13280 lines
372 KiB
C++
13280 lines
372 KiB
C++
/*++
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Copyright (c) Microsoft Corporation. All rights reserved.
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Module Name:
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xnamathvector.inl
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Abstract:
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XNA math library for Windows and Xbox 360: Vector functions
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--*/
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#if defined(_MSC_VER) && (_MSC_VER > 1000)
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#pragma once
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#endif
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#ifndef __XNAMATHVECTOR_INL__
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#define __XNAMATHVECTOR_INL__
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#if defined(_XM_NO_INTRINSICS_)
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#define XMISNAN(x) ((*(UINT*)&(x) & 0x7F800000) == 0x7F800000 && (*(UINT*)&(x) & 0x7FFFFF) != 0)
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#define XMISINF(x) ((*(UINT*)&(x) & 0x7FFFFFFF) == 0x7F800000)
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#endif
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/****************************************************************************
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*
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* General Vector
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*
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****************************************************************************/
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//------------------------------------------------------------------------------
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// Assignment operations
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// Return a vector with all elements equaling zero
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XMFINLINE XMVECTOR XMVectorZero()
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR vResult = {0.0f,0.0f,0.0f,0.0f};
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return vResult;
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#elif defined(_XM_SSE_INTRINSICS_)
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return _mm_setzero_ps();
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Initialize a vector with four floating point values
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XMFINLINE XMVECTOR XMVectorSet
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(
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FLOAT x,
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FLOAT y,
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FLOAT z,
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FLOAT w
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTORF32 vResult = {x,y,z,w};
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return vResult.v;
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#elif defined(_XM_SSE_INTRINSICS_)
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return _mm_set_ps( w, z, y, x );
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Initialize a vector with four integer values
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XMFINLINE XMVECTOR XMVectorSetInt
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(
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UINT x,
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UINT y,
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UINT z,
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UINT w
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTORU32 vResult = {x,y,z,w};
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return vResult.v;
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#elif defined(_XM_SSE_INTRINSICS_)
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__m128i V = _mm_set_epi32( w, z, y, x );
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return reinterpret_cast<__m128 *>(&V)[0];
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Initialize a vector with a replicated floating point value
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XMFINLINE XMVECTOR XMVectorReplicate
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(
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FLOAT Value
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)
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{
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#if defined(_XM_NO_INTRINSICS_) || defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
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XMVECTORF32 vResult = {Value,Value,Value,Value};
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return vResult.v;
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#elif defined(_XM_SSE_INTRINSICS_)
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return _mm_set_ps1( Value );
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Initialize a vector with a replicated floating point value passed by pointer
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XMFINLINE XMVECTOR XMVectorReplicatePtr
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(
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CONST FLOAT *pValue
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)
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{
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#if defined(_XM_NO_INTRINSICS_) || defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
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FLOAT Value = pValue[0];
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XMVECTORF32 vResult = {Value,Value,Value,Value};
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return vResult.v;
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#elif defined(_XM_SSE_INTRINSICS_)
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return _mm_load_ps1( pValue );
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Initialize a vector with a replicated integer value
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XMFINLINE XMVECTOR XMVectorReplicateInt
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(
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UINT Value
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)
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{
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#if defined(_XM_NO_INTRINSICS_) || defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
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XMVECTORU32 vResult = {Value,Value,Value,Value};
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return vResult.v;
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#elif defined(_XM_SSE_INTRINSICS_)
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__m128i vTemp = _mm_set1_epi32( Value );
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return reinterpret_cast<const __m128 *>(&vTemp)[0];
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Initialize a vector with a replicated integer value passed by pointer
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XMFINLINE XMVECTOR XMVectorReplicateIntPtr
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(
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CONST UINT *pValue
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)
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{
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#if defined(_XM_NO_INTRINSICS_) || defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
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UINT Value = pValue[0];
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XMVECTORU32 vResult = {Value,Value,Value,Value};
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return vResult.v;
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#elif defined(_XM_SSE_INTRINSICS_)
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return _mm_load_ps1(reinterpret_cast<const float *>(pValue));
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Initialize a vector with all bits set (true mask)
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XMFINLINE XMVECTOR XMVectorTrueInt()
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTORU32 vResult = {0xFFFFFFFFU,0xFFFFFFFFU,0xFFFFFFFFU,0xFFFFFFFFU};
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return vResult.v;
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#elif defined(_XM_SSE_INTRINSICS_)
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__m128i V = _mm_set1_epi32(-1);
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return reinterpret_cast<__m128 *>(&V)[0];
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Initialize a vector with all bits clear (false mask)
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XMFINLINE XMVECTOR XMVectorFalseInt()
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR vResult = {0.0f,0.0f,0.0f,0.0f};
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return vResult;
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#elif defined(_XM_SSE_INTRINSICS_)
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return _mm_setzero_ps();
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Replicate the x component of the vector
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XMFINLINE XMVECTOR XMVectorSplatX
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(
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FXMVECTOR V
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR vResult;
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vResult.vector4_f32[0] =
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vResult.vector4_f32[1] =
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vResult.vector4_f32[2] =
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vResult.vector4_f32[3] = V.vector4_f32[0];
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return vResult;
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#elif defined(_XM_SSE_INTRINSICS_)
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return _mm_shuffle_ps( V, V, _MM_SHUFFLE(0, 0, 0, 0) );
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Replicate the y component of the vector
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XMFINLINE XMVECTOR XMVectorSplatY
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(
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FXMVECTOR V
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR vResult;
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vResult.vector4_f32[0] =
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vResult.vector4_f32[1] =
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vResult.vector4_f32[2] =
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vResult.vector4_f32[3] = V.vector4_f32[1];
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return vResult;
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#elif defined(_XM_SSE_INTRINSICS_)
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return _mm_shuffle_ps( V, V, _MM_SHUFFLE(1, 1, 1, 1) );
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Replicate the z component of the vector
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XMFINLINE XMVECTOR XMVectorSplatZ
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(
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FXMVECTOR V
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR vResult;
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vResult.vector4_f32[0] =
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vResult.vector4_f32[1] =
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vResult.vector4_f32[2] =
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vResult.vector4_f32[3] = V.vector4_f32[2];
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return vResult;
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#elif defined(_XM_SSE_INTRINSICS_)
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return _mm_shuffle_ps( V, V, _MM_SHUFFLE(2, 2, 2, 2) );
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Replicate the w component of the vector
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XMFINLINE XMVECTOR XMVectorSplatW
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(
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FXMVECTOR V
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR vResult;
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vResult.vector4_f32[0] =
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vResult.vector4_f32[1] =
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vResult.vector4_f32[2] =
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vResult.vector4_f32[3] = V.vector4_f32[3];
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return vResult;
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#elif defined(_XM_SSE_INTRINSICS_)
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return _mm_shuffle_ps( V, V, _MM_SHUFFLE(3, 3, 3, 3) );
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Return a vector of 1.0f,1.0f,1.0f,1.0f
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XMFINLINE XMVECTOR XMVectorSplatOne()
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR vResult;
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vResult.vector4_f32[0] =
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vResult.vector4_f32[1] =
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vResult.vector4_f32[2] =
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vResult.vector4_f32[3] = 1.0f;
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return vResult;
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#elif defined(_XM_SSE_INTRINSICS_)
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return g_XMOne;
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Return a vector of INF,INF,INF,INF
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XMFINLINE XMVECTOR XMVectorSplatInfinity()
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR vResult;
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vResult.vector4_u32[0] =
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vResult.vector4_u32[1] =
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vResult.vector4_u32[2] =
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vResult.vector4_u32[3] = 0x7F800000;
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return vResult;
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#elif defined(_XM_SSE_INTRINSICS_)
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return g_XMInfinity;
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Return a vector of Q_NAN,Q_NAN,Q_NAN,Q_NAN
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XMFINLINE XMVECTOR XMVectorSplatQNaN()
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR vResult;
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vResult.vector4_u32[0] =
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vResult.vector4_u32[1] =
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vResult.vector4_u32[2] =
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vResult.vector4_u32[3] = 0x7FC00000;
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return vResult;
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#elif defined(_XM_SSE_INTRINSICS_)
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return g_XMQNaN;
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Return a vector of 1.192092896e-7f,1.192092896e-7f,1.192092896e-7f,1.192092896e-7f
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XMFINLINE XMVECTOR XMVectorSplatEpsilon()
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR vResult;
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vResult.vector4_u32[0] =
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vResult.vector4_u32[1] =
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vResult.vector4_u32[2] =
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vResult.vector4_u32[3] = 0x34000000;
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return vResult;
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#elif defined(_XM_SSE_INTRINSICS_)
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return g_XMEpsilon;
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Return a vector of -0.0f (0x80000000),-0.0f,-0.0f,-0.0f
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XMFINLINE XMVECTOR XMVectorSplatSignMask()
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR vResult;
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vResult.vector4_u32[0] =
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vResult.vector4_u32[1] =
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vResult.vector4_u32[2] =
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vResult.vector4_u32[3] = 0x80000000U;
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return vResult;
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#elif defined(_XM_SSE_INTRINSICS_)
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__m128i V = _mm_set1_epi32( 0x80000000 );
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return reinterpret_cast<__m128*>(&V)[0];
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Return a floating point value via an index. This is not a recommended
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// function to use due to performance loss.
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XMFINLINE FLOAT XMVectorGetByIndex(FXMVECTOR V,UINT i)
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{
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XMASSERT( i <= 3 );
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#if defined(_XM_NO_INTRINSICS_)
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return V.vector4_f32[i];
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#elif defined(_XM_SSE_INTRINSICS_)
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return V.m128_f32[i];
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Return the X component in an FPU register.
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// This causes Load/Hit/Store on VMX targets
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XMFINLINE FLOAT XMVectorGetX(FXMVECTOR V)
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{
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#if defined(_XM_NO_INTRINSICS_)
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return V.vector4_f32[0];
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#elif defined(_XM_SSE_INTRINSICS_)
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#if defined(_MSC_VER) && (_MSC_VER>=1500)
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return _mm_cvtss_f32(V);
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#else
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return V.m128_f32[0];
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#endif
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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// Return the Y component in an FPU register.
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// This causes Load/Hit/Store on VMX targets
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XMFINLINE FLOAT XMVectorGetY(FXMVECTOR V)
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{
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#if defined(_XM_NO_INTRINSICS_)
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return V.vector4_f32[1];
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#elif defined(_XM_SSE_INTRINSICS_)
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#if defined(_MSC_VER) && (_MSC_VER>=1500)
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XMVECTOR vTemp = _mm_shuffle_ps(V,V,_MM_SHUFFLE(1,1,1,1));
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return _mm_cvtss_f32(vTemp);
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#else
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return V.m128_f32[1];
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#endif
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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// Return the Z component in an FPU register.
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// This causes Load/Hit/Store on VMX targets
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XMFINLINE FLOAT XMVectorGetZ(FXMVECTOR V)
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{
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#if defined(_XM_NO_INTRINSICS_)
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return V.vector4_f32[2];
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#elif defined(_XM_SSE_INTRINSICS_)
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#if defined(_MSC_VER) && (_MSC_VER>=1500)
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XMVECTOR vTemp = _mm_shuffle_ps(V,V,_MM_SHUFFLE(2,2,2,2));
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return _mm_cvtss_f32(vTemp);
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#else
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return V.m128_f32[2];
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#endif
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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// Return the W component in an FPU register.
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// This causes Load/Hit/Store on VMX targets
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XMFINLINE FLOAT XMVectorGetW(FXMVECTOR V)
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{
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#if defined(_XM_NO_INTRINSICS_)
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return V.vector4_f32[3];
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#elif defined(_XM_SSE_INTRINSICS_)
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#if defined(_MSC_VER) && (_MSC_VER>=1500)
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XMVECTOR vTemp = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,3,3,3));
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return _mm_cvtss_f32(vTemp);
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#else
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return V.m128_f32[3];
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#endif
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Store a component indexed by i into a 32 bit float location in memory.
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// This causes Load/Hit/Store on VMX targets
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XMFINLINE VOID XMVectorGetByIndexPtr(FLOAT *f,FXMVECTOR V,UINT i)
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{
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XMASSERT( f != 0 );
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XMASSERT( i < 4 );
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#if defined(_XM_NO_INTRINSICS_)
|
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*f = V.vector4_f32[i];
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#elif defined(_XM_SSE_INTRINSICS_)
|
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*f = V.m128_f32[i];
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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|
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//------------------------------------------------------------------------------
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// Store the X component into a 32 bit float location in memory.
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XMFINLINE VOID XMVectorGetXPtr(FLOAT *x,FXMVECTOR V)
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{
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XMASSERT( x != 0 );
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#if defined(_XM_NO_INTRINSICS_)
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*x = V.vector4_f32[0];
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#elif defined(_XM_SSE_INTRINSICS_)
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_mm_store_ss(x,V);
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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// Store the Y component into a 32 bit float location in memory.
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XMFINLINE VOID XMVectorGetYPtr(FLOAT *y,FXMVECTOR V)
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{
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XMASSERT( y != 0 );
|
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#if defined(_XM_NO_INTRINSICS_)
|
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*y = V.vector4_f32[1];
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#elif defined(_XM_SSE_INTRINSICS_)
|
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XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(1,1,1,1));
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_mm_store_ss(y,vResult);
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#else // _XM_VMX128_INTRINSICS_
|
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#endif // _XM_VMX128_INTRINSICS_
|
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}
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// Store the Z component into a 32 bit float location in memory.
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XMFINLINE VOID XMVectorGetZPtr(FLOAT *z,FXMVECTOR V)
|
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{
|
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XMASSERT( z != 0 );
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
*z = V.vector4_f32[2];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(2,2,2,2));
|
|
_mm_store_ss(z,vResult);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Store the W component into a 32 bit float location in memory.
|
|
XMFINLINE VOID XMVectorGetWPtr(FLOAT *w,FXMVECTOR V)
|
|
{
|
|
XMASSERT( w != 0 );
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
*w = V.vector4_f32[3];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,3,3,3));
|
|
_mm_store_ss(w,vResult);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Return an integer value via an index. This is not a recommended
|
|
// function to use due to performance loss.
|
|
XMFINLINE UINT XMVectorGetIntByIndex(FXMVECTOR V, UINT i)
|
|
{
|
|
XMASSERT( i < 4 );
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return V.vector4_u32[i];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
#if defined(_MSC_VER) && (_MSC_VER<1400)
|
|
XMVECTORU32 tmp;
|
|
tmp.v = V;
|
|
return tmp.u[i];
|
|
#else
|
|
return V.m128_u32[i];
|
|
#endif
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Return the X component in an integer register.
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE UINT XMVectorGetIntX(FXMVECTOR V)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return V.vector4_u32[0];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return static_cast<UINT>(_mm_cvtsi128_si32(reinterpret_cast<const __m128i *>(&V)[0]));
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Return the Y component in an integer register.
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE UINT XMVectorGetIntY(FXMVECTOR V)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return V.vector4_u32[1];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i vResulti = _mm_shuffle_epi32(reinterpret_cast<const __m128i *>(&V)[0],_MM_SHUFFLE(1,1,1,1));
|
|
return static_cast<UINT>(_mm_cvtsi128_si32(vResulti));
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Return the Z component in an integer register.
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE UINT XMVectorGetIntZ(FXMVECTOR V)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return V.vector4_u32[2];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i vResulti = _mm_shuffle_epi32(reinterpret_cast<const __m128i *>(&V)[0],_MM_SHUFFLE(2,2,2,2));
|
|
return static_cast<UINT>(_mm_cvtsi128_si32(vResulti));
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Return the W component in an integer register.
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE UINT XMVectorGetIntW(FXMVECTOR V)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return V.vector4_u32[3];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i vResulti = _mm_shuffle_epi32(reinterpret_cast<const __m128i *>(&V)[0],_MM_SHUFFLE(3,3,3,3));
|
|
return static_cast<UINT>(_mm_cvtsi128_si32(vResulti));
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Store a component indexed by i into a 32 bit integer location in memory.
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE VOID XMVectorGetIntByIndexPtr(UINT *x,FXMVECTOR V,UINT i)
|
|
{
|
|
XMASSERT( x != 0 );
|
|
XMASSERT( i < 4 );
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
*x = V.vector4_u32[i];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
#if defined(_MSC_VER) && (_MSC_VER<1400)
|
|
XMVECTORU32 tmp;
|
|
tmp.v = V;
|
|
*x = tmp.u[i];
|
|
#else
|
|
*x = V.m128_u32[i];
|
|
#endif
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Store the X component into a 32 bit integer location in memory.
|
|
XMFINLINE VOID XMVectorGetIntXPtr(UINT *x,FXMVECTOR V)
|
|
{
|
|
XMASSERT( x != 0 );
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
*x = V.vector4_u32[0];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
_mm_store_ss(reinterpret_cast<float *>(x),V);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Store the Y component into a 32 bit integer location in memory.
|
|
XMFINLINE VOID XMVectorGetIntYPtr(UINT *y,FXMVECTOR V)
|
|
{
|
|
XMASSERT( y != 0 );
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
*y = V.vector4_u32[1];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(1,1,1,1));
|
|
_mm_store_ss(reinterpret_cast<float *>(y),vResult);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Store the Z component into a 32 bit integer locaCantion in memory.
|
|
XMFINLINE VOID XMVectorGetIntZPtr(UINT *z,FXMVECTOR V)
|
|
{
|
|
XMASSERT( z != 0 );
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
*z = V.vector4_u32[2];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(2,2,2,2));
|
|
_mm_store_ss(reinterpret_cast<float *>(z),vResult);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Store the W component into a 32 bit integer location in memory.
|
|
XMFINLINE VOID XMVectorGetIntWPtr(UINT *w,FXMVECTOR V)
|
|
{
|
|
XMASSERT( w != 0 );
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
*w = V.vector4_u32[3];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,3,3,3));
|
|
_mm_store_ss(reinterpret_cast<float *>(w),vResult);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Set a single indexed floating point component
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE XMVECTOR XMVectorSetByIndex(FXMVECTOR V, FLOAT f,UINT i)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
XMASSERT( i <= 3 );
|
|
U = V;
|
|
U.vector4_f32[i] = f;
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( i <= 3 );
|
|
XMVECTOR U = V;
|
|
U.m128_f32[i] = f;
|
|
return U;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Sets the X component of a vector to a passed floating point value
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE XMVECTOR XMVectorSetX(FXMVECTOR V, FLOAT x)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
U.vector4_f32[0] = x;
|
|
U.vector4_f32[1] = V.vector4_f32[1];
|
|
U.vector4_f32[2] = V.vector4_f32[2];
|
|
U.vector4_f32[3] = V.vector4_f32[3];
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
#if defined(_XM_ISVS2005_)
|
|
XMVECTOR vResult = V;
|
|
vResult.m128_f32[0] = x;
|
|
return vResult;
|
|
#else
|
|
XMVECTOR vResult = _mm_set_ss(x);
|
|
vResult = _mm_move_ss(V,vResult);
|
|
return vResult;
|
|
#endif // _XM_ISVS2005_
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Sets the Y component of a vector to a passed floating point value
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE XMVECTOR XMVectorSetY(FXMVECTOR V, FLOAT y)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
U.vector4_f32[0] = V.vector4_f32[0];
|
|
U.vector4_f32[1] = y;
|
|
U.vector4_f32[2] = V.vector4_f32[2];
|
|
U.vector4_f32[3] = V.vector4_f32[3];
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
#if defined(_XM_ISVS2005_)
|
|
XMVECTOR vResult = V;
|
|
vResult.m128_f32[1] = y;
|
|
return vResult;
|
|
#else
|
|
// Swap y and x
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,2,0,1));
|
|
// Convert input to vector
|
|
XMVECTOR vTemp = _mm_set_ss(y);
|
|
// Replace the x component
|
|
vResult = _mm_move_ss(vResult,vTemp);
|
|
// Swap y and x again
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,2,0,1));
|
|
return vResult;
|
|
#endif // _XM_ISVS2005_
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
// Sets the Z component of a vector to a passed floating point value
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE XMVECTOR XMVectorSetZ(FXMVECTOR V, FLOAT z)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
U.vector4_f32[0] = V.vector4_f32[0];
|
|
U.vector4_f32[1] = V.vector4_f32[1];
|
|
U.vector4_f32[2] = z;
|
|
U.vector4_f32[3] = V.vector4_f32[3];
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
#if defined(_XM_ISVS2005_)
|
|
XMVECTOR vResult = V;
|
|
vResult.m128_f32[2] = z;
|
|
return vResult;
|
|
#else
|
|
// Swap z and x
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,0,1,2));
|
|
// Convert input to vector
|
|
XMVECTOR vTemp = _mm_set_ss(z);
|
|
// Replace the x component
|
|
vResult = _mm_move_ss(vResult,vTemp);
|
|
// Swap z and x again
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,0,1,2));
|
|
return vResult;
|
|
#endif // _XM_ISVS2005_
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Sets the W component of a vector to a passed floating point value
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE XMVECTOR XMVectorSetW(FXMVECTOR V, FLOAT w)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
U.vector4_f32[0] = V.vector4_f32[0];
|
|
U.vector4_f32[1] = V.vector4_f32[1];
|
|
U.vector4_f32[2] = V.vector4_f32[2];
|
|
U.vector4_f32[3] = w;
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
#if defined(_XM_ISVS2005_)
|
|
XMVECTOR vResult = V;
|
|
vResult.m128_f32[3] = w;
|
|
return vResult;
|
|
#else
|
|
// Swap w and x
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(0,2,1,3));
|
|
// Convert input to vector
|
|
XMVECTOR vTemp = _mm_set_ss(w);
|
|
// Replace the x component
|
|
vResult = _mm_move_ss(vResult,vTemp);
|
|
// Swap w and x again
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(0,2,1,3));
|
|
return vResult;
|
|
#endif // _XM_ISVS2005_
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Sets a component of a vector to a floating point value passed by pointer
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE XMVECTOR XMVectorSetByIndexPtr(FXMVECTOR V,CONST FLOAT *f,UINT i)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
XMASSERT( f != 0 );
|
|
XMASSERT( i <= 3 );
|
|
U = V;
|
|
U.vector4_f32[i] = *f;
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( f != 0 );
|
|
XMASSERT( i <= 3 );
|
|
XMVECTOR U = V;
|
|
U.m128_f32[i] = *f;
|
|
return U;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Sets the X component of a vector to a floating point value passed by pointer
|
|
XMFINLINE XMVECTOR XMVectorSetXPtr(FXMVECTOR V,CONST FLOAT *x)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
XMASSERT( x != 0 );
|
|
U.vector4_f32[0] = *x;
|
|
U.vector4_f32[1] = V.vector4_f32[1];
|
|
U.vector4_f32[2] = V.vector4_f32[2];
|
|
U.vector4_f32[3] = V.vector4_f32[3];
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( x != 0 );
|
|
XMVECTOR vResult = _mm_load_ss(x);
|
|
vResult = _mm_move_ss(V,vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Sets the Y component of a vector to a floating point value passed by pointer
|
|
XMFINLINE XMVECTOR XMVectorSetYPtr(FXMVECTOR V,CONST FLOAT *y)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
XMASSERT( y != 0 );
|
|
U.vector4_f32[0] = V.vector4_f32[0];
|
|
U.vector4_f32[1] = *y;
|
|
U.vector4_f32[2] = V.vector4_f32[2];
|
|
U.vector4_f32[3] = V.vector4_f32[3];
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( y != 0 );
|
|
// Swap y and x
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,2,0,1));
|
|
// Convert input to vector
|
|
XMVECTOR vTemp = _mm_load_ss(y);
|
|
// Replace the x component
|
|
vResult = _mm_move_ss(vResult,vTemp);
|
|
// Swap y and x again
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,2,0,1));
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Sets the Z component of a vector to a floating point value passed by pointer
|
|
XMFINLINE XMVECTOR XMVectorSetZPtr(FXMVECTOR V,CONST FLOAT *z)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
XMASSERT( z != 0 );
|
|
U.vector4_f32[0] = V.vector4_f32[0];
|
|
U.vector4_f32[1] = V.vector4_f32[1];
|
|
U.vector4_f32[2] = *z;
|
|
U.vector4_f32[3] = V.vector4_f32[3];
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( z != 0 );
|
|
// Swap z and x
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,0,1,2));
|
|
// Convert input to vector
|
|
XMVECTOR vTemp = _mm_load_ss(z);
|
|
// Replace the x component
|
|
vResult = _mm_move_ss(vResult,vTemp);
|
|
// Swap z and x again
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,0,1,2));
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Sets the W component of a vector to a floating point value passed by pointer
|
|
XMFINLINE XMVECTOR XMVectorSetWPtr(FXMVECTOR V,CONST FLOAT *w)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
XMASSERT( w != 0 );
|
|
U.vector4_f32[0] = V.vector4_f32[0];
|
|
U.vector4_f32[1] = V.vector4_f32[1];
|
|
U.vector4_f32[2] = V.vector4_f32[2];
|
|
U.vector4_f32[3] = *w;
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( w != 0 );
|
|
// Swap w and x
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(0,2,1,3));
|
|
// Convert input to vector
|
|
XMVECTOR vTemp = _mm_load_ss(w);
|
|
// Replace the x component
|
|
vResult = _mm_move_ss(vResult,vTemp);
|
|
// Swap w and x again
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(0,2,1,3));
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Sets a component of a vector to an integer passed by value
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE XMVECTOR XMVectorSetIntByIndex(FXMVECTOR V, UINT x, UINT i)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
XMASSERT( i <= 3 );
|
|
U = V;
|
|
U.vector4_u32[i] = x;
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( i <= 3 );
|
|
XMVECTORU32 tmp;
|
|
tmp.v = V;
|
|
tmp.u[i] = x;
|
|
return tmp;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Sets the X component of a vector to an integer passed by value
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE XMVECTOR XMVectorSetIntX(FXMVECTOR V, UINT x)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
U.vector4_u32[0] = x;
|
|
U.vector4_u32[1] = V.vector4_u32[1];
|
|
U.vector4_u32[2] = V.vector4_u32[2];
|
|
U.vector4_u32[3] = V.vector4_u32[3];
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
#if defined(_XM_ISVS2005_)
|
|
XMVECTOR vResult = V;
|
|
vResult.m128_i32[0] = x;
|
|
return vResult;
|
|
#else
|
|
__m128i vTemp = _mm_cvtsi32_si128(x);
|
|
XMVECTOR vResult = _mm_move_ss(V,reinterpret_cast<const __m128 *>(&vTemp)[0]);
|
|
return vResult;
|
|
#endif // _XM_ISVS2005_
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Sets the Y component of a vector to an integer passed by value
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE XMVECTOR XMVectorSetIntY(FXMVECTOR V, UINT y)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
U.vector4_u32[0] = V.vector4_u32[0];
|
|
U.vector4_u32[1] = y;
|
|
U.vector4_u32[2] = V.vector4_u32[2];
|
|
U.vector4_u32[3] = V.vector4_u32[3];
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
#if defined(_XM_ISVS2005_)
|
|
XMVECTOR vResult = V;
|
|
vResult.m128_i32[1] = y;
|
|
return vResult;
|
|
#else // Swap y and x
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,2,0,1));
|
|
// Convert input to vector
|
|
__m128i vTemp = _mm_cvtsi32_si128(y);
|
|
// Replace the x component
|
|
vResult = _mm_move_ss(vResult,reinterpret_cast<const __m128 *>(&vTemp)[0]);
|
|
// Swap y and x again
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,2,0,1));
|
|
return vResult;
|
|
#endif // _XM_ISVS2005_
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Sets the Z component of a vector to an integer passed by value
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE XMVECTOR XMVectorSetIntZ(FXMVECTOR V, UINT z)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
U.vector4_u32[0] = V.vector4_u32[0];
|
|
U.vector4_u32[1] = V.vector4_u32[1];
|
|
U.vector4_u32[2] = z;
|
|
U.vector4_u32[3] = V.vector4_u32[3];
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
#if defined(_XM_ISVS2005_)
|
|
XMVECTOR vResult = V;
|
|
vResult.m128_i32[2] = z;
|
|
return vResult;
|
|
#else
|
|
// Swap z and x
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,0,1,2));
|
|
// Convert input to vector
|
|
__m128i vTemp = _mm_cvtsi32_si128(z);
|
|
// Replace the x component
|
|
vResult = _mm_move_ss(vResult,reinterpret_cast<const __m128 *>(&vTemp)[0]);
|
|
// Swap z and x again
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,0,1,2));
|
|
return vResult;
|
|
#endif // _XM_ISVS2005_
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Sets the W component of a vector to an integer passed by value
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE XMVECTOR XMVectorSetIntW(FXMVECTOR V, UINT w)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
U.vector4_u32[0] = V.vector4_u32[0];
|
|
U.vector4_u32[1] = V.vector4_u32[1];
|
|
U.vector4_u32[2] = V.vector4_u32[2];
|
|
U.vector4_u32[3] = w;
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
#if defined(_XM_ISVS2005_)
|
|
XMVECTOR vResult = V;
|
|
vResult.m128_i32[3] = w;
|
|
return vResult;
|
|
#else
|
|
// Swap w and x
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(0,2,1,3));
|
|
// Convert input to vector
|
|
__m128i vTemp = _mm_cvtsi32_si128(w);
|
|
// Replace the x component
|
|
vResult = _mm_move_ss(vResult,reinterpret_cast<const __m128 *>(&vTemp)[0]);
|
|
// Swap w and x again
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(0,2,1,3));
|
|
return vResult;
|
|
#endif // _XM_ISVS2005_
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Sets a component of a vector to an integer value passed by pointer
|
|
// This causes Load/Hit/Store on VMX targets
|
|
XMFINLINE XMVECTOR XMVectorSetIntByIndexPtr(FXMVECTOR V, CONST UINT *x,UINT i)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
XMASSERT( x != 0 );
|
|
XMASSERT( i <= 3 );
|
|
U = V;
|
|
U.vector4_u32[i] = *x;
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( x != 0 );
|
|
XMASSERT( i <= 3 );
|
|
XMVECTORU32 tmp;
|
|
tmp.v = V;
|
|
tmp.u[i] = *x;
|
|
return tmp;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Sets the X component of a vector to an integer value passed by pointer
|
|
XMFINLINE XMVECTOR XMVectorSetIntXPtr(FXMVECTOR V,CONST UINT *x)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
XMASSERT( x != 0 );
|
|
U.vector4_u32[0] = *x;
|
|
U.vector4_u32[1] = V.vector4_u32[1];
|
|
U.vector4_u32[2] = V.vector4_u32[2];
|
|
U.vector4_u32[3] = V.vector4_u32[3];
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( x != 0 );
|
|
XMVECTOR vTemp = _mm_load_ss(reinterpret_cast<const float *>(x));
|
|
XMVECTOR vResult = _mm_move_ss(V,vTemp);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Sets the Y component of a vector to an integer value passed by pointer
|
|
XMFINLINE XMVECTOR XMVectorSetIntYPtr(FXMVECTOR V,CONST UINT *y)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
XMASSERT( y != 0 );
|
|
U.vector4_u32[0] = V.vector4_u32[0];
|
|
U.vector4_u32[1] = *y;
|
|
U.vector4_u32[2] = V.vector4_u32[2];
|
|
U.vector4_u32[3] = V.vector4_u32[3];
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( y != 0 );
|
|
// Swap y and x
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,2,0,1));
|
|
// Convert input to vector
|
|
XMVECTOR vTemp = _mm_load_ss(reinterpret_cast<const float *>(y));
|
|
// Replace the x component
|
|
vResult = _mm_move_ss(vResult,vTemp);
|
|
// Swap y and x again
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,2,0,1));
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Sets the Z component of a vector to an integer value passed by pointer
|
|
XMFINLINE XMVECTOR XMVectorSetIntZPtr(FXMVECTOR V,CONST UINT *z)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
XMASSERT( z != 0 );
|
|
U.vector4_u32[0] = V.vector4_u32[0];
|
|
U.vector4_u32[1] = V.vector4_u32[1];
|
|
U.vector4_u32[2] = *z;
|
|
U.vector4_u32[3] = V.vector4_u32[3];
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( z != 0 );
|
|
// Swap z and x
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,0,1,2));
|
|
// Convert input to vector
|
|
XMVECTOR vTemp = _mm_load_ss(reinterpret_cast<const float *>(z));
|
|
// Replace the x component
|
|
vResult = _mm_move_ss(vResult,vTemp);
|
|
// Swap z and x again
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,0,1,2));
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
// Sets the W component of a vector to an integer value passed by pointer
|
|
XMFINLINE XMVECTOR XMVectorSetIntWPtr(FXMVECTOR V,CONST UINT *w)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR U;
|
|
XMASSERT( w != 0 );
|
|
U.vector4_u32[0] = V.vector4_u32[0];
|
|
U.vector4_u32[1] = V.vector4_u32[1];
|
|
U.vector4_u32[2] = V.vector4_u32[2];
|
|
U.vector4_u32[3] = *w;
|
|
return U;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( w != 0 );
|
|
// Swap w and x
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(0,2,1,3));
|
|
// Convert input to vector
|
|
XMVECTOR vTemp = _mm_load_ss(reinterpret_cast<const float *>(w));
|
|
// Replace the x component
|
|
vResult = _mm_move_ss(vResult,vTemp);
|
|
// Swap w and x again
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(0,2,1,3));
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Define a control vector to be used in XMVectorPermute
|
|
// operations. Visualize the two vectors V1 and V2 given
|
|
// in a permute as arranged back to back in a linear fashion,
|
|
// such that they form an array of 8 floating point values.
