Fix assertion

This commit is contained in:
FutureRave 2022-03-11 14:39:19 +00:00
parent 6251a1d5ac
commit 123691e550
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@ -163,7 +163,7 @@ void command::client_command_sp(int client_num, const char* s)
{ {
auto* entity = &game::native::sp::g_entities[client_num]; auto* entity = &game::native::sp::g_entities[client_num];
assert(entity != nullptr); // On sp it should only be an assertion assert(entity->client != nullptr); // On sp it should only be an assertion
params_sv params; params_sv params;