::GetServerReputation() - { - return 0; - } - - bool GameServer::RequestUserGroupStatus(SteamID steamIDUser, SteamID steamIDGroup) - { - return false; - } - - unsigned int GameServer::GetPublicIP() - { - return 0; - } - - void GameServer::SetGameData(const char *pchGameData) - { - } - - int GameServer::UserHasLicenseForApp(SteamID steamID, unsigned int appID) - { - return 0; - } -} diff --git a/src/steam/Interfaces/SteamGameServer.hpp b/src/steam/Interfaces/SteamGameServer.hpp deleted file mode 100644 index 909ba08..0000000 --- a/src/steam/Interfaces/SteamGameServer.hpp +++ /dev/null @@ -1,27 +0,0 @@ -namespace Steam -{ - class GameServer - { - public: - virtual void LogOn(); - virtual void LogOff(); - virtual bool LoggedOn(); - virtual bool Secure(); - virtual SteamID GetSteamID(); - virtual bool SendUserConnectAndAuthenticate(unsigned int unIPClient, const void *pvAuthBlob, unsigned int cubAuthBlobSize, SteamID *pSteamIDUser); - virtual SteamID CreateUnauthenticatedUserConnection(); - virtual void SendUserDisconnect(SteamID steamIDUser); - virtual bool UpdateUserData(SteamID steamIDUser, const char *pchPlayerName, unsigned int uScore); - virtual bool SetServerType(unsigned int unServerFlags, unsigned int unGameIP, unsigned short unGamePort, unsigned short unSpectatorPort, unsigned short usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode); - virtual void UpdateServerStatus(int cPlayers, int cPlayersMax, int cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName); - virtual void UpdateSpectatorPort(unsigned short unSpectatorPort); - virtual void SetGameType(const char *pchGameType); - virtual bool GetUserAchievementStatus(SteamID steamID, const char *pchAchievementName); - virtual void GetGameplayStats(); - virtual unsigned __int64 GetServerReputation(); - virtual bool RequestUserGroupStatus(SteamID steamIDUser, SteamID steamIDGroup); - virtual unsigned int GetPublicIP(); - virtual void SetGameData(const char *pchGameData); - virtual int UserHasLicenseForApp(SteamID steamID, unsigned int appID); - }; -} diff --git a/src/steam/Interfaces/SteamMasterServerUpdater.cpp b/src/steam/Interfaces/SteamMasterServerUpdater.cpp deleted file mode 100644 index fa6c872..0000000 --- a/src/steam/Interfaces/SteamMasterServerUpdater.cpp +++ /dev/null @@ -1,67 +0,0 @@ -#include - -namespace Steam -{ - void MasterServerUpdater::SetActive(bool bActive) - { - } - - void MasterServerUpdater::SetHeartbeatInterval(int iHeartbeatInterval) - { - } - - bool MasterServerUpdater::HandleIncomingPacket(const void *pData, int cbData, unsigned int srcIP, unsigned short srcPort) - { - return true; - } - - int MasterServerUpdater::GetNextOutgoingPacket(void *pOut, int cbMaxOut, unsigned int *pNetAdr, unsigned short *pPort) - { - return 0; - } - - void MasterServerUpdater::SetBasicServerData(unsigned short nProtocolVersion, bool bDedicatedServer, const char *pRegionName, const char *pProductName, unsigned short nMaxReportedClients, bool bPasswordProtected, const char *pGameDescription) - { - } - - void MasterServerUpdater::ClearAllKeyValues() - { - } - - void MasterServerUpdater::SetKeyValue(const char *pKey, const char *pValue) - { - } - - void MasterServerUpdater::NotifyShutdown() - { - } - - bool MasterServerUpdater::WasRestartRequested() - { - return false; - } - - void MasterServerUpdater::ForceHeartbeat() - { - } - - bool MasterServerUpdater::AddMasterServer(const char *pServerAddress) - { - return true; - } - - bool MasterServerUpdater::RemoveMasterServer(const char *pServerAddress) - { - return true; - } - - int MasterServerUpdater::GetNumMasterServers() - { - return 0; - } - - int MasterServerUpdater::GetMasterServerAddress(int iServer, char *pOut, int outBufferSize) - { - return 0; - } -} diff --git a/src/steam/Interfaces/SteamMasterServerUpdater.hpp b/src/steam/Interfaces/SteamMasterServerUpdater.hpp deleted file mode 100644 index 4ded5df..0000000 --- a/src/steam/Interfaces/SteamMasterServerUpdater.hpp +++ /dev/null @@ -1,21 +0,0 @@ -namespace Steam -{ - class MasterServerUpdater - { - public: - virtual void SetActive(bool bActive); - virtual void SetHeartbeatInterval(int iHeartbeatInterval); - virtual bool HandleIncomingPacket(const void *pData, int cbData, unsigned int srcIP, unsigned short srcPort); - virtual int GetNextOutgoingPacket(void *pOut, int cbMaxOut, unsigned int *pNetAdr, unsigned short *pPort); - virtual void SetBasicServerData(unsigned short nProtocolVersion, bool bDedicatedServer, const char *pRegionName, const char *pProductName, unsigned short nMaxReportedClients, bool bPasswordProtected, const char *pGameDescription); - virtual void ClearAllKeyValues(); - virtual void SetKeyValue(const char *pKey, const char *pValue); - virtual void NotifyShutdown(); - virtual bool WasRestartRequested(); - virtual void ForceHeartbeat(); - virtual bool AddMasterServer(const char *pServerAddress); - virtual bool RemoveMasterServer(const char *pServerAddress); - virtual int GetNumMasterServers(); - virtual int GetMasterServerAddress(int iServer, char *pOut, int outBufferSize); - }; -} diff --git a/src/steam/Interfaces/SteamMatchmaking.cpp b/src/steam/Interfaces/SteamMatchmaking.cpp deleted file mode 100644 index 9557bf7..0000000 --- a/src/steam/Interfaces/SteamMatchmaking.cpp +++ /dev/null @@ -1,201 +0,0 @@ -#include - -namespace Steam -{ - int Matchmaking::GetFavoriteGameCount() - { - return 0; - } - - bool Matchmaking::GetFavoriteGame(int iGame, unsigned int *pnAppID, unsigned int *pnIP, unsigned short *pnConnPort, unsigned short *pnQueryPort, unsigned int *punFlags, unsigned int *pRTime32LastPlayedOnServer) - { - return false; - } - - int Matchmaking::AddFavoriteGame(unsigned int nAppID, unsigned int nIP, unsigned short nConnPort, unsigned short nQueryPort, unsigned int unFlags, unsigned int rTime32LastPlayedOnServer) - { - return 0; - } - - bool Matchmaking::RemoveFavoriteGame(unsigned int nAppID, unsigned int nIP, unsigned short nConnPort, unsigned short nQueryPort, unsigned int unFlags) - { - return false; - } - - unsigned __int64 Matchmaking::RequestLobbyList() - { - return 0; - } - - void Matchmaking::AddRequestLobbyListStringFilter(const char *pchKeyToMatch, const char *pchValueToMatch, int eComparisonType) - { - } - - void Matchmaking::AddRequestLobbyListNumericalFilter(const char *pchKeyToMatch, int nValueToMatch, int eComparisonType) - { - } - - void