|
|
// The four integers specified in XMVectorPermuteControl
|
|
// will serve as indices into the array to select components
|
|
// from the two vectors. ElementIndex0 is used to select
|
|
// an element from the vectors to be placed in the first
|
|
// component of the resulting vector, ElementIndex1 is used
|
|
// to select an element for the second component, etc.
|
|
|
|
XMFINLINE XMVECTOR XMVectorPermuteControl
|
|
(
|
|
UINT ElementIndex0,
|
|
UINT ElementIndex1,
|
|
UINT ElementIndex2,
|
|
UINT ElementIndex3
|
|
)
|
|
{
|
|
#if defined(_XM_SSE_INTRINSICS_) || defined(_XM_NO_INTRINSICS_)
|
|
XMVECTORU32 vControl;
|
|
static CONST UINT ControlElement[] = {
|
|
XM_PERMUTE_0X,
|
|
XM_PERMUTE_0Y,
|
|
XM_PERMUTE_0Z,
|
|
XM_PERMUTE_0W,
|
|
XM_PERMUTE_1X,
|
|
XM_PERMUTE_1Y,
|
|
XM_PERMUTE_1Z,
|
|
XM_PERMUTE_1W
|
|
};
|
|
XMASSERT(ElementIndex0 < 8);
|
|
XMASSERT(ElementIndex1 < 8);
|
|
XMASSERT(ElementIndex2 < 8);
|
|
XMASSERT(ElementIndex3 < 8);
|
|
|
|
vControl.u[0] = ControlElement[ElementIndex0];
|
|
vControl.u[1] = ControlElement[ElementIndex1];
|
|
vControl.u[2] = ControlElement[ElementIndex2];
|
|
vControl.u[3] = ControlElement[ElementIndex3];
|
|
return vControl.v;
|
|
#else
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Using a control vector made up of 16 bytes from 0-31, remap V1 and V2's byte
|
|
// entries into a single 16 byte vector and return it. Index 0-15 = V1,
|
|
// 16-31 = V2
|
|
XMFINLINE XMVECTOR XMVectorPermute
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2,
|
|
FXMVECTOR Control
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
const BYTE *aByte[2];
|
|
XMVECTOR Result;
|
|
UINT i, uIndex, VectorIndex;
|
|
const BYTE *pControl;
|
|
BYTE *pWork;
|
|
|
|
// Indices must be in range from 0 to 31
|
|
XMASSERT((Control.vector4_u32[0] & 0xE0E0E0E0) == 0);
|
|
XMASSERT((Control.vector4_u32[1] & 0xE0E0E0E0) == 0);
|
|
XMASSERT((Control.vector4_u32[2] & 0xE0E0E0E0) == 0);
|
|
XMASSERT((Control.vector4_u32[3] & 0xE0E0E0E0) == 0);
|
|
|
|
// 0-15 = V1, 16-31 = V2
|
|
aByte[0] = (const BYTE*)(&V1);
|
|
aByte[1] = (const BYTE*)(&V2);
|
|
i = 16;
|
|
pControl = (const BYTE *)(&Control);
|
|
pWork = (BYTE *)(&Result);
|
|
do {
|
|
// Get the byte to map from
|
|
uIndex = pControl[0];
|
|
++pControl;
|
|
VectorIndex = (uIndex>>4)&1;
|
|
uIndex &= 0x0F;
|
|
#if defined(_XM_LITTLEENDIAN_)
|
|
uIndex ^= 3; // Swap byte ordering on little endian machines
|
|
#endif
|
|
pWork[0] = aByte[VectorIndex][uIndex];
|
|
++pWork;
|
|
} while (--i);
|
|
return Result;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
#if defined(_PREFAST_) || defined(XMDEBUG)
|
|
// Indices must be in range from 0 to 31
|
|
static const XMVECTORI32 PremuteTest = {0xE0E0E0E0,0xE0E0E0E0,0xE0E0E0E0,0xE0E0E0E0};
|
|
XMVECTOR vAssert = _mm_and_ps(Control,PremuteTest);
|
|
__m128i vAsserti = _mm_cmpeq_epi32(reinterpret_cast<const __m128i *>(&vAssert)[0],g_XMZero);
|
|
XMASSERT(_mm_movemask_ps(*reinterpret_cast<const __m128 *>(&vAsserti)) == 0xf);
|
|
#endif
|
|
// Store the vectors onto local memory on the stack
|
|
XMVECTOR Array[2];
|
|
Array[0] = V1;
|
|
Array[1] = V2;
|
|
// Output vector, on the stack
|
|
XMVECTORU8 vResult;
|
|
// Get pointer to the two vectors on the stack
|
|
const BYTE *pInput = reinterpret_cast<const BYTE *>(Array);
|
|
// Store the Control vector on the stack to access the bytes
|
|
// don't use Control, it can cause a register variable to spill on the stack.
|
|
XMVECTORU8 vControl;
|
|
vControl.v = Control; // Write to memory
|
|
UINT i = 0;
|
|
do {
|
|
UINT ComponentIndex = vControl.u[i] & 0x1FU;
|
|
ComponentIndex ^= 3; // Swap byte ordering
|
|
vResult.u[i] = pInput[ComponentIndex];
|
|
} while (++i<16);
|
|
return vResult;
|
|
#else // _XM_SSE_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Define a control vector to be used in XMVectorSelect
|
|
// operations. The four integers specified in XMVectorSelectControl
|
|
// serve as indices to select between components in two vectors.
|
|
// The first index controls selection for the first component of
|
|
// the vectors involved in a select operation, the second index
|
|
// controls selection for the second component etc. A value of
|
|
// zero for an index causes the corresponding component from the first
|
|
// vector to be selected whereas a one causes the component from the
|
|
// second vector to be selected instead.
|
|
|
|
XMFINLINE XMVECTOR XMVectorSelectControl
|
|
(
|
|
UINT VectorIndex0,
|
|
UINT VectorIndex1,
|
|
UINT VectorIndex2,
|
|
UINT VectorIndex3
|
|
)
|
|
{
|
|
#if defined(_XM_SSE_INTRINSICS_) && !defined(_XM_NO_INTRINSICS_)
|
|
// x=Index0,y=Index1,z=Index2,w=Index3
|
|
__m128i vTemp = _mm_set_epi32(VectorIndex3,VectorIndex2,VectorIndex1,VectorIndex0);
|
|
// Any non-zero entries become 0xFFFFFFFF else 0
|
|
vTemp = _mm_cmpgt_epi32(vTemp,g_XMZero);
|
|
return reinterpret_cast<__m128 *>(&vTemp)[0];
|
|
#else
|
|
XMVECTOR ControlVector;
|
|
CONST UINT ControlElement[] =
|
|
{
|
|
XM_SELECT_0,
|
|
XM_SELECT_1
|
|
};
|
|
|
|
XMASSERT(VectorIndex0 < 2);
|
|
XMASSERT(VectorIndex1 < 2);
|
|
XMASSERT(VectorIndex2 < 2);
|
|
XMASSERT(VectorIndex3 < 2);
|
|
|
|
ControlVector.vector4_u32[0] = ControlElement[VectorIndex0];
|
|
ControlVector.vector4_u32[1] = ControlElement[VectorIndex1];
|
|
ControlVector.vector4_u32[2] = ControlElement[VectorIndex2];
|
|
ControlVector.vector4_u32[3] = ControlElement[VectorIndex3];
|
|
|
|
return ControlVector;
|
|
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorSelect
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2,
|
|
FXMVECTOR Control
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_u32[0] = (V1.vector4_u32[0] & ~Control.vector4_u32[0]) | (V2.vector4_u32[0] & Control.vector4_u32[0]);
|
|
Result.vector4_u32[1] = (V1.vector4_u32[1] & ~Control.vector4_u32[1]) | (V2.vector4_u32[1] & Control.vector4_u32[1]);
|
|
Result.vector4_u32[2] = (V1.vector4_u32[2] & ~Control.vector4_u32[2]) | (V2.vector4_u32[2] & Control.vector4_u32[2]);
|
|
Result.vector4_u32[3] = (V1.vector4_u32[3] & ~Control.vector4_u32[3]) | (V2.vector4_u32[3] & Control.vector4_u32[3]);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp1 = _mm_andnot_ps(Control,V1);
|
|
XMVECTOR vTemp2 = _mm_and_ps(V2,Control);
|
|
return _mm_or_ps(vTemp1,vTemp2);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorMergeXY
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_u32[0] = V1.vector4_u32[0];
|
|
Result.vector4_u32[1] = V2.vector4_u32[0];
|
|
Result.vector4_u32[2] = V1.vector4_u32[1];
|
|
Result.vector4_u32[3] = V2.vector4_u32[1];
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_unpacklo_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorMergeZW
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_u32[0] = V1.vector4_u32[2];
|
|
Result.vector4_u32[1] = V2.vector4_u32[2];
|
|
Result.vector4_u32[2] = V1.vector4_u32[3];
|
|
Result.vector4_u32[3] = V2.vector4_u32[3];
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_unpackhi_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Comparison operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Control;
|
|
|
|
Control.vector4_u32[0] = (V1.vector4_f32[0] == V2.vector4_f32[0]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[1] = (V1.vector4_f32[1] == V2.vector4_f32[1]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[2] = (V1.vector4_f32[2] == V2.vector4_f32[2]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[3] = (V1.vector4_f32[3] == V2.vector4_f32[3]) ? 0xFFFFFFFF : 0;
|
|
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_cmpeq_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorEqualR
|
|
(
|
|
UINT* pCR,
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT ux, uy, uz, uw, CR;
|
|
XMVECTOR Control;
|
|
|
|
XMASSERT( pCR );
|
|
|
|
ux = (V1.vector4_f32[0] == V2.vector4_f32[0]) ? 0xFFFFFFFFU : 0;
|
|
uy = (V1.vector4_f32[1] == V2.vector4_f32[1]) ? 0xFFFFFFFFU : 0;
|
|
uz = (V1.vector4_f32[2] == V2.vector4_f32[2]) ? 0xFFFFFFFFU : 0;
|
|
uw = (V1.vector4_f32[3] == V2.vector4_f32[3]) ? 0xFFFFFFFFU : 0;
|
|
CR = 0;
|
|
if (ux&uy&uz&uw)
|
|
{
|
|
// All elements are greater
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!(ux|uy|uz|uw))
|
|
{
|
|
// All elements are not greater
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
*pCR = CR;
|
|
Control.vector4_u32[0] = ux;
|
|
Control.vector4_u32[1] = uy;
|
|
Control.vector4_u32[2] = uz;
|
|
Control.vector4_u32[3] = uw;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( pCR );
|
|
XMVECTOR vTemp = _mm_cmpeq_ps(V1,V2);
|
|
UINT CR = 0;
|
|
int iTest = _mm_movemask_ps(vTemp);
|
|
if (iTest==0xf)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTest)
|
|
{
|
|
// All elements are not greater
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
*pCR = CR;
|
|
return vTemp;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Treat the components of the vectors as unsigned integers and
|
|
// compare individual bits between the two. This is useful for
|
|
// comparing control vectors and result vectors returned from
|
|
// other comparison operations.
|
|
|
|
XMFINLINE XMVECTOR XMVectorEqualInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Control;
|
|
|
|
Control.vector4_u32[0] = (V1.vector4_u32[0] == V2.vector4_u32[0]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[1] = (V1.vector4_u32[1] == V2.vector4_u32[1]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[2] = (V1.vector4_u32[2] == V2.vector4_u32[2]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[3] = (V1.vector4_u32[3] == V2.vector4_u32[3]) ? 0xFFFFFFFF : 0;
|
|
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i V = _mm_cmpeq_epi32( reinterpret_cast<const __m128i *>(&V1)[0],reinterpret_cast<const __m128i *>(&V2)[0] );
|
|
return reinterpret_cast<__m128 *>(&V)[0];
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorEqualIntR
|
|
(
|
|
UINT* pCR,
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Control;
|
|
|
|
XMASSERT(pCR);
|
|
|
|
Control = XMVectorEqualInt(V1, V2);
|
|
|
|
*pCR = 0;
|
|
|
|
if (XMVector4EqualInt(Control, XMVectorTrueInt()))
|
|
{
|
|
// All elements are equal
|
|
*pCR |= XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (XMVector4EqualInt(Control, XMVectorFalseInt()))
|
|
{
|
|
// All elements are not equal
|
|
*pCR |= XM_CRMASK_CR6FALSE;
|
|
}
|
|
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pCR);
|
|
__m128i V = _mm_cmpeq_epi32( reinterpret_cast<const __m128i *>(&V1)[0],reinterpret_cast<const __m128i *>(&V2)[0] );
|
|
int iTemp = _mm_movemask_ps(reinterpret_cast<const __m128*>(&V)[0]);
|
|
UINT CR = 0;
|
|
if (iTemp==0x0F)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTemp)
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
*pCR = CR;
|
|
return reinterpret_cast<__m128 *>(&V)[0];
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorNearEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2,
|
|
FXMVECTOR Epsilon
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
FLOAT fDeltax, fDeltay, fDeltaz, fDeltaw;
|
|
XMVECTOR Control;
|
|
|
|
fDeltax = V1.vector4_f32[0]-V2.vector4_f32[0];
|
|
fDeltay = V1.vector4_f32[1]-V2.vector4_f32[1];
|
|
fDeltaz = V1.vector4_f32[2]-V2.vector4_f32[2];
|
|
fDeltaw = V1.vector4_f32[3]-V2.vector4_f32[3];
|
|
|
|
fDeltax = fabsf(fDeltax);
|
|
fDeltay = fabsf(fDeltay);
|
|
fDeltaz = fabsf(fDeltaz);
|
|
fDeltaw = fabsf(fDeltaw);
|
|
|
|
Control.vector4_u32[0] = (fDeltax <= Epsilon.vector4_f32[0]) ? 0xFFFFFFFFU : 0;
|
|
Control.vector4_u32[1] = (fDeltay <= Epsilon.vector4_f32[1]) ? 0xFFFFFFFFU : 0;
|
|
Control.vector4_u32[2] = (fDeltaz <= Epsilon.vector4_f32[2]) ? 0xFFFFFFFFU : 0;
|
|
Control.vector4_u32[3] = (fDeltaw <= Epsilon.vector4_f32[3]) ? 0xFFFFFFFFU : 0;
|
|
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Get the difference
|
|
XMVECTOR vDelta = _mm_sub_ps(V1,V2);
|
|
// Get the absolute value of the difference
|
|
XMVECTOR vTemp = _mm_setzero_ps();
|
|
vTemp = _mm_sub_ps(vTemp,vDelta);
|
|
vTemp = _mm_max_ps(vTemp,vDelta);
|
|
vTemp = _mm_cmple_ps(vTemp,Epsilon);
|
|
return vTemp;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorNotEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Control;
|
|
Control.vector4_u32[0] = (V1.vector4_f32[0] != V2.vector4_f32[0]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[1] = (V1.vector4_f32[1] != V2.vector4_f32[1]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[2] = (V1.vector4_f32[2] != V2.vector4_f32[2]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[3] = (V1.vector4_f32[3] != V2.vector4_f32[3]) ? 0xFFFFFFFF : 0;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_cmpneq_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorNotEqualInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Control;
|
|
Control.vector4_u32[0] = (V1.vector4_u32[0] != V2.vector4_u32[0]) ? 0xFFFFFFFFU : 0;
|
|
Control.vector4_u32[1] = (V1.vector4_u32[1] != V2.vector4_u32[1]) ? 0xFFFFFFFFU : 0;
|
|
Control.vector4_u32[2] = (V1.vector4_u32[2] != V2.vector4_u32[2]) ? 0xFFFFFFFFU : 0;
|
|
Control.vector4_u32[3] = (V1.vector4_u32[3] != V2.vector4_u32[3]) ? 0xFFFFFFFFU : 0;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i V = _mm_cmpeq_epi32( reinterpret_cast<const __m128i *>(&V1)[0],reinterpret_cast<const __m128i *>(&V2)[0] );
|
|
return _mm_xor_ps(reinterpret_cast<__m128 *>(&V)[0],g_XMNegOneMask);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorGreater
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Control;
|
|
Control.vector4_u32[0] = (V1.vector4_f32[0] > V2.vector4_f32[0]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[1] = (V1.vector4_f32[1] > V2.vector4_f32[1]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[2] = (V1.vector4_f32[2] > V2.vector4_f32[2]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[3] = (V1.vector4_f32[3] > V2.vector4_f32[3]) ? 0xFFFFFFFF : 0;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_cmpgt_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorGreaterR
|
|
(
|
|
UINT* pCR,
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT ux, uy, uz, uw, CR;
|
|
XMVECTOR Control;
|
|
|
|
XMASSERT( pCR );
|
|
|
|
ux = (V1.vector4_f32[0] > V2.vector4_f32[0]) ? 0xFFFFFFFFU : 0;
|
|
uy = (V1.vector4_f32[1] > V2.vector4_f32[1]) ? 0xFFFFFFFFU : 0;
|
|
uz = (V1.vector4_f32[2] > V2.vector4_f32[2]) ? 0xFFFFFFFFU : 0;
|
|
uw = (V1.vector4_f32[3] > V2.vector4_f32[3]) ? 0xFFFFFFFFU : 0;
|
|
CR = 0;
|
|
if (ux&uy&uz&uw)
|
|
{
|
|
// All elements are greater
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!(ux|uy|uz|uw))
|
|
{
|
|
// All elements are not greater
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
*pCR = CR;
|
|
Control.vector4_u32[0] = ux;
|
|
Control.vector4_u32[1] = uy;
|
|
Control.vector4_u32[2] = uz;
|
|
Control.vector4_u32[3] = uw;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( pCR );
|
|
XMVECTOR vTemp = _mm_cmpgt_ps(V1,V2);
|
|
UINT CR = 0;
|
|
int iTest = _mm_movemask_ps(vTemp);
|
|
if (iTest==0xf)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTest)
|
|
{
|
|
// All elements are not greater
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
*pCR = CR;
|
|
return vTemp;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorGreaterOrEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Control;
|
|
Control.vector4_u32[0] = (V1.vector4_f32[0] >= V2.vector4_f32[0]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[1] = (V1.vector4_f32[1] >= V2.vector4_f32[1]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[2] = (V1.vector4_f32[2] >= V2.vector4_f32[2]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[3] = (V1.vector4_f32[3] >= V2.vector4_f32[3]) ? 0xFFFFFFFF : 0;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_cmpge_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorGreaterOrEqualR
|
|
(
|
|
UINT* pCR,
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT ux, uy, uz, uw, CR;
|
|
XMVECTOR Control;
|
|
|
|
XMASSERT( pCR );
|
|
|
|
ux = (V1.vector4_f32[0] >= V2.vector4_f32[0]) ? 0xFFFFFFFFU : 0;
|
|
uy = (V1.vector4_f32[1] >= V2.vector4_f32[1]) ? 0xFFFFFFFFU : 0;
|
|
uz = (V1.vector4_f32[2] >= V2.vector4_f32[2]) ? 0xFFFFFFFFU : 0;
|
|
uw = (V1.vector4_f32[3] >= V2.vector4_f32[3]) ? 0xFFFFFFFFU : 0;
|
|
CR = 0;
|
|
if (ux&uy&uz&uw)
|
|
{
|
|
// All elements are greater
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!(ux|uy|uz|uw))
|
|
{
|
|
// All elements are not greater
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
*pCR = CR;
|
|
Control.vector4_u32[0] = ux;
|
|
Control.vector4_u32[1] = uy;
|
|
Control.vector4_u32[2] = uz;
|
|
Control.vector4_u32[3] = uw;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( pCR );
|
|
XMVECTOR vTemp = _mm_cmpge_ps(V1,V2);
|
|
UINT CR = 0;
|
|
int iTest = _mm_movemask_ps(vTemp);
|
|
if (iTest==0xf)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTest)
|
|
{
|
|
// All elements are not greater
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
*pCR = CR;
|
|
return vTemp;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorLess
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Control;
|
|
Control.vector4_u32[0] = (V1.vector4_f32[0] < V2.vector4_f32[0]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[1] = (V1.vector4_f32[1] < V2.vector4_f32[1]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[2] = (V1.vector4_f32[2] < V2.vector4_f32[2]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[3] = (V1.vector4_f32[3] < V2.vector4_f32[3]) ? 0xFFFFFFFF : 0;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_cmplt_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorLessOrEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Control;
|
|
Control.vector4_u32[0] = (V1.vector4_f32[0] <= V2.vector4_f32[0]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[1] = (V1.vector4_f32[1] <= V2.vector4_f32[1]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[2] = (V1.vector4_f32[2] <= V2.vector4_f32[2]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[3] = (V1.vector4_f32[3] <= V2.vector4_f32[3]) ? 0xFFFFFFFF : 0;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_cmple_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorInBounds
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR Bounds
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Control;
|
|
Control.vector4_u32[0] = (V.vector4_f32[0] <= Bounds.vector4_f32[0] && V.vector4_f32[0] >= -Bounds.vector4_f32[0]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[1] = (V.vector4_f32[1] <= Bounds.vector4_f32[1] && V.vector4_f32[1] >= -Bounds.vector4_f32[1]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[2] = (V.vector4_f32[2] <= Bounds.vector4_f32[2] && V.vector4_f32[2] >= -Bounds.vector4_f32[2]) ? 0xFFFFFFFF : 0;
|
|
Control.vector4_u32[3] = (V.vector4_f32[3] <= Bounds.vector4_f32[3] && V.vector4_f32[3] >= -Bounds.vector4_f32[3]) ? 0xFFFFFFFF : 0;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Test if less than or equal
|
|
XMVECTOR vTemp1 = _mm_cmple_ps(V,Bounds);
|
|
// Negate the bounds
|
|
XMVECTOR vTemp2 = _mm_mul_ps(Bounds,g_XMNegativeOne);
|
|
// Test if greater or equal (Reversed)
|
|
vTemp2 = _mm_cmple_ps(vTemp2,V);
|
|
// Blend answers
|
|
vTemp1 = _mm_and_ps(vTemp1,vTemp2);
|
|
return vTemp1;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorInBoundsR
|
|
(
|
|
UINT* pCR,
|
|
FXMVECTOR V,
|
|
FXMVECTOR Bounds
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT ux, uy, uz, uw, CR;
|
|
XMVECTOR Control;
|
|
|
|
XMASSERT( pCR != 0 );
|
|
|
|
ux = (V.vector4_f32[0] <= Bounds.vector4_f32[0] && V.vector4_f32[0] >= -Bounds.vector4_f32[0]) ? 0xFFFFFFFFU : 0;
|
|
uy = (V.vector4_f32[1] <= Bounds.vector4_f32[1] && V.vector4_f32[1] >= -Bounds.vector4_f32[1]) ? 0xFFFFFFFFU : 0;
|
|
uz = (V.vector4_f32[2] <= Bounds.vector4_f32[2] && V.vector4_f32[2] >= -Bounds.vector4_f32[2]) ? 0xFFFFFFFFU : 0;
|
|
uw = (V.vector4_f32[3] <= Bounds.vector4_f32[3] && V.vector4_f32[3] >= -Bounds.vector4_f32[3]) ? 0xFFFFFFFFU : 0;
|
|
|
|
CR = 0;
|
|
|
|
if (ux&uy&uz&uw)
|
|
{
|
|
// All elements are in bounds
|
|
CR = XM_CRMASK_CR6BOUNDS;
|
|
}
|
|
*pCR = CR;
|
|
Control.vector4_u32[0] = ux;
|
|
Control.vector4_u32[1] = uy;
|
|
Control.vector4_u32[2] = uz;
|
|
Control.vector4_u32[3] = uw;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT( pCR != 0 );
|
|
// Test if less than or equal
|
|
XMVECTOR vTemp1 = _mm_cmple_ps(V,Bounds);
|
|
// Negate the bounds
|
|
XMVECTOR vTemp2 = _mm_mul_ps(Bounds,g_XMNegativeOne);
|
|
// Test if greater or equal (Reversed)
|
|
vTemp2 = _mm_cmple_ps(vTemp2,V);
|
|
// Blend answers
|
|
vTemp1 = _mm_and_ps(vTemp1,vTemp2);
|
|
|
|
UINT CR = 0;
|
|
if (_mm_movemask_ps(vTemp1)==0xf) {
|
|
// All elements are in bounds
|
|
CR = XM_CRMASK_CR6BOUNDS;
|
|
}
|
|
*pCR = CR;
|
|
return vTemp1;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorIsNaN
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Control;
|
|
Control.vector4_u32[0] = XMISNAN(V.vector4_f32[0]) ? 0xFFFFFFFFU : 0;
|
|
Control.vector4_u32[1] = XMISNAN(V.vector4_f32[1]) ? 0xFFFFFFFFU : 0;
|
|
Control.vector4_u32[2] = XMISNAN(V.vector4_f32[2]) ? 0xFFFFFFFFU : 0;
|
|
Control.vector4_u32[3] = XMISNAN(V.vector4_f32[3]) ? 0xFFFFFFFFU : 0;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Mask off the exponent
|
|
__m128i vTempInf = _mm_and_si128(reinterpret_cast<const __m128i *>(&V)[0],g_XMInfinity);
|
|
// Mask off the mantissa
|
|
__m128i vTempNan = _mm_and_si128(reinterpret_cast<const __m128i *>(&V)[0],g_XMQNaNTest);
|
|
// Are any of the exponents == 0x7F800000?
|
|
vTempInf = _mm_cmpeq_epi32(vTempInf,g_XMInfinity);
|
|
// Are any of the mantissa's zero? (SSE2 doesn't have a neq test)
|
|
vTempNan = _mm_cmpeq_epi32(vTempNan,g_XMZero);
|
|
// Perform a not on the NaN test to be true on NON-zero mantissas
|
|
vTempNan = _mm_andnot_si128(vTempNan,vTempInf);
|
|
// If any are NaN, the signs are true after the merge above
|
|
return reinterpret_cast<const XMVECTOR *>(&vTempNan)[0];
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorIsInfinite
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Control;
|
|
Control.vector4_u32[0] = XMISINF(V.vector4_f32[0]) ? 0xFFFFFFFFU : 0;
|
|
Control.vector4_u32[1] = XMISINF(V.vector4_f32[1]) ? 0xFFFFFFFFU : 0;
|
|
Control.vector4_u32[2] = XMISINF(V.vector4_f32[2]) ? 0xFFFFFFFFU : 0;
|
|
Control.vector4_u32[3] = XMISINF(V.vector4_f32[3]) ? 0xFFFFFFFFU : 0;
|
|
return Control;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Mask off the sign bit
|
|
__m128 vTemp = _mm_and_ps(V,g_XMAbsMask);
|
|
// Compare to infinity
|
|
vTemp = _mm_cmpeq_ps(vTemp,g_XMInfinity);
|
|
// If any are infinity, the signs are true.
