iw5-mod/src/module/command.cpp

179 lines
3.6 KiB
C++
Raw Normal View History

2018-12-28 06:50:34 -05:00
#include <std_include.hpp>
#include "command.hpp"
2022-03-10 14:50:36 -05:00
2018-12-28 06:50:34 -05:00
#include "utils/string.hpp"
2022-03-10 14:50:36 -05:00
#include "utils/hook.hpp"
2018-12-28 06:50:34 -05:00
utils::memory::allocator command::allocator_;
2022-03-10 14:50:36 -05:00
std::unordered_map<std::string, std::function<void(const command::params&)>> command::handlers;
std::unordered_map<std::string, std::function<void(game::native::gentity_s*, command::params_sv&)>> command::handlers_sv;
2018-12-28 06:50:34 -05:00
2022-03-10 14:50:36 -05:00
command::params::params()
: nesting_(game::native::cmd_args->nesting)
2018-12-28 06:50:34 -05:00
{
2022-03-10 14:50:36 -05:00
assert(game::native::cmd_args->nesting < game::native::CMD_MAX_NESTING);
}
int command::params::size() const
{
return game::native::cmd_args->argc[this->nesting_];
}
2018-12-28 06:50:34 -05:00
2022-03-10 14:50:36 -05:00
const char* command::params::get(const int index) const
{
if (index >= this->size())
{
return "";
}
2018-12-28 06:50:34 -05:00
2022-03-10 14:50:36 -05:00
return game::native::cmd_args->argv[this->nesting_][index];
2018-12-28 06:50:34 -05:00
}
2022-03-10 14:50:36 -05:00
std::string command::params::join(const int index) const
{
std::string result;
for (auto i = index; i < this->size(); i++)
{
if (i > index) result.append(" ");
result.append(this->get(i));
}
return result;
}
command::params_sv::params_sv()
: nesting_(game::native::sv_cmd_args->nesting)
{
assert(game::native::sv_cmd_args->nesting < game::native::CMD_MAX_NESTING);
}
int command::params_sv::size() const
{
return game::native::sv_cmd_args->argc[this->nesting_];
}
const char* command::params_sv::get(const int index) const
{
if (index >= this->size())
{
return "";
}
return game::native::sv_cmd_args->argv[this->nesting_][index];
}
std::string command::params_sv::join(const int index) const
2018-12-28 06:50:34 -05:00
{
2022-03-10 14:50:36 -05:00
std::string result;
for (auto i = index; i < this->size(); i++)
2019-01-05 05:44:45 -05:00
{
2022-03-10 14:50:36 -05:00
if (i > index) result.append(" ");
result.append(this->get(i));
2019-01-05 05:44:45 -05:00
}
2022-03-10 14:50:36 -05:00
return result;
2018-12-28 06:50:34 -05:00
}
2022-03-10 14:50:36 -05:00
void command::add_raw(const char* name, void (*callback)())
2018-12-28 06:50:34 -05:00
{
2022-03-10 14:50:36 -05:00
game::native::Cmd_AddCommand(name, callback, command::allocator_.allocate<game::native::cmd_function_t>());
}
void command::add(const char* name, const std::function<void(const command::params&)>& callback)
{
const auto command = utils::string::to_lower(name);
2018-12-28 06:50:34 -05:00
2022-03-10 14:50:36 -05:00
if (handlers.find(command) == handlers.end())
{
add_raw(name, main_handler);
}
2019-11-29 16:42:38 -05:00
2022-03-10 14:50:36 -05:00
handlers[command] = callback;
}
2018-12-28 06:50:34 -05:00
2022-03-10 14:50:36 -05:00
void command::add(const char* name, const std::function<void()>& callback)
{
add(name, [callback](const command::params&)
{
callback();
});
}
2018-12-28 06:50:34 -05:00
2022-03-10 14:50:36 -05:00
void command::add_sv(const char* name, std::function<void(game::native::gentity_s*, const command::params_sv&)> callback)
{
2022-03-10 16:20:13 -05:00
// Since the game console is not usable there is no point in calling add_raw
2022-03-10 14:50:36 -05:00
const auto command = utils::string::to_lower(name);
if (handlers_sv.find(command) == handlers_sv.end())
{
handlers_sv[command] = callback;
}
}
void command::main_handler()
{
params params;
const auto command = utils::string::to_lower(params[0]);
const auto got = handlers.find(command);
if (got != handlers.end())
{
got->second(params);
}
}
void command::client_command_stub(int client_num)
{
const auto entity = &game::native::g_entities[client_num];
if (entity->client == nullptr)
{
return;
}
params_sv params;
const auto command = utils::string::to_lower(params[0]);
const auto got = handlers_sv.find(command);
if (got != handlers_sv.end())
{
got->second(entity, params);
2022-03-10 16:20:13 -05:00
return;
2022-03-10 14:50:36 -05:00
}
game::native::ClientCommand(client_num);
}
__declspec(naked) void command::client_command_dedi_stub()
{
__asm
{
pushad
push edi
call client_command_stub
add esp, 4h
popad
retn
}
}
void command::post_load()
{
if (game::is_mp())
{
utils::hook(0x57192A, &command::client_command_stub, HOOK_CALL).install()->quick(); // SV_ExecuteClientCommand
}
else if (game::is_dedi())
{
utils::hook(0x4F96B5, &command::client_command_dedi_stub, HOOK_CALL).install()->quick(); // SV_ExecuteClientCommand
}
}
2018-12-28 06:50:34 -05:00
REGISTER_MODULE(command);