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FutureRave 2022-12-03 15:41:24 +00:00
parent 40370e266b
commit 6f95b55aa4
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GPG Key ID: 22F9079C86CFAB31
18 changed files with 677 additions and 934 deletions

4
.gitmodules vendored
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@ -37,3 +37,7 @@
[submodule "deps/minhook"]
path = deps/minhook
url = https://github.com/TsudaKageyu/minhook.git
[submodule "deps/gsc-tool"]
path = deps/gsc-tool
url = https://github.com/xensik/gsc-tool.git
branch = xlabs

28
deps/extra/gsc-tool/interface.cpp vendored Normal file
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@ -0,0 +1,28 @@
#include <stdafx.hpp>
#include <xsk/iw5.hpp>
#include "interface.hpp"
namespace gsc
{
std::unique_ptr<xsk::gsc::compiler> compiler()
{
auto compiler = std::make_unique<xsk::gsc::iw5::compiler>();
compiler->mode(xsk::gsc::build::prod);
return compiler;
}
std::unique_ptr<xsk::gsc::decompiler> decompiler()
{
return std::make_unique<xsk::gsc::iw5::decompiler>();
}
std::unique_ptr<xsk::gsc::assembler> assembler()
{
return std::make_unique<xsk::gsc::iw5::assembler>();
}
std::unique_ptr<xsk::gsc::disassembler> disassembler()
{
return std::make_unique<xsk::gsc::iw5::disassembler>();
}
}

9
deps/extra/gsc-tool/interface.hpp vendored Normal file
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@ -0,0 +1,9 @@
#pragma once
namespace gsc
{
std::unique_ptr<xsk::gsc::compiler> compiler();
std::unique_ptr<xsk::gsc::decompiler> decompiler();
std::unique_ptr<xsk::gsc::assembler> assembler();
std::unique_ptr<xsk::gsc::disassembler> disassembler();
}

1
deps/gsc-tool vendored Submodule

@ -0,0 +1 @@
Subproject commit 7d374025b7675bada64c247ebe9378dd335a33da

65
deps/premake/gsc-tool.lua vendored Normal file
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@ -0,0 +1,65 @@
gsc_tool = {
source = path.join(dependencies.basePath, "gsc-tool/src"),
}
function gsc_tool.import()
links { "xsk-gsc-iw5", "xsk-gsc-utils" }
gsc_tool.includes()
end
function gsc_tool.includes()
includedirs {
path.join(gsc_tool.source, "iw5"),
path.join(gsc_tool.source, "utils"),
path.join(dependencies.basePath, "extra/gsc-tool"),
}
end
function gsc_tool.project()
project "xsk-gsc-utils"
kind "StaticLib"
language "C++"
pchheader "stdafx.hpp"
pchsource (path.join(gsc_tool.source, "utils/stdafx.cpp"))
files {
path.join(gsc_tool.source, "utils/**.hpp"),
path.join(gsc_tool.source, "utils/**.cpp"),
}
includedirs {
path.join(gsc_tool.source, "utils"),
gsc_tool.source,
}
zlib.includes()
project "xsk-gsc-iw5"
kind "StaticLib"
language "C++"
cppdialect "C++20"
filter "toolset:msc*"
buildoptions "/bigobj"
buildoptions "/Zc:__cplusplus"
filter {}
pchheader "stdafx.hpp"
pchsource (path.join(gsc_tool.source, "iw5/stdafx.cpp"))
files {
path.join(gsc_tool.source, "iw5/**.hpp"),
path.join(gsc_tool.source, "iw5/**.cpp"),
path.join(dependencies.basePath, "extra/gsc-tool/interface.cpp"),
}
includedirs {
path.join(gsc_tool.source, "iw5"),
gsc_tool.source,
path.join(dependencies.basePath, "extra/gsc-tool"),
}
end
table.insert(dependencies, gsc_tool)

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@ -12,6 +12,7 @@ namespace game
Com_Filter_t Com_Filter;
DB_LoadXAssets_t DB_LoadXAssets;
DB_FindXAssetHeader_t DB_FindXAssetHeader;
Dvar_RegisterBool_t Dvar_RegisterBool;
Dvar_RegisterString_t Dvar_RegisterString;
@ -92,9 +93,6 @@ namespace game
scrVarPub_t* scr_VarPub;
scrVmPub_t* scr_VmPub;
scr_call_t* scr_instanceFunctions;
scr_call_t* scr_globalFunctions;
unsigned int* levelEntityId;
int* g_script_error_level;
@ -412,16 +410,6 @@ namespace game
return result;
}
scr_call_t Scr_GetFunc(const unsigned int index)
{
if (index > 0x1C7)
{
return scr_instanceFunctions[index];
}
return scr_globalFunctions[index];
}
__declspec(naked) void scr_notify_id_multiplayer(unsigned int id, unsigned int string_value,
unsigned int paramcount)
{
@ -543,6 +531,50 @@ namespace game
return SL_GetStringOfSize(str, user, std::strlen(str) + 1, 7);
}
unsigned int sl_get_canonical_string(const char* str)
{
static DWORD func = SELECT_VALUE(0x610750, 0x56B040, 0x0);
unsigned int result{};
__asm
{
pushad
mov edi, str
call func
mov result, eax
popad
}
return result;
}
unsigned int sl_get_canonical_dedicated(const char* str)
{
static DWORD func = 0x4F1620;
unsigned int result{};
__asm
{
pushad
mov esi, str
call func
mov result, eax
popad
}
return result;
}
unsigned int SL_GetCanonicalString(const char* str)
{
if (!is_dedi())
{
return sl_get_canonical_string(str);
}
return sl_get_canonical_dedicated(str);
}
__declspec(naked) void sv_send_client_game_state_mp(mp::client_t* /*client*/)
{
static DWORD func = 0x570FC0;
@ -989,6 +1021,7 @@ namespace game
native::Com_Filter = native::Com_Filter_t(SELECT_VALUE(0x44EFF0, 0x5B7C30, 0x0));
native::DB_LoadXAssets = native::DB_LoadXAssets_t(SELECT_VALUE(0x48A8E0, 0x4CD020, 0x44F770));
native::DB_FindXAssetHeader = native::DB_FindXAssetHeader_t(SELECT_VALUE(0x4FF000, 0x4CA620, 0x44E7A0));
native::Dvar_RegisterBool = native::Dvar_RegisterBool_t(SELECT_VALUE(0x4914D0, 0x5BE9F0, 0x0));
native::Dvar_RegisterString = native::Dvar_RegisterString_t(SELECT_VALUE(0x5197F0, 0x5BEC90, 0x0));
@ -1084,12 +1117,6 @@ namespace game
native::scr_VarPub = reinterpret_cast<native::scrVarPub_t*>(SELECT_VALUE(0x0, 0x208E188, 0x1CD8720));
native::scr_VmPub = reinterpret_cast<native::scrVmPub_t*>(SELECT_VALUE(0x1BF2580, 0x20B4A80, 0x1F5B080));
native::scr_instanceFunctions = reinterpret_cast<native::scr_call_t*>(SELECT_VALUE(0x184CDB0, 0x1D4F258,
0x1BF59C8));
native::scr_globalFunctions = reinterpret_cast<native::scr_call_t*>(SELECT_VALUE(0x186C68C, 0x1D6EB34,
0x1C152A4
));
native::g_script_error_level = reinterpret_cast<int*>(SELECT_VALUE(0x1BEFCFC, 0x20B21FC, 0x1F5B058));
native::g_script_error = reinterpret_cast<jmp_buf*>(SELECT_VALUE(0x1BF1D18, 0x20B4218, 0x1F5A818));

