e49194ff65
* [Script]: GetStat & SetStat from CoD4(x) * [Stats] Remove limitation * [Bullet] Clean this up
73 lines
1.2 KiB
C++
73 lines
1.2 KiB
C++
#include <STDInclude.hpp>
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namespace Components
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{
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std::unordered_map<std::int32_t, ServerCommands::serverCommandHandler> ServerCommands::Commands;
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void ServerCommands::OnCommand(std::int32_t cmd, const serverCommandHandler& callback)
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{
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Commands.insert_or_assign(cmd, callback);
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}
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bool ServerCommands::OnServerCommand()
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{
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Command::ClientParams params;
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for (const auto& [id, callback] : Commands)
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{
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if (params.size() >= 1)
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{
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if (params.get(0)[0] == id) // Compare ID of server command
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{
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return callback(¶ms);
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}
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}
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}
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return false;
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}
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__declspec(naked) void ServerCommands::CG_DeployServerCommand_Stub()
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{
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__asm
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{
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push eax
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pushad
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// Missing localClientNum!
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call ServerCommands::OnServerCommand
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mov [esp + 20h], eax
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popad
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pop eax
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test al, al
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jnz jumpback
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test eax, eax
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jle error
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mov eax, dword ptr [edx * 4 + 1AAC634h]
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mov eax, [eax]
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push 5944B3h
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retn
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error:
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push 5944AEh
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retn
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jumpback:
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push 594536h
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retn
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}
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}
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ServerCommands::ServerCommands()
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{
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// Server command receive hook
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Utils::Hook(0x59449F, CG_DeployServerCommand_Stub).install()->quick();
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Utils::Hook::Nop(0x5944A4, 6);
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}
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}
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