|
|
return vTemp;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Rounding and clamping operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorMin
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
Result.vector4_f32[0] = (V1.vector4_f32[0] < V2.vector4_f32[0]) ? V1.vector4_f32[0] : V2.vector4_f32[0];
|
|
Result.vector4_f32[1] = (V1.vector4_f32[1] < V2.vector4_f32[1]) ? V1.vector4_f32[1] : V2.vector4_f32[1];
|
|
Result.vector4_f32[2] = (V1.vector4_f32[2] < V2.vector4_f32[2]) ? V1.vector4_f32[2] : V2.vector4_f32[2];
|
|
Result.vector4_f32[3] = (V1.vector4_f32[3] < V2.vector4_f32[3]) ? V1.vector4_f32[3] : V2.vector4_f32[3];
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_min_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorMax
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
Result.vector4_f32[0] = (V1.vector4_f32[0] > V2.vector4_f32[0]) ? V1.vector4_f32[0] : V2.vector4_f32[0];
|
|
Result.vector4_f32[1] = (V1.vector4_f32[1] > V2.vector4_f32[1]) ? V1.vector4_f32[1] : V2.vector4_f32[1];
|
|
Result.vector4_f32[2] = (V1.vector4_f32[2] > V2.vector4_f32[2]) ? V1.vector4_f32[2] : V2.vector4_f32[2];
|
|
Result.vector4_f32[3] = (V1.vector4_f32[3] > V2.vector4_f32[3]) ? V1.vector4_f32[3] : V2.vector4_f32[3];
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_max_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorRound
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
XMVECTOR Bias;
|
|
CONST XMVECTOR Zero = XMVectorZero();
|
|
CONST XMVECTOR BiasPos = XMVectorReplicate(0.5f);
|
|
CONST XMVECTOR BiasNeg = XMVectorReplicate(-0.5f);
|
|
|
|
Bias = XMVectorLess(V, Zero);
|
|
Bias = XMVectorSelect(BiasPos, BiasNeg, Bias);
|
|
Result = XMVectorAdd(V, Bias);
|
|
Result = XMVectorTruncate(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// To handle NAN, INF and numbers greater than 8388608, use masking
|
|
// Get the abs value
|
|
__m128i vTest = _mm_and_si128(reinterpret_cast<const __m128i *>(&V)[0],g_XMAbsMask);
|
|
// Test for greater than 8388608 (All floats with NO fractionals, NAN and INF
|
|
vTest = _mm_cmplt_epi32(vTest,g_XMNoFraction);
|
|
// Convert to int and back to float for rounding
|
|
__m128i vInt = _mm_cvtps_epi32(V);
|
|
// Convert back to floats
|
|
XMVECTOR vResult = _mm_cvtepi32_ps(vInt);
|
|
// All numbers less than 8388608 will use the round to int
|
|
vResult = _mm_and_ps(vResult,reinterpret_cast<const XMVECTOR *>(&vTest)[0]);
|
|
// All others, use the ORIGINAL value
|
|
vTest = _mm_andnot_si128(vTest,reinterpret_cast<const __m128i *>(&V)[0]);
|
|
vResult = _mm_or_ps(vResult,reinterpret_cast<const XMVECTOR *>(&vTest)[0]);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorTruncate
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
|
|
// Avoid C4701
|
|
Result.vector4_f32[0] = 0.0f;
|
|
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
if (XMISNAN(V.vector4_f32[i]))
|
|
{
|
|
Result.vector4_u32[i] = 0x7FC00000;
|
|
}
|
|
else if (fabsf(V.vector4_f32[i]) < 8388608.0f)
|
|
{
|
|
Result.vector4_f32[i] = (FLOAT)((INT)V.vector4_f32[i]);
|
|
}
|
|
else
|
|
{
|
|
Result.vector4_f32[i] = V.vector4_f32[i];
|
|
}
|
|
}
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// To handle NAN, INF and numbers greater than 8388608, use masking
|
|
// Get the abs value
|
|
__m128i vTest = _mm_and_si128(reinterpret_cast<const __m128i *>(&V)[0],g_XMAbsMask);
|
|
// Test for greater than 8388608 (All floats with NO fractionals, NAN and INF
|
|
vTest = _mm_cmplt_epi32(vTest,g_XMNoFraction);
|
|
// Convert to int and back to float for rounding with truncation
|
|
__m128i vInt = _mm_cvttps_epi32(V);
|
|
// Convert back to floats
|
|
XMVECTOR vResult = _mm_cvtepi32_ps(vInt);
|
|
// All numbers less than 8388608 will use the round to int
|
|
vResult = _mm_and_ps(vResult,reinterpret_cast<const XMVECTOR *>(&vTest)[0]);
|
|
// All others, use the ORIGINAL value
|
|
vTest = _mm_andnot_si128(vTest,reinterpret_cast<const __m128i *>(&V)[0]);
|
|
vResult = _mm_or_ps(vResult,reinterpret_cast<const XMVECTOR *>(&vTest)[0]);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorFloor
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR vResult = {
|
|
floorf(V.vector4_f32[0]),
|
|
floorf(V.vector4_f32[1]),
|
|
floorf(V.vector4_f32[2]),
|
|
floorf(V.vector4_f32[3])
|
|
};
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_sub_ps(V,g_XMOneHalfMinusEpsilon);
|
|
__m128i vInt = _mm_cvtps_epi32(vResult);
|
|
vResult = _mm_cvtepi32_ps(vInt);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorCeiling
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR vResult = {
|
|
ceilf(V.vector4_f32[0]),
|
|
ceilf(V.vector4_f32[1]),
|
|
ceilf(V.vector4_f32[2]),
|
|
ceilf(V.vector4_f32[3])
|
|
};
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_add_ps(V,g_XMOneHalfMinusEpsilon);
|
|
__m128i vInt = _mm_cvtps_epi32(vResult);
|
|
vResult = _mm_cvtepi32_ps(vInt);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorClamp
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR Min,
|
|
FXMVECTOR Max
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
XMASSERT(XMVector4LessOrEqual(Min, Max));
|
|
|
|
Result = XMVectorMax(Min, V);
|
|
Result = XMVectorMin(Max, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult;
|
|
XMASSERT(XMVector4LessOrEqual(Min, Max));
|
|
vResult = _mm_max_ps(Min,V);
|
|
vResult = _mm_min_ps(vResult,Max);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorSaturate
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
CONST XMVECTOR Zero = XMVectorZero();
|
|
|
|
return XMVectorClamp(V, Zero, g_XMOne.v);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Set <0 to 0
|
|
XMVECTOR vResult = _mm_max_ps(V,g_XMZero);
|
|
// Set>1 to 1
|
|
return _mm_min_ps(vResult,g_XMOne);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Bitwise logical operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorAndInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_u32[0] = V1.vector4_u32[0] & V2.vector4_u32[0];
|
|
Result.vector4_u32[1] = V1.vector4_u32[1] & V2.vector4_u32[1];
|
|
Result.vector4_u32[2] = V1.vector4_u32[2] & V2.vector4_u32[2];
|
|
Result.vector4_u32[3] = V1.vector4_u32[3] & V2.vector4_u32[3];
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_and_ps(V1,V2);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorAndCInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_u32[0] = V1.vector4_u32[0] & ~V2.vector4_u32[0];
|
|
Result.vector4_u32[1] = V1.vector4_u32[1] & ~V2.vector4_u32[1];
|
|
Result.vector4_u32[2] = V1.vector4_u32[2] & ~V2.vector4_u32[2];
|
|
Result.vector4_u32[3] = V1.vector4_u32[3] & ~V2.vector4_u32[3];
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i V = _mm_andnot_si128( reinterpret_cast<const __m128i *>(&V2)[0], reinterpret_cast<const __m128i *>(&V1)[0] );
|
|
return reinterpret_cast<__m128 *>(&V)[0];
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorOrInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_u32[0] = V1.vector4_u32[0] | V2.vector4_u32[0];
|
|
Result.vector4_u32[1] = V1.vector4_u32[1] | V2.vector4_u32[1];
|
|
Result.vector4_u32[2] = V1.vector4_u32[2] | V2.vector4_u32[2];
|
|
Result.vector4_u32[3] = V1.vector4_u32[3] | V2.vector4_u32[3];
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i V = _mm_or_si128( reinterpret_cast<const __m128i *>(&V1)[0], reinterpret_cast<const __m128i *>(&V2)[0] );
|
|
return reinterpret_cast<__m128 *>(&V)[0];
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorNorInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_u32[0] = ~(V1.vector4_u32[0] | V2.vector4_u32[0]);
|
|
Result.vector4_u32[1] = ~(V1.vector4_u32[1] | V2.vector4_u32[1]);
|
|
Result.vector4_u32[2] = ~(V1.vector4_u32[2] | V2.vector4_u32[2]);
|
|
Result.vector4_u32[3] = ~(V1.vector4_u32[3] | V2.vector4_u32[3]);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i Result;
|
|
Result = _mm_or_si128( reinterpret_cast<const __m128i *>(&V1)[0], reinterpret_cast<const __m128i *>(&V2)[0] );
|
|
Result = _mm_andnot_si128( Result,g_XMNegOneMask);
|
|
return reinterpret_cast<__m128 *>(&Result)[0];
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorXorInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_u32[0] = V1.vector4_u32[0] ^ V2.vector4_u32[0];
|
|
Result.vector4_u32[1] = V1.vector4_u32[1] ^ V2.vector4_u32[1];
|
|
Result.vector4_u32[2] = V1.vector4_u32[2] ^ V2.vector4_u32[2];
|
|
Result.vector4_u32[3] = V1.vector4_u32[3] ^ V2.vector4_u32[3];
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i V = _mm_xor_si128( reinterpret_cast<const __m128i *>(&V1)[0], reinterpret_cast<const __m128i *>(&V2)[0] );
|
|
return reinterpret_cast<__m128 *>(&V)[0];
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Computation operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorNegate
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_f32[0] = -V.vector4_f32[0];
|
|
Result.vector4_f32[1] = -V.vector4_f32[1];
|
|
Result.vector4_f32[2] = -V.vector4_f32[2];
|
|
Result.vector4_f32[3] = -V.vector4_f32[3];
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR Z;
|
|
|
|
Z = _mm_setzero_ps();
|
|
|
|
return _mm_sub_ps( Z, V );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorAdd
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_f32[0] = V1.vector4_f32[0] + V2.vector4_f32[0];
|
|
Result.vector4_f32[1] = V1.vector4_f32[1] + V2.vector4_f32[1];
|
|
Result.vector4_f32[2] = V1.vector4_f32[2] + V2.vector4_f32[2];
|
|
Result.vector4_f32[3] = V1.vector4_f32[3] + V2.vector4_f32[3];
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_add_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorAddAngles
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Mask;
|
|
XMVECTOR Offset;
|
|
XMVECTOR Result;
|
|
CONST XMVECTOR Zero = XMVectorZero();
|
|
|
|
// Add the given angles together. If the range of V1 is such
|
|
// that -Pi <= V1 < Pi and the range of V2 is such that
|
|
// -2Pi <= V2 <= 2Pi, then the range of the resulting angle
|
|
// will be -Pi <= Result < Pi.
|
|
Result = XMVectorAdd(V1, V2);
|
|
|
|
Mask = XMVectorLess(Result, g_XMNegativePi.v);
|
|
Offset = XMVectorSelect(Zero, g_XMTwoPi.v, Mask);
|
|
|
|
Mask = XMVectorGreaterOrEqual(Result, g_XMPi.v);
|
|
Offset = XMVectorSelect(Offset, g_XMNegativeTwoPi.v, Mask);
|
|
|
|
Result = XMVectorAdd(Result, Offset);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Adjust the angles
|
|
XMVECTOR vResult = _mm_add_ps(V1,V2);
|
|
// Less than Pi?
|
|
XMVECTOR vOffset = _mm_cmplt_ps(vResult,g_XMNegativePi);
|
|
vOffset = _mm_and_ps(vOffset,g_XMTwoPi);
|
|
// Add 2Pi to all entries less than -Pi
|
|
vResult = _mm_add_ps(vResult,vOffset);
|
|
// Greater than or equal to Pi?
|
|
vOffset = _mm_cmpge_ps(vResult,g_XMPi);
|
|
vOffset = _mm_and_ps(vOffset,g_XMTwoPi);
|
|
// Sub 2Pi to all entries greater than Pi
|
|
vResult = _mm_sub_ps(vResult,vOffset);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorSubtract
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_f32[0] = V1.vector4_f32[0] - V2.vector4_f32[0];
|
|
Result.vector4_f32[1] = V1.vector4_f32[1] - V2.vector4_f32[1];
|
|
Result.vector4_f32[2] = V1.vector4_f32[2] - V2.vector4_f32[2];
|
|
Result.vector4_f32[3] = V1.vector4_f32[3] - V2.vector4_f32[3];
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_sub_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorSubtractAngles
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Mask;
|
|
XMVECTOR Offset;
|
|
XMVECTOR Result;
|
|
CONST XMVECTOR Zero = XMVectorZero();
|
|
|
|
// Subtract the given angles. If the range of V1 is such
|
|
// that -Pi <= V1 < Pi and the range of V2 is such that
|
|
// -2Pi <= V2 <= 2Pi, then the range of the resulting angle
|
|
// will be -Pi <= Result < Pi.
|
|
Result = XMVectorSubtract(V1, V2);
|
|
|
|
Mask = XMVectorLess(Result, g_XMNegativePi.v);
|
|
Offset = XMVectorSelect(Zero, g_XMTwoPi.v, Mask);
|
|
|
|
Mask = XMVectorGreaterOrEqual(Result, g_XMPi.v);
|
|
Offset = XMVectorSelect(Offset, g_XMNegativeTwoPi.v, Mask);
|
|
|
|
Result = XMVectorAdd(Result, Offset);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Adjust the angles
|
|
XMVECTOR vResult = _mm_sub_ps(V1,V2);
|
|
// Less than Pi?
|
|
XMVECTOR vOffset = _mm_cmplt_ps(vResult,g_XMNegativePi);
|
|
vOffset = _mm_and_ps(vOffset,g_XMTwoPi);
|
|
// Add 2Pi to all entries less than -Pi
|
|
vResult = _mm_add_ps(vResult,vOffset);
|
|
// Greater than or equal to Pi?
|
|
vOffset = _mm_cmpge_ps(vResult,g_XMPi);
|
|
vOffset = _mm_and_ps(vOffset,g_XMTwoPi);
|
|
// Sub 2Pi to all entries greater than Pi
|
|
vResult = _mm_sub_ps(vResult,vOffset);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorMultiply
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR Result = {
|
|
V1.vector4_f32[0] * V2.vector4_f32[0],
|
|
V1.vector4_f32[1] * V2.vector4_f32[1],
|
|
V1.vector4_f32[2] * V2.vector4_f32[2],
|
|
V1.vector4_f32[3] * V2.vector4_f32[3]
|
|
};
|
|
return Result;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_mul_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorMultiplyAdd
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2,
|
|
FXMVECTOR V3
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR vResult = {
|
|
(V1.vector4_f32[0] * V2.vector4_f32[0]) + V3.vector4_f32[0],
|
|
(V1.vector4_f32[1] * V2.vector4_f32[1]) + V3.vector4_f32[1],
|
|
(V1.vector4_f32[2] * V2.vector4_f32[2]) + V3.vector4_f32[2],
|
|
(V1.vector4_f32[3] * V2.vector4_f32[3]) + V3.vector4_f32[3]
|
|
};
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_mul_ps( V1, V2 );
|
|
return _mm_add_ps(vResult, V3 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorDivide
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR Result;
|
|
Result.vector4_f32[0] = V1.vector4_f32[0] / V2.vector4_f32[0];
|
|
Result.vector4_f32[1] = V1.vector4_f32[1] / V2.vector4_f32[1];
|
|
Result.vector4_f32[2] = V1.vector4_f32[2] / V2.vector4_f32[2];
|
|
Result.vector4_f32[3] = V1.vector4_f32[3] / V2.vector4_f32[3];
|
|
return Result;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_div_ps( V1, V2 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorNegativeMultiplySubtract
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2,
|
|
FXMVECTOR V3
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR vResult = {
|
|
V3.vector4_f32[0] - (V1.vector4_f32[0] * V2.vector4_f32[0]),
|
|
V3.vector4_f32[1] - (V1.vector4_f32[1] * V2.vector4_f32[1]),
|
|
V3.vector4_f32[2] - (V1.vector4_f32[2] * V2.vector4_f32[2]),
|
|
V3.vector4_f32[3] - (V1.vector4_f32[3] * V2.vector4_f32[3])
|
|
};
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR R = _mm_mul_ps( V1, V2 );
|
|
return _mm_sub_ps( V3, R );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorScale
|
|
(
|
|
FXMVECTOR V,
|
|
FLOAT ScaleFactor
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR vResult = {
|
|
V.vector4_f32[0] * ScaleFactor,
|
|
V.vector4_f32[1] * ScaleFactor,
|
|
V.vector4_f32[2] * ScaleFactor,
|
|
V.vector4_f32[3] * ScaleFactor
|
|
};
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_set_ps1(ScaleFactor);
|
|
return _mm_mul_ps(vResult,V);
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorReciprocalEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
|
|
// Avoid C4701
|
|
Result.vector4_f32[0] = 0.0f;
|
|
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
if (XMISNAN(V.vector4_f32[i]))
|
|
{
|
|
Result.vector4_u32[i] = 0x7FC00000;
|
|
}
|
|
else if (V.vector4_f32[i] == 0.0f || V.vector4_f32[i] == -0.0f)
|
|
{
|
|
Result.vector4_u32[i] = 0x7F800000 | (V.vector4_u32[i] & 0x80000000);
|
|
}
|
|
else
|
|
{
|
|
Result.vector4_f32[i] = 1.f / V.vector4_f32[i];
|
|
}
|
|
}
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_rcp_ps(V);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorReciprocal
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return XMVectorReciprocalEst(V);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_div_ps(g_XMOne,V);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Return an estimated square root
|
|
XMFINLINE XMVECTOR XMVectorSqrtEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR Select;
|
|
|
|
// if (x == +Infinity) sqrt(x) = +Infinity
|
|
// if (x == +0.0f) sqrt(x) = +0.0f
|
|
// if (x == -0.0f) sqrt(x) = -0.0f
|
|
// if (x < 0.0f) sqrt(x) = QNaN
|
|
|
|
XMVECTOR Result = XMVectorReciprocalSqrtEst(V);
|
|
XMVECTOR Zero = XMVectorZero();
|
|
XMVECTOR VEqualsInfinity = XMVectorEqualInt(V, g_XMInfinity.v);
|
|
XMVECTOR VEqualsZero = XMVectorEqual(V, Zero);
|
|
Result = XMVectorMultiply(V, Result);
|
|
Select = XMVectorEqualInt(VEqualsInfinity, VEqualsZero);
|
|
Result = XMVectorSelect(V, Result, Select);
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_sqrt_ps(V);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorSqrt
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Zero;
|
|
XMVECTOR VEqualsInfinity, VEqualsZero;
|
|
XMVECTOR Select;
|
|
XMVECTOR Result;
|
|
|
|
// if (x == +Infinity) sqrt(x) = +Infinity
|
|
// if (x == +0.0f) sqrt(x) = +0.0f
|
|
// if (x == -0.0f) sqrt(x) = -0.0f
|
|
// if (x < 0.0f) sqrt(x) = QNaN
|
|
|
|
Result = XMVectorReciprocalSqrt(V);
|
|
Zero = XMVectorZero();
|
|
VEqualsInfinity = XMVectorEqualInt(V, g_XMInfinity.v);
|
|
VEqualsZero = XMVectorEqual(V, Zero);
|
|
Result = XMVectorMultiply(V, Result);
|
|
Select = XMVectorEqualInt(VEqualsInfinity, VEqualsZero);
|
|
Result = XMVectorSelect(V, Result, Select);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_sqrt_ps(V);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorReciprocalSqrtEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
// if (x == +Infinity) rsqrt(x) = 0
|
|
// if (x == +0.0f) rsqrt(x) = +Infinity
|
|
// if (x == -0.0f) rsqrt(x) = -Infinity
|
|
// if (x < 0.0f) rsqrt(x) = QNaN
|
|
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
|
|
// Avoid C4701
|
|
Result.vector4_f32[0] = 0.0f;
|
|
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
if (XMISNAN(V.vector4_f32[i]))
|
|
{
|
|
Result.vector4_u32[i] = 0x7FC00000;
|
|
}
|
|
else if (V.vector4_f32[i] == 0.0f || V.vector4_f32[i] == -0.0f)
|
|
{
|
|
Result.vector4_u32[i] = 0x7F800000 | (V.vector4_u32[i] & 0x80000000);
|
|
}
|
|
else if (V.vector4_f32[i] < 0.0f)
|
|
{
|
|
Result.vector4_u32[i] = 0x7FFFFFFF;
|
|
}
|
|
else if (XMISINF(V.vector4_f32[i]))
|
|
{
|
|
Result.vector4_f32[i] = 0.0f;
|
|
}
|
|
else
|
|
{
|
|
Result.vector4_f32[i] = 1.0f / sqrtf(V.vector4_f32[i]);
|
|
}
|
|
}
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_rsqrt_ps(V);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorReciprocalSqrt
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
return XMVectorReciprocalSqrtEst(V);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_sqrt_ps(V);
|
|
vResult = _mm_div_ps(g_XMOne,vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorExpEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
Result.vector4_f32[0] = powf(2.0f, V.vector4_f32[0]);
|
|
Result.vector4_f32[1] = powf(2.0f, V.vector4_f32[1]);
|
|
Result.vector4_f32[2] = powf(2.0f, V.vector4_f32[2]);
|
|
Result.vector4_f32[3] = powf(2.0f, V.vector4_f32[3]);
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_setr_ps(
|
|
powf(2.0f,XMVectorGetX(V)),
|
|
powf(2.0f,XMVectorGetY(V)),
|
|
powf(2.0f,XMVectorGetZ(V)),
|
|
powf(2.0f,XMVectorGetW(V)));
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVectorExp
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR E, S;
|
|
XMVECTOR R, R2, R3, R4;
|
|
XMVECTOR V0, V1;
|
|
XMVECTOR C0X, C0Y, C0Z, C0W;
|
|
XMVECTOR C1X, C1Y, C1Z, C1W;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTOR C0 = {1.0f, -6.93147182e-1f, 2.40226462e-1f, -5.55036440e-2f};
|
|
static CONST XMVECTOR C1 = {9.61597636e-3f, -1.32823968e-3f, 1.47491097e-4f, -1.08635004e-5f};
|
|
|
|
R = XMVectorFloor(V);
|
|
E = XMVectorExpEst(R);
|
|
R = XMVectorSubtract(V, R);
|
|
R2 = XMVectorMultiply(R, R);
|
|
R3 = XMVectorMultiply(R, R2);
|
|
R4 = XMVectorMultiply(R2, R2);
|
|
|
|
C0X = XMVectorSplatX(C0);
|
|
C0Y = XMVectorSplatY(C0);
|
|
C0Z = XMVectorSplatZ(C0);
|
|
C0W = XMVectorSplatW(C0);
|
|
|
|
C1X = XMVectorSplatX(C1);
|
|
C1Y = XMVectorSplatY(C1);
|
|
C1Z = XMVectorSplatZ(C1);
|
|
C1W = XMVectorSplatW(C1);
|
|
|
|
V0 = XMVectorMultiplyAdd(R, C0Y, C0X);
|
|
V0 = XMVectorMultiplyAdd(R2, C0Z, V0);
|
|
V0 = XMVectorMultiplyAdd(R3, C0W, V0);
|
|
|
|
V1 = XMVectorMultiplyAdd(R, C1Y, C1X);
|
|
V1 = XMVectorMultiplyAdd(R2, C1Z, V1);
|
|
V1 = XMVectorMultiplyAdd(R3, C1W, V1);
|
|
|
|
S = XMVectorMultiplyAdd(R4, V1, V0);
|
|
|
|
S = XMVectorReciprocal(S);
|
|
Result = XMVectorMultiply(E, S);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
static CONST XMVECTORF32 C0 = {1.0f, -6.93147182e-1f, 2.40226462e-1f, -5.55036440e-2f};
|
|
static CONST XMVECTORF32 C1 = {9.61597636e-3f, -1.32823968e-3f, 1.47491097e-4f, -1.08635004e-5f};
|
|
|
|
// Get the integer of the input
|
|
XMVECTOR R = XMVectorFloor(V);
|
|
// Get the exponent estimate
|
|
XMVECTOR E = XMVectorExpEst(R);
|
|
// Get the fractional only
|
|
R = _mm_sub_ps(V,R);
|
|
// Get R^2
|
|
XMVECTOR R2 = _mm_mul_ps(R,R);
|
|
// And R^3
|
|
XMVECTOR R3 = _mm_mul_ps(R,R2);
|
|
|
|
XMVECTOR V0 = _mm_load_ps1(&C0.f[1]);
|
|
V0 = _mm_mul_ps(V0,R);
|
|
XMVECTOR vConstants = _mm_load_ps1(&C0.f[0]);
|
|
V0 = _mm_add_ps(V0,vConstants);
|
|
vConstants = _mm_load_ps1(&C0.f[2]);
|
|
vConstants = _mm_mul_ps(vConstants,R2);
|
|
V0 = _mm_add_ps(V0,vConstants);
|
|
vConstants = _mm_load_ps1(&C0.f[3]);
|
|
vConstants = _mm_mul_ps(vConstants,R3);
|
|
V0 = _mm_add_ps(V0,vConstants);
|
|
|
|
XMVECTOR V1 = _mm_load_ps1(&C1.f[1]);
|
|
V1 = _mm_mul_ps(V1,R);
|
|
vConstants = _mm_load_ps1(&C1.f[0]);
|
|
V1 = _mm_add_ps(V1,vConstants);
|
|
vConstants = _mm_load_ps1(&C1.f[2]);
|
|
vConstants = _mm_mul_ps(vConstants,R2);
|
|
V1 = _mm_add_ps(V1,vConstants);
|
|
vConstants = _mm_load_ps1(&C1.f[3]);
|
|
vConstants = _mm_mul_ps(vConstants,R3);
|
|
V1 = _mm_add_ps(V1,vConstants);
|
|
// R2 = R^4
|
|
R2 = _mm_mul_ps(R2,R2);
|
|
R2 = _mm_mul_ps(R2,V1);
|
|
R2 = _mm_add_ps(R2,V0);
|
|
E = _mm_div_ps(E,R2);
|
|
return E;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorLogEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
FLOAT fScale = (1.0f / logf(2.0f));
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_f32[0] = logf(V.vector4_f32[0])*fScale;
|
|
Result.vector4_f32[1] = logf(V.vector4_f32[1])*fScale;
|
|
Result.vector4_f32[2] = logf(V.vector4_f32[2])*fScale;
|
|
Result.vector4_f32[3] = logf(V.vector4_f32[3])*fScale;
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vScale = _mm_set_ps1(1.0f / logf(2.0f));
|
|
XMVECTOR vResult = _mm_setr_ps(
|
|
logf(XMVectorGetX(V)),
|
|
logf(XMVectorGetY(V)),
|
|
logf(XMVectorGetZ(V)),
|
|
logf(XMVectorGetW(V)));
|
|
vResult = _mm_mul_ps(vResult,vScale);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVectorLog
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
FLOAT fScale = (1.0f / logf(2.0f));
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_f32[0] = logf(V.vector4_f32[0])*fScale;
|
|
Result.vector4_f32[1] = logf(V.vector4_f32[1])*fScale;
|
|
Result.vector4_f32[2] = logf(V.vector4_f32[2])*fScale;
|
|
Result.vector4_f32[3] = logf(V.vector4_f32[3])*fScale;
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vScale = _mm_set_ps1(1.0f / logf(2.0f));
|
|
XMVECTOR vResult = _mm_setr_ps(
|
|
logf(XMVectorGetX(V)),
|
|
logf(XMVectorGetY(V)),
|
|
logf(XMVectorGetZ(V)),
|
|
logf(XMVectorGetW(V)));
|
|
vResult = _mm_mul_ps(vResult,vScale);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorPowEst
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_f32[0] = powf(V1.vector4_f32[0], V2.vector4_f32[0]);
|
|
Result.vector4_f32[1] = powf(V1.vector4_f32[1], V2.vector4_f32[1]);
|
|
Result.vector4_f32[2] = powf(V1.vector4_f32[2], V2.vector4_f32[2]);
|
|
Result.vector4_f32[3] = powf(V1.vector4_f32[3], V2.vector4_f32[3]);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_setr_ps(
|
|
powf(XMVectorGetX(V1),XMVectorGetX(V2)),
|
|
powf(XMVectorGetY(V1),XMVectorGetY(V2)),
|
|
powf(XMVectorGetZ(V1),XMVectorGetZ(V2)),
|
|
powf(XMVectorGetW(V1),XMVectorGetW(V2)));