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@ -26,6 +26,9 @@ namespace game
typedef void (*DB_LoadXAssets_t)(XZoneInfo* zoneInfo, unsigned int zoneCount, int sync);
extern DB_LoadXAssets_t DB_LoadXAssets;
typedef XAssetHeader (*DB_FindXAssetHeader_t)(XAssetType type, const char* name, int allowCreateDefault);
extern DB_FindXAssetHeader_t DB_FindXAssetHeader;
typedef const dvar_t* (*Dvar_RegisterBool_t)(const char* dvarName, bool value,
unsigned __int16 flags, const char* description);
extern Dvar_RegisterBool_t Dvar_RegisterBool;
@ -171,9 +174,6 @@ namespace game
extern scrVarPub_t* scr_VarPub;
extern scrVmPub_t* scr_VmPub;
extern scr_call_t* scr_instanceFunctions;
extern scr_call_t* scr_globalFunctions;
extern unsigned int* levelEntityId;
extern int* g_script_error_level;
@ -272,7 +272,6 @@ namespace game
const float* Scr_AllocVector(const float* v);
void Scr_ClearOutParams();
scr_entref_t Scr_GetEntityIdRef(unsigned int id);
scr_call_t Scr_GetFunc(unsigned int index);
void Scr_NotifyId(unsigned int id, unsigned int stringValue, unsigned int paramcount);
int Scr_SetObjectField(unsigned int classnum, int entnum, int offset);
void Scr_AddString(const char* value);
@ -280,6 +279,7 @@ namespace game
const char* SL_ConvertToString(unsigned int stringValue);
unsigned int SL_GetString(const char* str, unsigned int user);
unsigned int SL_GetCanonicalString(const char* str);
void SV_SendClientGameState(mp::client_t* client);
int SV_IsTestClient(int clientNum);

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@ -1,7 +1,8 @@
#include <std_include.hpp>
#include "game/game.hpp"
#include <utils/string.hpp>
#include "game/game.hpp"
#include "functions.hpp"
#include "stack_isolation.hpp"
#include "safe_executer.hpp"
@ -111,7 +112,7 @@ namespace game::scripting
chaiscript::Boxed_Value executer::call(const std::string& function, const unsigned int entity_id,
std::vector<chaiscript::Boxed_Value> arguments) const
{
const auto function_index = find_function_index(function, entity_id == 0);
const auto function_index = ::scripting::find_function_index(function, entity_id == 0);
if (function_index < 0)
{
throw std::runtime_error("No function found for name '" + function + "'");
@ -121,7 +122,7 @@ namespace game::scripting
? native::Scr_GetEntityIdRef(entity_id)
: native::scr_entref_t{~0u};
const auto function_ptr = native::Scr_GetFunc(function_index);
const auto function_ptr = ::scripting::get_function_by_index(function_index);
stack_isolation _;
@ -142,34 +143,8 @@ namespace game::scripting
return this->context_->get_parameters()->get_return_value();
}
int executer::find_function_index(const std::string& function, const bool prefer_global)
bool executer::function_exists(const std::string& function, bool prefer_global)
{
const auto target = utils::string::to_lower(function);
const auto primary_map = prefer_global
? &global_function_map
: &instance_function_map;
const auto secondary_map = !prefer_global
? &global_function_map
: &instance_function_map;
auto function_entry = primary_map->find(target);
if (function_entry != primary_map->end())
{
return function_entry->second;
}
function_entry = secondary_map->find(target);
if (function_entry != secondary_map->end())
{
return function_entry->second;
}
return -1;
}
bool executer::function_exists(const std::string& function, const bool prefer_global)
{
return find_function_index(function, prefer_global) >= 0;
return ::scripting::find_function_index(function, prefer_global) >= 0;
}
}

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@ -27,7 +27,5 @@ namespace game::scripting
std::unordered_map<unsigned int, std::unordered_map<std::string, chaiscript::Boxed_Value>> entity_fields_;
int get_field_id(int classnum, const std::string& field) const;
static int find_function_index(const std::string& function, bool prefer_global);
};
}