Matchmaking::AddRequestLobbyListNearValueFilter(const char *pchKeyToMatch, int nValueToBeCloseTo) - { - } - - void Matchmaking::AddRequestLobbyListFilterSlotsAvailable(int nSlotsAvailable) - { - } - - void Matchmaking::AddRequestLobbyListDistanceFilter(int eLobbyDistanceFilter) - { - } - - void Matchmaking::AddRequestLobbyListResultCountFilter(int cMaxResults) - { - } - - SteamID Matchmaking::GetLobbyByIndex(int iLobby) - { - return SteamID(); - } - - unsigned __int64 Matchmaking::CreateLobby(int eLobbyType, int cMaxMembers) - { - uint64_t result = Callbacks::RegisterCall(); - LobbyCreated* retvals = (LobbyCreated*)calloc(1, sizeof(LobbyCreated));//::Utils::Memory::AllocateArray(); - SteamID id; - - id.AccountID = 1337132; - id.Universe = 1; - id.AccountType = 8; - id.AccountInstance = 0x40000; - - retvals->m_eResult = 1; - retvals->m_ulSteamIDLobby = id; - - Callbacks::ReturnCall(retvals, sizeof(LobbyCreated), LobbyCreated::CallbackID, result); - - Matchmaking::JoinLobby(id); - - return result; - } - - unsigned __int64 Matchmaking::JoinLobby(SteamID steamIDLobby) - { - uint64_t result = Callbacks::RegisterCall(); - LobbyEnter* retvals = (LobbyEnter*)calloc(1, sizeof(LobbyEnter));//::Utils::Memory::AllocateArray(); - retvals->m_bLocked = false; - retvals->m_EChatRoomEnterResponse = 1; - retvals->m_rgfChatPermissions = 0xFFFFFFFF; - retvals->m_ulSteamIDLobby = steamIDLobby; - - Callbacks::ReturnCall(retvals, sizeof(LobbyEnter), LobbyEnter::CallbackID, result); - - return result; - } - - void Matchmaking::LeaveLobby(SteamID steamIDLobby) - { - //Components::Party::RemoveLobby(steamIDLobby); - } - - bool Matchmaking::InviteUserToLobby(SteamID steamIDLobby, SteamID steamIDInvitee) - { - return true; - } - - int Matchmaking::GetNumLobbyMembers(SteamID steamIDLobby) - { - return 1; - } - - SteamID Matchmaking::GetLobbyMemberByIndex(SteamID steamIDLobby, int iMember) - { - return SteamUser()->GetSteamID(); - } - - const char *Matchmaking::GetLobbyData(SteamID steamIDLobby, const char *pchKey) - { - return "212";//Components::Party::GetLobbyInfo(steamIDLobby, pchKey); - } - - bool Matchmaking::SetLobbyData(SteamID steamIDLobby, const char *pchKey, const char *pchValue) - { - return true; - } - - int Matchmaking::GetLobbyDataCount(SteamID steamIDLobby) - { - return 0; - } - - bool Matchmaking::GetLobbyDataByIndex(SteamID steamIDLobby, int iLobbyData, char *pchKey, int cchKeyBufferSize, char *pchValue, int cchValueBufferSize) - { - return false; - } - - bool Matchmaking::DeleteLobbyData(SteamID steamIDLobby, const char *pchKey) - { - return false; - } - - const char *Matchmaking::GetLobbyMemberData(SteamID steamIDLobby, SteamID steamIDUser, const char *pchKey) - { - return ""; - } - - void Matchmaking::SetLobbyMemberData(SteamID steamIDLobby, const char *pchKey, const char *pchValue) - { - } - - bool Matchmaking::SendLobbyChatMsg(SteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody) - { - return true; - } - - int Matchmaking::GetLobbyChatEntry(SteamID steamIDLobby, int iChatID, SteamID *pSteamIDUser, void *pvData, int cubData, int *peChatEntryType) - { - return 0; - } - - bool Matchmaking::RequestLobbyData(SteamID steamIDLobby) - { - return false; - } - - void Matchmaking::SetLobbyGameServer(SteamID steamIDLobby, unsigned int unGameServerIP, unsigned short unGameServerPort, SteamID steamIDGameServer) - { - } - - bool Matchmaking::GetLobbyGameServer(SteamID steamIDLobby, unsigned int *punGameServerIP, unsigned short *punGameServerPort, SteamID *psteamIDGameServer) - { - return false; - } - - bool Matchmaking::SetLobbyMemberLimit(SteamID steamIDLobby, int cMaxMembers) - { - return true; - } - - int Matchmaking::GetLobbyMemberLimit(SteamID steamIDLobby) - { - return 0; - } - - bool Matchmaking::SetLobbyType(SteamID steamIDLobby, int eLobbyType) - { - return true; - } - - bool Matchmaking::SetLobbyJoinable(SteamID steamIDLobby, bool bLobbyJoinable) - { - return true; - } - - SteamID Matchmaking::GetLobbyOwner(SteamID steamIDLobby) - { - return SteamUser()->GetSteamID(); - } - - bool Matchmaking::SetLobbyOwner(SteamID steamIDLobby, SteamID steamIDNewOwner) - { - return true; - } -} diff --git a/src/steam/Interfaces/SteamMatchmaking.hpp b/src/steam/Interfaces/SteamMatchmaking.hpp deleted file mode 100644 index 6d91445..0000000 --- a/src/steam/Interfaces/SteamMatchmaking.hpp +++ /dev/null @@ -1,62 +0,0 @@ -namespace Steam -{ - struct LobbyCreated - { - enum { CallbackID = 513 }; - - int m_eResult; - int m_pad; - SteamID m_ulSteamIDLobby; - }; - - struct LobbyEnter - { - enum { CallbackID = 504 }; - - SteamID m_ulSteamIDLobby; - int m_rgfChatPermissions; - bool m_bLocked; - int m_EChatRoomEnterResponse; - }; - - class Matchmaking - { - public: - virtual int GetFavoriteGameCount(); - virtual bool GetFavoriteGame(int iGame, unsigned int *pnAppID, unsigned int *pnIP, unsigned short *pnConnPort, unsigned short *pnQueryPort, unsigned int *punFlags, unsigned int *pRTime32LastPlayedOnServer); - virtual int AddFavoriteGame(unsigned int nAppID, unsigned int nIP, unsigned short nConnPort, unsigned short nQueryPort, unsigned int unFlags, unsigned int rTime32LastPlayedOnServer); - virtual bool RemoveFavoriteGame(unsigned int nAppID, unsigned int nIP, unsigned short nConnPort, unsigned short nQueryPort, unsigned int unFlags); - virtual unsigned __int64 RequestLobbyList(); - virtual void AddRequestLobbyListStringFilter(const char *pchKeyToMatch, const char *pchValueToMatch, int eComparisonType); - virtual void AddRequestLobbyListNumericalFilter(const char *pchKeyToMatch, int nValueToMatch, int eComparisonType); - virtual void AddRequestLobbyListNearValueFilter(const char *pchKeyToMatch, int nValueToBeCloseTo); - virtual void AddRequestLobbyListFilterSlotsAvailable(int nSlotsAvailable); - virtual void AddRequestLobbyListDistanceFilter(int eLobbyDistanceFilter); - virtual void AddRequestLobbyListResultCountFilter(int cMaxResults); - virtual SteamID GetLobbyByIndex(int iLobby); - virtual unsigned __int64 CreateLobby(int eLobbyType, int cMaxMembers); - virtual unsigned __int64 JoinLobby(SteamID steamIDLobby); - virtual void LeaveLobby(SteamID steamIDLobby); - virtual bool InviteUserToLobby(SteamID steamIDLobby, SteamID steamIDInvitee); - virtual int GetNumLobbyMembers(SteamID steamIDLobby); - virtual SteamID GetLobbyMemberByIndex(SteamID steamIDLobby, int iMember); - virtual