iw5-mod/src/game/scripting/variable_value.hpp

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#pragma once
#include "game/game.hpp"
namespace game::scripting
{
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class variable_value
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{
public:
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variable_value() = default;
variable_value(const native::VariableValue& value);
variable_value(const variable_value& other) noexcept;
variable_value(variable_value&& other) noexcept;
variable_value& operator=(const variable_value& other) noexcept;
variable_value& operator=(variable_value&& other) noexcept;
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~variable_value();
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const native::VariableValue& get() const;
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private:
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void assign(const native::VariableValue& value);
void release();
native::VariableValue value_{{0}, native::SCRIPT_NONE};
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};
}