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@ -1,748 +1,93 @@
#include <std_include.hpp>
#include "functions.hpp"
namespace game::scripting
#include <utils/string.hpp>
#include <xsk/gsc/types.hpp>
#include <xsk/resolver.hpp>
namespace scripting
{
std::map<std::string, int> instance_function_map =
int find_function_index(const std::string& name, const bool prefer_global)
{
{"getviewmodel", 33457},
{"fragbuttonpressed", 33458},
{"secondaryoffhandbuttonpressed", 33459},
{"getcurrentweaponclipammo", 33460},
{"setvelocity", 33461},
{"getplayerviewheight", 33462},
{"enablemousesteer", 33545},
{"getnormalizedmovement", 33463},
{"getnormalizedcameramovement", 33486},
{"giveweapon", 33487},
{"takeweapon", 33488},
{"takeallweapons", 33489},
{"getcurrentweapon", 33490},
{"getcurrentprimaryweapon", 33491},
{"getcurrentoffhand", 33492},
{"hasweapon", 33493},
{"switchtoweapon", 33494},
{"switchtoweaponimmediate", 33495},
{"switchtooffhand", 33496},
{"givestartammo", 33522},
{"givemaxammo", 33523},
{"getfractionstartammo", 33524},
{"getfractionmaxammo", 33525},
{"isdualwielding", 33526},
{"isreloading", 33527},
{"isswitchingweapon", 33528},
{"setorigin", 33529},
{"getvelocity", 33530},
{"setplayerangles", 33531},
{"getplayerangles", 33532},
{"usebuttonpressed", 33533},
{"attackbuttonpressed", 33534},
{"adsbuttonpressed", 33535},
{"meleebuttonpressed", 33536},
{"playerads", 33537},
{"isonground", 33538},
{"isusingturret", 33539},
{"setviewmodel", 33540},
{"setoffhandprimaryclass", 33541},
{"getoffhandprimaryclass", 33542},
{"setoffhandsecondaryclass", 33497},
{"getoffhandsecondaryclass", 33498},
{"beginlocationselection", 33499},
{"endlocationselection", 33500},
{"disableweapons", 33501},
{"enableweapons", 33502},
{"disableoffhandweapons", 33503},
{"enableoffhandweapons", 33504},
{"disableweaponswitch", 33505},
{"enableweaponswitch", 33506},
{"openpopupmenu", 33507},
{"openpopupmenunomouse", 33508},
{"closepopupmenu", 33509},
{"openmenu", 33510},
{"closemenu", 33511},
{"freezecontrols", 33513},
{"disableusability", 33514},
{"enableusability", 33515},
{"setwhizbyspreads", 33516},
{"setwhizbyradii", 33517},
{"setreverb", 33518},
{"deactivatereverb", 33519},
{"setvolmod", 33520},
{"setchannelvolume", 33521},
{"setchannelvolumes", 33464},
{"deactivatechannelvolumes", 33465},
{"playlocalsound", 33466},
{"stoplocalsound", 33467},
{"setweaponammoclip", 33468},
{"setweaponammostock", 33469},
{"getweaponammoclip", 33470},
{"getweaponammostock", 33471},
{"anyammoforweaponmodes", 33472},
{"setclientdvar", 33473},
{"setclientdvars", 33474},
{"allowads", 33475},
{"allowjump", 33476},
{"allowsprint", 33477},
{"setspreadoverride", 33478},
{"resetspreadoverride", 33479},
{"setaimspreadmovementscale", 33480},
{"setactionslot", 33481},
{"setviewkickscale", 33482},
{"getviewkickscale", 33483},
{"getweaponslistall", 33484},
{"getweaponslistprimaries", 33485},
{"getweaponslistoffhands", 33430},
{"getweaponslistitems", 33431},
{"getweaponslistexclusives", 33432},
{"getweaponslist", 33433},
{"canplayerplacesentry", 33434},
{"canplayerplacetank", 33435},
{"visionsetnakedforplayer", 33436},
{"visionsetnightforplayer", 33437},
{"visionsetmissilecamforplayer", 33438},
{"visionsetthermalforplayer", 33439},
{"visionsetpainforplayer", 33440},
{"setblurforplayer", 33441},
{"getplayerweaponmodel", 33442},
{"getplayerknifemodel", 33443},
{"updateplayermodelwithweapons", 33444},
{"notifyonplayercommand", 33445},
{"canmantle", 33446},
{"forcemantle", 33447},
{"ismantling", 33448},
{"playfx", 33449},
{"recoilscaleon", 33450},
{"recoilscaleoff", 33451},
{"weaponlockstart", 33452},
{"weaponlockfinalize", 33453},
{"weaponlockfree", 33454},
{"weaponlocktargettooclose", 33455},
{"weaponlocknoclearance", 33390},
{"visionsyncwithplayer", 33391},
{"showhudsplash", 33392},
{"setperk", 33393},
{"hasperk", 33394},
{"clearperks", 33395},
{"unsetperk", 33396},
{"noclip", 33397},
{"ufo", 33398},
const auto target = utils::string::to_lower(name);
auto first = xsk::gsc::iw5::resolver::function_id;
auto second = xsk::gsc::iw5::resolver::method_id;
if (!prefer_global)
{
std::swap(first, second);
}
// playercmd #2
{"pingplayer", 33308},
{"buttonpressed", 33309},
{"sayall", 33310},
{"sayteam", 33311},
{"showscoreboard", 33312},
{"setspawnweapon", 33313},
{"dropitem", 33314},
{"dropscavengerbag", 33315},
{"finishplayerdamage", 33340},
{"suicide", 33341},
{"closeingamemenu", 33342},
{"iprintln", 33343},
{"iprintlnbold", 33344},
{"spawn", 33345},
{"setentertime", 33346},
{"cloneplayer", 33347},
{"istalking", 33348},
{"allowspectateteam", 33349},
{"getguid", 33350},
{"getxuid", 33382},
{"ishost", 33383},
{"getspectatingplayer", 33384},
{"predictstreampos", 33385},
{"updatescores", 33386},
{"updatedmscores", 33387},
{"setrank", 33388},
{"setcardtitle", 33389},
{"setcardicon", 33420},
{"setcardnameplate", 33421},
{"setcarddisplayslot", 33422},
{"regweaponforfxremoval", 33423},
{"laststandrevive", 33424},
{"setspectatedefaults", 33425},
{"getthirdpersoncrosshairoffset", 33426},
{"disableweaponpickup", 33427},
{"enableweaponpickup", 33428},
const auto first_res = first(target);
if (first_res)
{
return first_res;
}
// HECmd
{"settext", 32950},
{"clearalltextafterhudelem", 32951},
{"setshader", 32952},
{"settargetent", 32953},
{"cleartargetent", 32954},
{"settimer", 32955},