const char *GetLobbyData(SteamID steamIDLobby, const char *pchKey); - virtual bool SetLobbyData(SteamID steamIDLobby, const char *pchKey, const char *pchValue); - virtual int GetLobbyDataCount(SteamID steamIDLobby); - virtual bool GetLobbyDataByIndex(SteamID steamIDLobby, int iLobbyData, char *pchKey, int cchKeyBufferSize, char *pchValue, int cchValueBufferSize); - virtual bool DeleteLobbyData(SteamID steamIDLobby, const char *pchKey); - virtual const char *GetLobbyMemberData(SteamID steamIDLobby, SteamID steamIDUser, const char *pchKey); - virtual void SetLobbyMemberData(SteamID steamIDLobby, const char *pchKey, const char *pchValue); - virtual bool SendLobbyChatMsg(SteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody); - virtual int GetLobbyChatEntry(SteamID steamIDLobby, int iChatID, SteamID *pSteamIDUser, void *pvData, int cubData, int *peChatEntryType); - virtual bool RequestLobbyData(SteamID steamIDLobby); - virtual void SetLobbyGameServer(SteamID steamIDLobby, unsigned int unGameServerIP, unsigned short unGameServerPort, SteamID steamIDGameServer); - virtual bool GetLobbyGameServer(SteamID steamIDLobby, unsigned int *punGameServerIP, unsigned short *punGameServerPort, SteamID *psteamIDGameServer); - virtual bool SetLobbyMemberLimit(SteamID steamIDLobby, int cMaxMembers); - virtual int GetLobbyMemberLimit(SteamID steamIDLobby); - virtual bool SetLobbyType(SteamID steamIDLobby, int eLobbyType); - virtual bool SetLobbyJoinable(SteamID steamIDLobby, bool bLobbyJoinable); - virtual SteamID GetLobbyOwner(SteamID steamIDLobby); - virtual bool SetLobbyOwner(SteamID steamIDLobby, SteamID steamIDNewOwner); - }; -} diff --git a/src/steam/Interfaces/SteamMatchmakingServers.cpp b/src/steam/Interfaces/SteamMatchmakingServers.cpp deleted file mode 100644 index 08741e2..0000000 --- a/src/steam/Interfaces/SteamMatchmakingServers.cpp +++ /dev/null @@ -1,84 +0,0 @@ -#include - -namespace Steam -{ - void* MatchmakingServers::RequestInternetServerList(unsigned int iApp, void **ppchFilters, unsigned int nFilters, void *pRequestServersResponse) - { - return nullptr; - } - - void* MatchmakingServers::RequestLANServerList(unsigned int iApp, void *pRequestServersResponse) - { - return nullptr; - } - - void* MatchmakingServers::RequestFriendsServerList(unsigned int iApp, void **ppchFilters, unsigned int nFilters, void *pRequestServersResponse) - { - return nullptr; - } - - void* MatchmakingServers::RequestFavoritesServerList(unsigned int iApp, void **ppchFilters, unsigned int nFilters, void *pRequestServersResponse) - { - return nullptr; - } - - void* MatchmakingServers::RequestHistoryServerList(unsigned int iApp, void **ppchFilters, unsigned int nFilters, void *pRequestServersResponse) - { - return nullptr; - } - - void* MatchmakingServers::RequestSpectatorServerList(unsigned int iApp, void **ppchFilters, unsigned int nFilters, void *pRequestServersResponse) - { - return nullptr; - } - - void MatchmakingServers::ReleaseRequest(void* hServerListRequest) - { - } - - void *MatchmakingServers::GetServerDetails(void* hRequest, int iServer) - { - return nullptr; - } - - void MatchmakingServers::CancelQuery(void* hRequest) - { - } - - void MatchmakingServers::RefreshQuery(void* hRequest) - { - } - - bool MatchmakingServers::IsRefreshing(void* hRequest) - { - return false; - } - - int MatchmakingServers::GetServerCount(void* hRequest) - { - return 0; - } - - void MatchmakingServers::RefreshServer(void* hRequest, int iServer) - { - } - - int MatchmakingServers::PingServer(unsigned int unIP, unsigned short usPort, void *pRequestServersResponse) - { - return 0; - } - - int MatchmakingServers::PlayerDetails(unsigned int unIP, unsigned short usPort, void *pRequestServersResponse) - { - return 0; - } - - int MatchmakingServers::ServerRules(unsigned int unIP, unsigned short usPort, void *pRequestServersResponse) - { - return 0; - } - - void MatchmakingServers::CancelServerQuery(int hServerQuery) - { - } -} diff --git a/src/steam/Interfaces/SteamMatchmakingServers.hpp b/src/steam/Interfaces/SteamMatchmakingServers.hpp deleted file mode 100644 index d3918ca..0000000 --- a/src/steam/Interfaces/SteamMatchmakingServers.hpp +++ /dev/null @@ -1,24 +0,0 @@ -namespace Steam -{ - class MatchmakingServers - { - public: - virtual void* RequestInternetServerList(unsigned int iApp, void **ppchFilters, unsigned int nFilters, void *pRequestServersResponse); - virtual void* RequestLANServerList(unsigned int iApp, void *pRequestServersResponse); - virtual void* RequestFriendsServerList(unsigned int iApp, void **ppchFilters, unsigned int nFilters, void *pRequestServersResponse); - virtual void* RequestFavoritesServerList(unsigned int iApp, void **ppchFilters, unsigned int nFilters, void *pRequestServersResponse); - virtual void* RequestHistoryServerList(unsigned int iApp, void **ppchFilters, unsigned int nFilters, void *pRequestServersResponse); - virtual void* RequestSpectatorServerList(unsigned int iApp, void **ppchFilters, unsigned int nFilters, void *pRequestServersResponse); - virtual void ReleaseRequest(void* hServerListRequest); - virtual void *GetServerDetails(void* hRequest, int iServer); - virtual void CancelQuery(void* hRequest); - virtual void RefreshQuery(void* hRequest); - virtual bool IsRefreshing(void* hRequest); - virtual int GetServerCount(void* hRequest); - virtual void RefreshServer(void* hRequest, int iServer); - virtual int PingServer(unsigned int unIP, unsigned short usPort, void *pRequestServersResponse); - virtual int PlayerDetails(unsigned int unIP, unsigned short usPort, void *pRequestServersResponse); - virtual int ServerRules(unsigned int unIP, unsigned short usPort, void *pRequestServersResponse); - virtual void CancelServerQuery(int hServerQuery); - }; -} diff --git a/src/steam/Interfaces/SteamNetworking.cpp b/src/steam/Interfaces/SteamNetworking.cpp deleted file mode 100644 index 7786fc5..0000000 --- a/src/steam/Interfaces/SteamNetworking.cpp +++ /dev/null @@ -1,114 +0,0 @@ -#include - -namespace Steam -{ - bool Networking::SendP2PPacket(SteamID steamIDRemote, const void *pubData, unsigned int cubData, int eP2PSendType) - { - return false; - } - - bool Networking::IsP2PPacketAvailable(unsigned int *pcubMsgSize, int idk) - { - return false; - } - - bool Networking::ReadP2PPacket(void *pubDest, unsigned int cubDest, unsigned int *pcubMsgSize, SteamID *psteamIDRemote) - { - return false; - } - - bool Networking::AcceptP2PSessionWithUser(SteamID steamIDRemote) - { - return false; - } - - bool Networking::CloseP2PSessionWithUser(SteamID steamIDRemote) - { - return false; - } - - bool Networking::CloseP2PChannelWithUser(SteamID steamIDRemote, int iVirtualPort) - { - return false; - } - - bool Networking::GetP2PSessionState(SteamID steamIDRemote, void *pConnectionState) - { - return false; - } - - bool Networking::AllowP2PPacketRelay(bool bAllow) - { - return false; - } - - unsigned int Networking::CreateListenSocket(int nVirtualP2PPort, unsigned int nIP, unsigned short nPort, bool bAllowUseOfPacketRelay) - { - return NULL; - } - - unsigned int Networking::CreateP2PConnectionSocket(SteamID steamIDTarget, int nVirtualPort, int nTimeoutSec, bool bAllowUseOfPacketRelay) - { - return NULL; - } - - unsigned int Networking::CreateConnectionSocket(unsigned int nIP, unsigned short nPort, int nTimeoutSec) - { - return NULL; - } - - bool Networking::DestroySocket(unsigned int hSocket, bool bNotifyRemoteEnd) - { - return false; - } - - bool Networking::DestroyListenSocket(unsigned int hSocket, bool bNotifyRemoteEnd) - { - return false; - } - - bool Networking::SendDataOnSocket(unsigned int hSocket, void *pubData, unsigned int cubData, bool bReliable) - { - return false; - } - - bool Networking::IsDataAvailableOnSocket(unsigned int hSocket, unsigned int *pcubMsgSize) - { - return false; - } - - bool Networking::RetrieveDataFromSocket(unsigned int hSocket, void *pubDest, unsigned int cubDest, unsigned int *pcubMsgSize) - { - return false; - } - - bool Networking::IsDataAvailable(unsigned int hListenSocket, unsigned int *pcubMsgSize, unsigned int *phSocket) - { - return false; - } - - bool Networking::RetrieveData(unsigned int hListenSocket, void *pubDest, unsigned int cubDest, unsigned int *pcubMsgSize, unsigned int *phSocket) - { - return false; - } - - bool Networking::GetSocketInfo(unsigned int hSocket, SteamID *pSteamIDRemote, int *peSocketStatus, unsigned int *punIPRemote, unsigned short *punPortRemote) - { - return false; - } - - bool Networking::GetListenSocketInfo(unsigned int hListenSocket, unsigned int *pnIP, unsigned short *pnPort) - { - return false; - } - - int Networking::GetSocketConnectionType(unsigned int hSocket) - { - return 0; - } - - int Networking::GetMaxPacketSize(unsigned int hSocket) - { - return 0; - } -} diff --git a/src/steam/Interfaces/SteamNetworking.hpp b/src/steam/Interfaces/SteamNetworking.hpp deleted file mode 100644 index 4f6de67..0000000 --- a/src/steam/Interfaces/SteamNetworking.hpp +++ /dev/null @@ -1,29 +0,0 @@ -namespace Steam -{ - class Networking - { - public: - virtual bool SendP2PPacket(SteamID steamIDRemote, const void *pubData, unsigned int cubData, int eP2PSendType); - virtual bool IsP2PPacketAvailable(unsigned int *pcubMsgSize, int idk); - virtual bool ReadP2PPacket(void *pubDest, unsigned int cubDest, unsigned int *pcubMsgSize, SteamID *psteamIDRemote); - virtual bool AcceptP2PSessionWithUser(SteamID steamIDRemote); - virtual bool CloseP2PSessionWithUser(SteamID steamIDRemote); - virtual bool CloseP2PChannelWithUser(SteamID steamIDRemote, int iVirtualPort); - virtual bool GetP2PSessionState(SteamID steamIDRemote, void *pConnectionState); - virtual bool AllowP2PPacketRelay(bool bAllow); - virtual unsigned int CreateListenSocket(int nVirtualP2PPort, unsigned int nIP, unsigned short nPort, bool bAllowUseOfPacketRelay); - virtual unsigned int CreateP2PConnectionSocket(SteamID steamIDTarget, int nVirtualPort, int nTimeoutSec, bool bAllowUseOfPacketRelay); - virtual unsigned int CreateConnectionSocket(unsigned int nIP, unsigned short nPort, int nTimeoutSec); - virtual bool DestroySocket(unsigned int hSocket, bool bNotifyRemoteEnd); - virtual bool DestroyListenSocket(unsigned int hSocket, bool bNotifyRemoteEnd); - virtual bool SendDataOnSocket(unsigned int hSocket, void *pubData, unsigned int cubData, bool bReliable); - virtual bool IsDataAvailableOnSocket(unsigned int hSocket, unsigned int *pcubMsgSize); - virtual bool RetrieveDataFromSocket(unsigned int hSocket, void *pubDest, unsigned int cubDest, unsigned int *pcubMsgSize); - virtual bool IsDataAvailable(unsigned int hListenSocket, unsigned int *pcubMsgSize, unsigned int *phSocket); - virtual bool RetrieveData(unsigned int hListenSocket, void *pubDest, unsigned int cubDest, unsigned int *pcubMsgSize, unsigned int *phSocket); - virtual bool GetSocketInfo(unsigned int hSocket, SteamID *pSteamIDRemote, int *peSocketStatus, unsigned int *punIPRemote, unsigned short *punPortRemote); - virtual bool GetListenSocketInfo(unsigned int hListenSocket, unsigned int *pnIP, unsigned short *pnPort); - virtual int GetSocketConnectionType(unsigned int hSocket); - virtual int GetMaxPacketSize(unsigned int hSocket); - }; -} diff --git a/src/steam/Interfaces/SteamRemoteStorage.cpp b/src/steam/Interfaces/SteamRemoteStorage.cpp deleted file mode 100644 index 15c9315..0000000 --- a/src/steam/Interfaces/SteamRemoteStorage.cpp +++ /dev/null @@ -1,43 +0,0 @@ -#include - -namespace Steam -{ - bool RemoteStorage::FileWrite(const char *pchFile, const void *pvData, int cubData) - { - return true; - } - - int RemoteStorage::GetFileSize(const char *pchFile) - { - return 0; - } - - int RemoteStorage::FileRead(const char *pchFile, void *pvData, int cubDataToRead) - { - OutputDebugStringA(pchFile); - return 0; - } - - bool RemoteStorage::FileExists(const char *pchFile) - { - return false; - } - - int RemoteStorage::GetFileCount() - { - return 0; - } - - const char *RemoteStorage::GetFileNameAndSize(int iFile, int *pnFileSizeInBytes) - { - *pnFileSizeInBytes = 0; - return ""; - } - - bool RemoteStorage::GetQuota(int *pnTotalBytes, int *puAvailableBytes) - { - *pnTotalBytes = 0x10000000; - *puAvailableBytes = 0x10000000; - return false; - } -} diff --git a/src/steam/Interfaces/SteamRemoteStorage.hpp b/src/steam/Interfaces/SteamRemoteStorage.hpp deleted file mode 100644 index d256541..0000000 --- a/src/steam/Interfaces/SteamRemoteStorage.hpp +++ /dev/null @@ -1,14 +0,0 @@ -namespace Steam -{ - class RemoteStorage - { - public: - virtual bool FileWrite(const char *pchFile, const void *pvData, int cubData); - virtual int GetFileSize(const char *pchFile); - virtual int FileRead(const char *pchFile, void *pvData, int cubDataToRead); - virtual bool