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorPow
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_) || defined(_XM_SSE_INTRINSICS_)
|
|
|
|
return XMVectorPowEst(V1, V2);
|
|
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorAbs
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR vResult = {
|
|
fabsf(V.vector4_f32[0]),
|
|
fabsf(V.vector4_f32[1]),
|
|
fabsf(V.vector4_f32[2]),
|
|
fabsf(V.vector4_f32[3])
|
|
};
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_setzero_ps();
|
|
vResult = _mm_sub_ps(vResult,V);
|
|
vResult = _mm_max_ps(vResult,V);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorMod
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Reciprocal;
|
|
XMVECTOR Quotient;
|
|
XMVECTOR Result;
|
|
|
|
// V1 % V2 = V1 - V2 * truncate(V1 / V2)
|
|
Reciprocal = XMVectorReciprocal(V2);
|
|
Quotient = XMVectorMultiply(V1, Reciprocal);
|
|
Quotient = XMVectorTruncate(Quotient);
|
|
Result = XMVectorNegativeMultiplySubtract(V2, Quotient, V1);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_div_ps(V1, V2);
|
|
vResult = XMVectorTruncate(vResult);
|
|
vResult = _mm_mul_ps(vResult,V2);
|
|
vResult = _mm_sub_ps(V1,vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorModAngles
|
|
(
|
|
FXMVECTOR Angles
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V;
|
|
XMVECTOR Result;
|
|
|
|
// Modulo the range of the given angles such that -XM_PI <= Angles < XM_PI
|
|
V = XMVectorMultiply(Angles, g_XMReciprocalTwoPi.v);
|
|
V = XMVectorRound(V);
|
|
Result = XMVectorNegativeMultiplySubtract(g_XMTwoPi.v, V, Angles);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Modulo the range of the given angles such that -XM_PI <= Angles < XM_PI
|
|
XMVECTOR vResult = _mm_mul_ps(Angles,g_XMReciprocalTwoPi);
|
|
// Use the inline function due to complexity for rounding
|
|
vResult = XMVectorRound(vResult);
|
|
vResult = _mm_mul_ps(vResult,g_XMTwoPi);
|
|
vResult = _mm_sub_ps(Angles,vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVectorSin
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V1, V2, V3, V5, V7, V9, V11, V13, V15, V17, V19, V21, V23;
|
|
XMVECTOR S1, S2, S3, S4, S5, S6, S7, S8, S9, S10, S11;
|
|
XMVECTOR Result;
|
|
|
|
V1 = XMVectorModAngles(V);
|
|
|
|
// sin(V) ~= V - V^3 / 3! + V^5 / 5! - V^7 / 7! + V^9 / 9! - V^11 / 11! + V^13 / 13! -
|
|
// V^15 / 15! + V^17 / 17! - V^19 / 19! + V^21 / 21! - V^23 / 23! (for -PI <= V < PI)
|
|
V2 = XMVectorMultiply(V1, V1);
|
|
V3 = XMVectorMultiply(V2, V1);
|
|
V5 = XMVectorMultiply(V3, V2);
|
|
V7 = XMVectorMultiply(V5, V2);
|
|
V9 = XMVectorMultiply(V7, V2);
|
|
V11 = XMVectorMultiply(V9, V2);
|
|
V13 = XMVectorMultiply(V11, V2);
|
|
V15 = XMVectorMultiply(V13, V2);
|
|
V17 = XMVectorMultiply(V15, V2);
|
|
V19 = XMVectorMultiply(V17, V2);
|
|
V21 = XMVectorMultiply(V19, V2);
|
|
V23 = XMVectorMultiply(V21, V2);
|
|
|
|
S1 = XMVectorSplatY(g_XMSinCoefficients0.v);
|
|
S2 = XMVectorSplatZ(g_XMSinCoefficients0.v);
|
|
S3 = XMVectorSplatW(g_XMSinCoefficients0.v);
|
|
S4 = XMVectorSplatX(g_XMSinCoefficients1.v);
|
|
S5 = XMVectorSplatY(g_XMSinCoefficients1.v);
|
|
S6 = XMVectorSplatZ(g_XMSinCoefficients1.v);
|
|
S7 = XMVectorSplatW(g_XMSinCoefficients1.v);
|
|
S8 = XMVectorSplatX(g_XMSinCoefficients2.v);
|
|
S9 = XMVectorSplatY(g_XMSinCoefficients2.v);
|
|
S10 = XMVectorSplatZ(g_XMSinCoefficients2.v);
|
|
S11 = XMVectorSplatW(g_XMSinCoefficients2.v);
|
|
|
|
Result = XMVectorMultiplyAdd(S1, V3, V1);
|
|
Result = XMVectorMultiplyAdd(S2, V5, Result);
|
|
Result = XMVectorMultiplyAdd(S3, V7, Result);
|
|
Result = XMVectorMultiplyAdd(S4, V9, Result);
|
|
Result = XMVectorMultiplyAdd(S5, V11, Result);
|
|
Result = XMVectorMultiplyAdd(S6, V13, Result);
|
|
Result = XMVectorMultiplyAdd(S7, V15, Result);
|
|
Result = XMVectorMultiplyAdd(S8, V17, Result);
|
|
Result = XMVectorMultiplyAdd(S9, V19, Result);
|
|
Result = XMVectorMultiplyAdd(S10, V21, Result);
|
|
Result = XMVectorMultiplyAdd(S11, V23, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Force the value within the bounds of pi
|
|
XMVECTOR vResult = XMVectorModAngles(V);
|
|
// Each on is V to the "num" power
|
|
// V2 = V1^2
|
|
XMVECTOR V2 = _mm_mul_ps(vResult,vResult);
|
|
// V1^3
|
|
XMVECTOR vPower = _mm_mul_ps(vResult,V2);
|
|
XMVECTOR vConstants = _mm_load_ps1(&g_XMSinCoefficients0.f[1]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^5
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMSinCoefficients0.f[2]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^7
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMSinCoefficients0.f[3]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^9
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMSinCoefficients1.f[0]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^11
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMSinCoefficients1.f[1]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^13
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMSinCoefficients1.f[2]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^15
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMSinCoefficients1.f[3]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^17
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMSinCoefficients2.f[0]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^19
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMSinCoefficients2.f[1]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^21
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMSinCoefficients2.f[2]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^23
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMSinCoefficients2.f[3]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVectorCos
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V1, V2, V4, V6, V8, V10, V12, V14, V16, V18, V20, V22;
|
|
XMVECTOR C1, C2, C3, C4, C5, C6, C7, C8, C9, C10, C11;
|
|
XMVECTOR Result;
|
|
|
|
V1 = XMVectorModAngles(V);
|
|
|
|
// cos(V) ~= 1 - V^2 / 2! + V^4 / 4! - V^6 / 6! + V^8 / 8! - V^10 / 10! + V^12 / 12! -
|
|
// V^14 / 14! + V^16 / 16! - V^18 / 18! + V^20 / 20! - V^22 / 22! (for -PI <= V < PI)
|
|
V2 = XMVectorMultiply(V1, V1);
|
|
V4 = XMVectorMultiply(V2, V2);
|
|
V6 = XMVectorMultiply(V4, V2);
|
|
V8 = XMVectorMultiply(V4, V4);
|
|
V10 = XMVectorMultiply(V6, V4);
|
|
V12 = XMVectorMultiply(V6, V6);
|
|
V14 = XMVectorMultiply(V8, V6);
|
|
V16 = XMVectorMultiply(V8, V8);
|
|
V18 = XMVectorMultiply(V10, V8);
|
|
V20 = XMVectorMultiply(V10, V10);
|
|
V22 = XMVectorMultiply(V12, V10);
|
|
|
|
C1 = XMVectorSplatY(g_XMCosCoefficients0.v);
|
|
C2 = XMVectorSplatZ(g_XMCosCoefficients0.v);
|
|
C3 = XMVectorSplatW(g_XMCosCoefficients0.v);
|
|
C4 = XMVectorSplatX(g_XMCosCoefficients1.v);
|
|
C5 = XMVectorSplatY(g_XMCosCoefficients1.v);
|
|
C6 = XMVectorSplatZ(g_XMCosCoefficients1.v);
|
|
C7 = XMVectorSplatW(g_XMCosCoefficients1.v);
|
|
C8 = XMVectorSplatX(g_XMCosCoefficients2.v);
|
|
C9 = XMVectorSplatY(g_XMCosCoefficients2.v);
|
|
C10 = XMVectorSplatZ(g_XMCosCoefficients2.v);
|
|
C11 = XMVectorSplatW(g_XMCosCoefficients2.v);
|
|
|
|
Result = XMVectorMultiplyAdd(C1, V2, g_XMOne.v);
|
|
Result = XMVectorMultiplyAdd(C2, V4, Result);
|
|
Result = XMVectorMultiplyAdd(C3, V6, Result);
|
|
Result = XMVectorMultiplyAdd(C4, V8, Result);
|
|
Result = XMVectorMultiplyAdd(C5, V10, Result);
|
|
Result = XMVectorMultiplyAdd(C6, V12, Result);
|
|
Result = XMVectorMultiplyAdd(C7, V14, Result);
|
|
Result = XMVectorMultiplyAdd(C8, V16, Result);
|
|
Result = XMVectorMultiplyAdd(C9, V18, Result);
|
|
Result = XMVectorMultiplyAdd(C10, V20, Result);
|
|
Result = XMVectorMultiplyAdd(C11, V22, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Force the value within the bounds of pi
|
|
XMVECTOR V2 = XMVectorModAngles(V);
|
|
// Each on is V to the "num" power
|
|
// V2 = V1^2
|
|
V2 = _mm_mul_ps(V2,V2);
|
|
// V^2
|
|
XMVECTOR vConstants = _mm_load_ps1(&g_XMCosCoefficients0.f[1]);
|
|
vConstants = _mm_mul_ps(vConstants,V2);
|
|
XMVECTOR vResult = _mm_add_ps(vConstants,g_XMOne);
|
|
|
|
// V^4
|
|
XMVECTOR vPower = _mm_mul_ps(V2,V2);
|
|
vConstants = _mm_load_ps1(&g_XMCosCoefficients0.f[2]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^6
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMCosCoefficients0.f[3]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^8
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMCosCoefficients1.f[0]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^10
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMCosCoefficients1.f[1]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^12
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMCosCoefficients1.f[2]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^14
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMCosCoefficients1.f[3]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^16
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMCosCoefficients2.f[0]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^18
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMCosCoefficients2.f[1]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^20
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMCosCoefficients2.f[2]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
// V^22
|
|
vPower = _mm_mul_ps(vPower,V2);
|
|
vConstants = _mm_load_ps1(&g_XMCosCoefficients2.f[3]);
|
|
vConstants = _mm_mul_ps(vConstants,vPower);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE VOID XMVectorSinCos
|
|
(
|
|
XMVECTOR* pSin,
|
|
XMVECTOR* pCos,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V1, V2, V3, V4, V5, V6, V7, V8, V9, V10, V11, V12, V13;
|
|
XMVECTOR V14, V15, V16, V17, V18, V19, V20, V21, V22, V23;
|
|
XMVECTOR S1, S2, S3, S4, S5, S6, S7, S8, S9, S10, S11;
|
|
XMVECTOR C1, C2, C3, C4, C5, C6, C7, C8, C9, C10, C11;
|
|
XMVECTOR Sin, Cos;
|
|
|
|
XMASSERT(pSin);
|
|
XMASSERT(pCos);
|
|
|
|
V1 = XMVectorModAngles(V);
|
|
|
|
// sin(V) ~= V - V^3 / 3! + V^5 / 5! - V^7 / 7! + V^9 / 9! - V^11 / 11! + V^13 / 13! -
|
|
// V^15 / 15! + V^17 / 17! - V^19 / 19! + V^21 / 21! - V^23 / 23! (for -PI <= V < PI)
|
|
// cos(V) ~= 1 - V^2 / 2! + V^4 / 4! - V^6 / 6! + V^8 / 8! - V^10 / 10! + V^12 / 12! -
|
|
// V^14 / 14! + V^16 / 16! - V^18 / 18! + V^20 / 20! - V^22 / 22! (for -PI <= V < PI)
|
|
|
|
V2 = XMVectorMultiply(V1, V1);
|
|
V3 = XMVectorMultiply(V2, V1);
|
|
V4 = XMVectorMultiply(V2, V2);
|
|
V5 = XMVectorMultiply(V3, V2);
|
|
V6 = XMVectorMultiply(V3, V3);
|
|
V7 = XMVectorMultiply(V4, V3);
|
|
V8 = XMVectorMultiply(V4, V4);
|
|
V9 = XMVectorMultiply(V5, V4);
|
|
V10 = XMVectorMultiply(V5, V5);
|
|
V11 = XMVectorMultiply(V6, V5);
|
|
V12 = XMVectorMultiply(V6, V6);
|
|
V13 = XMVectorMultiply(V7, V6);
|
|
V14 = XMVectorMultiply(V7, V7);
|
|
V15 = XMVectorMultiply(V8, V7);
|
|
V16 = XMVectorMultiply(V8, V8);
|
|
V17 = XMVectorMultiply(V9, V8);
|
|
V18 = XMVectorMultiply(V9, V9);
|
|
V19 = XMVectorMultiply(V10, V9);
|
|
V20 = XMVectorMultiply(V10, V10);
|
|
V21 = XMVectorMultiply(V11, V10);
|
|
V22 = XMVectorMultiply(V11, V11);
|
|
V23 = XMVectorMultiply(V12, V11);
|
|
|
|
S1 = XMVectorSplatY(g_XMSinCoefficients0.v);
|
|
S2 = XMVectorSplatZ(g_XMSinCoefficients0.v);
|
|
S3 = XMVectorSplatW(g_XMSinCoefficients0.v);
|
|
S4 = XMVectorSplatX(g_XMSinCoefficients1.v);
|
|
S5 = XMVectorSplatY(g_XMSinCoefficients1.v);
|
|
S6 = XMVectorSplatZ(g_XMSinCoefficients1.v);
|
|
S7 = XMVectorSplatW(g_XMSinCoefficients1.v);
|
|
S8 = XMVectorSplatX(g_XMSinCoefficients2.v);
|
|
S9 = XMVectorSplatY(g_XMSinCoefficients2.v);
|
|
S10 = XMVectorSplatZ(g_XMSinCoefficients2.v);
|
|
S11 = XMVectorSplatW(g_XMSinCoefficients2.v);
|
|
|
|
C1 = XMVectorSplatY(g_XMCosCoefficients0.v);
|
|
C2 = XMVectorSplatZ(g_XMCosCoefficients0.v);
|
|
C3 = XMVectorSplatW(g_XMCosCoefficients0.v);
|
|
C4 = XMVectorSplatX(g_XMCosCoefficients1.v);
|
|
C5 = XMVectorSplatY(g_XMCosCoefficients1.v);
|
|
C6 = XMVectorSplatZ(g_XMCosCoefficients1.v);
|
|
C7 = XMVectorSplatW(g_XMCosCoefficients1.v);
|
|
C8 = XMVectorSplatX(g_XMCosCoefficients2.v);
|
|
C9 = XMVectorSplatY(g_XMCosCoefficients2.v);
|
|
C10 = XMVectorSplatZ(g_XMCosCoefficients2.v);
|
|
C11 = XMVectorSplatW(g_XMCosCoefficients2.v);
|
|
|
|
Sin = XMVectorMultiplyAdd(S1, V3, V1);
|
|
Sin = XMVectorMultiplyAdd(S2, V5, Sin);
|
|
Sin = XMVectorMultiplyAdd(S3, V7, Sin);
|
|
Sin = XMVectorMultiplyAdd(S4, V9, Sin);
|
|
Sin = XMVectorMultiplyAdd(S5, V11, Sin);
|
|
Sin = XMVectorMultiplyAdd(S6, V13, Sin);
|
|
Sin = XMVectorMultiplyAdd(S7, V15, Sin);
|
|
Sin = XMVectorMultiplyAdd(S8, V17, Sin);
|
|
Sin = XMVectorMultiplyAdd(S9, V19, Sin);
|
|
Sin = XMVectorMultiplyAdd(S10, V21, Sin);
|
|
Sin = XMVectorMultiplyAdd(S11, V23, Sin);
|
|
|
|
Cos = XMVectorMultiplyAdd(C1, V2, g_XMOne.v);
|
|
Cos = XMVectorMultiplyAdd(C2, V4, Cos);
|
|
Cos = XMVectorMultiplyAdd(C3, V6, Cos);
|
|
Cos = XMVectorMultiplyAdd(C4, V8, Cos);
|
|
Cos = XMVectorMultiplyAdd(C5, V10, Cos);
|
|
Cos = XMVectorMultiplyAdd(C6, V12, Cos);
|
|
Cos = XMVectorMultiplyAdd(C7, V14, Cos);
|
|
Cos = XMVectorMultiplyAdd(C8, V16, Cos);
|
|
Cos = XMVectorMultiplyAdd(C9, V18, Cos);
|
|
Cos = XMVectorMultiplyAdd(C10, V20, Cos);
|
|
Cos = XMVectorMultiplyAdd(C11, V22, Cos);
|
|
|
|
*pSin = Sin;
|
|
*pCos = Cos;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pSin);
|
|
XMASSERT(pCos);
|
|
XMVECTOR V1, V2, V3, V4, V5, V6, V7, V8, V9, V10, V11, V12, V13;
|
|
XMVECTOR V14, V15, V16, V17, V18, V19, V20, V21, V22, V23;
|
|
XMVECTOR S1, S2, S3, S4, S5, S6, S7, S8, S9, S10, S11;
|
|
XMVECTOR C1, C2, C3, C4, C5, C6, C7, C8, C9, C10, C11;
|
|
XMVECTOR Sin, Cos;
|
|
|
|
V1 = XMVectorModAngles(V);
|
|
|
|
// sin(V) ~= V - V^3 / 3! + V^5 / 5! - V^7 / 7! + V^9 / 9! - V^11 / 11! + V^13 / 13! -
|
|
// V^15 / 15! + V^17 / 17! - V^19 / 19! + V^21 / 21! - V^23 / 23! (for -PI <= V < PI)
|
|
// cos(V) ~= 1 - V^2 / 2! + V^4 / 4! - V^6 / 6! + V^8 / 8! - V^10 / 10! + V^12 / 12! -
|
|
// V^14 / 14! + V^16 / 16! - V^18 / 18! + V^20 / 20! - V^22 / 22! (for -PI <= V < PI)
|
|
|
|
V2 = XMVectorMultiply(V1, V1);
|
|
V3 = XMVectorMultiply(V2, V1);
|
|
V4 = XMVectorMultiply(V2, V2);
|
|
V5 = XMVectorMultiply(V3, V2);
|
|
V6 = XMVectorMultiply(V3, V3);
|
|
V7 = XMVectorMultiply(V4, V3);
|
|
V8 = XMVectorMultiply(V4, V4);
|
|
V9 = XMVectorMultiply(V5, V4);
|
|
V10 = XMVectorMultiply(V5, V5);
|
|
V11 = XMVectorMultiply(V6, V5);
|
|
V12 = XMVectorMultiply(V6, V6);
|
|
V13 = XMVectorMultiply(V7, V6);
|
|
V14 = XMVectorMultiply(V7, V7);
|
|
V15 = XMVectorMultiply(V8, V7);
|
|
V16 = XMVectorMultiply(V8, V8);
|
|
V17 = XMVectorMultiply(V9, V8);
|
|
V18 = XMVectorMultiply(V9, V9);
|
|
V19 = XMVectorMultiply(V10, V9);
|
|
V20 = XMVectorMultiply(V10, V10);
|
|
V21 = XMVectorMultiply(V11, V10);
|
|
V22 = XMVectorMultiply(V11, V11);
|
|
V23 = XMVectorMultiply(V12, V11);
|
|
|
|
S1 = _mm_load_ps1(&g_XMSinCoefficients0.f[1]);
|
|
S2 = _mm_load_ps1(&g_XMSinCoefficients0.f[2]);
|
|
S3 = _mm_load_ps1(&g_XMSinCoefficients0.f[3]);
|
|
S4 = _mm_load_ps1(&g_XMSinCoefficients1.f[0]);
|
|
S5 = _mm_load_ps1(&g_XMSinCoefficients1.f[1]);
|
|
S6 = _mm_load_ps1(&g_XMSinCoefficients1.f[2]);
|
|
S7 = _mm_load_ps1(&g_XMSinCoefficients1.f[3]);
|
|
S8 = _mm_load_ps1(&g_XMSinCoefficients2.f[0]);
|
|
S9 = _mm_load_ps1(&g_XMSinCoefficients2.f[1]);
|
|
S10 = _mm_load_ps1(&g_XMSinCoefficients2.f[2]);
|
|
S11 = _mm_load_ps1(&g_XMSinCoefficients2.f[3]);
|
|
|
|
C1 = _mm_load_ps1(&g_XMCosCoefficients0.f[1]);
|
|
C2 = _mm_load_ps1(&g_XMCosCoefficients0.f[2]);
|
|
C3 = _mm_load_ps1(&g_XMCosCoefficients0.f[3]);
|
|
C4 = _mm_load_ps1(&g_XMCosCoefficients1.f[0]);
|
|
C5 = _mm_load_ps1(&g_XMCosCoefficients1.f[1]);
|
|
C6 = _mm_load_ps1(&g_XMCosCoefficients1.f[2]);
|
|
C7 = _mm_load_ps1(&g_XMCosCoefficients1.f[3]);
|
|
C8 = _mm_load_ps1(&g_XMCosCoefficients2.f[0]);
|
|
C9 = _mm_load_ps1(&g_XMCosCoefficients2.f[1]);
|
|
C10 = _mm_load_ps1(&g_XMCosCoefficients2.f[2]);
|
|
C11 = _mm_load_ps1(&g_XMCosCoefficients2.f[3]);
|
|
|
|
S1 = _mm_mul_ps(S1,V3);
|
|
Sin = _mm_add_ps(S1,V1);
|
|
Sin = XMVectorMultiplyAdd(S2, V5, Sin);
|
|
Sin = XMVectorMultiplyAdd(S3, V7, Sin);
|
|
Sin = XMVectorMultiplyAdd(S4, V9, Sin);
|
|
Sin = XMVectorMultiplyAdd(S5, V11, Sin);
|
|
Sin = XMVectorMultiplyAdd(S6, V13, Sin);
|
|
Sin = XMVectorMultiplyAdd(S7, V15, Sin);
|
|
Sin = XMVectorMultiplyAdd(S8, V17, Sin);
|
|
Sin = XMVectorMultiplyAdd(S9, V19, Sin);
|
|
Sin = XMVectorMultiplyAdd(S10, V21, Sin);
|
|
Sin = XMVectorMultiplyAdd(S11, V23, Sin);
|
|
|
|
Cos = _mm_mul_ps(C1,V2);
|
|
Cos = _mm_add_ps(Cos,g_XMOne);
|
|
Cos = XMVectorMultiplyAdd(C2, V4, Cos);
|
|
Cos = XMVectorMultiplyAdd(C3, V6, Cos);
|
|
Cos = XMVectorMultiplyAdd(C4, V8, Cos);
|
|
Cos = XMVectorMultiplyAdd(C5, V10, Cos);
|
|
Cos = XMVectorMultiplyAdd(C6, V12, Cos);
|
|
Cos = XMVectorMultiplyAdd(C7, V14, Cos);
|
|
Cos = XMVectorMultiplyAdd(C8, V16, Cos);
|
|
Cos = XMVectorMultiplyAdd(C9, V18, Cos);
|
|
Cos = XMVectorMultiplyAdd(C10, V20, Cos);
|
|
Cos = XMVectorMultiplyAdd(C11, V22, Cos);
|
|
|
|
*pSin = Sin;
|
|
*pCos = Cos;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVectorTan
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
// Cody and Waite algorithm to compute tangent.
|
|
|
|
XMVECTOR VA, VB, VC, VC2;
|
|
XMVECTOR T0, T1, T2, T3, T4, T5, T6, T7;
|
|
XMVECTOR C0, C1, TwoDivPi, Epsilon;
|
|
XMVECTOR N, D;
|
|
XMVECTOR R0, R1;
|
|
XMVECTOR VIsZero, VCNearZero, VBIsEven;
|
|
XMVECTOR Zero;
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
static CONST XMVECTOR TanCoefficients0 = {1.0f, -4.667168334e-1f, 2.566383229e-2f, -3.118153191e-4f};
|
|
static CONST XMVECTOR TanCoefficients1 = {4.981943399e-7f, -1.333835001e-1f, 3.424887824e-3f, -1.786170734e-5f};
|
|
static CONST XMVECTOR TanConstants = {1.570796371f, 6.077100628e-11f, 0.000244140625f, 2.0f / XM_PI};
|
|
static CONST XMVECTORU32 Mask = {0x1, 0x1, 0x1, 0x1};
|
|
|
|
TwoDivPi = XMVectorSplatW(TanConstants);
|
|
|
|
Zero = XMVectorZero();
|
|
|
|
C0 = XMVectorSplatX(TanConstants);
|
|
C1 = XMVectorSplatY(TanConstants);
|
|
Epsilon = XMVectorSplatZ(TanConstants);
|
|
|
|
VA = XMVectorMultiply(V, TwoDivPi);
|
|
|
|
VA = XMVectorRound(VA);
|
|
|
|
VC = XMVectorNegativeMultiplySubtract(VA, C0, V);
|
|
|
|
VB = XMVectorAbs(VA);
|
|
|
|
VC = XMVectorNegativeMultiplySubtract(VA, C1, VC);
|
|
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
VB.vector4_u32[i] = (UINT)VB.vector4_f32[i];
|
|
}
|
|
|
|
VC2 = XMVectorMultiply(VC, VC);
|
|
|
|
T7 = XMVectorSplatW(TanCoefficients1);
|
|
T6 = XMVectorSplatZ(TanCoefficients1);
|
|
T4 = XMVectorSplatX(TanCoefficients1);
|
|
T3 = XMVectorSplatW(TanCoefficients0);
|
|
T5 = XMVectorSplatY(TanCoefficients1);
|
|
T2 = XMVectorSplatZ(TanCoefficients0);
|
|
T1 = XMVectorSplatY(TanCoefficients0);
|
|
T0 = XMVectorSplatX(TanCoefficients0);
|
|
|
|
VBIsEven = XMVectorAndInt(VB, Mask.v);
|
|
VBIsEven = XMVectorEqualInt(VBIsEven, Zero);
|
|
|
|
N = XMVectorMultiplyAdd(VC2, T7, T6);
|
|
D = XMVectorMultiplyAdd(VC2, T4, T3);
|
|
N = XMVectorMultiplyAdd(VC2, N, T5);
|
|
D = XMVectorMultiplyAdd(VC2, D, T2);
|
|
N = XMVectorMultiply(VC2, N);
|
|
D = XMVectorMultiplyAdd(VC2, D, T1);
|
|
N = XMVectorMultiplyAdd(VC, N, VC);
|
|
VCNearZero = XMVectorInBounds(VC, Epsilon);
|
|
D = XMVectorMultiplyAdd(VC2, D, T0);
|
|
|
|
N = XMVectorSelect(N, VC, VCNearZero);
|
|
D = XMVectorSelect(D, g_XMOne.v, VCNearZero);
|
|
|
|
R0 = XMVectorNegate(N);
|
|
R1 = XMVectorReciprocal(D);
|
|
R0 = XMVectorReciprocal(R0);
|
|
R1 = XMVectorMultiply(N, R1);
|
|
R0 = XMVectorMultiply(D, R0);
|
|
|
|
VIsZero = XMVectorEqual(V, Zero);
|
|
|
|
Result = XMVectorSelect(R0, R1, VBIsEven);
|
|
|
|
Result = XMVectorSelect(Result, Zero, VIsZero);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Cody and Waite algorithm to compute tangent.
|
|
|
|
XMVECTOR VA, VB, VC, VC2;
|
|
XMVECTOR T0, T1, T2, T3, T4, T5, T6, T7;
|
|
XMVECTOR C0, C1, TwoDivPi, Epsilon;
|
|
XMVECTOR N, D;
|
|
XMVECTOR R0, R1;
|
|
XMVECTOR VIsZero, VCNearZero, VBIsEven;
|
|
XMVECTOR Zero;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTORF32 TanCoefficients0 = {1.0f, -4.667168334e-1f, 2.566383229e-2f, -3.118153191e-4f};
|
|
static CONST XMVECTORF32 TanCoefficients1 = {4.981943399e-7f, -1.333835001e-1f, 3.424887824e-3f, -1.786170734e-5f};
|
|
static CONST XMVECTORF32 TanConstants = {1.570796371f, 6.077100628e-11f, 0.000244140625f, 2.0f / XM_PI};
|
|
static CONST XMVECTORI32 Mask = {0x1, 0x1, 0x1, 0x1};
|
|
|
|
TwoDivPi = XMVectorSplatW(TanConstants);
|
|
|
|
Zero = XMVectorZero();
|
|
|
|
C0 = XMVectorSplatX(TanConstants);
|
|
C1 = XMVectorSplatY(TanConstants);
|
|
Epsilon = XMVectorSplatZ(TanConstants);
|
|
|
|
VA = XMVectorMultiply(V, TwoDivPi);
|
|
|
|
VA = XMVectorRound(VA);
|
|
|
|
VC = XMVectorNegativeMultiplySubtract(VA, C0, V);
|
|
|
|
VB = XMVectorAbs(VA);
|
|
|
|
VC = XMVectorNegativeMultiplySubtract(VA, C1, VC);
|
|
|
|
reinterpret_cast<__m128i *>(&VB)[0] = _mm_cvttps_epi32(VB);
|
|
|
|
VC2 = XMVectorMultiply(VC, VC);
|
|
|
|
T7 = XMVectorSplatW(TanCoefficients1);
|
|
T6 = XMVectorSplatZ(TanCoefficients1);
|
|
T4 = XMVectorSplatX(TanCoefficients1);
|
|
T3 = XMVectorSplatW(TanCoefficients0);
|
|
T5 = XMVectorSplatY(TanCoefficients1);
|
|
T2 = XMVectorSplatZ(TanCoefficients0);
|
|
T1 = XMVectorSplatY(TanCoefficients0);
|
|
T0 = XMVectorSplatX(TanCoefficients0);
|
|
|
|
VBIsEven = XMVectorAndInt(VB,Mask);
|
|
VBIsEven = XMVectorEqualInt(VBIsEven, Zero);
|
|
|
|
N = XMVectorMultiplyAdd(VC2, T7, T6);
|
|
D = XMVectorMultiplyAdd(VC2, T4, T3);
|
|
N = XMVectorMultiplyAdd(VC2, N, T5);
|
|
D = XMVectorMultiplyAdd(VC2, D, T2);
|
|
N = XMVectorMultiply(VC2, N);
|
|
D = XMVectorMultiplyAdd(VC2, D, T1);
|
|
N = XMVectorMultiplyAdd(VC, N, VC);
|
|
VCNearZero = XMVectorInBounds(VC, Epsilon);
|
|
D = XMVectorMultiplyAdd(VC2, D, T0);
|
|
|
|
N = XMVectorSelect(N, VC, VCNearZero);
|
|
D = XMVectorSelect(D, g_XMOne, VCNearZero);
|
|
R0 = XMVectorNegate(N);
|
|
R1 = _mm_div_ps(N,D);
|
|
R0 = _mm_div_ps(D,R0);
|
|
VIsZero = XMVectorEqual(V, Zero);
|
|
Result = XMVectorSelect(R0, R1, VBIsEven);
|
|
Result = XMVectorSelect(Result, Zero, VIsZero);
|
|
|
|
return Result;
|
|
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVectorSinH
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V1, V2;
|
|
XMVECTOR E1, E2;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTORF32 Scale = {1.442695040888963f, 1.442695040888963f, 1.442695040888963f, 1.442695040888963f}; // 1.0f / ln(2.0f)
|
|
|
|
V1 = XMVectorMultiplyAdd(V, Scale.v, g_XMNegativeOne.v);
|
|
V2 = XMVectorNegativeMultiplySubtract(V, Scale.v, g_XMNegativeOne.v);
|
|
|
|
E1 = XMVectorExp(V1);
|
|
E2 = XMVectorExp(V2);
|
|
|
|
Result = XMVectorSubtract(E1, E2);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR V1, V2;
|
|
XMVECTOR E1, E2;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTORF32 Scale = {1.442695040888963f, 1.442695040888963f, 1.442695040888963f, 1.442695040888963f}; // 1.0f / ln(2.0f)
|
|
|
|
V1 = _mm_mul_ps(V, Scale);
|
|
V1 = _mm_add_ps(V1,g_XMNegativeOne);
|
|
V2 = _mm_mul_ps(V, Scale);
|
|
V2 = _mm_sub_ps(g_XMNegativeOne,V2);
|
|
E1 = XMVectorExp(V1);
|
|
E2 = XMVectorExp(V2);
|
|
|
|
Result = _mm_sub_ps(E1, E2);
|
|
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVectorCosH
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V1, V2;
|
|
XMVECTOR E1, E2;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTOR Scale = {1.442695040888963f, 1.442695040888963f, 1.442695040888963f, 1.442695040888963f}; // 1.0f / ln(2.0f)
|
|
|
|
V1 = XMVectorMultiplyAdd(V, Scale, g_XMNegativeOne.v);
|
|
V2 = XMVectorNegativeMultiplySubtract(V, Scale, g_XMNegativeOne.v);
|
|
|
|
E1 = XMVectorExp(V1);
|
|
E2 = XMVectorExp(V2);
|
|
|
|
Result = XMVectorAdd(E1, E2);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR V1, V2;
|
|
XMVECTOR E1, E2;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTORF32 Scale = {1.442695040888963f, 1.442695040888963f, 1.442695040888963f, 1.442695040888963f}; // 1.0f / ln(2.0f)
|
|
|
|
V1 = _mm_mul_ps(V,Scale);
|
|
V1 = _mm_add_ps(V1,g_XMNegativeOne);
|
|
V2 = _mm_mul_ps(V, Scale);
|
|
V2 = _mm_sub_ps(g_XMNegativeOne,V2);