{"settimerup", 32956},
{"settimerstatic", 32957},
{"settenthstimer", 32958},
{"settenthstimerup", 32959},
{"settenthstimerstatic", 32960},
{"setclock", 32961},
{"setclockup", 32962},
{"setvalue", 32963},
{"setwaypoint", 32964},
{"rotatingicon", 32965},
{"secondaryarrow", 32891},
{"setwaypointiconoffscreenonly", 32892},
{"fadeovertime", 32893},
{"scaleovertime", 32894},
{"moveovertime", 32895},
{"reset", 32896},
{"destroy", 32897},
{"setpulsefx", 32898},
{"setplayernamestring", 32899},
{"fadeovertime2", 33547},
{"scaleovertime2", 33548},
{"changefontscaleovertime", 32900},
const auto second_res = second(target);
if (second_res)
{
return second_res;
}
// ScrCmd
{"attach", 32791},
{"attachshieldmodel", 32792},
{"detach", 32804},
{"detachshieldmodel", 32805},
{"moveshieldmodel", 32806},
{"detachall", 32807},
{"getattachsize", 32808},
{"getattachmodelname", 32809},
{"getattachtagname", 32810},
{"getattachignorecollision", 32835},
{"hidepart", 32836},
{"allinstances", 32837},
{"hideallparts", 32838},
{"showpart", 32839},
{"showallparts", 32840},
{"linkto", 32841},
{"linktoblendtotag", 32842},
{"unlink", 32843},
{"islinked", 32867},
{"enablelinkto", 32868},
{"playerlinkto", 32885},
{"playerlinktodelta", 32886},
{"playerlinkweaponviewtodelta", 32887},
{"playerlinktoabsolute", 32888},
{"playerlinktoblend", 32889},
{"playerlinkedoffsetenable", 32890},
{"playerlinkedoffsetdisable", 32916},
{"playerlinkedsetviewznear", 32917},
{"playerlinkedsetusebaseangleforviewclamp", 32918},
{"lerpviewangleclamp", 32919},
{"setviewangleresistance", 32920},
{"geteye", 32921},
{"istouching", 32922},
{"stoploopsound", 32923},
{"stopsounds", 32924},
{"playrumbleonentity", 32925},
{"playrumblelooponentity", 32926},
{"stoprumble", 32927},
{"delete", 32928},
{"setmodel", 32929},
{"laseron", 32930},
{"laseroff", 32931},
{"laseraltviewon", 32932},
{"laseraltviewoff", 32933},
{"thermalvisionon", 32934},
{"thermalvisionoff", 32935},
{"thermaldrawenable", 32803},
{"thermaldrawdisable", 32768},
{"thermalvisionfofoverlayon", 32936},
{"thermalvisionfofoverlayoff", 32937},
{"autospotoverlayon", 32938},
{"autospotoverlayoff", 32939},
{"setcontents", 32940},
{"makeusable", 32941},
{"makeunusable", 32942},
{"setcursorhint", 32966},
{"sethintstring", 32967},
{"forceusehinton", 32968},
{"forceusehintoff", 32969},
{"makesoft", 32970},
{"makehard", 32971},
{"willneverchange", 32972},
{"startfiring", 32973},
{"stopfiring", 32974},
{"isfiringturret", 32975},
{"startbarrelspin", 32976},
{"stopbarrelspin", 32977},
{"getbarrelspinrate", 32978},
{"remotecontrolturret", 32979},
{"remotecontrolturretoff", 32980},
{"shootturret", 32981},
{"getturretowner", 32982},
{"setsentryowner", 33006},
{"setsentrycarrier", 33007},
{"setturretminimapvisible", 33008},
{"settargetentity", 33009},
{"snaptotargetentity", 33010},
{"cleartargetentity", 33011},
{"getturrettarget", 33012},
{"setplayerspread", 33013},
{"setaispread", 33014},
{"setsuppressiontime", 33015},
{"setconvergencetime", 33049},
{"setconvergenceheightpercent", 33050},
{"setturretteam", 33051},
{"maketurretsolid", 33052},
{"maketurretoperable", 33053},
{"maketurretinoperable", 33054},
{"setturretaccuracy", 33082},
{"setrightarc", 33083},
{"setleftarc", 33084},
{"settoparc", 33085},
{"setbottomarc", 33086},
{"setautorotationdelay", 33087},
{"setdefaultdroppitch", 33088},
{"restoredefaultdroppitch", 33089},
{"turretfiredisable", 33090},
{"turretfireenable", 33121},
{"setturretmodechangewait", 33122},
{"usetriggerrequirelookat", 33123},
{"getstance", 33124},
{"setstance", 33125},
{"itemweaponsetammo", 33126},
{"getammocount", 33127},
{"gettagorigin", 33128},
{"gettagangles", 33129},
{"shellshock", 33130},
{"stunplayer", 33131},
{"stopshellshock", 33132},
{"fadeoutshellshock", 33133},
{"setdepthoffield", 33134},
{"setviewmodeldepthoffield", 33135},
{"setmotionblurmovescale", 33136},
{"setmotionblurturnscale", 33168},
{"setmotionblurzoomscale", 33169},
{"viewkick", 33170},
{"localtoworldcoords", 33171},
{"getentitynumber", 33172},
{"getentityvelocity", 33173},
{"enablegrenadetouchdamage", 33174},
{"disablegrenadetouchdamage", 33175},
{"enableaimassist", 33176},
{"disableaimassist", 33207},
{"radiusdamage", 33208},
{"detonate", 33209},
{"damageconetrace", 33210},
{"sightconetrace", 33211},
{"settargetent", 33212},
{"settargetpos", 33213},
{"cleartarget", 33214},
{"setflightmodedirect", 33215},
{"setflightmodetop", 33216},
{"getlightintensity", 33217},
{"setlightintensity", 33218},
{"isragdoll", 33219},
{"setmovespeedscale", 33220},
{"cameralinkto", 33221},
{"cameraunlink", 33222},
{"controlslinkto", 33251},
{"controlsunlink", 33252},
{"makevehiclesolidcapsule", 33253},
{"makevehiclesolidsphere", 33254},
{"remotecontrolvehicle", 33256},
{"remotecontrolvehicleoff", 33257},
{"isfiringvehicleturret", 33258},
{"drivevehicleandcontrolturret", 33259},
{"drivevehicleandcontrolturretoff", 33260},
{"getplayersetting", 33261},
{"getlocalplayerprofiledata", 33262},
{"setlocalplayerprofiledata", 33263},
{"remotecamerasoundscapeon", 33264},
{"remotecamerasoundscapeoff", 33265},
{"radarjamon", 33266},
{"radarjamoff", 33267},
{"setmotiontrackervisible", 33268},
{"getmotiontrackervisible", 33269},
{"circle", 33270},
{"getpointinbounds", 33271},
{"transfermarkstonewscriptmodel", 33272},
{"setwatersheeting", 33273},
{"setweaponhudiconoverride", 33274},