FileExists(const char *pchFile); - virtual int GetFileCount(); - virtual const char *GetFileNameAndSize(int iFile, int *pnFileSizeInBytes); - virtual bool GetQuota(int *pnTotalBytes, int *puAvailableBytes); - }; -} diff --git a/src/steam/Interfaces/SteamUser.cpp b/src/steam/Interfaces/SteamUser.cpp deleted file mode 100644 index 4b057d6..0000000 --- a/src/steam/Interfaces/SteamUser.cpp +++ /dev/null @@ -1,121 +0,0 @@ -#include - -namespace Steam -{ - int User::GetHSteamUser() - { - return NULL; - } - - bool User::LoggedOn() - { - return true; - } - - SteamID User::GetSteamID() - { - SteamID id; - id.Bits = 0x110000100000000 | (0x1377 & ~0x80000000); - return id; - } - - int User::InitiateGameConnection(void *pAuthBlob, int cbMaxAuthBlob, SteamID steamIDGameServer, unsigned int unIPServer, unsigned short usPortServer, bool bSecure) - { - return 0; - } - - void User::TerminateGameConnection(unsigned int unIPServer, unsigned short usPortServer) - { - } - - void User::TrackAppUsageEvent(SteamID gameID, int eAppUsageEvent, const char *pchExtraInfo) - { - } - - bool User::GetUserDataFolder(char *pchBuffer, int cubBuffer) - { - return false; - } - - void User::StartVoiceRecording() - { - } - - void User::StopVoiceRecording() - { - } - - int User::GetAvailableVoice(unsigned int *pcbCompressed, unsigned int *pcbUncompressed, unsigned int nUncompressedVoiceDesiredSampleRate) - { - return 0; - } - - int User::GetVoice(bool bWantCompressed, void *pDestBuffer, unsigned int cbDestBufferSize, unsigned int *nBytesWritten, bool bWantUncompressed, void *pUncompressedDestBuffer, unsigned int cbUncompressedDestBufferSize, unsigned int *nUncompressBytesWritten, unsigned int nUncompressedVoiceDesiredSampleRate) - { - return 0; - } - - int User::DecompressVoice(void *pCompressed, unsigned int cbCompressed, void *pDestBuffer, unsigned int cbDestBufferSize, unsigned int *nBytesWritten) - { - return 0; - } - - unsigned int User::GetVoiceOptimalSampleRate() - { - return 0; - } - - unsigned int User::GetAuthSessionTicket(void *pTicket, int cbMaxTicket, unsigned int *pcbTicket) - { - return 0; - } - - int User::BeginAuthSession(const void *pAuthTicket, int cbAuthTicket, SteamID steamID) - { - return 0; - } - - void User::EndAuthSession(SteamID steamID) - { - } - - void User::CancelAuthTicket(unsigned int hAuthTicket) - { - } - - unsigned int User::UserHasLicenseForApp(SteamID steamID, unsigned int appID) - { - return 0; - } - - bool User::BIsBehindNAT() - { - return false; - } - - void User::AdvertiseGame(SteamID steamIDGameServer, unsigned int unIPServer, unsigned short usPortServer) - { - } - - unsigned __int64 User::RequestEncryptedAppTicket(void *pUserData, int cbUserData) - { - // Generate the authentication ticket - //Components::DemonWare::GenerateAuthTicket(std::string(reinterpret_cast(pUserData), cbUserData)); - - // Create the call response - uint64_t result = Callbacks::RegisterCall(); - EncryptedAppTicketResponse* retvals = (EncryptedAppTicketResponse*)calloc(1, sizeof(EncryptedAppTicketResponse));//::Utils::Memory::AllocateArray(); - retvals->m_eResult = 1; - - // Return the call response - Callbacks::ReturnCall(retvals, sizeof(EncryptedAppTicketResponse), EncryptedAppTicketResponse::CallbackID, result); - - return result; - } - - bool User::GetEncryptedAppTicket(void *pTicket, int cbMaxTicket, unsigned int *pcbTicket) - { - if (cbMaxTicket < 0) return false; - return false;//Components::DemonWare::GetAuthTicket(pTicket, static_cast(cbMaxTicket), pcbTicket); - } -} diff --git a/src/steam/Interfaces/SteamUser.hpp b/src/steam/Interfaces/SteamUser.hpp deleted file mode 100644 index c956c3b..0000000 --- a/src/steam/Interfaces/SteamUser.hpp +++ /dev/null @@ -1,37 +0,0 @@ -namespace Steam -{ - struct EncryptedAppTicketResponse - { - enum { CallbackID = 154 }; - - int m_eResult; - }; - - class User - { - public: - virtual int GetHSteamUser(); - virtual bool LoggedOn(); - virtual SteamID GetSteamID(); - - virtual int InitiateGameConnection(void *pAuthBlob, int cbMaxAuthBlob, SteamID steamIDGameServer, unsigned int unIPServer, unsigned short usPortServer, bool bSecure); - virtual void TerminateGameConnection(unsigned int unIPServer, unsigned short usPortServer); - virtual void TrackAppUsageEvent(SteamID gameID, int eAppUsageEvent, const char *pchExtraInfo = ""); - virtual bool GetUserDataFolder(char *pchBuffer, int cubBuffer); - virtual void StartVoiceRecording(); - virtual void StopVoiceRecording(); - virtual int GetAvailableVoice(unsigned int *pcbCompressed, unsigned int *pcbUncompressed, unsigned int nUncompressedVoiceDesiredSampleRate); - virtual int GetVoice(bool bWantCompressed, void *pDestBuffer, unsigned int cbDestBufferSize, unsigned int *nBytesWritten, bool bWantUncompressed, void *pUncompressedDestBuffer, unsigned int cbUncompressedDestBufferSize, unsigned int *nUncompressBytesWritten, unsigned int nUncompressedVoiceDesiredSampleRate); - virtual int DecompressVoice(void *pCompressed, unsigned int cbCompressed, void *pDestBuffer, unsigned int cbDestBufferSize, unsigned int *nBytesWritten); - virtual unsigned int GetVoiceOptimalSampleRate(); - virtual unsigned int GetAuthSessionTicket(void *pTicket, int cbMaxTicket, unsigned int *pcbTicket); - virtual int BeginAuthSession(const void *pAuthTicket, int cbAuthTicket, SteamID steamID); - virtual void EndAuthSession(SteamID steamID); - virtual void CancelAuthTicket(unsigned int hAuthTicket); - virtual unsigned int UserHasLicenseForApp(SteamID steamID, unsigned int appID); - virtual bool BIsBehindNAT(); - virtual void AdvertiseGame(SteamID steamIDGameServer, unsigned int unIPServer, unsigned short usPortServer); - virtual unsigned __int64 RequestEncryptedAppTicket(void *pUserData, int cbUserData); - virtual bool GetEncryptedAppTicket(void *pTicket, int cbMaxTicket, unsigned int *pcbTicket); - }; -} diff --git a/src/steam/Interfaces/SteamUserStats.cpp b/src/steam/Interfaces/SteamUserStats.cpp deleted file mode 100644 index cc60a46..0000000 --- a/src/steam/Interfaces/SteamUserStats.cpp +++ /dev/null @@ -1,209 +0,0 @@ -#include - -namespace Steam -{ - bool UserStats::RequestCurrentStats() - { - return true; - } - - bool UserStats::GetStat(const char *pchName, int *pData) - { - return false; - } - - bool UserStats::GetStat(const char *pchName, float *pData) - { - return false; - } - - bool UserStats::SetStat(const char *pchName, int