|
|
E1 = XMVectorExp(V1);
|
|
E2 = XMVectorExp(V2);
|
|
Result = _mm_add_ps(E1, E2);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVectorTanH
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR E;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTORF32 Scale = {2.8853900817779268f, 2.8853900817779268f, 2.8853900817779268f, 2.8853900817779268f}; // 2.0f / ln(2.0f)
|
|
|
|
E = XMVectorMultiply(V, Scale.v);
|
|
E = XMVectorExp(E);
|
|
E = XMVectorMultiplyAdd(E, g_XMOneHalf.v, g_XMOneHalf.v);
|
|
E = XMVectorReciprocal(E);
|
|
|
|
Result = XMVectorSubtract(g_XMOne.v, E);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
static CONST XMVECTORF32 Scale = {2.8853900817779268f, 2.8853900817779268f, 2.8853900817779268f, 2.8853900817779268f}; // 2.0f / ln(2.0f)
|
|
|
|
XMVECTOR E = _mm_mul_ps(V, Scale);
|
|
E = XMVectorExp(E);
|
|
E = _mm_mul_ps(E,g_XMOneHalf);
|
|
E = _mm_add_ps(E,g_XMOneHalf);
|
|
E = XMVectorReciprocal(E);
|
|
E = _mm_sub_ps(g_XMOne, E);
|
|
return E;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVectorASin
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V2, V3, AbsV;
|
|
XMVECTOR C0, C1, C2, C3, C4, C5, C6, C7, C8, C9, C10, C11;
|
|
XMVECTOR R0, R1, R2, R3, R4;
|
|
XMVECTOR OneMinusAbsV;
|
|
XMVECTOR Rsq;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTOR OnePlusEpsilon = {1.00000011921f, 1.00000011921f, 1.00000011921f, 1.00000011921f};
|
|
|
|
// asin(V) = V * (C0 + C1 * V + C2 * V^2 + C3 * V^3 + C4 * V^4 + C5 * V^5) + (1 - V) * rsq(1 - V) *
|
|
// V * (C6 + C7 * V + C8 * V^2 + C9 * V^3 + C10 * V^4 + C11 * V^5)
|
|
|
|
AbsV = XMVectorAbs(V);
|
|
|
|
V2 = XMVectorMultiply(V, V);
|
|
V3 = XMVectorMultiply(V2, AbsV);
|
|
|
|
R4 = XMVectorNegativeMultiplySubtract(AbsV, V, V);
|
|
|
|
OneMinusAbsV = XMVectorSubtract(OnePlusEpsilon, AbsV);
|
|
Rsq = XMVectorReciprocalSqrt(OneMinusAbsV);
|
|
|
|
C0 = XMVectorSplatX(g_XMASinCoefficients0.v);
|
|
C1 = XMVectorSplatY(g_XMASinCoefficients0.v);
|
|
C2 = XMVectorSplatZ(g_XMASinCoefficients0.v);
|
|
C3 = XMVectorSplatW(g_XMASinCoefficients0.v);
|
|
|
|
C4 = XMVectorSplatX(g_XMASinCoefficients1.v);
|
|
C5 = XMVectorSplatY(g_XMASinCoefficients1.v);
|
|
C6 = XMVectorSplatZ(g_XMASinCoefficients1.v);
|
|
C7 = XMVectorSplatW(g_XMASinCoefficients1.v);
|
|
|
|
C8 = XMVectorSplatX(g_XMASinCoefficients2.v);
|
|
C9 = XMVectorSplatY(g_XMASinCoefficients2.v);
|
|
C10 = XMVectorSplatZ(g_XMASinCoefficients2.v);
|
|
C11 = XMVectorSplatW(g_XMASinCoefficients2.v);
|
|
|
|
R0 = XMVectorMultiplyAdd(C3, AbsV, C7);
|
|
R1 = XMVectorMultiplyAdd(C1, AbsV, C5);
|
|
R2 = XMVectorMultiplyAdd(C2, AbsV, C6);
|
|
R3 = XMVectorMultiplyAdd(C0, AbsV, C4);
|
|
|
|
R0 = XMVectorMultiplyAdd(R0, AbsV, C11);
|
|
R1 = XMVectorMultiplyAdd(R1, AbsV, C9);
|
|
R2 = XMVectorMultiplyAdd(R2, AbsV, C10);
|
|
R3 = XMVectorMultiplyAdd(R3, AbsV, C8);
|
|
|
|
R0 = XMVectorMultiplyAdd(R2, V3, R0);
|
|
R1 = XMVectorMultiplyAdd(R3, V3, R1);
|
|
|
|
R0 = XMVectorMultiply(V, R0);
|
|
R1 = XMVectorMultiply(R4, R1);
|
|
|
|
Result = XMVectorMultiplyAdd(R1, Rsq, R0);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
static CONST XMVECTORF32 OnePlusEpsilon = {1.00000011921f, 1.00000011921f, 1.00000011921f, 1.00000011921f};
|
|
|
|
// asin(V) = V * (C0 + C1 * V + C2 * V^2 + C3 * V^3 + C4 * V^4 + C5 * V^5) + (1 - V) * rsq(1 - V) *
|
|
// V * (C6 + C7 * V + C8 * V^2 + C9 * V^3 + C10 * V^4 + C11 * V^5)
|
|
// Get abs(V)
|
|
XMVECTOR vAbsV = _mm_setzero_ps();
|
|
vAbsV = _mm_sub_ps(vAbsV,V);
|
|
vAbsV = _mm_max_ps(vAbsV,V);
|
|
|
|
XMVECTOR R0 = vAbsV;
|
|
XMVECTOR vConstants = _mm_load_ps1(&g_XMASinCoefficients0.f[3]);
|
|
R0 = _mm_mul_ps(R0,vConstants);
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients1.f[3]);
|
|
R0 = _mm_add_ps(R0,vConstants);
|
|
|
|
XMVECTOR R1 = vAbsV;
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients0.f[1]);
|
|
R1 = _mm_mul_ps(R1,vConstants);
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients1.f[1]);
|
|
R1 = _mm_add_ps(R1, vConstants);
|
|
|
|
XMVECTOR R2 = vAbsV;
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients0.f[2]);
|
|
R2 = _mm_mul_ps(R2,vConstants);
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients1.f[2]);
|
|
R2 = _mm_add_ps(R2, vConstants);
|
|
|
|
XMVECTOR R3 = vAbsV;
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients0.f[0]);
|
|
R3 = _mm_mul_ps(R3,vConstants);
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients1.f[0]);
|
|
R3 = _mm_add_ps(R3, vConstants);
|
|
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients2.f[3]);
|
|
R0 = _mm_mul_ps(R0,vAbsV);
|
|
R0 = _mm_add_ps(R0,vConstants);
|
|
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients2.f[1]);
|
|
R1 = _mm_mul_ps(R1,vAbsV);
|
|
R1 = _mm_add_ps(R1,vConstants);
|
|
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients2.f[2]);
|
|
R2 = _mm_mul_ps(R2,vAbsV);
|
|
R2 = _mm_add_ps(R2,vConstants);
|
|
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients2.f[0]);
|
|
R3 = _mm_mul_ps(R3,vAbsV);
|
|
R3 = _mm_add_ps(R3,vConstants);
|
|
|
|
// V3 = V^3
|
|
vConstants = _mm_mul_ps(V,V);
|
|
vConstants = _mm_mul_ps(vConstants, vAbsV);
|
|
// Mul by V^3
|
|
R2 = _mm_mul_ps(R2,vConstants);
|
|
R3 = _mm_mul_ps(R3,vConstants);
|
|
// Merge the results
|
|
R0 = _mm_add_ps(R0,R2);
|
|
R1 = _mm_add_ps(R1,R3);
|
|
|
|
R0 = _mm_mul_ps(R0,V);
|
|
// vConstants = V-(V^2 retaining sign)
|
|
vConstants = _mm_mul_ps(vAbsV, V);
|
|
vConstants = _mm_sub_ps(V,vConstants);
|
|
R1 = _mm_mul_ps(R1,vConstants);
|
|
vConstants = _mm_sub_ps(OnePlusEpsilon,vAbsV);
|
|
// Do NOT use rsqrt/mul. This needs the precision
|
|
vConstants = _mm_sqrt_ps(vConstants);
|
|
R1 = _mm_div_ps(R1,vConstants);
|
|
R0 = _mm_add_ps(R0,R1);
|
|
return R0;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVectorACos
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V2, V3, AbsV;
|
|
XMVECTOR C0, C1, C2, C3, C4, C5, C6, C7, C8, C9, C10, C11;
|
|
XMVECTOR R0, R1, R2, R3, R4;
|
|
XMVECTOR OneMinusAbsV;
|
|
XMVECTOR Rsq;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTOR OnePlusEpsilon = {1.00000011921f, 1.00000011921f, 1.00000011921f, 1.00000011921f};
|
|
|
|
// acos(V) = PI / 2 - asin(V)
|
|
|
|
AbsV = XMVectorAbs(V);
|
|
|
|
V2 = XMVectorMultiply(V, V);
|
|
V3 = XMVectorMultiply(V2, AbsV);
|
|
|
|
R4 = XMVectorNegativeMultiplySubtract(AbsV, V, V);
|
|
|
|
OneMinusAbsV = XMVectorSubtract(OnePlusEpsilon, AbsV);
|
|
Rsq = XMVectorReciprocalSqrt(OneMinusAbsV);
|
|
|
|
C0 = XMVectorSplatX(g_XMASinCoefficients0.v);
|
|
C1 = XMVectorSplatY(g_XMASinCoefficients0.v);
|
|
C2 = XMVectorSplatZ(g_XMASinCoefficients0.v);
|
|
C3 = XMVectorSplatW(g_XMASinCoefficients0.v);
|
|
|
|
C4 = XMVectorSplatX(g_XMASinCoefficients1.v);
|
|
C5 = XMVectorSplatY(g_XMASinCoefficients1.v);
|
|
C6 = XMVectorSplatZ(g_XMASinCoefficients1.v);
|
|
C7 = XMVectorSplatW(g_XMASinCoefficients1.v);
|
|
|
|
C8 = XMVectorSplatX(g_XMASinCoefficients2.v);
|
|
C9 = XMVectorSplatY(g_XMASinCoefficients2.v);
|
|
C10 = XMVectorSplatZ(g_XMASinCoefficients2.v);
|
|
C11 = XMVectorSplatW(g_XMASinCoefficients2.v);
|
|
|
|
R0 = XMVectorMultiplyAdd(C3, AbsV, C7);
|
|
R1 = XMVectorMultiplyAdd(C1, AbsV, C5);
|
|
R2 = XMVectorMultiplyAdd(C2, AbsV, C6);
|
|
R3 = XMVectorMultiplyAdd(C0, AbsV, C4);
|
|
|
|
R0 = XMVectorMultiplyAdd(R0, AbsV, C11);
|
|
R1 = XMVectorMultiplyAdd(R1, AbsV, C9);
|
|
R2 = XMVectorMultiplyAdd(R2, AbsV, C10);
|
|
R3 = XMVectorMultiplyAdd(R3, AbsV, C8);
|
|
|
|
R0 = XMVectorMultiplyAdd(R2, V3, R0);
|
|
R1 = XMVectorMultiplyAdd(R3, V3, R1);
|
|
|
|
R0 = XMVectorMultiply(V, R0);
|
|
R1 = XMVectorMultiply(R4, R1);
|
|
|
|
Result = XMVectorMultiplyAdd(R1, Rsq, R0);
|
|
|
|
Result = XMVectorSubtract(g_XMHalfPi.v, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
static CONST XMVECTORF32 OnePlusEpsilon = {1.00000011921f, 1.00000011921f, 1.00000011921f, 1.00000011921f};
|
|
// Uses only 6 registers for good code on x86 targets
|
|
// acos(V) = PI / 2 - asin(V)
|
|
// Get abs(V)
|
|
XMVECTOR vAbsV = _mm_setzero_ps();
|
|
vAbsV = _mm_sub_ps(vAbsV,V);
|
|
vAbsV = _mm_max_ps(vAbsV,V);
|
|
// Perform the series in precision groups to
|
|
// retain precision across 20 bits. (3 bits of imprecision due to operations)
|
|
XMVECTOR R0 = vAbsV;
|
|
XMVECTOR vConstants = _mm_load_ps1(&g_XMASinCoefficients0.f[3]);
|
|
R0 = _mm_mul_ps(R0,vConstants);
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients1.f[3]);
|
|
R0 = _mm_add_ps(R0,vConstants);
|
|
R0 = _mm_mul_ps(R0,vAbsV);
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients2.f[3]);
|
|
R0 = _mm_add_ps(R0,vConstants);
|
|
|
|
XMVECTOR R1 = vAbsV;
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients0.f[1]);
|
|
R1 = _mm_mul_ps(R1,vConstants);
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients1.f[1]);
|
|
R1 = _mm_add_ps(R1,vConstants);
|
|
R1 = _mm_mul_ps(R1, vAbsV);
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients2.f[1]);
|
|
R1 = _mm_add_ps(R1,vConstants);
|
|
|
|
XMVECTOR R2 = vAbsV;
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients0.f[2]);
|
|
R2 = _mm_mul_ps(R2,vConstants);
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients1.f[2]);
|
|
R2 = _mm_add_ps(R2,vConstants);
|
|
R2 = _mm_mul_ps(R2, vAbsV);
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients2.f[2]);
|
|
R2 = _mm_add_ps(R2,vConstants);
|
|
|
|
XMVECTOR R3 = vAbsV;
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients0.f[0]);
|
|
R3 = _mm_mul_ps(R3,vConstants);
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients1.f[0]);
|
|
R3 = _mm_add_ps(R3,vConstants);
|
|
R3 = _mm_mul_ps(R3, vAbsV);
|
|
vConstants = _mm_load_ps1(&g_XMASinCoefficients2.f[0]);
|
|
R3 = _mm_add_ps(R3,vConstants);
|
|
|
|
// vConstants = V^3
|
|
vConstants = _mm_mul_ps(V,V);
|
|
vConstants = _mm_mul_ps(vConstants,vAbsV);
|
|
R2 = _mm_mul_ps(R2,vConstants);
|
|
R3 = _mm_mul_ps(R3,vConstants);
|
|
// Add the pair of values together here to retain
|
|
// as much precision as possible
|
|
R0 = _mm_add_ps(R0,R2);
|
|
R1 = _mm_add_ps(R1,R3);
|
|
|
|
R0 = _mm_mul_ps(R0,V);
|
|
// vConstants = V-(V*abs(V))
|
|
vConstants = _mm_mul_ps(V,vAbsV);
|
|
vConstants = _mm_sub_ps(V,vConstants);
|
|
R1 = _mm_mul_ps(R1,vConstants);
|
|
// Episilon exists to allow 1.0 as an answer
|
|
vConstants = _mm_sub_ps(OnePlusEpsilon, vAbsV);
|
|
// Use sqrt instead of rsqrt for precision
|
|
vConstants = _mm_sqrt_ps(vConstants);
|
|
R1 = _mm_div_ps(R1,vConstants);
|
|
R1 = _mm_add_ps(R1,R0);
|
|
vConstants = _mm_sub_ps(g_XMHalfPi,R1);
|
|
return vConstants;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVectorATan
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
// Cody and Waite algorithm to compute inverse tangent.
|
|
|
|
XMVECTOR N, D;
|
|
XMVECTOR VF, G, ReciprocalF, AbsF, FA, FB;
|
|
XMVECTOR Sqrt3, Sqrt3MinusOne, TwoMinusSqrt3;
|
|
XMVECTOR HalfPi, OneThirdPi, OneSixthPi, Epsilon, MinV, MaxV;
|
|
XMVECTOR Zero;
|
|
XMVECTOR NegativeHalfPi;
|
|
XMVECTOR Angle1, Angle2;
|
|
XMVECTOR F_GT_One, F_GT_TwoMinusSqrt3, AbsF_LT_Epsilon, V_LT_Zero, V_GT_MaxV, V_LT_MinV;
|
|
XMVECTOR NegativeResult, Result;
|
|
XMVECTOR P0, P1, P2, P3, Q0, Q1, Q2, Q3;
|
|
static CONST XMVECTOR ATanConstants0 = {-1.3688768894e+1f, -2.0505855195e+1f, -8.4946240351f, -8.3758299368e-1f};
|
|
static CONST XMVECTOR ATanConstants1 = {4.1066306682e+1f, 8.6157349597e+1f, 5.9578436142e+1f, 1.5024001160e+1f};
|
|
static CONST XMVECTOR ATanConstants2 = {1.732050808f, 7.320508076e-1f, 2.679491924e-1f, 0.000244140625f}; // <sqrt(3), sqrt(3) - 1, 2 - sqrt(3), Epsilon>
|
|
static CONST XMVECTOR ATanConstants3 = {XM_PIDIV2, XM_PI / 3.0f, XM_PI / 6.0f, 8.507059173e+37f}; // <Pi / 2, Pi / 3, Pi / 6, MaxV>
|
|
|
|
Zero = XMVectorZero();
|
|
|
|
P0 = XMVectorSplatX(ATanConstants0);
|
|
P1 = XMVectorSplatY(ATanConstants0);
|
|
P2 = XMVectorSplatZ(ATanConstants0);
|
|
P3 = XMVectorSplatW(ATanConstants0);
|
|
|
|
Q0 = XMVectorSplatX(ATanConstants1);
|
|
Q1 = XMVectorSplatY(ATanConstants1);
|
|
Q2 = XMVectorSplatZ(ATanConstants1);
|
|
Q3 = XMVectorSplatW(ATanConstants1);
|
|
|
|
Sqrt3 = XMVectorSplatX(ATanConstants2);
|
|
Sqrt3MinusOne = XMVectorSplatY(ATanConstants2);
|
|
TwoMinusSqrt3 = XMVectorSplatZ(ATanConstants2);
|
|
Epsilon = XMVectorSplatW(ATanConstants2);
|
|
|
|
HalfPi = XMVectorSplatX(ATanConstants3);
|
|
OneThirdPi = XMVectorSplatY(ATanConstants3);
|
|
OneSixthPi = XMVectorSplatZ(ATanConstants3);
|
|
MaxV = XMVectorSplatW(ATanConstants3);
|
|
|
|
VF = XMVectorAbs(V);
|
|
ReciprocalF = XMVectorReciprocal(VF);
|
|
|
|
F_GT_One = XMVectorGreater(VF, g_XMOne.v);
|
|
|
|
VF = XMVectorSelect(VF, ReciprocalF, F_GT_One);
|
|
Angle1 = XMVectorSelect(Zero, HalfPi, F_GT_One);
|
|
Angle2 = XMVectorSelect(OneSixthPi, OneThirdPi, F_GT_One);
|
|
|
|
F_GT_TwoMinusSqrt3 = XMVectorGreater(VF, TwoMinusSqrt3);
|
|
|
|
FA = XMVectorMultiplyAdd(Sqrt3MinusOne, VF, VF);
|
|
FA = XMVectorAdd(FA, g_XMNegativeOne.v);
|
|
FB = XMVectorAdd(VF, Sqrt3);
|
|
FB = XMVectorReciprocal(FB);
|
|
FA = XMVectorMultiply(FA, FB);
|
|
|
|
VF = XMVectorSelect(VF, FA, F_GT_TwoMinusSqrt3);
|
|
Angle1 = XMVectorSelect(Angle1, Angle2, F_GT_TwoMinusSqrt3);
|
|
|
|
AbsF = XMVectorAbs(VF);
|
|
AbsF_LT_Epsilon = XMVectorLess(AbsF, Epsilon);
|
|
|
|
G = XMVectorMultiply(VF, VF);
|
|
|
|
D = XMVectorAdd(G, Q3);
|
|
D = XMVectorMultiplyAdd(D, G, Q2);
|
|
D = XMVectorMultiplyAdd(D, G, Q1);
|
|
D = XMVectorMultiplyAdd(D, G, Q0);
|
|
D = XMVectorReciprocal(D);
|
|
|
|
N = XMVectorMultiplyAdd(P3, G, P2);
|
|
N = XMVectorMultiplyAdd(N, G, P1);
|
|
N = XMVectorMultiplyAdd(N, G, P0);
|
|
N = XMVectorMultiply(N, G);
|
|
Result = XMVectorMultiply(N, D);
|
|
|
|
Result = XMVectorMultiplyAdd(Result, VF, VF);
|
|
|
|
Result = XMVectorSelect(Result, VF, AbsF_LT_Epsilon);
|
|
|
|
NegativeResult = XMVectorNegate(Result);
|
|
Result = XMVectorSelect(Result, NegativeResult, F_GT_One);
|
|
|
|
Result = XMVectorAdd(Result, Angle1);
|
|
|
|
V_LT_Zero = XMVectorLess(V, Zero);
|
|
NegativeResult = XMVectorNegate(Result);
|
|
Result = XMVectorSelect(Result, NegativeResult, V_LT_Zero);
|
|
|
|
MinV = XMVectorNegate(MaxV);
|
|
NegativeHalfPi = XMVectorNegate(HalfPi);
|
|
V_GT_MaxV = XMVectorGreater(V, MaxV);
|
|
V_LT_MinV = XMVectorLess(V, MinV);
|
|
Result = XMVectorSelect(Result, g_XMHalfPi.v, V_GT_MaxV);
|
|
Result = XMVectorSelect(Result, NegativeHalfPi, V_LT_MinV);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
static CONST XMVECTORF32 ATanConstants0 = {-1.3688768894e+1f, -2.0505855195e+1f, -8.4946240351f, -8.3758299368e-1f};
|
|
static CONST XMVECTORF32 ATanConstants1 = {4.1066306682e+1f, 8.6157349597e+1f, 5.9578436142e+1f, 1.5024001160e+1f};
|
|
static CONST XMVECTORF32 ATanConstants2 = {1.732050808f, 7.320508076e-1f, 2.679491924e-1f, 0.000244140625f}; // <sqrt(3), sqrt(3) - 1, 2 - sqrt(3), Epsilon>
|
|
static CONST XMVECTORF32 ATanConstants3 = {XM_PIDIV2, XM_PI / 3.0f, XM_PI / 6.0f, 8.507059173e+37f}; // <Pi / 2, Pi / 3, Pi / 6, MaxV>
|
|
|
|
XMVECTOR VF = XMVectorAbs(V);
|
|
XMVECTOR F_GT_One = _mm_cmpgt_ps(VF,g_XMOne);
|
|
XMVECTOR ReciprocalF = XMVectorReciprocal(VF);
|
|
VF = XMVectorSelect(VF, ReciprocalF, F_GT_One);
|
|
XMVECTOR Zero = XMVectorZero();
|
|
XMVECTOR HalfPi = _mm_load_ps1(&ATanConstants3.f[0]);
|
|
XMVECTOR Angle1 = XMVectorSelect(Zero, HalfPi, F_GT_One);
|
|
// Pi/3
|
|
XMVECTOR vConstants = _mm_load_ps1(&ATanConstants3.f[1]);
|
|
// Pi/6
|
|
XMVECTOR Angle2 = _mm_load_ps1(&ATanConstants3.f[2]);
|
|
Angle2 = XMVectorSelect(Angle2, vConstants, F_GT_One);
|
|
|
|
// 1-sqrt(3)
|
|
XMVECTOR FA = _mm_load_ps1(&ATanConstants2.f[1]);
|
|
FA = _mm_mul_ps(FA,VF);
|
|
FA = _mm_add_ps(FA,VF);
|
|
FA = _mm_add_ps(FA,g_XMNegativeOne);
|
|
// sqrt(3)
|
|
vConstants = _mm_load_ps1(&ATanConstants2.f[0]);
|
|
vConstants = _mm_add_ps(vConstants,VF);
|
|
FA = _mm_div_ps(FA,vConstants);
|
|
|
|
// 2-sqrt(3)
|
|
vConstants = _mm_load_ps1(&ATanConstants2.f[2]);
|
|
// >2-sqrt(3)?
|
|
vConstants = _mm_cmpgt_ps(VF,vConstants);
|
|
VF = XMVectorSelect(VF, FA, vConstants);
|
|
Angle1 = XMVectorSelect(Angle1, Angle2, vConstants);
|
|
|
|
XMVECTOR AbsF = XMVectorAbs(VF);
|
|
|
|
XMVECTOR G = _mm_mul_ps(VF,VF);
|
|
XMVECTOR D = _mm_load_ps1(&ATanConstants1.f[3]);
|
|
D = _mm_add_ps(D,G);
|
|
D = _mm_mul_ps(D,G);
|
|
vConstants = _mm_load_ps1(&ATanConstants1.f[2]);
|
|
D = _mm_add_ps(D,vConstants);
|
|
D = _mm_mul_ps(D,G);
|
|
vConstants = _mm_load_ps1(&ATanConstants1.f[1]);
|
|
D = _mm_add_ps(D,vConstants);
|
|
D = _mm_mul_ps(D,G);
|
|
vConstants = _mm_load_ps1(&ATanConstants1.f[0]);
|
|
D = _mm_add_ps(D,vConstants);
|
|
|
|
XMVECTOR N = _mm_load_ps1(&ATanConstants0.f[3]);
|
|
N = _mm_mul_ps(N,G);
|
|
vConstants = _mm_load_ps1(&ATanConstants0.f[2]);
|
|
N = _mm_add_ps(N,vConstants);
|
|
N = _mm_mul_ps(N,G);
|
|
vConstants = _mm_load_ps1(&ATanConstants0.f[1]);
|
|
N = _mm_add_ps(N,vConstants);
|
|
N = _mm_mul_ps(N,G);
|
|
vConstants = _mm_load_ps1(&ATanConstants0.f[0]);
|
|
N = _mm_add_ps(N,vConstants);
|
|
N = _mm_mul_ps(N,G);
|
|
XMVECTOR Result = _mm_div_ps(N,D);
|
|
|
|
Result = _mm_mul_ps(Result,VF);
|
|
Result = _mm_add_ps(Result,VF);
|
|
// Epsilon
|
|
vConstants = _mm_load_ps1(&ATanConstants2.f[3]);
|
|
vConstants = _mm_cmpge_ps(vConstants,AbsF);
|
|
Result = XMVectorSelect(Result,VF,vConstants);
|
|
|
|
XMVECTOR NegativeResult = _mm_mul_ps(Result,g_XMNegativeOne);
|
|
Result = XMVectorSelect(Result,NegativeResult,F_GT_One);
|
|
Result = _mm_add_ps(Result,Angle1);
|
|
|
|
Zero = _mm_cmpge_ps(Zero,V);
|
|
NegativeResult = _mm_mul_ps(Result,g_XMNegativeOne);
|
|
Result = XMVectorSelect(Result,NegativeResult,Zero);
|
|
|
|
XMVECTOR MaxV = _mm_load_ps1(&ATanConstants3.f[3]);
|
|
XMVECTOR MinV = _mm_mul_ps(MaxV,g_XMNegativeOne);
|
|
// Negate HalfPi
|
|
HalfPi = _mm_mul_ps(HalfPi,g_XMNegativeOne);
|
|
MaxV = _mm_cmple_ps(MaxV,V);
|
|
MinV = _mm_cmpge_ps(MinV,V);
|
|
Result = XMVectorSelect(Result,g_XMHalfPi,MaxV);
|
|
// HalfPi = -HalfPi
|
|
Result = XMVectorSelect(Result,HalfPi,MinV);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVectorATan2
|
|
(
|
|
FXMVECTOR Y,
|
|
FXMVECTOR X
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
// Return the inverse tangent of Y / X in the range of -Pi to Pi with the following exceptions:
|
|
|
|
// Y == 0 and X is Negative -> Pi with the sign of Y
|
|
// y == 0 and x is positive -> 0 with the sign of y
|
|
// Y != 0 and X == 0 -> Pi / 2 with the sign of Y
|
|
// Y != 0 and X is Negative -> atan(y/x) + (PI with the sign of Y)
|
|
// X == -Infinity and Finite Y -> Pi with the sign of Y
|
|
// X == +Infinity and Finite Y -> 0 with the sign of Y
|
|
// Y == Infinity and X is Finite -> Pi / 2 with the sign of Y
|
|
// Y == Infinity and X == -Infinity -> 3Pi / 4 with the sign of Y
|
|
// Y == Infinity and X == +Infinity -> Pi / 4 with the sign of Y
|
|
|
|
XMVECTOR Reciprocal;
|
|
XMVECTOR V;
|
|
XMVECTOR YSign;
|
|
XMVECTOR Pi, PiOverTwo, PiOverFour, ThreePiOverFour;
|
|
XMVECTOR YEqualsZero, XEqualsZero, XIsPositive, YEqualsInfinity, XEqualsInfinity;
|
|
XMVECTOR ATanResultValid;
|
|
XMVECTOR R0, R1, R2, R3, R4, R5;
|
|
XMVECTOR Zero;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTOR ATan2Constants = {XM_PI, XM_PIDIV2, XM_PIDIV4, XM_PI * 3.0f / 4.0f};
|
|
|
|
Zero = XMVectorZero();
|
|
ATanResultValid = XMVectorTrueInt();
|
|
|
|
Pi = XMVectorSplatX(ATan2Constants);
|
|
PiOverTwo = XMVectorSplatY(ATan2Constants);
|
|
PiOverFour = XMVectorSplatZ(ATan2Constants);
|
|
ThreePiOverFour = XMVectorSplatW(ATan2Constants);
|
|
|
|
YEqualsZero = XMVectorEqual(Y, Zero);
|
|
XEqualsZero = XMVectorEqual(X, Zero);
|
|
XIsPositive = XMVectorAndInt(X, g_XMNegativeZero.v);
|
|
XIsPositive = XMVectorEqualInt(XIsPositive, Zero);
|
|
YEqualsInfinity = XMVectorIsInfinite(Y);
|
|
XEqualsInfinity = XMVectorIsInfinite(X);
|
|
|
|
YSign = XMVectorAndInt(Y, g_XMNegativeZero.v);
|
|
Pi = XMVectorOrInt(Pi, YSign);
|
|
PiOverTwo = XMVectorOrInt(PiOverTwo, YSign);
|
|
PiOverFour = XMVectorOrInt(PiOverFour, YSign);
|
|
ThreePiOverFour = XMVectorOrInt(ThreePiOverFour, YSign);
|
|
|
|
R1 = XMVectorSelect(Pi, YSign, XIsPositive);
|
|
R2 = XMVectorSelect(ATanResultValid, PiOverTwo, XEqualsZero);
|
|
R3 = XMVectorSelect(R2, R1, YEqualsZero);
|
|
R4 = XMVectorSelect(ThreePiOverFour, PiOverFour, XIsPositive);
|
|
R5 = XMVectorSelect(PiOverTwo, R4, XEqualsInfinity);
|
|
Result = XMVectorSelect(R3, R5, YEqualsInfinity);
|
|
ATanResultValid = XMVectorEqualInt(Result, ATanResultValid);
|
|
|
|
Reciprocal = XMVectorReciprocal(X);
|
|
V = XMVectorMultiply(Y, Reciprocal);
|
|
R0 = XMVectorATan(V);
|
|
|
|
R1 = XMVectorSelect( Pi, Zero, XIsPositive );
|
|
R2 = XMVectorAdd(R0, R1);
|
|
|
|
Result = XMVectorSelect(Result, R2, ATanResultValid);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
static CONST XMVECTORF32 ATan2Constants = {XM_PI, XM_PIDIV2, XM_PIDIV4, XM_PI * 3.0f / 4.0f};
|
|
|
|
// Mask if Y>0 && Y!=INF
|
|
XMVECTOR YEqualsInfinity = XMVectorIsInfinite(Y);
|
|
// Get the sign of (Y&0x80000000)
|
|
XMVECTOR YSign = _mm_and_ps(Y, g_XMNegativeZero);
|
|
// Get the sign bits of X
|
|
XMVECTOR XIsPositive = _mm_and_ps(X,g_XMNegativeZero);
|
|
// Change them to masks
|
|
XIsPositive = XMVectorEqualInt(XIsPositive,g_XMZero);
|
|
// Get Pi
|
|
XMVECTOR Pi = _mm_load_ps1(&ATan2Constants.f[0]);
|
|
// Copy the sign of Y
|
|
Pi = _mm_or_ps(Pi,YSign);
|
|
XMVECTOR R1 = XMVectorSelect(Pi,YSign,XIsPositive);
|
|
// Mask for X==0
|
|
XMVECTOR vConstants = _mm_cmpeq_ps(X,g_XMZero);
|
|
// Get Pi/2 with with sign of Y
|
|
XMVECTOR PiOverTwo = _mm_load_ps1(&ATan2Constants.f[1]);
|
|
PiOverTwo = _mm_or_ps(PiOverTwo,YSign);
|
|
XMVECTOR R2 = XMVectorSelect(g_XMNegOneMask,PiOverTwo,vConstants);
|
|
// Mask for Y==0
|
|
vConstants = _mm_cmpeq_ps(Y,g_XMZero);
|
|
R2 = XMVectorSelect(R2,R1,vConstants);
|
|
// Get Pi/4 with sign of Y
|
|
XMVECTOR PiOverFour = _mm_load_ps1(&ATan2Constants.f[2]);
|
|
PiOverFour = _mm_or_ps(PiOverFour,YSign);
|
|
// Get (Pi*3)/4 with sign of Y
|
|
XMVECTOR ThreePiOverFour = _mm_load_ps1(&ATan2Constants.f[3]);
|
|
ThreePiOverFour = _mm_or_ps(ThreePiOverFour,YSign);
|
|
vConstants = XMVectorSelect(ThreePiOverFour, PiOverFour, XIsPositive);
|
|
XMVECTOR XEqualsInfinity = XMVectorIsInfinite(X);
|
|
vConstants = XMVectorSelect(PiOverTwo,vConstants,XEqualsInfinity);
|
|
|
|
XMVECTOR vResult = XMVectorSelect(R2,vConstants,YEqualsInfinity);
|
|
vConstants = XMVectorSelect(R1,vResult,YEqualsInfinity);
|
|
// At this point, any entry that's zero will get the result
|
|
// from XMVectorATan(), otherwise, return the failsafe value
|
|
vResult = XMVectorSelect(vResult,vConstants,XEqualsInfinity);
|
|
// Any entries not 0xFFFFFFFF, are considered precalculated
|
|
XMVECTOR ATanResultValid = XMVectorEqualInt(vResult,g_XMNegOneMask);
|
|
// Let's do the ATan2 function
|
|
vConstants = _mm_div_ps(Y,X);
|
|
vConstants = XMVectorATan(vConstants);
|
|
// Discard entries that have been declared void
|
|
|
|
XMVECTOR R3 = XMVectorSelect( Pi, g_XMZero, XIsPositive );
|
|
vConstants = _mm_add_ps( vConstants, R3 );
|
|
|
|
vResult = XMVectorSelect(vResult,vConstants,ATanResultValid);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorSinEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V2, V3, V5, V7;
|
|
XMVECTOR S1, S2, S3;
|
|
XMVECTOR Result;
|
|
|
|
// sin(V) ~= V - V^3 / 3! + V^5 / 5! - V^7 / 7! (for -PI <= V < PI)
|
|
V2 = XMVectorMultiply(V, V);
|
|
V3 = XMVectorMultiply(V2, V);
|
|
V5 = XMVectorMultiply(V3, V2);
|
|
V7 = XMVectorMultiply(V5, V2);
|
|
|
|
S1 = XMVectorSplatY(g_XMSinEstCoefficients.v);
|
|
S2 = XMVectorSplatZ(g_XMSinEstCoefficients.v);
|
|
S3 = XMVectorSplatW(g_XMSinEstCoefficients.v);
|
|
|
|
Result = XMVectorMultiplyAdd(S1, V3, V);
|
|
Result = XMVectorMultiplyAdd(S2, V5, Result);
|
|
Result = XMVectorMultiplyAdd(S3, V7, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// sin(V) ~= V - V^3 / 3! + V^5 / 5! - V^7 / 7! (for -PI <= V < PI)
|
|
XMVECTOR V2 = _mm_mul_ps(V,V);
|
|
XMVECTOR V3 = _mm_mul_ps(V2,V);
|
|
XMVECTOR vResult = _mm_load_ps1(&g_XMSinEstCoefficients.f[1]);
|
|
vResult = _mm_mul_ps(vResult,V3);
|
|