{"getweaponhudiconoverride", 33275},
{"setempjammed", 33276},
{"playersetexpfog", 33277},
{"isitemunlocked", 33278},
{"getplayerdata", 33279},
{"setplayerdata", 33306},
return -1;
}
// Vehicle stuff
{"teleport", 0x824C},
{"attachpath", 0x824D},
{"getattachpos", 0x824E},
{"startpath", 0x824F},
{"setswitchnode", 0x8250},
{"setwaitspeed", 0x8251},
{"finishdamage", 0x8252},
{"setspeed", 0x8253},
{"setspeedimmediate", 0x8254},
{"setwaitspeed", 0x8251},
{"setlookatent", 0x8237},
{"clearlookatent", 0x8238},
{"setvehgoalpos", 33325},
{"setturningability", 33381},
// some entity (script_model) stuff
{"moveto", 33399},
{"movex", 33400},
{"movey", 33401},
{"movez", 33402},
{"movegravity", 33403},
{"moveslide", 33404},
{"stopmoveslide", 33405},
{"rotateto", 33406},
{"rotatepitch", 33407},
{"rotateyaw", 33408},
{"rotateroll", 33409},
{"addpitch", 33410},
{"addyaw", 33411},
{"addroll", 33412},
{"vibrate", 33413},
{"rotatevelocity", 33414},
{"solid", 33415},
{"notsolid", 33416},
{"setcandamage", 33417},
{"setcanradiusdamage", 33418},
{"physicslaunchclient", 33419},
{"physicslaunchserver", 33351},
{"physicslaunchserveritem", 33352},
{"clonebrushmodeltoscriptmodel", 33353},
{"scriptmodelplayanim", 33354},
{"scriptmodelclearanim", 33355},
// varied ent/player script commands
{"getorigin", 32910},
{"useby", 32914},
{"playsound", 32915},
{"playsoundasmaster", 32878},
{"playsoundtoteam", 32771},
{"playsoundtoplayer", 32772},
{"playloopsound", 32879},
{"getnormalhealth", 32884},
{"setnormalhealth", 32844},
{"show", 32847},
{"hide", 32848},
{"playerhide", 32773},
{"showtoplayer", 32774},
{"enableplayeruse", 32775},
{"disableplayeruse", 32776},
{"setscriptmoverkillcam", 33546},
{"makescrambler", 32777},
{"makeportableradar", 32778},
{"maketrophysystem", 32779},
{"setmode", 32864},
{"getmode", 32865},
{"placespawnpoint", 32780},
{"setteamfortrigger", 32781},
{"clientclaimtrigger", 32782},
{"clientreleasetrigger", 32783},
{"releaseclaimedtrigger", 32784},
{"isusingonlinedataoffline", 32785},
{"getrestedtime", 32786},
{"sendleaderboards", 32787},
{"logstring", 32800},
{"isonladder", 32788},
{"startragdoll", 32798},
{"getcorpseanim", 32789},
{"playerforcedeathanim", 32790},
{"startac130", 33543},
{"stopac130", 33544},
};
std::map<std::string, int> global_function_map =
std::uint32_t parse_token_id(const std::string& name)
{
// global stuff #1
{"iprintln", 362},
{"iprintlnbold", 363},
{"logstring", 364},
{"getent", 365},
{"getentarray", 366},
{"spawnplane", 367},
{"spawnstruct", 368},
{"spawnhelicopter", 369},
{"isalive", 370},
{"isspawner", 371},
{"createattractorent", 372},
{"createattractororigin", 373},
{"createrepulsorent", 374},
{"createrepulsororigin", 375},
{"deleteattractor", 376},
{"playsoundatpos", 377},
{"newhudelem", 378},
{"newclienthudelem", 379},
{"newteamhudelem", 380},
{"resettimeout", 381},
{"precachefxteamthermal", 382},
{"isplayer", 383},
{"isplayernumber", 384},
{"setsunlight", 57},
{"resetsunlight", 58},
{"setwinningplayer", 385},
{"setwinningteam", 311},
{"announcement", 312},
{"clientannouncement", 313},
{"getteamscore", 314},
{"setteamscore", 315},
{"setclientnamemode", 316},
{"updateclientnames", 317},
{"getteamplayersalive", 318},
{"logprint", 319},
{"worldentnumber", 320},
{"obituary", 321},
{"positionwouldtelefrag", 322},
{"canspawn", 323},
{"getstarttime", 324},
{"precachestatusicon", 325},
{"precacheminimapicon", 327},
{"precachempanim", 328},
{"restart", 329},
{"exitlevel", 330},
{"addtestclient", 331},
{"makedvarserverinfo", 332},
{"setarchive", 333},
{"allclientsprint", 334},
{"clientprint", 335},
{"mapexists", 336},
{"isvalidgametype", 337},
{"matchend", 338},
{"setplayerteamrank", 339},
{"endparty", 340},
{"setteamradar", 341},
{"getteamradar", 342},
{"setteamradarstrength", 343},
{"getteamradarstrength", 344},
{"getuavstrengthmin", 345},
{"getuavstrengthmax", 262},
{"getuavstrengthlevelneutral", 263},
{"getuavstrengthlevelshowenemyfastsweep", 264},
{"getuavstrengthlevelshowenemydirectional", 265},
{"blockteamradar", 266},
{"unblockteamradar", 267},
{"isteamradarblocked", 268},
{"getassignedteam", 269},
{"setmatchdata", 270},
{"getmatchdata", 271},
{"sendmatchdata", 272},
{"clearmatchdata", 273},
{"setmatchdatadef", 274},
{"setmatchclientip", 275},
{"setmatchdataid", 276},
{"setclientmatchdata", 277},
{"getclientmatchdata", 278},
{"setclientmatchdatadef", 279},
{"sendclientmatchdata", 280},
{"getbuildversion", 281},
{"getbuildnumber", 282},
{"getsystemtime", 283},
{"getmatchrulesdata", 284},
{"isusingmatchrulesdata", 285},
{"kick", 286},
{"issplitscreen", 287},
{"setmapcenter", 288},
{"setgameendtime", 289},
{"visionsetnaked", 290},
{"visionsetnight", 291},
{"visionsetmissilecam", 292},
{"visionsetthermal", 217},
{"visionsetpain", 218},
{"endlobby", 219},
{"ambience", 220},
{"getmapcustom", 221},
{"updateskill", 222},
{"spawnsighttrace", 223},
if (name.starts_with("_ID"))
{
return static_cast<std::uint32_t>(std::strtol(name.substr(3).data(), nullptr, 10));
}
// global stuff #2
{"setprintchannel", 14},
{"print", 15},
{"println", 16},
{"print3d", 17},
{"line", 18},
{"spawnturret", 19},
{"canspawnturret", 20},
{"assert", 21},
{"assertex", 38},
{"assertmsg", 39},
{"isdefined", 40},
{"isstring", 41},
{"setdvar", 42},
{"setdynamicdvar", 43},
{"setdvarifuninitialized", 44},
{"setdevdvar", 45},
