fix: I forgot to snake case

This commit is contained in:
FutureRave 2023-05-04 18:12:51 +01:00
parent 7d43a7f23b
commit 633870ed0b
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GPG Key ID: 22F9079C86CFAB31
2 changed files with 10 additions and 10 deletions

View File

@ -5,7 +5,7 @@
namespace game::engine
{
FastCriticalSectionScopeRead::FastCriticalSectionScopeRead(native::FastCriticalSection* cs)
fast_critical_section_scope_read::fast_critical_section_scope_read(native::FastCriticalSection* cs)
{
this->cs_ = cs;
if (this->cs_)
@ -14,7 +14,7 @@ namespace game::engine
}
}
FastCriticalSectionScopeRead::~FastCriticalSectionScopeRead()
fast_critical_section_scope_read::~fast_critical_section_scope_read()
{
if (this->cs_)
{
@ -22,7 +22,7 @@ namespace game::engine
}
}
FastCriticalSectionScopeWrite::FastCriticalSectionScopeWrite(native::FastCriticalSection* cs)
fast_critical_section_scope_write::fast_critical_section_scope_write(native::FastCriticalSection* cs)
{
this->cs_ = cs;
if (this->cs_)
@ -31,7 +31,7 @@ namespace game::engine
}
}
FastCriticalSectionScopeWrite::~FastCriticalSectionScopeWrite()
fast_critical_section_scope_write::~fast_critical_section_scope_write()
{
if (this->cs_)
{

View File

@ -2,21 +2,21 @@
namespace game::engine
{
class FastCriticalSectionScopeRead
class fast_critical_section_scope_read
{
public:
FastCriticalSectionScopeRead(native::FastCriticalSection* cs);
~FastCriticalSectionScopeRead();
fast_critical_section_scope_read(native::FastCriticalSection* cs);
~fast_critical_section_scope_read();
private:
native::FastCriticalSection* cs_;
};
class FastCriticalSectionScopeWrite
class fast_critical_section_scope_write
{
public:
FastCriticalSectionScopeWrite(native::FastCriticalSection* cs);
~FastCriticalSectionScopeWrite();
fast_critical_section_scope_write(native::FastCriticalSection* cs);
~fast_critical_section_scope_write();
private:
native::FastCriticalSection* cs_;