vResult = _mm_add_ps(vResult,V);
|
|
XMVECTOR vConstants = _mm_load_ps1(&g_XMSinEstCoefficients.f[2]);
|
|
// V^5
|
|
V3 = _mm_mul_ps(V3,V2);
|
|
vConstants = _mm_mul_ps(vConstants,V3);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
vConstants = _mm_load_ps1(&g_XMSinEstCoefficients.f[3]);
|
|
// V^7
|
|
V3 = _mm_mul_ps(V3,V2);
|
|
vConstants = _mm_mul_ps(vConstants,V3);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorCosEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V2, V4, V6;
|
|
XMVECTOR C0, C1, C2, C3;
|
|
XMVECTOR Result;
|
|
|
|
V2 = XMVectorMultiply(V, V);
|
|
V4 = XMVectorMultiply(V2, V2);
|
|
V6 = XMVectorMultiply(V4, V2);
|
|
|
|
C0 = XMVectorSplatX(g_XMCosEstCoefficients.v);
|
|
C1 = XMVectorSplatY(g_XMCosEstCoefficients.v);
|
|
C2 = XMVectorSplatZ(g_XMCosEstCoefficients.v);
|
|
C3 = XMVectorSplatW(g_XMCosEstCoefficients.v);
|
|
|
|
Result = XMVectorMultiplyAdd(C1, V2, C0);
|
|
Result = XMVectorMultiplyAdd(C2, V4, Result);
|
|
Result = XMVectorMultiplyAdd(C3, V6, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Get V^2
|
|
XMVECTOR V2 = _mm_mul_ps(V,V);
|
|
XMVECTOR vResult = _mm_load_ps1(&g_XMCosEstCoefficients.f[1]);
|
|
vResult = _mm_mul_ps(vResult,V2);
|
|
XMVECTOR vConstants = _mm_load_ps1(&g_XMCosEstCoefficients.f[0]);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
vConstants = _mm_load_ps1(&g_XMCosEstCoefficients.f[2]);
|
|
// Get V^4
|
|
XMVECTOR V4 = _mm_mul_ps(V2, V2);
|
|
vConstants = _mm_mul_ps(vConstants,V4);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
vConstants = _mm_load_ps1(&g_XMCosEstCoefficients.f[3]);
|
|
// It's really V^6
|
|
V4 = _mm_mul_ps(V4,V2);
|
|
vConstants = _mm_mul_ps(vConstants,V4);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE VOID XMVectorSinCosEst
|
|
(
|
|
XMVECTOR* pSin,
|
|
XMVECTOR* pCos,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V2, V3, V4, V5, V6, V7;
|
|
XMVECTOR S1, S2, S3;
|
|
XMVECTOR C0, C1, C2, C3;
|
|
XMVECTOR Sin, Cos;
|
|
|
|
XMASSERT(pSin);
|
|
XMASSERT(pCos);
|
|
|
|
// sin(V) ~= V - V^3 / 3! + V^5 / 5! - V^7 / 7! (for -PI <= V < PI)
|
|
// cos(V) ~= 1 - V^2 / 2! + V^4 / 4! - V^6 / 6! (for -PI <= V < PI)
|
|
V2 = XMVectorMultiply(V, V);
|
|
V3 = XMVectorMultiply(V2, V);
|
|
V4 = XMVectorMultiply(V2, V2);
|
|
V5 = XMVectorMultiply(V3, V2);
|
|
V6 = XMVectorMultiply(V3, V3);
|
|
V7 = XMVectorMultiply(V4, V3);
|
|
|
|
S1 = XMVectorSplatY(g_XMSinEstCoefficients.v);
|
|
S2 = XMVectorSplatZ(g_XMSinEstCoefficients.v);
|
|
S3 = XMVectorSplatW(g_XMSinEstCoefficients.v);
|
|
|
|
C0 = XMVectorSplatX(g_XMCosEstCoefficients.v);
|
|
C1 = XMVectorSplatY(g_XMCosEstCoefficients.v);
|
|
C2 = XMVectorSplatZ(g_XMCosEstCoefficients.v);
|
|
C3 = XMVectorSplatW(g_XMCosEstCoefficients.v);
|
|
|
|
Sin = XMVectorMultiplyAdd(S1, V3, V);
|
|
Sin = XMVectorMultiplyAdd(S2, V5, Sin);
|
|
Sin = XMVectorMultiplyAdd(S3, V7, Sin);
|
|
|
|
Cos = XMVectorMultiplyAdd(C1, V2, C0);
|
|
Cos = XMVectorMultiplyAdd(C2, V4, Cos);
|
|
Cos = XMVectorMultiplyAdd(C3, V6, Cos);
|
|
|
|
*pSin = Sin;
|
|
*pCos = Cos;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pSin);
|
|
XMASSERT(pCos);
|
|
XMVECTOR V2, V3, V4, V5, V6, V7;
|
|
XMVECTOR S1, S2, S3;
|
|
XMVECTOR C0, C1, C2, C3;
|
|
XMVECTOR Sin, Cos;
|
|
|
|
// sin(V) ~= V - V^3 / 3! + V^5 / 5! - V^7 / 7! (for -PI <= V < PI)
|
|
// cos(V) ~= 1 - V^2 / 2! + V^4 / 4! - V^6 / 6! (for -PI <= V < PI)
|
|
V2 = XMVectorMultiply(V, V);
|
|
V3 = XMVectorMultiply(V2, V);
|
|
V4 = XMVectorMultiply(V2, V2);
|
|
V5 = XMVectorMultiply(V3, V2);
|
|
V6 = XMVectorMultiply(V3, V3);
|
|
V7 = XMVectorMultiply(V4, V3);
|
|
|
|
S1 = _mm_load_ps1(&g_XMSinEstCoefficients.f[1]);
|
|
S2 = _mm_load_ps1(&g_XMSinEstCoefficients.f[2]);
|
|
S3 = _mm_load_ps1(&g_XMSinEstCoefficients.f[3]);
|
|
|
|
C0 = _mm_load_ps1(&g_XMCosEstCoefficients.f[0]);
|
|
C1 = _mm_load_ps1(&g_XMCosEstCoefficients.f[1]);
|
|
C2 = _mm_load_ps1(&g_XMCosEstCoefficients.f[2]);
|
|
C3 = _mm_load_ps1(&g_XMCosEstCoefficients.f[3]);
|
|
|
|
Sin = XMVectorMultiplyAdd(S1, V3, V);
|
|
Sin = XMVectorMultiplyAdd(S2, V5, Sin);
|
|
Sin = XMVectorMultiplyAdd(S3, V7, Sin);
|
|
|
|
Cos = XMVectorMultiplyAdd(C1, V2, C0);
|
|
Cos = XMVectorMultiplyAdd(C2, V4, Cos);
|
|
Cos = XMVectorMultiplyAdd(C3, V6, Cos);
|
|
|
|
*pSin = Sin;
|
|
*pCos = Cos;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorTanEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V1, V2, V1T0, V1T1, V2T2;
|
|
XMVECTOR T0, T1, T2;
|
|
XMVECTOR N, D;
|
|
XMVECTOR OneOverPi;
|
|
XMVECTOR Result;
|
|
|
|
OneOverPi = XMVectorSplatW(g_XMTanEstCoefficients.v);
|
|
|
|
V1 = XMVectorMultiply(V, OneOverPi);
|
|
V1 = XMVectorRound(V1);
|
|
|
|
V1 = XMVectorNegativeMultiplySubtract(g_XMPi.v, V1, V);
|
|
|
|
T0 = XMVectorSplatX(g_XMTanEstCoefficients.v);
|
|
T1 = XMVectorSplatY(g_XMTanEstCoefficients.v);
|
|
T2 = XMVectorSplatZ(g_XMTanEstCoefficients.v);
|
|
|
|
V2T2 = XMVectorNegativeMultiplySubtract(V1, V1, T2);
|
|
V2 = XMVectorMultiply(V1, V1);
|
|
V1T0 = XMVectorMultiply(V1, T0);
|
|
V1T1 = XMVectorMultiply(V1, T1);
|
|
|
|
D = XMVectorReciprocalEst(V2T2);
|
|
N = XMVectorMultiplyAdd(V2, V1T1, V1T0);
|
|
|
|
Result = XMVectorMultiply(N, D);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR V1, V2, V1T0, V1T1, V2T2;
|
|
XMVECTOR T0, T1, T2;
|
|
XMVECTOR N, D;
|
|
XMVECTOR OneOverPi;
|
|
XMVECTOR Result;
|
|
|
|
OneOverPi = XMVectorSplatW(g_XMTanEstCoefficients);
|
|
|
|
V1 = XMVectorMultiply(V, OneOverPi);
|
|
V1 = XMVectorRound(V1);
|
|
|
|
V1 = XMVectorNegativeMultiplySubtract(g_XMPi, V1, V);
|
|
|
|
T0 = XMVectorSplatX(g_XMTanEstCoefficients);
|
|
T1 = XMVectorSplatY(g_XMTanEstCoefficients);
|
|
T2 = XMVectorSplatZ(g_XMTanEstCoefficients);
|
|
|
|
V2T2 = XMVectorNegativeMultiplySubtract(V1, V1, T2);
|
|
V2 = XMVectorMultiply(V1, V1);
|
|
V1T0 = XMVectorMultiply(V1, T0);
|
|
V1T1 = XMVectorMultiply(V1, T1);
|
|
|
|
D = XMVectorReciprocalEst(V2T2);
|
|
N = XMVectorMultiplyAdd(V2, V1T1, V1T0);
|
|
|
|
Result = XMVectorMultiply(N, D);
|
|
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorSinHEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V1, V2;
|
|
XMVECTOR E1, E2;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTORF32 Scale = {1.442695040888963f, 1.442695040888963f, 1.442695040888963f, 1.442695040888963f}; // 1.0f / ln(2.0f)
|
|
|
|
V1 = XMVectorMultiplyAdd(V, Scale.v, g_XMNegativeOne.v);
|
|
V2 = XMVectorNegativeMultiplySubtract(V, Scale.v, g_XMNegativeOne.v);
|
|
|
|
E1 = XMVectorExpEst(V1);
|
|
E2 = XMVectorExpEst(V2);
|
|
|
|
Result = XMVectorSubtract(E1, E2);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR V1, V2;
|
|
XMVECTOR E1, E2;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTORF32 Scale = {1.442695040888963f, 1.442695040888963f, 1.442695040888963f, 1.442695040888963f}; // 1.0f / ln(2.0f)
|
|
|
|
V1 = _mm_mul_ps(V,Scale);
|
|
V1 = _mm_add_ps(V1,g_XMNegativeOne);
|
|
V2 = _mm_mul_ps(V,Scale);
|
|
V2 = _mm_sub_ps(g_XMNegativeOne,V2);
|
|
E1 = XMVectorExpEst(V1);
|
|
E2 = XMVectorExpEst(V2);
|
|
Result = _mm_sub_ps(E1, E2);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorCosHEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V1, V2;
|
|
XMVECTOR E1, E2;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTOR Scale = {1.442695040888963f, 1.442695040888963f, 1.442695040888963f, 1.442695040888963f}; // 1.0f / ln(2.0f)
|
|
|
|
V1 = XMVectorMultiplyAdd(V, Scale, g_XMNegativeOne.v);
|
|
V2 = XMVectorNegativeMultiplySubtract(V, Scale, g_XMNegativeOne.v);
|
|
|
|
E1 = XMVectorExpEst(V1);
|
|
E2 = XMVectorExpEst(V2);
|
|
|
|
Result = XMVectorAdd(E1, E2);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR V1, V2;
|
|
XMVECTOR E1, E2;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTORF32 Scale = {1.442695040888963f, 1.442695040888963f, 1.442695040888963f, 1.442695040888963f}; // 1.0f / ln(2.0f)
|
|
|
|
V1 = _mm_mul_ps(V,Scale);
|
|
V1 = _mm_add_ps(V1,g_XMNegativeOne);
|
|
V2 = _mm_mul_ps(V, Scale);
|
|
V2 = _mm_sub_ps(g_XMNegativeOne,V2);
|
|
E1 = XMVectorExpEst(V1);
|
|
E2 = XMVectorExpEst(V2);
|
|
Result = _mm_add_ps(E1, E2);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorTanHEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR E;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTOR Scale = {2.8853900817779268f, 2.8853900817779268f, 2.8853900817779268f, 2.8853900817779268f}; // 2.0f / ln(2.0f)
|
|
|
|
E = XMVectorMultiply(V, Scale);
|
|
E = XMVectorExpEst(E);
|
|
E = XMVectorMultiplyAdd(E, g_XMOneHalf.v, g_XMOneHalf.v);
|
|
E = XMVectorReciprocalEst(E);
|
|
|
|
Result = XMVectorSubtract(g_XMOne.v, E);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
static CONST XMVECTORF32 Scale = {2.8853900817779268f, 2.8853900817779268f, 2.8853900817779268f, 2.8853900817779268f}; // 2.0f / ln(2.0f)
|
|
|
|
XMVECTOR E = _mm_mul_ps(V, Scale);
|
|
E = XMVectorExpEst(E);
|
|
E = _mm_mul_ps(E,g_XMOneHalf);
|
|
E = _mm_add_ps(E,g_XMOneHalf);
|
|
E = XMVectorReciprocalEst(E);
|
|
E = _mm_sub_ps(g_XMOne, E);
|
|
return E;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorASinEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR AbsV, V2, VD, VC0, V2C3;
|
|
XMVECTOR C0, C1, C2, C3;
|
|
XMVECTOR D, Rsq, SqrtD;
|
|
XMVECTOR OnePlusEps;
|
|
XMVECTOR Result;
|
|
|
|
AbsV = XMVectorAbs(V);
|
|
|
|
OnePlusEps = XMVectorSplatX(g_XMASinEstConstants.v);
|
|
|
|
C0 = XMVectorSplatX(g_XMASinEstCoefficients.v);
|
|
C1 = XMVectorSplatY(g_XMASinEstCoefficients.v);
|
|
C2 = XMVectorSplatZ(g_XMASinEstCoefficients.v);
|
|
C3 = XMVectorSplatW(g_XMASinEstCoefficients.v);
|
|
|
|
D = XMVectorSubtract(OnePlusEps, AbsV);
|
|
|
|
Rsq = XMVectorReciprocalSqrtEst(D);
|
|
SqrtD = XMVectorMultiply(D, Rsq);
|
|
|
|
V2 = XMVectorMultiply(V, AbsV);
|
|
V2C3 = XMVectorMultiply(V2, C3);
|
|
VD = XMVectorMultiply(D, AbsV);
|
|
VC0 = XMVectorMultiply(V, C0);
|
|
|
|
Result = XMVectorMultiply(V, C1);
|
|
Result = XMVectorMultiplyAdd(V2, C2, Result);
|
|
Result = XMVectorMultiplyAdd(V2C3, VD, Result);
|
|
Result = XMVectorMultiplyAdd(VC0, SqrtD, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Get abs(V)
|
|
XMVECTOR vAbsV = _mm_setzero_ps();
|
|
vAbsV = _mm_sub_ps(vAbsV,V);
|
|
vAbsV = _mm_max_ps(vAbsV,V);
|
|
|
|
XMVECTOR D = _mm_load_ps1(&g_XMASinEstConstants.f[0]);
|
|
D = _mm_sub_ps(D,vAbsV);
|
|
// Since this is an estimate, rqsrt is okay
|
|
XMVECTOR vConstants = _mm_rsqrt_ps(D);
|
|
XMVECTOR SqrtD = _mm_mul_ps(D,vConstants);
|
|
// V2 = V^2 retaining sign
|
|
XMVECTOR V2 = _mm_mul_ps(V,vAbsV);
|
|
D = _mm_mul_ps(D,vAbsV);
|
|
|
|
XMVECTOR vResult = _mm_load_ps1(&g_XMASinEstCoefficients.f[1]);
|
|
vResult = _mm_mul_ps(vResult,V);
|
|
vConstants = _mm_load_ps1(&g_XMASinEstCoefficients.f[2]);
|
|
vConstants = _mm_mul_ps(vConstants,V2);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
vConstants = _mm_load_ps1(&g_XMASinEstCoefficients.f[3]);
|
|
vConstants = _mm_mul_ps(vConstants,V2);
|
|
vConstants = _mm_mul_ps(vConstants,D);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
vConstants = _mm_load_ps1(&g_XMASinEstCoefficients.f[0]);
|
|
vConstants = _mm_mul_ps(vConstants,V);
|
|
vConstants = _mm_mul_ps(vConstants,SqrtD);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorACosEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR AbsV, V2, VD, VC0, V2C3;
|
|
XMVECTOR C0, C1, C2, C3;
|
|
XMVECTOR D, Rsq, SqrtD;
|
|
XMVECTOR OnePlusEps, HalfPi;
|
|
XMVECTOR Result;
|
|
|
|
// acos(V) = PI / 2 - asin(V)
|
|
|
|
AbsV = XMVectorAbs(V);
|
|
|
|
OnePlusEps = XMVectorSplatX(g_XMASinEstConstants.v);
|
|
HalfPi = XMVectorSplatY(g_XMASinEstConstants.v);
|
|
|
|
C0 = XMVectorSplatX(g_XMASinEstCoefficients.v);
|
|
C1 = XMVectorSplatY(g_XMASinEstCoefficients.v);
|
|
C2 = XMVectorSplatZ(g_XMASinEstCoefficients.v);
|
|
C3 = XMVectorSplatW(g_XMASinEstCoefficients.v);
|
|
|
|
D = XMVectorSubtract(OnePlusEps, AbsV);
|
|
|
|
Rsq = XMVectorReciprocalSqrtEst(D);
|
|
SqrtD = XMVectorMultiply(D, Rsq);
|
|
|
|
V2 = XMVectorMultiply(V, AbsV);
|
|
V2C3 = XMVectorMultiply(V2, C3);
|
|
VD = XMVectorMultiply(D, AbsV);
|
|
VC0 = XMVectorMultiply(V, C0);
|
|
|
|
Result = XMVectorMultiply(V, C1);
|
|
Result = XMVectorMultiplyAdd(V2, C2, Result);
|
|
Result = XMVectorMultiplyAdd(V2C3, VD, Result);
|
|
Result = XMVectorMultiplyAdd(VC0, SqrtD, Result);
|
|
Result = XMVectorSubtract(HalfPi, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// acos(V) = PI / 2 - asin(V)
|
|
// Get abs(V)
|
|
XMVECTOR vAbsV = _mm_setzero_ps();
|
|
vAbsV = _mm_sub_ps(vAbsV,V);
|
|
vAbsV = _mm_max_ps(vAbsV,V);
|
|
// Calc D
|
|
XMVECTOR D = _mm_load_ps1(&g_XMASinEstConstants.f[0]);
|
|
D = _mm_sub_ps(D,vAbsV);
|
|
// SqrtD = sqrt(D-abs(V)) estimated
|
|
XMVECTOR vConstants = _mm_rsqrt_ps(D);
|
|
XMVECTOR SqrtD = _mm_mul_ps(D,vConstants);
|
|
// V2 = V^2 while retaining sign
|
|
XMVECTOR V2 = _mm_mul_ps(V, vAbsV);
|
|
// Drop vAbsV here. D = (Const-abs(V))*abs(V)
|
|
D = _mm_mul_ps(D, vAbsV);
|
|
|
|
XMVECTOR vResult = _mm_load_ps1(&g_XMASinEstCoefficients.f[1]);
|
|
vResult = _mm_mul_ps(vResult,V);
|
|
vConstants = _mm_load_ps1(&g_XMASinEstCoefficients.f[2]);
|
|
vConstants = _mm_mul_ps(vConstants,V2);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
vConstants = _mm_load_ps1(&g_XMASinEstCoefficients.f[3]);
|
|
vConstants = _mm_mul_ps(vConstants,V2);
|
|
vConstants = _mm_mul_ps(vConstants,D);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
vConstants = _mm_load_ps1(&g_XMASinEstCoefficients.f[0]);
|
|
vConstants = _mm_mul_ps(vConstants,V);
|
|
vConstants = _mm_mul_ps(vConstants,SqrtD);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
|
|
vConstants = _mm_load_ps1(&g_XMASinEstConstants.f[1]);
|
|
vResult = _mm_sub_ps(vConstants,vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorATanEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR AbsV, V2S2, N, D;
|
|
XMVECTOR S0, S1, S2;
|
|
XMVECTOR HalfPi;
|
|
XMVECTOR Result;
|
|
|
|
S0 = XMVectorSplatX(g_XMATanEstCoefficients.v);
|
|
S1 = XMVectorSplatY(g_XMATanEstCoefficients.v);
|
|
S2 = XMVectorSplatZ(g_XMATanEstCoefficients.v);
|
|
HalfPi = XMVectorSplatW(g_XMATanEstCoefficients.v);
|
|
|
|
AbsV = XMVectorAbs(V);
|
|
|
|
V2S2 = XMVectorMultiplyAdd(V, V, S2);
|
|
N = XMVectorMultiplyAdd(AbsV, HalfPi, S0);
|
|
D = XMVectorMultiplyAdd(AbsV, S1, V2S2);
|
|
N = XMVectorMultiply(N, V);
|
|
D = XMVectorReciprocalEst(D);
|
|
|
|
Result = XMVectorMultiply(N, D);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Get abs(V)
|
|
XMVECTOR vAbsV = _mm_setzero_ps();
|
|
vAbsV = _mm_sub_ps(vAbsV,V);
|
|
vAbsV = _mm_max_ps(vAbsV,V);
|
|
|
|
XMVECTOR vResult = _mm_load_ps1(&g_XMATanEstCoefficients.f[3]);
|
|
vResult = _mm_mul_ps(vResult,vAbsV);
|
|
XMVECTOR vConstants = _mm_load_ps1(&g_XMATanEstCoefficients.f[0]);
|
|
vResult = _mm_add_ps(vResult,vConstants);
|
|
vResult = _mm_mul_ps(vResult,V);
|
|
|
|
XMVECTOR D = _mm_mul_ps(V,V);
|
|
vConstants = _mm_load_ps1(&g_XMATanEstCoefficients.f[2]);
|
|
D = _mm_add_ps(D,vConstants);
|
|
vConstants = _mm_load_ps1(&g_XMATanEstCoefficients.f[1]);
|
|
vConstants = _mm_mul_ps(vConstants,vAbsV);
|
|
D = _mm_add_ps(D,vConstants);
|
|
vResult = _mm_div_ps(vResult,D);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorATan2Est
|
|
(
|
|
FXMVECTOR Y,
|
|
FXMVECTOR X
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Reciprocal;
|
|
XMVECTOR V;
|
|
XMVECTOR YSign;
|
|
XMVECTOR Pi, PiOverTwo, PiOverFour, ThreePiOverFour;
|
|
XMVECTOR YEqualsZero, XEqualsZero, XIsPositive, YEqualsInfinity, XEqualsInfinity;
|
|
XMVECTOR ATanResultValid;
|
|
XMVECTOR R0, R1, R2, R3, R4, R5;
|
|
XMVECTOR Zero;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTOR ATan2Constants = {XM_PI, XM_PIDIV2, XM_PIDIV4, XM_PI * 3.0f / 4.0f};
|
|
|
|
Zero = XMVectorZero();
|
|
ATanResultValid = XMVectorTrueInt();
|
|
|
|
Pi = XMVectorSplatX(ATan2Constants);
|
|
PiOverTwo = XMVectorSplatY(ATan2Constants);
|
|
PiOverFour = XMVectorSplatZ(ATan2Constants);
|
|
ThreePiOverFour = XMVectorSplatW(ATan2Constants);
|
|
|
|
YEqualsZero = XMVectorEqual(Y, Zero);
|
|
XEqualsZero = XMVectorEqual(X, Zero);
|
|
XIsPositive = XMVectorAndInt(X, g_XMNegativeZero.v);
|
|
XIsPositive = XMVectorEqualInt(XIsPositive, Zero);
|
|
YEqualsInfinity = XMVectorIsInfinite(Y);
|
|
XEqualsInfinity = XMVectorIsInfinite(X);
|
|
|
|
YSign = XMVectorAndInt(Y, g_XMNegativeZero.v);
|
|
Pi = XMVectorOrInt(Pi, YSign);
|
|
PiOverTwo = XMVectorOrInt(PiOverTwo, YSign);
|
|
PiOverFour = XMVectorOrInt(PiOverFour, YSign);
|
|
ThreePiOverFour = XMVectorOrInt(ThreePiOverFour, YSign);
|
|
|
|
R1 = XMVectorSelect(Pi, YSign, XIsPositive);
|
|
R2 = XMVectorSelect(ATanResultValid, PiOverTwo, XEqualsZero);
|
|
R3 = XMVectorSelect(R2, R1, YEqualsZero);
|
|
R4 = XMVectorSelect(ThreePiOverFour, PiOverFour, XIsPositive);
|
|
R5 = XMVectorSelect(PiOverTwo, R4, XEqualsInfinity);
|
|
Result = XMVectorSelect(R3, R5, YEqualsInfinity);
|
|
ATanResultValid = XMVectorEqualInt(Result, ATanResultValid);
|
|
|
|
Reciprocal = XMVectorReciprocalEst(X);
|
|
V = XMVectorMultiply(Y, Reciprocal);
|
|
R0 = XMVectorATanEst(V);
|
|
|
|
R1 = XMVectorSelect( Pi, Zero, XIsPositive );
|
|
R2 = XMVectorAdd(R0, R1);
|
|
|
|
Result = XMVectorSelect(Result, R2, ATanResultValid);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
static CONST XMVECTORF32 ATan2Constants = {XM_PI, XM_PIDIV2, XM_PIDIV4, XM_PI * 3.0f / 4.0f};
|
|
|
|
// Mask if Y>0 && Y!=INF
|
|
XMVECTOR YEqualsInfinity = XMVectorIsInfinite(Y);
|
|
// Get the sign of (Y&0x80000000)
|
|
XMVECTOR YSign = _mm_and_ps(Y, g_XMNegativeZero);
|
|
// Get the sign bits of X
|
|
XMVECTOR XIsPositive = _mm_and_ps(X,g_XMNegativeZero);
|
|
// Change them to masks
|
|
XIsPositive = XMVectorEqualInt(XIsPositive,g_XMZero);
|
|
// Get Pi
|
|
XMVECTOR Pi = _mm_load_ps1(&ATan2Constants.f[0]);
|
|
// Copy the sign of Y
|
|
Pi = _mm_or_ps(Pi,YSign);
|
|
XMVECTOR R1 = XMVectorSelect(Pi,YSign,XIsPositive);
|
|
// Mask for X==0
|
|
XMVECTOR vConstants = _mm_cmpeq_ps(X,g_XMZero);
|
|
// Get Pi/2 with with sign of Y
|
|
XMVECTOR PiOverTwo = _mm_load_ps1(&ATan2Constants.f[1]);
|
|
PiOverTwo = _mm_or_ps(PiOverTwo,YSign);
|
|
XMVECTOR R2 = XMVectorSelect(g_XMNegOneMask,PiOverTwo,vConstants);
|
|
// Mask for Y==0
|
|
vConstants = _mm_cmpeq_ps(Y,g_XMZero);
|
|
R2 = XMVectorSelect(R2,R1,vConstants);
|
|
// Get Pi/4 with sign of Y
|
|
XMVECTOR PiOverFour = _mm_load_ps1(&ATan2Constants.f[2]);
|
|
PiOverFour = _mm_or_ps(PiOverFour,YSign);
|
|
// Get (Pi*3)/4 with sign of Y
|
|
XMVECTOR ThreePiOverFour = _mm_load_ps1(&ATan2Constants.f[3]);
|
|
ThreePiOverFour = _mm_or_ps(ThreePiOverFour,YSign);
|
|
vConstants = XMVectorSelect(ThreePiOverFour, PiOverFour, XIsPositive);
|
|
XMVECTOR XEqualsInfinity = XMVectorIsInfinite(X);
|
|
vConstants = XMVectorSelect(PiOverTwo,vConstants,XEqualsInfinity);
|
|
|
|
XMVECTOR vResult = XMVectorSelect(R2,vConstants,YEqualsInfinity);
|
|
vConstants = XMVectorSelect(R1,vResult,YEqualsInfinity);
|
|
// At this point, any entry that's zero will get the result
|
|
// from XMVectorATan(), otherwise, return the failsafe value
|
|
vResult = XMVectorSelect(vResult,vConstants,XEqualsInfinity);
|
|
// Any entries not 0xFFFFFFFF, are considered precalculated
|
|
XMVECTOR ATanResultValid = XMVectorEqualInt(vResult,g_XMNegOneMask);
|
|
// Let's do the ATan2 function
|
|
XMVECTOR Reciprocal = _mm_rcp_ps(X);
|
|
vConstants = _mm_mul_ps(Y, Reciprocal);
|
|
vConstants = XMVectorATanEst(vConstants);
|
|
// Discard entries that have been declared void
|
|
|
|
XMVECTOR R3 = XMVectorSelect( Pi, g_XMZero, XIsPositive );
|
|
vConstants = _mm_add_ps( vConstants, R3 );
|
|
|
|
vResult = XMVectorSelect(vResult,vConstants,ATanResultValid);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorLerp
|
|
(
|
|
FXMVECTOR V0,
|
|
FXMVECTOR V1,
|
|
FLOAT t
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Scale;
|
|
XMVECTOR Length;
|
|
XMVECTOR Result;
|
|
|
|
// V0 + t * (V1 - V0)
|
|
Scale = XMVectorReplicate(t);
|
|
Length = XMVectorSubtract(V1, V0);
|
|
Result = XMVectorMultiplyAdd(Length, Scale, V0);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR L, S;
|
|
XMVECTOR Result;
|
|
|
|
L = _mm_sub_ps( V1, V0 );
|
|
|
|
S = _mm_set_ps1( t );
|
|
|
|
Result = _mm_mul_ps( L, S );
|
|
|
|
return _mm_add_ps( Result, V0 );
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorLerpV
|
|
(
|
|
FXMVECTOR V0,
|
|
FXMVECTOR V1,
|
|
FXMVECTOR T
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Length;
|
|
XMVECTOR Result;
|
|
|
|
// V0 + T * (V1 - V0)
|
|
Length = XMVectorSubtract(V1, V0);
|
|
Result = XMVectorMultiplyAdd(Length, T, V0);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR Length;
|
|
XMVECTOR Result;
|
|
|
|
Length = _mm_sub_ps( V1, V0 );
|
|
|
|
Result = _mm_mul_ps( Length, T );
|
|
|
|
return _mm_add_ps( Result, V0 );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorHermite
|
|
(
|
|
FXMVECTOR Position0,
|
|
FXMVECTOR Tangent0,
|
|
FXMVECTOR Position1,
|
|
CXMVECTOR Tangent1,
|
|
FLOAT t
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR P0;
|
|
XMVECTOR T0;
|
|
XMVECTOR P1;
|
|
XMVECTOR T1;
|
|
XMVECTOR Result;
|
|
FLOAT t2;
|
|
FLOAT t3;
|
|
|
|
// Result = (2 * t^3 - 3 * t^2 + 1) * Position0 +
|
|
// (t^3 - 2 * t^2 + t) * Tangent0 +
|
|
// (-2 * t^3 + 3 * t^2) * Position1 +
|
|
// (t^3 - t^2) * Tangent1
|
|
t2 = t * t;
|
|
t3 = t * t2;
|
|
|
|
P0 = XMVectorReplicate(2.0f * t3 - 3.0f * t2 + 1.0f);
|
|
T0 = XMVectorReplicate(t3 - 2.0f * t2 + t);
|
|
P1 = XMVectorReplicate(-2.0f * t3 + 3.0f * t2);
|
|
T1 = XMVectorReplicate(t3 - t2);
|
|
|
|
Result = XMVectorMultiply(P0, Position0);
|
|
Result = XMVectorMultiplyAdd(T0, Tangent0, Result);
|
|
Result = XMVectorMultiplyAdd(P1, Position1, Result);
|
|
Result = XMVectorMultiplyAdd(T1, Tangent1, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
FLOAT t2 = t * t;
|
|
FLOAT t3 = t * t2;
|
|
|
|
XMVECTOR P0 = _mm_set_ps1(2.0f * t3 - 3.0f * t2 + 1.0f);
|
|
XMVECTOR T0 = _mm_set_ps1(t3 - 2.0f * t2 + t);
|
|
XMVECTOR P1 = _mm_set_ps1(-2.0f * t3 + 3.0f * t2);
|
|
XMVECTOR T1 = _mm_set_ps1(t3 - t2);
|
|
|
|
XMVECTOR vResult = _mm_mul_ps(P0, Position0);
|
|
XMVECTOR vTemp = _mm_mul_ps(T0, Tangent0);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
vTemp = _mm_mul_ps(P1, Position1);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
vTemp = _mm_mul_ps(T1, Tangent1);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
return vResult;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorHermiteV
|
|
(
|
|
FXMVECTOR Position0,
|
|
FXMVECTOR Tangent0,
|
|
FXMVECTOR Position1,
|
|
CXMVECTOR Tangent1,
|
|
CXMVECTOR T
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR P0;
|
|
XMVECTOR T0;
|
|
XMVECTOR P1;
|
|
XMVECTOR T1;
|
|
XMVECTOR Result;
|
|
XMVECTOR T2;
|
|
XMVECTOR T3;
|
|
|
|
// Result = (2 * t^3 - 3 * t^2 + 1) * Position0 +
|
|
// (t^3 - 2 * t^2 + t) * Tangent0 +
|
|
// (-2 * t^3 + 3 * t^2) * Position1 +
|
|
// (t^3 - t^2) * Tangent1
|
|
T2 = XMVectorMultiply(T, T);
|
|
T3 = XMVectorMultiply(T , T2);
|
|
|
|
P0 = XMVectorReplicate(2.0f * T3.vector4_f32[0] - 3.0f * T2.vector4_f32[0] + 1.0f);
|
|
T0 = XMVectorReplicate(T3.vector4_f32[1] - 2.0f * T2.vector4_f32[1] + T.vector4_f32[1]);
|
|
P1 = XMVectorReplicate(-2.0f * T3.vector4_f32[2] + 3.0f * T2.vector4_f32[2]);
|
|
T1 = XMVectorReplicate(T3.vector4_f32[3] - T2.vector4_f32[3]);
|
|
|
|
Result = XMVectorMultiply(P0, Position0);
|
|
Result = XMVectorMultiplyAdd(T0, Tangent0, Result);
|
|
Result = XMVectorMultiplyAdd(P1, Position1, Result);
|
|
Result = XMVectorMultiplyAdd(T1, Tangent1, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
static const XMVECTORF32 CatMulT2 = {-3.0f,-2.0f,3.0f,-1.0f};
|
|
static const XMVECTORF32 CatMulT3 = {2.0f,1.0f,-2.0f,1.0f};
|
|
|
|
// Result = (2 * t^3 - 3 * t^2 + 1) * Position0 +
|
|
// (t^3 - 2 * t^2 + t) * Tangent0 +
|
|
// (-2 * t^3 + 3 * t^2) * Position1 +
|
|
// (t^3 - t^2) * Tangent1
|
|
XMVECTOR T2 = _mm_mul_ps(T,T);
|
|
XMVECTOR T3 = _mm_mul_ps(T,T2);
|
|
// Mul by the constants against t^2
|
|
T2 = _mm_mul_ps(T2,CatMulT2);
|
|
// Mul by the constants against t^3
|
|
T3 = _mm_mul_ps(T3,CatMulT3);
|
|
// T3 now has the pre-result.