{"setdevdvarifuninitialized", 46},
{"getdvar", 47},
{"getdvarint", 48},
{"getdvarfloat", 49},
{"getdvarvector", 50},
{"gettime", 51},
{"getentbynum", 52},
{"getweaponmodel", 53},
{"getweaponhidetags", 81},
{"getanimlength", 82},
{"animhasnotetrack", 83},
{"getnotetracktimes", 84},
{"spawn", 85},
{"spawnloopsound", 86},
{"bullettrace", 87},
{"bullettracepassed", 88},
{"sighttracepassed", 116},
{"physicstrace", 117},
{"physicstracenormal", 118},
{"playerphysicstrace", 119},
{"getgroundposition", 120},
{"getmovedelta", 121},
{"getangledelta", 122},
{"getnorthyaw", 123},
{"setnorthyaw", 150},
{"setslowmotion", 151},
{"randomint", 152},
{"randomfloat", 153},
{"randomintrange", 154},
{"randomfloatrange", 155},
{"sin", 156},
{"cos", 157},
{"tan", 158},
{"asin", 159},
{"acos", 160},
{"atan", 161},
{"int", 162},
{"float", 163},
{"abs", 164},
{"min", 165},
{"max", 198},
{"floor", 199},
{"ceil", 200},
{"exp", 201},
{"log", 202},
{"sqrt", 203},
{"squared", 204},
{"clamp", 205},
{"angleclamp", 206},
{"angleclamp180", 207},
{"vectorfromlinetopoint", 208},
{"pointonsegmentnearesttopoint", 209},
{"distance", 210},
{"distance2d", 211},
{"distancesquared", 212},
{"length", 213},
{"lengthsquared", 214},
{"closer", 215},
{"vectordot", 216},
{"vectornormalize", 246},
{"vectortoangles", 247},
{"vectortoyaw", 248},
{"vectorlerp", 249},
{"anglestoup", 250},
{"anglestoright", 251},
{"anglestoforward", 252},
{"combineangles", 253},
{"transformmove", 254},
{"issubstr", 255},
{"isendstr", 256},
{"getsubstr", 257},
{"tolower", 258},
{"strtok", 259},
{"stricmp", 260},
{"ambientplay", 261},
{"ambientstop", 293},
{"precachemodel", 294},
{"precacheshellshock", 295},
{"precacheitem", 296},
{"precacheshader", 297},
{"precachestring", 298},
{"precachemenu", 299},
{"precacherumble", 300},
{"precachelocationselector", 301},
{"precacheleaderboards", 302},
{"precacheheadicon", 326},
{"loadfx", 303},
{"playfx", 304},
{"playfxontag", 305},
{"stopfxontag", 306},
{"playloopedfx", 307},
{"spawnfx", 308},
{"triggerfx", 309},
{"playfxontagforclients", 310},
{"physicsexplosionsphere", 346},
{"physicsexplosioncylinder", 347},
{"physicsjolt", 348},
{"physicsjitter", 349},
{"setexpfog", 350},
{"isexplosivedamagemod", 351},
{"radiusdamage", 352},
{"setplayerignoreradiusdamage", 353},
{"glassradiusdamage", 354},
{"earthquake", 355},
{"getnumparts", 356},
{"getpartname", 386},
{"weaponfiretime", 387},
{"weaponclipsize", 388},
{"weaponisauto", 389},
{"weaponissemiauto", 390},
{"weaponisboltaction", 391},
{"weaponinheritsperks", 392},
{"weaponburstcount", 393},
{"weapontype", 394},
{"weaponclass", 395},
{"weaponinventorytype", 437},
{"weaponstartammo", 438},
{"weaponmaxammo", 439},
{"weaponaltweaponname", 440},
{"isweaponcliponly", 441},
{"isweapondetonationtimed", 442},
{"weaponhasthermalscope", 443},
{"getvehiclenode", 444},
{"getvehiclenodearray", 445},
{"getallvehiclenodes", 446},
{"getnumvehicles", 447},
{"precachevehicle", 448},
{"spawnvehicle", 449},
{"getarray", 450},
{"getspawnerarray", 408},
{"playrumbleonposition", 409},
{"playrumblelooponposition", 410},
{"stopallrumbles", 411},
{"soundexists", 412},
{"openfile", 413},
{"closefile", 414},
{"fprintln", 415},
{"fprintfields", 416},
{"freadln", 417},
{"fgetarg", 418},
{"setminimap", 419},
{"setthermalbodymaterial", 420},
{"getarraykeys", 421},
{"getfirstarraykey", 422},
{"getnextarraykey", 396},
{"sortbydistance", 397},
{"tablelookup", 398},
{"tablelookupbyrow", 399},
{"tablelookupistring", 400},
{"tablelookupistringbyrow", 401},
{"tablelookuprownum", 402},
{"getmissileowner", 403},
{"magicbullet", 404},
{"getweaponflashtagname", 405},
{"averagepoint", 406},
{"averagenormal", 407},
{"getglass", 423},
{"getglassarray", 424},
{"getglassorigin", 425},
{"isglassdestroyed", 426},
{"destroyglass", 427},
{"deleteglass", 428},
{"getentchannelscount", 429},
return 0;
}
// objective
{"objective_add", 431},
{"objective_delete", 432},
{"objective_state", 433},
{"objective_icon", 434},
{"objective_position", 435},
{"objective_current", 436},
{"objective_onentity", 357},
{"objective_team", 358},
{"objective_player", 359},
{"objective_playerteam", 360},
{"objective_playerenemyteam", 361},
};
std::string find_token(std::uint32_t id)
{
return xsk::gsc::iw5::resolver::token_name(static_cast<std::uint16_t>(id));
}
std::string find_token_single(std::uint32_t id)
{
return xsk::gsc::iw5::resolver::token_name(static_cast<std::uint16_t>(id));
}
unsigned int find_token_id(const std::string& name)
{
const auto id = xsk::gsc::iw5::resolver::token_id(name);
if (id)
{
return id;
}
const auto parsed_id = parse_token_id(name);
if (parsed_id)
{
return parsed_id;
}
return game::native::SL_GetCanonicalString(name.data());
}
game::native::scr_call_t get_function_by_index(const std::uint32_t index)
{
static const auto function_table = SELECT_VALUE(0x186C68C, 0x1D6EB34, 0x1C152A4);
static const auto method_table = SELECT_VALUE(0x184CDB0, 0x1D4F258, 0x1BF59C8);
if (index < 0x1C7)
{
return reinterpret_cast<game::native::scr_call_t*>(function_table)[index - 1];
}
return reinterpret_cast<game::native::scr_call_t*>(method_table)[index];
}
game::native::scr_call_t find_function(const std::string& name, const bool prefer_global)
{
const auto index = find_function_index(name, prefer_global);
if (index < 0) return nullptr;
return get_function_by_index(index);
}
}