nData) - { - return false; - } - - bool UserStats::SetStat(const char *pchName, float fData) - { - return false; - } - - bool UserStats::UpdateAvgRateStat(const char *pchName, float flCountThisSession, double dSessionLength) - { - return false; - } - - bool UserStats::GetAchievement(const char *pchName, bool *pbAchieved) - { - return false; - } - - bool UserStats::SetAchievement(const char *pchName) - { - return false; - } - - bool UserStats::ClearAchievement(const char *pchName) - { - return false; - } - - bool UserStats::GetAchievementAndUnlockTime(const char *pchName, bool *pbAchieved, unsigned int *punUnlockTime) - { - return false; - } - - bool UserStats::StoreStats() - { - return false; - } - - int UserStats::GetAchievementIcon(const char *pchName) - { - return 0; - } - - const char *UserStats::GetAchievementDisplayAttribute(const char *pchName, const char *pchKey) - { - return ""; - } - - bool UserStats::IndicateAchievementProgress(const char *pchName, unsigned int nCurProgress, unsigned int nMaxProgress) - { - return false; - } - - unsigned __int64 UserStats::RequestUserStats(SteamID steamIDUser) - { - return 0; - } - - bool UserStats::GetUserStat(SteamID steamIDUser, const char *pchName, int *pData) - { - return false; - } - - bool UserStats::GetUserStat(SteamID steamIDUser, const char *pchName, float *pData) - { - return false; - } - - bool UserStats::GetUserAchievement(SteamID steamIDUser, const char *pchName, bool *pbAchieved) - { - return false; - } - - bool UserStats::GetUserAchievementAndUnlockTime(SteamID steamIDUser, const char *pchName, bool *pbAchieved, unsigned int *punUnlockTime) - { - return false; - } - - bool UserStats::ResetAllStats(bool bAchievementsToo) - { - return false; - } - - unsigned __int64 UserStats::FindOrCreateLeaderboard(const char *pchLeaderboardName, int eLeaderboardSortMethod, int eLeaderboardDisplayType) - { - return 0; - } - - unsigned __int64 UserStats::FindLeaderboard(const char *pchLeaderboardName) - { - return 0; - } - - const char *UserStats::GetLeaderboardName(unsigned __int64 hSteamLeaderboard) - { - return ""; - } - - int UserStats::GetLeaderboardEntryCount(unsigned __int64 hSteamLeaderboard) - { - return 0; - } - - int UserStats::GetLeaderboardSortMethod(unsigned __int64 hSteamLeaderboard) - { - return 0; - } - - int UserStats::GetLeaderboardDisplayType(unsigned __int64 hSteamLeaderboard) - { - return 0; - } - - unsigned __int64 UserStats::DownloadLeaderboardEntries(unsigned __int64 hSteamLeaderboard, int eLeaderboardDataRequest, int nRangeStart, int nRangeEnd) - { - return 0; - } - - unsigned __int64 UserStats::DownloadLeaderboardEntriesForUsers(unsigned __int64 hSteamLeaderboard, SteamID *prgUsers, int cUsers) - { - return 0; - } - - bool UserStats::GetDownloadedLeaderboardEntry(unsigned __int64 hSteamLeaderboardEntries, int index, int *pLeaderboardEntry, int *pDetails, int cDetailsMax) - { - return false; - } - - unsigned __int64 UserStats::UploadLeaderboardScore(unsigned __int64 hSteamLeaderboard, int eLeaderboardUploadScoreMethod, int nScore, const int *pScoreDetails, int cScoreDetailsCount) - { - return 0; - } - - unsigned __int64 UserStats::AttachLeaderboardUGC(unsigned __int64 hSteamLeaderboard, unsigned __int64 hUGC) - { - return 0; - } - - unsigned __int64 UserStats::GetNumberOfCurrentPlayers() - { - return 0; - } - - unsigned __int64 UserStats::RequestGlobalAchievementPercentages() - { - return 0; - } - - int UserStats::GetMostAchievedAchievementInfo(char *pchName, unsigned int unNameBufLen, float *pflPercent, bool *pbAchieved) - { - return 0; - } - - int UserStats::GetNextMostAchievedAchievementInfo(int iIteratorPrevious, char *pchName, unsigned int unNameBufLen, float *pflPercent, bool *pbAchieved) - { - return 0; - } - - bool UserStats::GetAchievementAchievedPercent(const char *pchName, float *pflPercent) - { - return false; - } - - unsigned __int64 UserStats::RequestGlobalStats(int nHistoryDays) - { - return 0; - } - - bool UserStats::GetGlobalStat(const char *pchStatName, __int64 *pData) - { - return false; - } - - bool UserStats::GetGlobalStat(const char *pchStatName, double *pData) - { - return false; - } - - int UserStats::GetGlobalStatHistory(const char *pchStatName, __int64 *pData, unsigned int cubData) - { - return 0; - } - - int UserStats::GetGlobalStatHistory(const char *pchStatName, double *pData, unsigned int cubData) - { - return 0; - } -} diff --git a/src/steam/Interfaces/SteamUserStats.hpp b/src/steam/Interfaces/SteamUserStats.hpp deleted file mode 100644 index 09c37cb..0000000 --- a/src/steam/Interfaces/SteamUserStats.hpp +++ /dev/null @@ -1,48 +0,0 @@ -namespace Steam -{ - class UserStats - { - public: - virtual bool RequestCurrentStats(); - virtual bool GetStat(const char *pchName, int *pData); - virtual bool GetStat(const char *pchName, float *pData); - virtual bool SetStat(const char *pchName, int nData); - virtual bool SetStat(const char *pchName, float fData); - virtual bool UpdateAvgRateStat(const char *pchName, float flCountThisSession, double dSessionLength); - virtual bool GetAchievement(const char *pchName, bool *pbAchieved); - virtual bool SetAchievement(const char *pchName); - virtual bool ClearAchievement(const char *pchName); - virtual bool GetAchievementAndUnlockTime(const char *pchName, bool *pbAchieved, unsigned int *punUnlockTime); - virtual bool StoreStats(); - virtual int GetAchievementIcon(const char *pchName); - virtual const char *GetAchievementDisplayAttribute(const char *pchName, const char *pchKey); - virtual bool IndicateAchievementProgress(const char *pchName, unsigned int nCurProgress, unsigned int nMaxProgress); - virtual unsigned __int64 RequestUserStats(SteamID steamIDUser); - virtual bool GetUserStat(SteamID steamIDUser, const char *pchName, int *pData); - virtual bool GetUserStat(SteamID steamIDUser, const char *pchName, float *pData); - virtual bool GetUserAchievement(SteamID steamIDUser, const char *pchName, bool *pbAchieved); - virtual bool GetUserAchievementAndUnlockTime(SteamID steamIDUser, const char *pchName, bool *pbAchieved, unsigned int *punUnlockTime); - virtual bool ResetAllStats(bool bAchievementsToo); - virtual unsigned __int64 FindOrCreateLeaderboard(const char *pchLeaderboardName, int eLeaderboardSortMethod, int eLeaderboardDisplayType); - virtual unsigned __int64 FindLeaderboard(const char *pchLeaderboardName); - virtual const char *GetLeaderboardName(unsigned __int64 hSteamLeaderboard); - virtual int GetLeaderboardEntryCount(unsigned __int64 hSteamLeaderboard); - virtual int GetLeaderboardSortMethod(unsigned __int64 hSteamLeaderboard); - virtual int GetLeaderboardDisplayType(unsigned __int64 hSteamLeaderboard); - virtual unsigned __int64 DownloadLeaderboardEntries(unsigned __int64 hSteamLeaderboard, int eLeaderboardDataRequest, int nRangeStart, int nRangeEnd); - virtual unsigned __int64 DownloadLeaderboardEntriesForUsers(unsigned __int64 hSteamLeaderboard, SteamID *prgUsers, int cUsers); - virtual bool GetDownloadedLeaderboardEntry(unsigned __int64 hSteamLeaderboardEntries, int index, int *pLeaderboardEntry, int *pDetails, int cDetailsMax); - virtual unsigned __int64 UploadLeaderboardScore(unsigned __int64 hSteamLeaderboard, int eLeaderboardUploadScoreMethod, int nScore, const int *pScoreDetails, int cScoreDetailsCount); - virtual unsigned __int64 AttachLeaderboardUGC(unsigned __int64 hSteamLeaderboard, unsigned __int64 hUGC); - virtual unsigned __int64 GetNumberOfCurrentPlayers(); - virtual unsigned __int64 RequestGlobalAchievementPercentages(); - virtual int GetMostAchievedAchievementInfo(char *pchName, unsigned int unNameBufLen, float *pflPercent, bool *pbAchieved); - virtual int GetNextMostAchievedAchievementInfo(int iIteratorPrevious, char *pchName, unsigned int unNameBufLen, float *pflPercent, bool *pbAchieved); - virtual bool GetAchievementAchievedPercent(const char *pchName, float *pflPercent); - virtual unsigned __int64 RequestGlobalStats(int nHistoryDays); - virtual bool GetGlobalStat(const char *pchStatName, __int64 *pData); - virtual bool GetGlobalStat(const char *pchStatName, double *pData); - virtual int GetGlobalStatHistory(const char *pchStatName, __int64 *pData, unsigned int cubData); - virtual int GetGlobalStatHistory(const char *pchStatName, double *pData, unsigned int cubData); - }; -} diff --git a/src/steam/Interfaces/SteamUtils.cpp b/src/steam/Interfaces/SteamUtils.cpp deleted file mode 100644 index 06cd975..0000000 --- a/src/steam/Interfaces/SteamUtils.cpp +++ /dev/null @@ -1,110 +0,0 @@ -#include - -namespace Steam -{ - unsigned int Utils::GetSecondsSinceAppActive() - { - return 0; - } - - unsigned int Utils::GetSecondsSinceComputerActive() - { - return 0; - } - - int Utils::GetConnectedUniverse() - { - return 1; - } - - unsigned int Utils::GetServerRealTime() - { - return 0; - } - - const char* Utils::GetIPCountry() - { - return "US"; - } - - bool Utils::GetImageSize(int iImage, unsigned int *pnWidth, unsigned int *pnHeight) - { - return false; - } - - bool Utils::GetImageRGBA(int iImage, unsigned char *pubDest, int nDestBufferSize) - { - return false; - } - - bool Utils::GetCSERIPPort(unsigned int *unIP, unsigned short *usPort) - { - return false; - } - - unsigned char Utils::GetCurrentBatteryPower() - { - return 255; - } - - unsigned int Utils::GetAppID() - { - return 42690; - } - - void Utils::SetOverlayNotificationPosition(int eNotificationPosition) - { - if (Steam::Overlay) - { - FARPROC setPosition = GetProcAddress(Steam::Overlay, "SetNotificationPosition"); - - if (setPosition) - { - ((void(*)(int))setPosition)(eNotificationPosition); - } - } - } - - bool Utils::IsAPICallCompleted(unsigned __int64 hSteamAPICall, bool *pbFailed) - { - return false; - } - - int Utils::GetAPICallFailureReason(unsigned __int64 hSteamAPICall) - { - return -1; - } - - bool Utils::GetAPICallResult(unsigned __int64 hSteamAPICall, void *pCallback, int cubCallback, int iCallbackExpected, bool *pbFailed) - { - return false; - } - - void Utils::RunFrame() - { - } - - unsigned int Utils::GetIPCCallCount() - { - return 0; - } - - void Utils::SetWarningMessageHook(void(*pFunction)(int hpipe, const char *message)) - { - } - - bool Utils::IsOverlayEnabled() - { - return false; - } - - bool Utils::BOverlayNeedsPresent() - { - return false; - } - - unsigned __int64 Utils::CheckFileSignature(const char *szFileName) - { - return 0; - } -} diff --git a/src/steam/Interfaces/SteamUtils.hpp b/src/steam/Interfaces/SteamUtils.hpp deleted file mode 100644 index 8472744..0000000 --- a/src/steam/Interfaces/SteamUtils.hpp +++ /dev/null @@ -1,27 +0,0 @@ -namespace Steam -{ - class Utils - { - public: - virtual unsigned int GetSecondsSinceAppActive(); - virtual unsigned int GetSecondsSinceComputerActive(); - virtual int GetConnectedUniverse(); - virtual unsigned int GetServerRealTime(); - virtual const char *GetIPCountry(); - virtual bool GetImageSize(int iImage, unsigned int *pnWidth, unsigned int *pnHeight); - virtual bool GetImageRGBA(int iImage, unsigned char *pubDest, int nDestBufferSize); - virtual bool GetCSERIPPort(unsigned int *unIP, unsigned short *usPort); - virtual unsigned char GetCurrentBatteryPower(); - virtual unsigned int GetAppID(); - virtual void SetOverlayNotificationPosition(int eNotificationPosition); - virtual bool IsAPICallCompleted(unsigned __int64 hSteamAPICall, bool *pbFailed); - virtual int GetAPICallFailureReason(unsigned __int64 hSteamAPICall); - virtual bool GetAPICallResult(unsigned __int64 hSteamAPICall, void *pCallback, int cubCallback, int iCallbackExpected, bool *pbFailed); - virtual void RunFrame(); - virtual unsigned int GetIPCCallCount(); - virtual void SetWarningMessageHook(void(*pFunction)(int hpipe, const char *message)); - virtual bool IsOverlayEnabled(); - virtual bool BOverlayNeedsPresent(); - virtual unsigned __int64 CheckFileSignature(const char *szFileName); - }; -} diff --git a/src/steam/Steam.cpp b/src/steam/Steam.cpp deleted file mode 100644 index 79fb3bb..0000000 --- a/src/steam/Steam.cpp +++ /dev/null @@ -1,210 +0,0 @@ -#include - -namespace Steam -{ - HMODULE Overlay = 0; - - uint64_t Callbacks::CallID = 0; - std::map Callbacks::Calls; - std::map Callbacks::ResultHandlers; - std::vector Callbacks::Results; - std::vector Callbacks::CallbackList; - - uint64_t Callbacks::RegisterCall() - { - Callbacks::Calls[++Callbacks::CallID] = false; - return Callbacks::CallID; - } - - void Callbacks::RegisterCallback(Callbacks::Base* handler, int callback) - { - handler->SetICallback(callback); - Callbacks::CallbackList.push_back(handler); - } - - void Callbacks::RegisterCallResult(uint64_t call, Callbacks::Base* result) - { - Callbacks::ResultHandlers[call] = result; - } - - void Callbacks::ReturnCall(void* data, int