26 lines
587 B
C++
26 lines
587 B
C++
#pragma once
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namespace Components
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{
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class PlayerName : public Component
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{
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public:
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PlayerName();
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static void UserInfoCopy(char* buffer, const char* name, int size);
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static int GetClientName(int localClientNum, int index, char* buf, int size);
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private:
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static Dvar::Var sv_allowColoredNames;
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static char* CleanStrStub(char* string);
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static void ClientCleanName();
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static bool IsBadChar(int c);
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static bool CopyClientNameCheck(char* dest, const char* source, int size);
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static void DropClient(Game::client_s* drop);
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static void SV_UserinfoChangedStub();
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};
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}
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