View File

@ -1,7 +1,13 @@
#pragma once
#include "game/game.hpp"
namespace game::scripting
namespace scripting
{
extern std::map<std::string, int> instance_function_map;
extern std::map<std::string, int> global_function_map;
std::string find_token(std::uint32_t id);
std::string find_token_single(std::uint32_t id);
unsigned int find_token_id(const std::string& name);
int find_function_index(const std::string& name, bool prefer_global);
game::native::scr_call_t get_function_by_index(std::uint32_t index);
game::native::scr_call_t find_function(const std::string& name, bool prefer_global);
}

View File

@ -374,6 +374,27 @@ namespace game
};
#pragma pack(pop)
enum XAssetType
{
ASSET_TYPE_SCRIPTFILE = 0x27,
};
struct ScriptFile
{
const char* name;
int compressedLen;
int len;
int bytecodeLen;
const char* buffer;
unsigned char* bytecode;
};
union XAssetHeader
{
void* data;
ScriptFile* scriptfile;
};
enum errorParm_t
{
ERR_FATAL = 0x0,

View File

@ -0,0 +1,128 @@
#include <std_include.hpp>
#include <loader/module_loader.hpp>
#include "game/game.hpp"
#include "script_error.hpp"
#include "module/scripting.hpp"
#include <utils/hook.hpp>
#include <utils/string.hpp>
using namespace utils::string;
namespace gsc
{
namespace
{
utils::hook::detour scr_emit_function_hook;
unsigned int current_filename = 0;
std::string unknown_function_error;
void scr_emit_function_stub(unsigned int filename, unsigned int thread_name, char* code_pos)
{
current_filename = filename;
scr_emit_function_hook.invoke<void>(filename, thread_name, code_pos);
}
std::string get_filename_name()
{
const auto filename_str = game::native::SL_ConvertToString(current_filename);
const auto id = std::strtol(filename_str, nullptr, 10);
if (!id)
{
return filename_str;
}
return scripting::get_token(id);
}
void get_unknown_function_error(const char* code_pos)
{
const auto function = find_function(code_pos);
if (function.has_value())
{
const auto& pos = function.value();
unknown_function_error = std::format(
"while processing function '{}' in script '{}':\nunknown script '{}'", pos.first, pos.second, scripting::current_file
);
}
else
{
unknown_function_error = std::format("unknown script '{}'", scripting::current_file);
}
}
void get_unknown_function_error(unsigned int thread_name)
{
const auto filename = get_filename_name();
const auto name = scripting::get_token(thread_name);
unknown_function_error = std::format(
"while processing script '{}':\nunknown function '{}::{}'", scripting::current_file, filename, name
);
}
void compile_error_stub(const char* code_pos, [[maybe_unused]] const char* msg)
{
get_unknown_function_error(code_pos);
game::native::Com_Error(game::native::ERR_DROP, "script link error\n%s", unknown_function_error.data());
}
unsigned int find_variable_stub(unsigned int parent_id, unsigned int thread_name)
{
const auto res = utils::hook::invoke<unsigned int>(SELECT_VALUE(0x4C4E70, 0x5651F0, 0x0), parent_id, thread_name);
if (!res)
{
get_unknown_function_error(thread_name);
game::native::Com_Error(game::native::ERR_DROP, "script link error\n%s", unknown_function_error.data());
}
return res;
}
}
std::optional<std::pair<std::string, std::string>> find_function(const char* pos)
{
for (const auto& file : scripting::script_function_table_sort)
{
for (auto i = file.second.begin(); i != file.second.end() && std::next(i) != file.second.end(); ++i)
{
const auto next = std::next(i);
if (pos >= i->second && pos < next->second)
{
return {std::make_pair(i->first, file.first)};
}
}
}
return {};
}
class error final : public module
{
public:
void post_load() override
{
if (game::is_dedi())
{
return;
}
scr_emit_function_hook.create(SELECT_VALUE(0x40DCB0, 0x561400, 0x0), &scr_emit_function_stub);
utils::hook(SELECT_VALUE(0x60DABA, 0x5615FA, 0x0), &compile_error_stub, HOOK_CALL).install()->quick();
utils::hook(SELECT_VALUE(0x60DAD1, 0x561611, 0x0), &compile_error_stub, HOOK_CALL).install()->quick();
utils::hook(SELECT_VALUE(0x40DCFA, 0x56144A, 0x0), &find_variable_stub, HOOK_CALL).install()->quick();
}
void pre_destroy() override
{
scr_emit_function_hook.clear();
}
};
}
REGISTER_MODULE(gsc::error)