|
|
T3 = _mm_add_ps(T3,T2);
|
|
// I need to add t.y only
|
|
T2 = _mm_and_ps(T,g_XMMaskY);
|
|
T3 = _mm_add_ps(T3,T2);
|
|
// Add 1.0f to x
|
|
T3 = _mm_add_ps(T3,g_XMIdentityR0);
|
|
// Now, I have the constants created
|
|
// Mul the x constant to Position0
|
|
XMVECTOR vResult = _mm_shuffle_ps(T3,T3,_MM_SHUFFLE(0,0,0,0));
|
|
vResult = _mm_mul_ps(vResult,Position0);
|
|
// Mul the y constant to Tangent0
|
|
T2 = _mm_shuffle_ps(T3,T3,_MM_SHUFFLE(1,1,1,1));
|
|
T2 = _mm_mul_ps(T2,Tangent0);
|
|
vResult = _mm_add_ps(vResult,T2);
|
|
// Mul the z constant to Position1
|
|
T2 = _mm_shuffle_ps(T3,T3,_MM_SHUFFLE(2,2,2,2));
|
|
T2 = _mm_mul_ps(T2,Position1);
|
|
vResult = _mm_add_ps(vResult,T2);
|
|
// Mul the w constant to Tangent1
|
|
T3 = _mm_shuffle_ps(T3,T3,_MM_SHUFFLE(3,3,3,3));
|
|
T3 = _mm_mul_ps(T3,Tangent1);
|
|
vResult = _mm_add_ps(vResult,T3);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorCatmullRom
|
|
(
|
|
FXMVECTOR Position0,
|
|
FXMVECTOR Position1,
|
|
FXMVECTOR Position2,
|
|
CXMVECTOR Position3,
|
|
FLOAT t
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR P0;
|
|
XMVECTOR P1;
|
|
XMVECTOR P2;
|
|
XMVECTOR P3;
|
|
XMVECTOR Result;
|
|
FLOAT t2;
|
|
FLOAT t3;
|
|
|
|
// Result = ((-t^3 + 2 * t^2 - t) * Position0 +
|
|
// (3 * t^3 - 5 * t^2 + 2) * Position1 +
|
|
// (-3 * t^3 + 4 * t^2 + t) * Position2 +
|
|
// (t^3 - t^2) * Position3) * 0.5
|
|
t2 = t * t;
|
|
t3 = t * t2;
|
|
|
|
P0 = XMVectorReplicate((-t3 + 2.0f * t2 - t) * 0.5f);
|
|
P1 = XMVectorReplicate((3.0f * t3 - 5.0f * t2 + 2.0f) * 0.5f);
|
|
P2 = XMVectorReplicate((-3.0f * t3 + 4.0f * t2 + t) * 0.5f);
|
|
P3 = XMVectorReplicate((t3 - t2) * 0.5f);
|
|
|
|
Result = XMVectorMultiply(P0, Position0);
|
|
Result = XMVectorMultiplyAdd(P1, Position1, Result);
|
|
Result = XMVectorMultiplyAdd(P2, Position2, Result);
|
|
Result = XMVectorMultiplyAdd(P3, Position3, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
FLOAT t2 = t * t;
|
|
FLOAT t3 = t * t2;
|
|
|
|
XMVECTOR P0 = _mm_set_ps1((-t3 + 2.0f * t2 - t) * 0.5f);
|
|
XMVECTOR P1 = _mm_set_ps1((3.0f * t3 - 5.0f * t2 + 2.0f) * 0.5f);
|
|
XMVECTOR P2 = _mm_set_ps1((-3.0f * t3 + 4.0f * t2 + t) * 0.5f);
|
|
XMVECTOR P3 = _mm_set_ps1((t3 - t2) * 0.5f);
|
|
|
|
P0 = _mm_mul_ps(P0, Position0);
|
|
P1 = _mm_mul_ps(P1, Position1);
|
|
P2 = _mm_mul_ps(P2, Position2);
|
|
P3 = _mm_mul_ps(P3, Position3);
|
|
P0 = _mm_add_ps(P0,P1);
|
|
P2 = _mm_add_ps(P2,P3);
|
|
P0 = _mm_add_ps(P0,P2);
|
|
return P0;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorCatmullRomV
|
|
(
|
|
FXMVECTOR Position0,
|
|
FXMVECTOR Position1,
|
|
FXMVECTOR Position2,
|
|
CXMVECTOR Position3,
|
|
CXMVECTOR T
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
float fx = T.vector4_f32[0];
|
|
float fy = T.vector4_f32[1];
|
|
float fz = T.vector4_f32[2];
|
|
float fw = T.vector4_f32[3];
|
|
XMVECTOR vResult = {
|
|
0.5f*((-fx*fx*fx+2*fx*fx-fx)*Position0.vector4_f32[0]+
|
|
(3*fx*fx*fx-5*fx*fx+2)*Position1.vector4_f32[0]+
|
|
(-3*fx*fx*fx+4*fx*fx+fx)*Position2.vector4_f32[0]+
|
|
(fx*fx*fx-fx*fx)*Position3.vector4_f32[0]),
|
|
0.5f*((-fy*fy*fy+2*fy*fy-fy)*Position0.vector4_f32[1]+
|
|
(3*fy*fy*fy-5*fy*fy+2)*Position1.vector4_f32[1]+
|
|
(-3*fy*fy*fy+4*fy*fy+fy)*Position2.vector4_f32[1]+
|
|
(fy*fy*fy-fy*fy)*Position3.vector4_f32[1]),
|
|
0.5f*((-fz*fz*fz+2*fz*fz-fz)*Position0.vector4_f32[2]+
|
|
(3*fz*fz*fz-5*fz*fz+2)*Position1.vector4_f32[2]+
|
|
(-3*fz*fz*fz+4*fz*fz+fz)*Position2.vector4_f32[2]+
|
|
(fz*fz*fz-fz*fz)*Position3.vector4_f32[2]),
|
|
0.5f*((-fw*fw*fw+2*fw*fw-fw)*Position0.vector4_f32[3]+
|
|
(3*fw*fw*fw-5*fw*fw+2)*Position1.vector4_f32[3]+
|
|
(-3*fw*fw*fw+4*fw*fw+fw)*Position2.vector4_f32[3]+
|
|
(fw*fw*fw-fw*fw)*Position3.vector4_f32[3])
|
|
};
|
|
return vResult;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
static const XMVECTORF32 Catmul2 = {2.0f,2.0f,2.0f,2.0f};
|
|
static const XMVECTORF32 Catmul3 = {3.0f,3.0f,3.0f,3.0f};
|
|
static const XMVECTORF32 Catmul4 = {4.0f,4.0f,4.0f,4.0f};
|
|
static const XMVECTORF32 Catmul5 = {5.0f,5.0f,5.0f,5.0f};
|
|
// Cache T^2 and T^3
|
|
XMVECTOR T2 = _mm_mul_ps(T,T);
|
|
XMVECTOR T3 = _mm_mul_ps(T,T2);
|
|
// Perform the Position0 term
|
|
XMVECTOR vResult = _mm_add_ps(T2,T2);
|
|
vResult = _mm_sub_ps(vResult,T);
|
|
vResult = _mm_sub_ps(vResult,T3);
|
|
vResult = _mm_mul_ps(vResult,Position0);
|
|
// Perform the Position1 term and add
|
|
XMVECTOR vTemp = _mm_mul_ps(T3,Catmul3);
|
|
XMVECTOR vTemp2 = _mm_mul_ps(T2,Catmul5);
|
|
vTemp = _mm_sub_ps(vTemp,vTemp2);
|
|
vTemp = _mm_add_ps(vTemp,Catmul2);
|
|
vTemp = _mm_mul_ps(vTemp,Position1);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
// Perform the Position2 term and add
|
|
vTemp = _mm_mul_ps(T2,Catmul4);
|
|
vTemp2 = _mm_mul_ps(T3,Catmul3);
|
|
vTemp = _mm_sub_ps(vTemp,vTemp2);
|
|
vTemp = _mm_add_ps(vTemp,T);
|
|
vTemp = _mm_mul_ps(vTemp,Position2);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
// Position3 is the last term
|
|
T3 = _mm_sub_ps(T3,T2);
|
|
T3 = _mm_mul_ps(T3,Position3);
|
|
vResult = _mm_add_ps(vResult,T3);
|
|
// Multiply by 0.5f and exit
|
|
vResult = _mm_mul_ps(vResult,g_XMOneHalf);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorBaryCentric
|
|
(
|
|
FXMVECTOR Position0,
|
|
FXMVECTOR Position1,
|
|
FXMVECTOR Position2,
|
|
FLOAT f,
|
|
FLOAT g
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
// Result = Position0 + f * (Position1 - Position0) + g * (Position2 - Position0)
|
|
XMVECTOR P10;
|
|
XMVECTOR P20;
|
|
XMVECTOR ScaleF;
|
|
XMVECTOR ScaleG;
|
|
XMVECTOR Result;
|
|
|
|
P10 = XMVectorSubtract(Position1, Position0);
|
|
ScaleF = XMVectorReplicate(f);
|
|
|
|
P20 = XMVectorSubtract(Position2, Position0);
|
|
ScaleG = XMVectorReplicate(g);
|
|
|
|
Result = XMVectorMultiplyAdd(P10, ScaleF, Position0);
|
|
Result = XMVectorMultiplyAdd(P20, ScaleG, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR R1 = _mm_sub_ps(Position1,Position0);
|
|
XMVECTOR SF = _mm_set_ps1(f);
|
|
XMVECTOR R2 = _mm_sub_ps(Position2,Position0);
|
|
XMVECTOR SG = _mm_set_ps1(g);
|
|
R1 = _mm_mul_ps(R1,SF);
|
|
R2 = _mm_mul_ps(R2,SG);
|
|
R1 = _mm_add_ps(R1,Position0);
|
|
R1 = _mm_add_ps(R1,R2);
|
|
return R1;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVectorBaryCentricV
|
|
(
|
|
FXMVECTOR Position0,
|
|
FXMVECTOR Position1,
|
|
FXMVECTOR Position2,
|
|
CXMVECTOR F,
|
|
CXMVECTOR G
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
// Result = Position0 + f * (Position1 - Position0) + g * (Position2 - Position0)
|
|
XMVECTOR P10;
|
|
XMVECTOR P20;
|
|
XMVECTOR Result;
|
|
|
|
P10 = XMVectorSubtract(Position1, Position0);
|
|
P20 = XMVectorSubtract(Position2, Position0);
|
|
|
|
Result = XMVectorMultiplyAdd(P10, F, Position0);
|
|
Result = XMVectorMultiplyAdd(P20, G, Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR R1 = _mm_sub_ps(Position1,Position0);
|
|
XMVECTOR R2 = _mm_sub_ps(Position2,Position0);
|
|
R1 = _mm_mul_ps(R1,F);
|
|
R2 = _mm_mul_ps(R2,G);
|
|
R1 = _mm_add_ps(R1,Position0);
|
|
R1 = _mm_add_ps(R1,R2);
|
|
return R1;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* 2D Vector
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Comparison operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector2Equal
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] == V2.vector4_f32[0]) && (V1.vector4_f32[1] == V2.vector4_f32[1])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpeq_ps(V1,V2);
|
|
// z and w are don't care
|
|
return (((_mm_movemask_ps(vTemp)&3)==3) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllTrue(XMVector2EqualR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector2EqualR
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
UINT CR = 0;
|
|
|
|
if ((V1.vector4_f32[0] == V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] == V2.vector4_f32[1]))
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if ((V1.vector4_f32[0] != V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] != V2.vector4_f32[1]))
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpeq_ps(V1,V2);
|
|
// z and w are don't care
|
|
int iTest = _mm_movemask_ps(vTemp)&3;
|
|
UINT CR = 0;
|
|
if (iTest==3)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTest)
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector2EqualInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_u32[0] == V2.vector4_u32[0]) && (V1.vector4_u32[1] == V2.vector4_u32[1])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i vTemp = _mm_cmpeq_epi32(reinterpret_cast<const __m128i *>(&V1)[0],reinterpret_cast<const __m128i *>(&V2)[0]);
|
|
return (((_mm_movemask_ps(reinterpret_cast<const __m128 *>(&vTemp)[0])&3)==3) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllTrue(XMVector2EqualIntR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector2EqualIntR
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
UINT CR = 0;
|
|
if ((V1.vector4_u32[0] == V2.vector4_u32[0]) &&
|
|
(V1.vector4_u32[1] == V2.vector4_u32[1]))
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if ((V1.vector4_u32[0] != V2.vector4_u32[0]) &&
|
|
(V1.vector4_u32[1] != V2.vector4_u32[1]))
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i vTemp = _mm_cmpeq_epi32(reinterpret_cast<const __m128i *>(&V1)[0],reinterpret_cast<const __m128i *>(&V2)[0]);
|
|
int iTest = _mm_movemask_ps(reinterpret_cast<const __m128 *>(&vTemp)[0])&3;
|
|
UINT CR = 0;
|
|
if (iTest==3)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTest)
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector2NearEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2,
|
|
FXMVECTOR Epsilon
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
FLOAT dx, dy;
|
|
dx = fabsf(V1.vector4_f32[0]-V2.vector4_f32[0]);
|
|
dy = fabsf(V1.vector4_f32[1]-V2.vector4_f32[1]);
|
|
return ((dx <= Epsilon.vector4_f32[0]) &&
|
|
(dy <= Epsilon.vector4_f32[1]));
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Get the difference
|
|
XMVECTOR vDelta = _mm_sub_ps(V1,V2);
|
|
// Get the absolute value of the difference
|
|
XMVECTOR vTemp = _mm_setzero_ps();
|
|
vTemp = _mm_sub_ps(vTemp,vDelta);
|
|
vTemp = _mm_max_ps(vTemp,vDelta);
|
|
vTemp = _mm_cmple_ps(vTemp,Epsilon);
|
|
// z and w are don't care
|
|
return (((_mm_movemask_ps(vTemp)&3)==0x3) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector2NotEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] != V2.vector4_f32[0]) || (V1.vector4_f32[1] != V2.vector4_f32[1])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpeq_ps(V1,V2);
|
|
// z and w are don't care
|
|
return (((_mm_movemask_ps(vTemp)&3)!=3) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAnyFalse(XMVector2EqualR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector2NotEqualInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_u32[0] != V2.vector4_u32[0]) || (V1.vector4_u32[1] != V2.vector4_u32[1])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i vTemp = _mm_cmpeq_epi32(reinterpret_cast<const __m128i *>(&V1)[0],reinterpret_cast<const __m128i *>(&V2)[0]);
|
|
return (((_mm_movemask_ps(reinterpret_cast<const __m128 *>(&vTemp)[0])&3)!=3) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAnyFalse(XMVector2EqualIntR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector2Greater
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] > V2.vector4_f32[0]) && (V1.vector4_f32[1] > V2.vector4_f32[1])) != 0);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpgt_ps(V1,V2);
|
|
// z and w are don't care
|
|
return (((_mm_movemask_ps(vTemp)&3)==3) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllTrue(XMVector2GreaterR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector2GreaterR
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
UINT CR = 0;
|
|
if ((V1.vector4_f32[0] > V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] > V2.vector4_f32[1]))
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if ((V1.vector4_f32[0] <= V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] <= V2.vector4_f32[1]))
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpgt_ps(V1,V2);
|
|
int iTest = _mm_movemask_ps(vTemp)&3;
|
|
UINT CR = 0;
|
|
if (iTest==3)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTest)
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector2GreaterOrEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] >= V2.vector4_f32[0]) && (V1.vector4_f32[1] >= V2.vector4_f32[1])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpge_ps(V1,V2);
|
|
return (((_mm_movemask_ps(vTemp)&3)==3) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllTrue(XMVector2GreaterOrEqualR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector2GreaterOrEqualR
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT CR = 0;
|
|
if ((V1.vector4_f32[0] >= V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] >= V2.vector4_f32[1]))
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if ((V1.vector4_f32[0] < V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] < V2.vector4_f32[1]))
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpge_ps(V1,V2);
|
|
int iTest = _mm_movemask_ps(vTemp)&3;
|
|
UINT CR = 0;
|
|
if (iTest == 3)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTest)
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector2Less
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] < V2.vector4_f32[0]) && (V1.vector4_f32[1] < V2.vector4_f32[1])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmplt_ps(V1,V2);
|
|
return (((_mm_movemask_ps(vTemp)&3)==3) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllTrue(XMVector2GreaterR(V2, V1));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector2LessOrEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] <= V2.vector4_f32[0]) && (V1.vector4_f32[1] <= V2.vector4_f32[1])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmple_ps(V1,V2);
|
|
return (((_mm_movemask_ps(vTemp)&3)==3) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllTrue(XMVector2GreaterOrEqualR(V2, V1));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector2InBounds
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR Bounds
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V.vector4_f32[0] <= Bounds.vector4_f32[0] && V.vector4_f32[0] >= -Bounds.vector4_f32[0]) &&
|
|
(V.vector4_f32[1] <= Bounds.vector4_f32[1] && V.vector4_f32[1] >= -Bounds.vector4_f32[1])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Test if less than or equal
|
|
XMVECTOR vTemp1 = _mm_cmple_ps(V,Bounds);
|
|
// Negate the bounds
|
|
XMVECTOR vTemp2 = _mm_mul_ps(Bounds,g_XMNegativeOne);
|
|
// Test if greater or equal (Reversed)
|
|
vTemp2 = _mm_cmple_ps(vTemp2,V);
|
|
// Blend answers
|
|
vTemp1 = _mm_and_ps(vTemp1,vTemp2);
|
|
// x and y in bounds? (z and w are don't care)
|
|
return (((_mm_movemask_ps(vTemp1)&0x3)==0x3) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllInBounds(XMVector2InBoundsR(V, Bounds));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector2InBoundsR
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR Bounds
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT CR = 0;
|
|
if ((V.vector4_f32[0] <= Bounds.vector4_f32[0] && V.vector4_f32[0] >= -Bounds.vector4_f32[0]) &&
|
|
(V.vector4_f32[1] <= Bounds.vector4_f32[1] && V.vector4_f32[1] >= -Bounds.vector4_f32[1]))
|
|
{
|
|
CR = XM_CRMASK_CR6BOUNDS;
|
|
}
|
|
return CR;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Test if less than or equal
|
|
XMVECTOR vTemp1 = _mm_cmple_ps(V,Bounds);
|
|
// Negate the bounds
|
|
XMVECTOR vTemp2 = _mm_mul_ps(Bounds,g_XMNegativeOne);
|
|
// Test if greater or equal (Reversed)
|
|
vTemp2 = _mm_cmple_ps(vTemp2,V);
|
|
// Blend answers
|
|
vTemp1 = _mm_and_ps(vTemp1,vTemp2);
|
|
// x and y in bounds? (z and w are don't care)
|
|
return ((_mm_movemask_ps(vTemp1)&0x3)==0x3) ? XM_CRMASK_CR6BOUNDS : 0;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector2IsNaN
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (XMISNAN(V.vector4_f32[0]) ||
|
|
XMISNAN(V.vector4_f32[1]));
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Mask off the exponent
|
|
__m128i vTempInf = _mm_and_si128(reinterpret_cast<const __m128i *>(&V)[0],g_XMInfinity);
|
|
// Mask off the mantissa
|
|
__m128i vTempNan = _mm_and_si128(reinterpret_cast<const __m128i *>(&V)[0],g_XMQNaNTest);
|
|
// Are any of the exponents == 0x7F800000?
|
|
vTempInf = _mm_cmpeq_epi32(vTempInf,g_XMInfinity);
|
|
// Are any of the mantissa's zero? (SSE2 doesn't have a neq test)
|
|
vTempNan = _mm_cmpeq_epi32(vTempNan,g_XMZero);
|
|
// Perform a not on the NaN test to be true on NON-zero mantissas
|
|
vTempNan = _mm_andnot_si128(vTempNan,vTempInf);
|
|
// If x or y are NaN, the signs are true after the merge above
|
|
return ((_mm_movemask_ps(reinterpret_cast<const __m128 *>(&vTempNan)[0])&3) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector2IsInfinite
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
return (XMISINF(V.vector4_f32[0]) ||
|
|
XMISINF(V.vector4_f32[1]));
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Mask off the sign bit
|
|
__m128 vTemp = _mm_and_ps(V,g_XMAbsMask);
|
|
// Compare to infinity
|
|
vTemp = _mm_cmpeq_ps(vTemp,g_XMInfinity);
|
|
// If x or z are infinity, the signs are true.
|
|
return ((_mm_movemask_ps(vTemp)&3) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Computation operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2Dot
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_f32[0] =
|
|
Result.vector4_f32[1] =
|
|
Result.vector4_f32[2] =
|
|
Result.vector4_f32[3] = V1.vector4_f32[0] * V2.vector4_f32[0] + V1.vector4_f32[1] * V2.vector4_f32[1];
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x and y
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V1,V2);
|
|
// vTemp has y splatted
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,1,1,1));
|
|
// x+y
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2Cross
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
FLOAT fCross = (V1.vector4_f32[0] * V2.vector4_f32[1]) - (V1.vector4_f32[1] * V2.vector4_f32[0]);
|
|
XMVECTOR vResult = {
|
|
fCross,
|
|
fCross,
|
|
fCross,
|
|
fCross
|
|
};
|
|
return vResult;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Swap x and y
|
|
XMVECTOR vResult = _mm_shuffle_ps(V2,V2,_MM_SHUFFLE(0,1,0,1));
|
|
// Perform the muls
|
|
vResult = _mm_mul_ps(vResult,V1);
|
|
// Splat y
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(1,1,1,1));
|
|
// Sub the values
|
|
vResult = _mm_sub_ss(vResult,vTemp);
|
|
// Splat the cross product
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(0,0,0,0));
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2LengthSq
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return XMVector2Dot(V, V);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x and y
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has y splatted
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,1,1,1));
|
|
// x+y
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
return vLengthSq;
|
|
#else
|
|
return XMVector2Dot(V, V);
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2ReciprocalLengthEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector2LengthSq(V);
|
|
Result = XMVectorReciprocalSqrtEst(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x and y
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has y splatted
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,1,1,1));
|
|
// x+y
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
vLengthSq = _mm_rsqrt_ss(vLengthSq);
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2ReciprocalLength
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector2LengthSq(V);
|
|
Result = XMVectorReciprocalSqrt(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x and y
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has y splatted
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,1,1,1));
|
|
// x+y
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
vLengthSq = _mm_sqrt_ss(vLengthSq);
|
|
vLengthSq = _mm_div_ss(g_XMOne,vLengthSq);
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2LengthEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR Result;
|
|
Result = XMVector2LengthSq(V);
|
|
Result = XMVectorSqrtEst(Result);
|
|
return Result;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x and y
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has y splatted
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,1,1,1));
|
|
// x+y
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
vLengthSq = _mm_sqrt_ss(vLengthSq);
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2Length
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
Result = XMVector2LengthSq(V);
|
|
Result = XMVectorSqrt(Result);
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x and y
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has y splatted
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,1,1,1));
|
|
// x+y
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
vLengthSq = _mm_sqrt_ps(vLengthSq);
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// XMVector2NormalizeEst uses a reciprocal estimate and
|
|
// returns QNaN on zero and infinite vectors.