size, int type, uint64_t call) - { - Callbacks::Result result; - - Callbacks::Calls[call] = true; - - result.call = call; - result.data = data; - result.size = size; - result.type = type; - - Callbacks::Results.push_back(result); - } - - void Callbacks::RunCallbacks() - { - for (auto result : Callbacks::Results) - { - if (Callbacks::ResultHandlers.find(result.call) != Callbacks::ResultHandlers.end()) - { - Callbacks::ResultHandlers[result.call]->Run(result.data, false, result.call); - } - - for (auto callback : Callbacks::CallbackList) - { - if (callback && callback->GetICallback() == result.type) - { - callback->Run(result.data, false, 0); - } - } - - if (result.data) - { - free(result.data); - } - } - - Callbacks::Results.clear(); - } - - extern "C" - { - bool SteamAPI_RestartAppIfNecessary() - { - return false; - } - - bool SteamAPI_Init() - { - Overlay = GetModuleHandleA("gameoverlayrenderer.dll"); - - if (!Overlay) - { - HKEY hRegKey; - if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\Valve\\Steam", 0, KEY_QUERY_VALUE, &hRegKey) == ERROR_SUCCESS) - { - char steamPath[MAX_PATH] = { 0 }; - DWORD dwLength = sizeof(steamPath); - RegQueryValueExA(hRegKey, "InstallPath", NULL, NULL, reinterpret_cast(steamPath), &dwLength); - RegCloseKey(hRegKey); - - SetDllDirectoryA(steamPath); - - strcat_s(steamPath, "gameoverlayrenderer.dll"); - - Overlay = LoadLibraryA(steamPath); - } - } - - return true; - } - - void SteamAPI_RegisterCallResult(Callbacks::Base* result, uint64_t call) - { - Callbacks::RegisterCallResult(call, result); - } - - void SteamAPI_RegisterCallback(Callbacks::Base* handler, int callback) - { - Callbacks::RegisterCallback(handler, callback); - } - - void SteamAPI_RunCallbacks() - { - Callbacks::RunCallbacks(); - } - - void SteamAPI_Shutdown() - { - } - - void SteamAPI_UnregisterCallResult() - { - } - - void SteamAPI_UnregisterCallback() - { - } - - - bool SteamGameServer_Init() - { - return true; - } - - void SteamGameServer_RunCallbacks() - { - } - - void SteamGameServer_Shutdown() - { - } - - - Steam::Friends* SteamFriends() - { - static Steam::Friends iFriends; - return &iFriends; - } - - Steam::Matchmaking* SteamMatchmaking() - { - static Steam::Matchmaking iMatchmaking; - return &iMatchmaking; - } - - Steam::MatchmakingServers* SteamMatchmakingServers() - { - static Steam::MatchmakingServers iMatchmakingServers; - return &iMatchmakingServers; - } - - Steam::GameServer* SteamGameServer() - { - static Steam::GameServer iGameServer; - return &iGameServer; - } - - Steam::MasterServerUpdater* SteamMasterServerUpdater() - { - static Steam::MasterServerUpdater iMasterServerUpdater; - return &iMasterServerUpdater; - } - - Steam::Networking* SteamNetworking() - { - static Steam::Networking iNetworking; - return &iNetworking; - } - - Steam::RemoteStorage* SteamRemoteStorage() - { - static Steam::RemoteStorage iRemoteStorage; - return &iRemoteStorage; - } - - Steam::User* SteamUser() - { - static Steam::User iUser; - return &iUser; - } - - Steam::Utils* SteamUtils() - { - static Steam::Utils iUtils; - return &iUtils; - } - - Steam::Apps* SteamApps() - { - static Steam::Apps iApps; - return &iApps; - } - - Steam::UserStats* SteamUserStats() - { - static Steam::UserStats iUserStats; - return &iUserStats; - } - } -} diff --git a/src/steam/Steam.hpp b/src/steam/Steam.hpp deleted file mode 100644 index 7ebbfee..0000000 --- a/src/steam/Steam.hpp +++ /dev/null @@ -1,100 +0,0 @@ -#pragma once - -#define STEAM_EXPORT extern "C" __declspec(dllexport) - -typedef union -{ - struct - { - unsigned int AccountID : 32; - unsigned int AccountInstance : 20; - unsigned int AccountType : 4; - int Universe : 8; - }; - - unsigned long long Bits; -} SteamID; - -#include "Interfaces\SteamApps.hpp" -#include "Interfaces\SteamUser.hpp" -#include "Interfaces\SteamUtils.hpp" -#include "Interfaces\SteamFriends.hpp" -#include "Interfaces\SteamUserStats.hpp" -#include "Interfaces\SteamGameServer.hpp" -#include "Interfaces\SteamNetworking.hpp" -#include "Interfaces\SteamMatchmaking.hpp" -#include "Interfaces\SteamRemoteStorage.hpp" -#include "Interfaces\SteamMatchmakingServers.hpp" -#include "Interfaces\SteamMasterServerUpdater.hpp" - -namespace Steam -{ - class Callbacks - { - public: - class Base - { - public: - Base() : Flags(0), Callback(0) {}; - - virtual void Run(void *pvParam) = 0; - virtual void Run(void *pvParam, bool bIOFailure, uint64_t hSteamAPICall) = 0; - virtual int GetCallbackSizeBytes() = 0; - - int GetICallback() { return Callback; } - void SetICallback(int iCallback) { Callback = iCallback; } - - protected: - unsigned char Flags; - int Callback; - }; - - struct Result - { - void* data; - int size; - int type; - uint64_t call; - }; - - static uint64_t RegisterCall(); - static void RegisterCallback(Base* handler, int callback); - static void RegisterCallResult(uint64_t call, Base* result); - static void ReturnCall(void* data, int size, int type, uint64_t call); - static void RunCallbacks(); - - private: - static uint64_t CallID; - static std::map Calls; - static std::map ResultHandlers; - static std::vector Results; - static std::vector CallbackList; - }; - - STEAM_EXPORT bool SteamAPI_RestartAppIfNecessary(); - STEAM_EXPORT bool SteamAPI_Init(); - STEAM_EXPORT void SteamAPI_RegisterCallResult(Callbacks::Base* result, uint64_t call); - STEAM_EXPORT void SteamAPI_RegisterCallback(Callbacks::Base* handler, int callback); - STEAM_EXPORT void SteamAPI_RunCallbacks(); - STEAM_EXPORT void SteamAPI_Shutdown(); - STEAM_EXPORT void SteamAPI_UnregisterCallResult(); - STEAM_EXPORT void SteamAPI_UnregisterCallback(); - - STEAM_EXPORT bool SteamGameServer_Init(); - STEAM_EXPORT void SteamGameServer_RunCallbacks(); - STEAM_EXPORT void SteamGameServer_Shutdown(); - - STEAM_EXPORT Steam::Friends* SteamFriends(); - STEAM_EXPORT Steam::Matchmaking* SteamMatchmaking(); - STEAM_EXPORT Steam::MatchmakingServers* SteamMatchmakingServers(); - STEAM_EXPORT Steam::GameServer* SteamGameServer(); - STEAM_EXPORT Steam::MasterServerUpdater* SteamMasterServerUpdater(); - STEAM_EXPORT Steam::Networking* SteamNetworking(); - STEAM_EXPORT Steam::RemoteStorage* SteamRemoteStorage(); - STEAM_EXPORT Steam::User* SteamUser(); - STEAM_EXPORT Steam::Utils* SteamUtils(); - STEAM_EXPORT Steam::Apps* SteamApps(); - STEAM_EXPORT Steam::UserStats* SteamUserStats(); - - extern HMODULE Overlay; -}