View File

@ -0,0 +1,6 @@
#pragma once
namespace gsc
{
std::optional<std::pair<std::string, std::string>> find_function(const char* pos);
}

View File

@ -0,0 +1,12 @@
#include <std_include.hpp>
#include "game/game.hpp"
#include "script_loading.hpp"
namespace gsc
{
game::native::ScriptFile* find_script(game::native::XAssetType type, const char* name, int allow_create_default)
{
return game::native::DB_FindXAssetHeader(type, name, allow_create_default).scriptfile;
}
}

View File

@ -0,0 +1,6 @@
#pragma once
namespace gsc
{
game::native::ScriptFile* find_script(game::native::XAssetType type, const char* name, int allow_create_default);
}

View File

@ -4,171 +4,271 @@
#include <utils/io.hpp>
#include "game/scripting/context.hpp"
#include "game/scripting/functions.hpp"
#include "scheduler.hpp"
#include "scripting.hpp"
class scripting final : public module
#include "gsc/script_loading.hpp"
namespace scripting
{
public:
void post_load() override
std::unordered_map<std::string, std::unordered_map<std::string, const char*>> script_function_table;
std::unordered_map<std::string, std::vector<std::pair<std::string, const char*>>> script_function_table_sort;
std::unordered_map<const char*, std::pair<std::string, std::string>> script_function_table_rev;
std::string current_file;
namespace
{
start_hook_.initialize(SELECT_VALUE(0x50C575, 0x50D4F2, 0x48A026), &start_execution_stub, HOOK_CALL) //
->install() //
->quick();
std::uint32_t current_file_id = 0;
std::string current_script_file;
stop_hook_.initialize(SELECT_VALUE(0x528B04, 0x569E46, 0x4F03FA), &stop_execution_stub, HOOK_CALL) //
->install() //
->quick();
utils::hook(SELECT_VALUE(0x4F9706, 0x5772A0, 0x4FAB88), &frame_stub, HOOK_CALL).install()->quick();
utils::hook(SELECT_VALUE(0x4FFA48, 0x5774AB, 0x4FEFD7), &frame_stub, HOOK_CALL).install()->quick();
// Only relevant one?
utils::hook(SELECT_VALUE(0x6109F3, 0x56B637, 0x4EDFF7), &vm_notify_stub, HOOK_CALL).install()->quick();
utils::hook(SELECT_VALUE(0x6128BE, 0x56D541, 0x4EFAF9), &vm_notify_stub, HOOK_CALL).install()->quick();
if (game::is_sp())
std::string get_token(unsigned int id)
{
utils::hook(0x50C57E, &frame_stub, HOOK_CALL).install()->quick();
utils::hook(0x6523A3, &frame_stub, HOOK_CALL).install()->quick();
utils::hook(0x5145D2, &frame_stub, HOOK_CALL).install()->quick();
utils::hook(0x610970, &vm_notify_stub, HOOK_JUMP).install()->quick();
}
}
void pre_destroy() override
{
this->scripts_.clear();
}
private:
std::vector<std::unique_ptr<game::scripting::context>> scripts_;
void load_scripts()
{
const auto script_dir = "open-iw5/scripts/"s;
if (!utils::io::directory_exists(script_dir))
{
return;
return find_token(id);
}
const auto scripts = utils::io::list_files(script_dir);
for (const auto& script : scripts)
void add_function_sort(unsigned int id, const char* pos)
{
if (script.substr(script.find_last_of('.') + 1) == "chai")
std::string filename = current_file;
if (current_file_id)
{
try
filename = get_token(current_file_id);
}
if (!script_function_table_sort.contains(filename))
{
auto* script = gsc::find_script(game::native::ASSET_TYPE_SCRIPTFILE, current_script_file.data(), false);
if (script)
{
auto context = std::make_unique<game::scripting::context>();
context->get_chai()->eval_file(script);
this->scripts_.push_back(std::move(context));
const auto* end = &script->bytecode[script->bytecodeLen];
script_function_table_sort[filename].emplace_back("__end__", reinterpret_cast<const char*>(end));
}
catch (chaiscript::exception::eval_error& e)
}
const auto name = scripting::get_token(id);
auto& itr = script_function_table_sort[filename];
itr.insert(itr.end() - 1, { name, pos });
}
void add_function(const std::string& file, unsigned int id, const char* pos)
{
const auto name = get_token(id);
script_function_table[file][name] = pos;
script_function_table_rev[pos] = { file, name };
}
void scr_set_thread_position(unsigned int thread_name, const char* code_pos)
{
add_function_sort(thread_name, code_pos);
if (current_file_id)
{
const auto name = get_token(current_file_id);
add_function(name, thread_name, code_pos);
}
else
{
add_function(current_file, thread_name, code_pos);
}
utils::hook::invoke<void>(SELECT_VALUE(0x4845F0, 0x5616D0, 0x0), thread_name, code_pos);
}
void process_script(const char* filename)
{
current_script_file = filename;
const auto file_id = std::strtol(filename, nullptr, 10);
if (file_id)
{
current_file_id = file_id;
}
else
{
current_file_id = 0;
current_file = filename;
}
utils::hook::invoke<void>(SELECT_VALUE(0x446850, 0x56B130, 0x0), filename);
}
}
std::string get_token(unsigned int id)
{
return find_token(id);
}
class scripting_class final : public module
{
public:
void post_load() override
{
start_hook_.initialize(SELECT_VALUE(0x50C575, 0x50D4F2, 0x48A026), &start_execution_stub, HOOK_CALL) //
->install() //
->quick();
stop_hook_.initialize(SELECT_VALUE(0x528B04, 0x569E46, 0x4F03FA), &stop_execution_stub, HOOK_CALL) //
->install() //
->quick();
utils::hook(SELECT_VALUE(0x4F9706, 0x5772A0, 0x4FAB88), &frame_stub, HOOK_CALL).install()->quick();
utils::hook(SELECT_VALUE(0x4FFA48, 0x5774AB, 0x4FEFD7), &frame_stub, HOOK_CALL).install()->quick();
// Only relevant one?
utils::hook(SELECT_VALUE(0x6109F3, 0x56B637, 0x4EDFF7), &vm_notify_stub, HOOK_CALL).install()->quick();
utils::hook(SELECT_VALUE(0x6128BE, 0x56D541, 0x4EFAF9), &vm_notify_stub, HOOK_CALL).install()->quick();
if (game::is_sp())
{
utils::hook(0x50C57E, &frame_stub, HOOK_CALL).install()->quick();
utils::hook(0x6523A3, &frame_stub, HOOK_CALL).install()->quick();
utils::hook(0x5145D2, &frame_stub, HOOK_CALL).install()->quick();
utils::hook(0x610970, &vm_notify_stub, HOOK_JUMP).install()->quick();
}
if (game::is_dedi()) return;
utils::hook(SELECT_VALUE(0x44690A, 0x56B1EA, 0x0), &scr_set_thread_position, HOOK_CALL).install()->quick();
utils::hook(SELECT_VALUE(0x4232A8, 0x561748, 0x0), &process_script, HOOK_CALL).install()->quick();
}
void pre_destroy() override
{
this->scripts_.clear();
}
private:
std::vector<std::unique_ptr<game::scripting::context>> scripts_;
void load_scripts()
{
const auto script_dir = "open-iw5/scripts/"s;
if (!utils::io::directory_exists(script_dir))
{
return;
}
const auto scripts = utils::io::list_files(script_dir);
for (const auto& script : scripts)
{
if (script.substr(script.find_last_of('.') + 1) == "chai")
{
throw std::runtime_error(e.pretty_print());
try
{
auto context = std::make_unique<game::scripting::context>();
context->get_chai()->eval_file(script);
this->scripts_.push_back(std::move(context));
}
catch (chaiscript::exception::eval_error& e)
{
throw std::runtime_error(e.pretty_print());
}
}
}
}
}
void start_execution()
{
try
void start_execution()
{
this->load_scripts();
}
catch (std::exception& e)
{
propagate_error(e);
}
}
void stop_execution()
{
this->scripts_.clear();
}
void run_frame()
{
for (const auto& script : this->scripts_)
{
script->get_scheduler()->run_frame();
}
}
void dispatch(game::scripting::event* event)
{
for (const auto& script : this->scripts_)
{
script->get_event_handler()->dispatch(event);
}
}
static utils::hook start_hook_;
static utils::hook stop_hook_;
static void propagate_error(const std::exception& e)
{
printf("\n******* Script execution error *******\n");
printf("%s\n", e.what());
printf("**************************************\n\n");
scheduler::once([]
{
game::native::Com_Error(game::native::errorParm_t::ERR_SCRIPT, "Script execution error\n(see console for actual details)\n");
}, scheduler::pipeline::main);
}
static void start_execution_stub()
{
module_loader::get<scripting>()->start_execution();
static_cast<void(*)()>(start_hook_.get_original())();
}
static void stop_execution_stub()
{
module_loader::get<scripting>()->stop_execution();
static_cast<void(*)()>(stop_hook_.get_original())();
}
static void vm_notify_stub(const unsigned int notify_id, const unsigned short type,
game::native::VariableValue* stack)
{
try
{
game::scripting::event e;
e.name = game::native::SL_ConvertToString(type);
e.entity_id = notify_id;
if (e.name == "touch") return; // Skip that for now
//printf("%X: %s\n", e.entity_id, e.name.data());
for (auto* value = stack; value->type != game::native::SCRIPT_END; --value)
try
{
e.arguments.emplace_back(*value);
this->load_scripts();
}
catch (std::exception& e)
{
propagate_error(e);
}
}
void stop_execution()
{
this->scripts_.clear();
}
void run_frame() const
{
for (const auto& script : this->scripts_)
{
script->get_scheduler()->run_frame();
}
}
void dispatch(game::scripting::event* event) const
{
for (const auto& script : this->scripts_)
{
script->get_event_handler()->dispatch(event);
}
}
static utils::hook start_hook_;
static utils::hook stop_hook_;
static void propagate_error(const std::exception& e)
{
printf("\n******* Script execution error *******\n");
printf("%s\n", e.what());
printf("**************************************\n\n");
scheduler::once([]
{
game::native::Com_Error(game::native::errorParm_t::ERR_SCRIPT, "Script execution error\n(see console for actual details)\n");
}, scheduler::pipeline::main);
}
static void start_execution_stub()
{
module_loader::get<scripting_class>()->start_execution();
static_cast<void(*)()>(start_hook_.get_original())();
}
static void stop_execution_stub()
{
module_loader::get<scripting_class>()->stop_execution();
static_cast<void(*)()>(stop_hook_.get_original())();
}
static void vm_notify_stub(const unsigned int notify_id, const unsigned short type,
game::native::VariableValue* stack)
{
try
{
game::scripting::event e;
e.name = game::native::SL_ConvertToString(type);
e.entity_id = notify_id;
if (e.name == "touch") return; // Skip that for now
for (auto* value = stack; value->type != game::native::SCRIPT_END; --value)
{
e.arguments.emplace_back(*value);
}
module_loader::get<scripting_class>()->dispatch(&e);
}
catch (std::exception& e)
{
propagate_error(e);
}
module_loader::get<scripting>()->dispatch(&e);
game::native::VM_Notify(notify_id, type, stack);
}
catch (std::exception& e)
static int frame_stub(const int a1, const int a2)
{
propagate_error(e);
module_loader::get<scripting_class>()->run_frame();
return game::native::G_RunFrame(a1, a2);
}
};
game::native::VM_Notify(notify_id, type, stack);
}
utils::hook scripting_class::start_hook_;
utils::hook scripting_class::stop_hook_;
}
static int frame_stub(const int a1, const int a2)
{
module_loader::get<scripting>()->run_frame();
return game::native::G_RunFrame(a1, a2);
}
};
utils::hook scripting::start_hook_;
utils::hook scripting::stop_hook_;
REGISTER_MODULE(scripting)
REGISTER_MODULE(scripting::scripting_class)

12
src/module/scripting.hpp Normal file
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#pragma once
namespace scripting
{
extern std::unordered_map<std::string, std::unordered_map<std::string, const char*>> script_function_table;
extern std::unordered_map<std::string, std::vector<std::pair<std::string, const char*>>> script_function_table_sort;
extern std::unordered_map<const char*, std::pair<std::string, std::string>> script_function_table_rev;
extern std::string current_file;
std::string get_token(unsigned int id);
}