Remove code until scheduler is fixed, use chai script to manage bots
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8cbd353e15
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@ -99,21 +99,6 @@ void test_clients::spawn()
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return;
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return;
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game::native::Scr_AddEntityNum(ent->s.number, 0);
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game::native::Scr_AddEntityNum(ent->s.number, 0);
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scheduler::once([ent]()
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{
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game::native::Scr_AddString("autoassign");
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game::native::Scr_AddString("team_marinesopfor");
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game::native::Scr_Notify(ent, static_cast<std::uint16_t>(game::native::SL_GetString("menuresponse", 0)), 2);
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scheduler::once([ent]()
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{
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const auto string = std::format("class{}", std::to_string(std::rand() % 5));
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game::native::Scr_AddString(string.data());
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game::native::Scr_AddString("changeclass");
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game::native::Scr_Notify(ent, static_cast<std::uint16_t>(game::native::SL_GetString("menuresponse", 0)), 2);
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});
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});
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}
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}
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void test_clients::scr_shutdown_system_mp_stub(unsigned char sys)
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void test_clients::scr_shutdown_system_mp_stub(unsigned char sys)
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