|
|
|
|
XMFINLINE XMVECTOR XMVector2NormalizeEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
Result = XMVector2ReciprocalLength(V);
|
|
Result = XMVectorMultiply(V, Result);
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x and y
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has y splatted
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,1,1,1));
|
|
// x+y
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
vLengthSq = _mm_rsqrt_ss(vLengthSq);
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
vLengthSq = _mm_mul_ps(vLengthSq,V);
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2Normalize
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
FLOAT fLength;
|
|
XMVECTOR vResult;
|
|
|
|
vResult = XMVector2Length( V );
|
|
fLength = vResult.vector4_f32[0];
|
|
|
|
// Prevent divide by zero
|
|
if (fLength > 0) {
|
|
fLength = 1.0f/fLength;
|
|
}
|
|
|
|
vResult.vector4_f32[0] = V.vector4_f32[0]*fLength;
|
|
vResult.vector4_f32[1] = V.vector4_f32[1]*fLength;
|
|
vResult.vector4_f32[2] = V.vector4_f32[2]*fLength;
|
|
vResult.vector4_f32[3] = V.vector4_f32[3]*fLength;
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x and y only
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,1,1,1));
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
// Prepare for the division
|
|
XMVECTOR vResult = _mm_sqrt_ps(vLengthSq);
|
|
// Create zero with a single instruction
|
|
XMVECTOR vZeroMask = _mm_setzero_ps();
|
|
// Test for a divide by zero (Must be FP to detect -0.0)
|
|
vZeroMask = _mm_cmpneq_ps(vZeroMask,vResult);
|
|
// Failsafe on zero (Or epsilon) length planes
|
|
// If the length is infinity, set the elements to zero
|
|
vLengthSq = _mm_cmpneq_ps(vLengthSq,g_XMInfinity);
|
|
// Reciprocal mul to perform the normalization
|
|
vResult = _mm_div_ps(V,vResult);
|
|
// Any that are infinity, set to zero
|
|
vResult = _mm_and_ps(vResult,vZeroMask);
|
|
// Select qnan or result based on infinite length
|
|
XMVECTOR vTemp1 = _mm_andnot_ps(vLengthSq,g_XMQNaN);
|
|
XMVECTOR vTemp2 = _mm_and_ps(vResult,vLengthSq);
|
|
vResult = _mm_or_ps(vTemp1,vTemp2);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2ClampLength
|
|
(
|
|
FXMVECTOR V,
|
|
FLOAT LengthMin,
|
|
FLOAT LengthMax
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR ClampMax;
|
|
XMVECTOR ClampMin;
|
|
|
|
ClampMax = XMVectorReplicate(LengthMax);
|
|
ClampMin = XMVectorReplicate(LengthMin);
|
|
|
|
return XMVector2ClampLengthV(V, ClampMin, ClampMax);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR ClampMax = _mm_set_ps1(LengthMax);
|
|
XMVECTOR ClampMin = _mm_set_ps1(LengthMin);
|
|
return XMVector2ClampLengthV(V, ClampMin, ClampMax);
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2ClampLengthV
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR LengthMin,
|
|
FXMVECTOR LengthMax
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR ClampLength;
|
|
XMVECTOR LengthSq;
|
|
XMVECTOR RcpLength;
|
|
XMVECTOR Length;
|
|
XMVECTOR Normal;
|
|
XMVECTOR Zero;
|
|
XMVECTOR InfiniteLength;
|
|
XMVECTOR ZeroLength;
|
|
XMVECTOR Select;
|
|
XMVECTOR ControlMax;
|
|
XMVECTOR ControlMin;
|
|
XMVECTOR Control;
|
|
XMVECTOR Result;
|
|
|
|
XMASSERT((LengthMin.vector4_f32[1] == LengthMin.vector4_f32[0]));
|
|
XMASSERT((LengthMax.vector4_f32[1] == LengthMax.vector4_f32[0]));
|
|
XMASSERT(XMVector2GreaterOrEqual(LengthMin, XMVectorZero()));
|
|
XMASSERT(XMVector2GreaterOrEqual(LengthMax, XMVectorZero()));
|
|
XMASSERT(XMVector2GreaterOrEqual(LengthMax, LengthMin));
|
|
|
|
LengthSq = XMVector2LengthSq(V);
|
|
|
|
Zero = XMVectorZero();
|
|
|
|
RcpLength = XMVectorReciprocalSqrt(LengthSq);
|
|
|
|
InfiniteLength = XMVectorEqualInt(LengthSq, g_XMInfinity.v);
|
|
ZeroLength = XMVectorEqual(LengthSq, Zero);
|
|
|
|
Length = XMVectorMultiply(LengthSq, RcpLength);
|
|
|
|
Normal = XMVectorMultiply(V, RcpLength);
|
|
|
|
Select = XMVectorEqualInt(InfiniteLength, ZeroLength);
|
|
Length = XMVectorSelect(LengthSq, Length, Select);
|
|
Normal = XMVectorSelect(LengthSq, Normal, Select);
|
|
|
|
ControlMax = XMVectorGreater(Length, LengthMax);
|
|
ControlMin = XMVectorLess(Length, LengthMin);
|
|
|
|
ClampLength = XMVectorSelect(Length, LengthMax, ControlMax);
|
|
ClampLength = XMVectorSelect(ClampLength, LengthMin, ControlMin);
|
|
|
|
Result = XMVectorMultiply(Normal, ClampLength);
|
|
|
|
// Preserve the original vector (with no precision loss) if the length falls within the given range
|
|
Control = XMVectorEqualInt(ControlMax, ControlMin);
|
|
Result = XMVectorSelect(Result, V, Control);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR ClampLength;
|
|
XMVECTOR LengthSq;
|
|
XMVECTOR RcpLength;
|
|
XMVECTOR Length;
|
|
XMVECTOR Normal;
|
|
XMVECTOR InfiniteLength;
|
|
XMVECTOR ZeroLength;
|
|
XMVECTOR Select;
|
|
XMVECTOR ControlMax;
|
|
XMVECTOR ControlMin;
|
|
XMVECTOR Control;
|
|
XMVECTOR Result;
|
|
|
|
XMASSERT((XMVectorGetY(LengthMin) == XMVectorGetX(LengthMin)));
|
|
XMASSERT((XMVectorGetY(LengthMax) == XMVectorGetX(LengthMax)));
|
|
XMASSERT(XMVector2GreaterOrEqual(LengthMin, g_XMZero));
|
|
XMASSERT(XMVector2GreaterOrEqual(LengthMax, g_XMZero));
|
|
XMASSERT(XMVector2GreaterOrEqual(LengthMax, LengthMin));
|
|
LengthSq = XMVector2LengthSq(V);
|
|
RcpLength = XMVectorReciprocalSqrt(LengthSq);
|
|
InfiniteLength = XMVectorEqualInt(LengthSq, g_XMInfinity);
|
|
ZeroLength = XMVectorEqual(LengthSq, g_XMZero);
|
|
Length = _mm_mul_ps(LengthSq, RcpLength);
|
|
Normal = _mm_mul_ps(V, RcpLength);
|
|
Select = XMVectorEqualInt(InfiniteLength, ZeroLength);
|
|
Length = XMVectorSelect(LengthSq, Length, Select);
|
|
Normal = XMVectorSelect(LengthSq, Normal, Select);
|
|
ControlMax = XMVectorGreater(Length, LengthMax);
|
|
ControlMin = XMVectorLess(Length, LengthMin);
|
|
ClampLength = XMVectorSelect(Length, LengthMax, ControlMax);
|
|
ClampLength = XMVectorSelect(ClampLength, LengthMin, ControlMin);
|
|
Result = _mm_mul_ps(Normal, ClampLength);
|
|
// Preserve the original vector (with no precision loss) if the length falls within the given range
|
|
Control = XMVectorEqualInt(ControlMax, ControlMin);
|
|
Result = XMVectorSelect(Result, V, Control);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2Reflect
|
|
(
|
|
FXMVECTOR Incident,
|
|
FXMVECTOR Normal
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
// Result = Incident - (2 * dot(Incident, Normal)) * Normal
|
|
Result = XMVector2Dot(Incident, Normal);
|
|
Result = XMVectorAdd(Result, Result);
|
|
Result = XMVectorNegativeMultiplySubtract(Result, Normal, Incident);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Result = Incident - (2 * dot(Incident, Normal)) * Normal
|
|
XMVECTOR Result = XMVector2Dot(Incident,Normal);
|
|
Result = _mm_add_ps(Result, Result);
|
|
Result = _mm_mul_ps(Result, Normal);
|
|
Result = _mm_sub_ps(Incident,Result);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2Refract
|
|
(
|
|
FXMVECTOR Incident,
|
|
FXMVECTOR Normal,
|
|
FLOAT RefractionIndex
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR Index;
|
|
Index = XMVectorReplicate(RefractionIndex);
|
|
return XMVector2RefractV(Incident, Normal, Index);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR Index = _mm_set_ps1(RefractionIndex);
|
|
return XMVector2RefractV(Incident,Normal,Index);
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
// Return the refraction of a 2D vector
|
|
XMFINLINE XMVECTOR XMVector2RefractV
|
|
(
|
|
FXMVECTOR Incident,
|
|
FXMVECTOR Normal,
|
|
FXMVECTOR RefractionIndex
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
float IDotN;
|
|
float RX,RY;
|
|
XMVECTOR vResult;
|
|
// Result = RefractionIndex * Incident - Normal * (RefractionIndex * dot(Incident, Normal) +
|
|
// sqrt(1 - RefractionIndex * RefractionIndex * (1 - dot(Incident, Normal) * dot(Incident, Normal))))
|
|
IDotN = (Incident.vector4_f32[0]*Normal.vector4_f32[0])+(Incident.vector4_f32[1]*Normal.vector4_f32[1]);
|
|
// R = 1.0f - RefractionIndex * RefractionIndex * (1.0f - IDotN * IDotN)
|
|
RY = 1.0f-(IDotN*IDotN);
|
|
RX = 1.0f-(RY*RefractionIndex.vector4_f32[0]*RefractionIndex.vector4_f32[0]);
|
|
RY = 1.0f-(RY*RefractionIndex.vector4_f32[1]*RefractionIndex.vector4_f32[1]);
|
|
if (RX>=0.0f) {
|
|
RX = (RefractionIndex.vector4_f32[0]*Incident.vector4_f32[0])-(Normal.vector4_f32[0]*((RefractionIndex.vector4_f32[0]*IDotN)+sqrtf(RX)));
|
|
} else {
|
|
RX = 0.0f;
|
|
}
|
|
if (RY>=0.0f) {
|
|
RY = (RefractionIndex.vector4_f32[1]*Incident.vector4_f32[1])-(Normal.vector4_f32[1]*((RefractionIndex.vector4_f32[1]*IDotN)+sqrtf(RY)));
|
|
} else {
|
|
RY = 0.0f;
|
|
}
|
|
vResult.vector4_f32[0] = RX;
|
|
vResult.vector4_f32[1] = RY;
|
|
vResult.vector4_f32[2] = 0.0f;
|
|
vResult.vector4_f32[3] = 0.0f;
|
|
return vResult;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Result = RefractionIndex * Incident - Normal * (RefractionIndex * dot(Incident, Normal) +
|
|
// sqrt(1 - RefractionIndex * RefractionIndex * (1 - dot(Incident, Normal) * dot(Incident, Normal))))
|
|
// Get the 2D Dot product of Incident-Normal
|
|
XMVECTOR IDotN = _mm_mul_ps(Incident,Normal);
|
|
XMVECTOR vTemp = _mm_shuffle_ps(IDotN,IDotN,_MM_SHUFFLE(1,1,1,1));
|
|
IDotN = _mm_add_ss(IDotN,vTemp);
|
|
IDotN = _mm_shuffle_ps(IDotN,IDotN,_MM_SHUFFLE(0,0,0,0));
|
|
// vTemp = 1.0f - RefractionIndex * RefractionIndex * (1.0f - IDotN * IDotN)
|
|
vTemp = _mm_mul_ps(IDotN,IDotN);
|
|
vTemp = _mm_sub_ps(g_XMOne,vTemp);
|
|
vTemp = _mm_mul_ps(vTemp,RefractionIndex);
|
|
vTemp = _mm_mul_ps(vTemp,RefractionIndex);
|
|
vTemp = _mm_sub_ps(g_XMOne,vTemp);
|
|
// If any terms are <=0, sqrt() will fail, punt to zero
|
|
XMVECTOR vMask = _mm_cmpgt_ps(vTemp,g_XMZero);
|
|
// R = RefractionIndex * IDotN + sqrt(R)
|
|
vTemp = _mm_sqrt_ps(vTemp);
|
|
XMVECTOR vResult = _mm_mul_ps(RefractionIndex,IDotN);
|
|
vTemp = _mm_add_ps(vTemp,vResult);
|
|
// Result = RefractionIndex * Incident - Normal * R
|
|
vResult = _mm_mul_ps(RefractionIndex,Incident);
|
|
vTemp = _mm_mul_ps(vTemp,Normal);
|
|
vResult = _mm_sub_ps(vResult,vTemp);
|
|
vResult = _mm_and_ps(vResult,vMask);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2Orthogonal
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_f32[0] = -V.vector4_f32[1];
|
|
Result.vector4_f32[1] = V.vector4_f32[0];
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,2,0,1));
|
|
vResult = _mm_mul_ps(vResult,g_XMNegateX);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2AngleBetweenNormalsEst
|
|
(
|
|
FXMVECTOR N1,
|
|
FXMVECTOR N2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR NegativeOne;
|
|
XMVECTOR One;
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector2Dot(N1, N2);
|
|
NegativeOne = XMVectorSplatConstant(-1, 0);
|
|
One = XMVectorSplatOne();
|
|
Result = XMVectorClamp(Result, NegativeOne, One);
|
|
Result = XMVectorACosEst(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = XMVector2Dot(N1,N2);
|
|
// Clamp to -1.0f to 1.0f
|
|
vResult = _mm_max_ps(vResult,g_XMNegativeOne);
|
|
vResult = _mm_min_ps(vResult,g_XMOne);;
|
|
vResult = XMVectorACosEst(vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2AngleBetweenNormals
|
|
(
|
|
FXMVECTOR N1,
|
|
FXMVECTOR N2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR NegativeOne;
|
|
XMVECTOR One;
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector2Dot(N1, N2);
|
|
NegativeOne = XMVectorSplatConstant(-1, 0);
|
|
One = XMVectorSplatOne();
|
|
Result = XMVectorClamp(Result, NegativeOne, One);
|
|
Result = XMVectorACos(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = XMVector2Dot(N1,N2);
|
|
// Clamp to -1.0f to 1.0f
|
|
vResult = _mm_max_ps(vResult,g_XMNegativeOne);
|
|
vResult = _mm_min_ps(vResult,g_XMOne);;
|
|
vResult = XMVectorACos(vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2AngleBetweenVectors
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR L1;
|
|
XMVECTOR L2;
|
|
XMVECTOR Dot;
|
|
XMVECTOR CosAngle;
|
|
XMVECTOR NegativeOne;
|
|
XMVECTOR One;
|
|
XMVECTOR Result;
|
|
|
|
L1 = XMVector2ReciprocalLength(V1);
|
|
L2 = XMVector2ReciprocalLength(V2);
|
|
|
|
Dot = XMVector2Dot(V1, V2);
|
|
|
|
L1 = XMVectorMultiply(L1, L2);
|
|
|
|
CosAngle = XMVectorMultiply(Dot, L1);
|
|
NegativeOne = XMVectorSplatConstant(-1, 0);
|
|
One = XMVectorSplatOne();
|
|
CosAngle = XMVectorClamp(CosAngle, NegativeOne, One);
|
|
|
|
Result = XMVectorACos(CosAngle);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR L1;
|
|
XMVECTOR L2;
|
|
XMVECTOR Dot;
|
|
XMVECTOR CosAngle;
|
|
XMVECTOR Result;
|
|
L1 = XMVector2ReciprocalLength(V1);
|
|
L2 = XMVector2ReciprocalLength(V2);
|
|
Dot = XMVector2Dot(V1, V2);
|
|
L1 = _mm_mul_ps(L1, L2);
|
|
CosAngle = _mm_mul_ps(Dot, L1);
|
|
CosAngle = XMVectorClamp(CosAngle, g_XMNegativeOne,g_XMOne);
|
|
Result = XMVectorACos(CosAngle);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2LinePointDistance
|
|
(
|
|
FXMVECTOR LinePoint1,
|
|
FXMVECTOR LinePoint2,
|
|
FXMVECTOR Point
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR PointVector;
|
|
XMVECTOR LineVector;
|
|
XMVECTOR ReciprocalLengthSq;
|
|
XMVECTOR PointProjectionScale;
|
|
XMVECTOR DistanceVector;
|
|
XMVECTOR Result;
|
|
|
|
// Given a vector PointVector from LinePoint1 to Point and a vector
|
|
// LineVector from LinePoint1 to LinePoint2, the scaled distance
|
|
// PointProjectionScale from LinePoint1 to the perpendicular projection
|
|
// of PointVector onto the line is defined as:
|
|
//
|
|
// PointProjectionScale = dot(PointVector, LineVector) / LengthSq(LineVector)
|
|
|
|
PointVector = XMVectorSubtract(Point, LinePoint1);
|
|
LineVector = XMVectorSubtract(LinePoint2, LinePoint1);
|
|
|
|
ReciprocalLengthSq = XMVector2LengthSq(LineVector);
|
|
ReciprocalLengthSq = XMVectorReciprocal(ReciprocalLengthSq);
|
|
|
|
PointProjectionScale = XMVector2Dot(PointVector, LineVector);
|
|
PointProjectionScale = XMVectorMultiply(PointProjectionScale, ReciprocalLengthSq);
|
|
|
|
DistanceVector = XMVectorMultiply(LineVector, PointProjectionScale);
|
|
DistanceVector = XMVectorSubtract(PointVector, DistanceVector);
|
|
|
|
Result = XMVector2Length(DistanceVector);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR PointVector = _mm_sub_ps(Point,LinePoint1);
|
|
XMVECTOR LineVector = _mm_sub_ps(LinePoint2,LinePoint1);
|
|
XMVECTOR ReciprocalLengthSq = XMVector2LengthSq(LineVector);
|
|
XMVECTOR vResult = XMVector2Dot(PointVector,LineVector);
|
|
vResult = _mm_div_ps(vResult,ReciprocalLengthSq);
|
|
vResult = _mm_mul_ps(vResult,LineVector);
|
|
vResult = _mm_sub_ps(PointVector,vResult);
|
|
vResult = XMVector2Length(vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2IntersectLine
|
|
(
|
|
FXMVECTOR Line1Point1,
|
|
FXMVECTOR Line1Point2,
|
|
FXMVECTOR Line2Point1,
|
|
CXMVECTOR Line2Point2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V1;
|
|
XMVECTOR V2;
|
|
XMVECTOR V3;
|
|
XMVECTOR C1;
|
|
XMVECTOR C2;
|
|
XMVECTOR Result;
|
|
CONST XMVECTOR Zero = XMVectorZero();
|
|
|
|
V1 = XMVectorSubtract(Line1Point2, Line1Point1);
|
|
V2 = XMVectorSubtract(Line2Point2, Line2Point1);
|
|
V3 = XMVectorSubtract(Line1Point1, Line2Point1);
|
|
|
|
C1 = XMVector2Cross(V1, V2);
|
|
C2 = XMVector2Cross(V2, V3);
|
|
|
|
if (XMVector2NearEqual(C1, Zero, g_XMEpsilon.v))
|
|
{
|
|
if (XMVector2NearEqual(C2, Zero, g_XMEpsilon.v))
|
|
{
|
|
// Coincident
|
|
Result = g_XMInfinity.v;
|
|
}
|
|
else
|
|
{
|
|
// Parallel
|
|
Result = g_XMQNaN.v;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Intersection point = Line1Point1 + V1 * (C2 / C1)
|
|
XMVECTOR Scale;
|
|
Scale = XMVectorReciprocal(C1);
|
|
Scale = XMVectorMultiply(C2, Scale);
|
|
Result = XMVectorMultiplyAdd(V1, Scale, Line1Point1);
|
|
}
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR V1 = _mm_sub_ps(Line1Point2, Line1Point1);
|
|
XMVECTOR V2 = _mm_sub_ps(Line2Point2, Line2Point1);
|
|
XMVECTOR V3 = _mm_sub_ps(Line1Point1, Line2Point1);
|
|
// Generate the cross products
|
|
XMVECTOR C1 = XMVector2Cross(V1, V2);
|
|
XMVECTOR C2 = XMVector2Cross(V2, V3);
|
|
// If C1 is not close to epsilon, use the calculated value
|
|
XMVECTOR vResultMask = _mm_setzero_ps();
|
|
vResultMask = _mm_sub_ps(vResultMask,C1);
|
|
vResultMask = _mm_max_ps(vResultMask,C1);
|
|
// 0xFFFFFFFF if the calculated value is to be used
|
|
vResultMask = _mm_cmpgt_ps(vResultMask,g_XMEpsilon);
|
|
// If C1 is close to epsilon, which fail type is it? INFINITY or NAN?
|
|
XMVECTOR vFailMask = _mm_setzero_ps();
|
|
vFailMask = _mm_sub_ps(vFailMask,C2);
|
|
vFailMask = _mm_max_ps(vFailMask,C2);
|
|
vFailMask = _mm_cmple_ps(vFailMask,g_XMEpsilon);
|
|
XMVECTOR vFail = _mm_and_ps(vFailMask,g_XMInfinity);
|
|
vFailMask = _mm_andnot_ps(vFailMask,g_XMQNaN);
|
|
// vFail is NAN or INF
|
|
vFail = _mm_or_ps(vFail,vFailMask);
|
|
// Intersection point = Line1Point1 + V1 * (C2 / C1)
|
|
XMVECTOR vResult = _mm_div_ps(C2,C1);
|
|
vResult = _mm_mul_ps(vResult,V1);
|
|
vResult = _mm_add_ps(vResult,Line1Point1);
|
|
// Use result, or failure value
|
|
vResult = _mm_and_ps(vResult,vResultMask);
|
|
vResultMask = _mm_andnot_ps(vResultMask,vFail);
|
|
vResult = _mm_or_ps(vResult,vResultMask);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2Transform
|
|
(
|
|
FXMVECTOR V,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR Result;
|
|
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
|
|
Result = XMVectorMultiplyAdd(Y, M.r[1], M.r[3]);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(0,0,0,0));
|
|
vResult = _mm_mul_ps(vResult,M.r[0]);
|
|
XMVECTOR vTemp = _mm_shuffle_ps(V,V,_MM_SHUFFLE(1,1,1,1));
|
|
vTemp = _mm_mul_ps(vTemp,M.r[1]);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
vResult = _mm_add_ps(vResult,M.r[3]);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMFLOAT4* XMVector2TransformStream
|
|
(
|
|
XMFLOAT4* pOutputStream,
|
|
UINT OutputStride,
|
|
CONST XMFLOAT2* pInputStream,
|
|
UINT InputStride,
|
|
UINT VectorCount,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V;
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
BYTE* pInputVector = (BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
V = XMLoadFloat2((XMFLOAT2*)pInputVector);
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
// Y = XMVectorReplicate(((XMFLOAT2*)pInputVector)->y);
|
|
// X = XMVectorReplicate(((XMFLOAT2*)pInputVector)->x);
|
|
|
|
Result = XMVectorMultiplyAdd(Y, M.r[1], M.r[3]);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
XMStoreFloat4((XMFLOAT4*)pOutputVector, Result);
|
|
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
UINT i;
|
|
const BYTE* pInputVector = (const BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
XMVECTOR X = _mm_load_ps1(&reinterpret_cast<const XMFLOAT2*>(pInputVector)->x);
|
|
XMVECTOR vResult = _mm_load_ps1(&reinterpret_cast<const XMFLOAT2*>(pInputVector)->y);
|
|
vResult = _mm_mul_ps(vResult,M.r[1]);
|
|
vResult = _mm_add_ps(vResult,M.r[3]);
|
|
X = _mm_mul_ps(X,M.r[0]);
|
|
vResult = _mm_add_ps(vResult,X);
|
|
_mm_storeu_ps(reinterpret_cast<float*>(pOutputVector),vResult);
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
return pOutputStream;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMFLOAT4* XMVector2TransformStreamNC
|
|
(
|
|
XMFLOAT4* pOutputStream,
|
|
UINT OutputStride,
|
|
CONST XMFLOAT2* pInputStream,
|
|
UINT InputStride,
|
|
UINT VectorCount,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_) || defined(XM_NO_MISALIGNED_VECTOR_ACCESS) || defined(_XM_SSE_INTRINSICS_)
|
|
return XMVector2TransformStream( pOutputStream, OutputStride, pInputStream, InputStride, VectorCount, M );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2TransformCoord
|
|
(
|
|
FXMVECTOR V,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR InverseW;
|
|
XMVECTOR Result;
|
|
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
|
|
Result = XMVectorMultiplyAdd(Y, M.r[1], M.r[3]);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
InverseW = XMVectorSplatW(Result);
|
|
InverseW = XMVectorReciprocal(InverseW);
|
|
|
|
Result = XMVectorMultiply(Result, InverseW);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(0,0,0,0));
|
|
vResult = _mm_mul_ps(vResult,M.r[0]);
|
|
XMVECTOR vTemp = _mm_shuffle_ps(V,V,_MM_SHUFFLE(1,1,1,1));
|
|
vTemp = _mm_mul_ps(vTemp,M.r[1]);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
vResult = _mm_add_ps(vResult,M.r[3]);
|
|
vTemp = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,3,3,3));
|
|
vResult = _mm_div_ps(vResult,vTemp);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMFLOAT2* XMVector2TransformCoordStream
|
|
(
|
|
XMFLOAT2* pOutputStream,
|
|
UINT OutputStride,
|
|
CONST XMFLOAT2* pInputStream,
|
|
UINT InputStride,
|
|
UINT VectorCount,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V;
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR InverseW;
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
BYTE* pInputVector = (BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
V = XMLoadFloat2((XMFLOAT2*)pInputVector);
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
// Y = XMVectorReplicate(((XMFLOAT2*)pInputVector)->y);
|
|
// X = XMVectorReplicate(((XMFLOAT2*)pInputVector)->x);
|
|
|
|
Result = XMVectorMultiplyAdd(Y, M.r[1], M.r[3]);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
InverseW = XMVectorSplatW(Result);
|
|
InverseW = XMVectorReciprocal(InverseW);
|
|
|
|
Result = XMVectorMultiply(Result, InverseW);
|
|
|
|
XMStoreFloat2((XMFLOAT2*)pOutputVector, Result);
|
|
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
UINT i;
|
|
const BYTE *pInputVector = (BYTE*)pInputStream;
|
|
BYTE *pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
XMVECTOR X = _mm_load_ps1(&reinterpret_cast<const XMFLOAT2*>(pInputVector)->x);
|
|
XMVECTOR vResult = _mm_load_ps1(&reinterpret_cast<const XMFLOAT2*>(pInputVector)->y);
|
|
vResult = _mm_mul_ps(vResult,M.r[1]);
|
|
vResult = _mm_add_ps(vResult,M.r[3]);
|
|
X = _mm_mul_ps(X,M.r[0]);
|
|
vResult = _mm_add_ps(vResult,X);
|
|
X = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,3,3,3));
|
|
vResult = _mm_div_ps(vResult,X);
|
|
_mm_store_sd(reinterpret_cast<double *>(pOutputVector),reinterpret_cast<__m128d *>(&vResult)[0]);
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
return pOutputStream;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector2TransformNormal
|
|
(
|
|
FXMVECTOR V,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR Result;
|
|
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
|
|
Result = XMVectorMultiply(Y, M.r[1]);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(0,0,0,0));
|
|
vResult = _mm_mul_ps(vResult,M.r[0]);
|
|
XMVECTOR vTemp = _mm_shuffle_ps(V,V,_MM_SHUFFLE(1,1,1,1));
|
|
vTemp = _mm_mul_ps(vTemp,M.r[1]);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMFLOAT2* XMVector2TransformNormalStream
|
|
(
|
|
XMFLOAT2* pOutputStream,
|
|
UINT OutputStride,
|
|
CONST XMFLOAT2* pInputStream,
|
|
UINT InputStride,
|
|
UINT VectorCount,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V;
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
BYTE* pInputVector = (BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
V = XMLoadFloat2((XMFLOAT2*)pInputVector);
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
// Y = XMVectorReplicate(((XMFLOAT2*)pInputVector)->y);
|
|
// X = XMVectorReplicate(((XMFLOAT2*)pInputVector)->x);
|
|
|
|
Result = XMVectorMultiply(Y, M.r[1]);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
XMStoreFloat2((XMFLOAT2*)pOutputVector, Result);
|
|
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
UINT i;
|
|
const BYTE*pInputVector = (const BYTE*)pInputStream;
|
|
BYTE *pOutputVector = (BYTE*)pOutputStream;
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
XMVECTOR X = _mm_load_ps1(&reinterpret_cast<const XMFLOAT2 *>(pInputVector)->x);
|
|
XMVECTOR vResult = _mm_load_ps1(&reinterpret_cast<const XMFLOAT2 *>(pInputVector)->y);
|
|
vResult = _mm_mul_ps(vResult,M.r[1]);
|
|
X = _mm_mul_ps(X,M.r[0]);
|
|
vResult = _mm_add_ps(vResult,X);
|
|
_mm_store_sd(reinterpret_cast<double*>(pOutputVector),reinterpret_cast<const __m128d *>(&vResult)[0]);
|
|
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* 3D Vector
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Comparison operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector3Equal
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] == V2.vector4_f32[0]) && (V1.vector4_f32[1] == V2.vector4_f32[1]) && (V1.vector4_f32[2] == V2.vector4_f32[2])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpeq_ps(V1,V2);
|
|
return (((_mm_movemask_ps(vTemp)&7)==7) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllTrue(XMVector3EqualR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector3EqualR
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT CR = 0;
|
|
if ((V1.vector4_f32[0] == V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] == V2.vector4_f32[1]) &&
|
|
(V1.vector4_f32[2] == V2.vector4_f32[2]))
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if ((V1.vector4_f32[0] != V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] != V2.vector4_f32[1]) &&
|
|
(V1.vector4_f32[2] != V2.vector4_f32[2]))
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpeq_ps(V1,V2);
|
|
int iTest = _mm_movemask_ps(vTemp)&7;
|
|
UINT CR = 0;
|
|
if (iTest==7)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTest)
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector3EqualInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_u32[0] == V2.vector4_u32[0]) && (V1.vector4_u32[1] == V2.vector4_u32[1]) && (V1.vector4_u32[2] == V2.vector4_u32[2])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i vTemp = _mm_cmpeq_epi32(reinterpret_cast<const __m128i *>(&V1)[0],reinterpret_cast<const __m128i *>(&V2)[0]);
|
|
return (((_mm_movemask_ps(reinterpret_cast<const __m128 *>(&vTemp)[0])&7)==7) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllTrue(XMVector3EqualIntR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector3EqualIntR
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT CR = 0;
|
|
if ((V1.vector4_u32[0] == V2.vector4_u32[0]) &&
|
|
(V1.vector4_u32[1] == V2.vector4_u32[1]) &&
|
|
(V1.vector4_u32[2] == V2.vector4_u32[2]))
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if ((V1.vector4_u32[0] != V2.vector4_u32[0]) &&
|
|
(V1.vector4_u32[1] != V2.vector4_u32[1]) &&
|
|
(V1.vector4_u32[2] != V2.vector4_u32[2]))
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i vTemp = _mm_cmpeq_epi32(reinterpret_cast<const __m128i *>(&V1)[0],reinterpret_cast<const __m128i *>(&V2)[0]);
|
|
int iTemp = _mm_movemask_ps(reinterpret_cast<const __m128 *>(&vTemp)[0])&7;
|
|
UINT CR = 0;
|
|
if (iTemp==7)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTemp)
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector3NearEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2,
|
|
FXMVECTOR Epsilon
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
FLOAT dx, dy, dz;
|
|
|
|
dx = fabsf(V1.vector4_f32[0]-V2.vector4_f32[0]);
|
|
dy = fabsf(V1.vector4_f32[1]-V2.vector4_f32[1]);
|
|
dz = fabsf(V1.vector4_f32[2]-V2.vector4_f32[2]);
|
|
return (((dx <= Epsilon.vector4_f32[0]) &&
|
|
(dy <= Epsilon.vector4_f32[1]) &&
|
|
(dz <= Epsilon.vector4_f32[2])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Get the difference
|
|
XMVECTOR vDelta = _mm_sub_ps(V1,V2);
|
|
// Get the absolute value of the difference
|
|
XMVECTOR vTemp = _mm_setzero_ps();
|
|
vTemp = _mm_sub_ps(vTemp,vDelta);
|
|
vTemp = _mm_max_ps(vTemp,vDelta);
|
|
vTemp = _mm_cmple_ps(vTemp,Epsilon);
|
|
// w is don't care
|
|
return (((_mm_movemask_ps(vTemp)&7)==0x7) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector3NotEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] != V2.vector4_f32[0]) || (V1.vector4_f32[1] != V2.vector4_f32[1]) || (V1.vector4_f32[2] != V2.vector4_f32[2])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpeq_ps(V1,V2);
|
|
return (((_mm_movemask_ps(vTemp)&7)!=7) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAnyFalse(XMVector3EqualR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector3NotEqualInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_u32[0] != V2.vector4_u32[0]) || (V1.vector4_u32[1] != V2.vector4_u32[1]) || (V1.vector4_u32[2] != V2.vector4_u32[2])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i vTemp = _mm_cmpeq_epi32(reinterpret_cast<const __m128i *>(&V1)[0],reinterpret_cast<const __m128i *>(&V2)[0]);
|
|
return (((_mm_movemask_ps(reinterpret_cast<const __m128 *>(&vTemp)[0])&7)!=7) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAnyFalse(XMVector3EqualIntR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector3Greater
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] > V2.vector4_f32[0]) && (V1.vector4_f32[1] > V2.vector4_f32[1]) && (V1.vector4_f32[2] > V2.vector4_f32[2])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpgt_ps(V1,V2);
|
|
return (((_mm_movemask_ps(vTemp)&7)==7) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllTrue(XMVector3GreaterR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector3GreaterR
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT CR = 0;
|
|
if ((V1.vector4_f32[0] > V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] > V2.vector4_f32[1]) &&
|
|
(V1.vector4_f32[2] > V2.vector4_f32[2]))
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if ((V1.vector4_f32[0] <= V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] <= V2.vector4_f32[1]) &&
|
|
(V1.vector4_f32[2] <= V2.vector4_f32[2]))
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpgt_ps(V1,V2);
|
|
UINT CR = 0;
|
|
int iTest = _mm_movemask_ps(vTemp)&7;
|
|
if (iTest==7)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTest)
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector3GreaterOrEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] >= V2.vector4_f32[0]) && (V1.vector4_f32[1] >= V2.vector4_f32[1]) && (V1.vector4_f32[2] >= V2.vector4_f32[2])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpge_ps(V1,V2);
|
|
return (((_mm_movemask_ps(vTemp)&7)==7) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllTrue(XMVector3GreaterOrEqualR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector3GreaterOrEqualR
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
UINT CR = 0;
|
|
if ((V1.vector4_f32[0] >= V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] >= V2.vector4_f32[1]) &&
|
|
(V1.vector4_f32[2] >= V2.vector4_f32[2]))
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if ((V1.vector4_f32[0] < V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] < V2.vector4_f32[1]) &&
|
|
(V1.vector4_f32[2] < V2.vector4_f32[2]))
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpge_ps(V1,V2);
|
|
UINT CR = 0;
|
|
int iTest = _mm_movemask_ps(vTemp)&7;
|
|
if (iTest==7)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTest)
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector3Less
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] < V2.vector4_f32[0]) && (V1.vector4_f32[1] < V2.vector4_f32[1]) && (V1.vector4_f32[2] < V2.vector4_f32[2])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmplt_ps(V1,V2);
|
|
return (((_mm_movemask_ps(vTemp)&7)==7) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllTrue(XMVector3GreaterR(V2, V1));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector3LessOrEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] <= V2.vector4_f32[0]) && (V1.vector4_f32[1] <= V2.vector4_f32[1]) && (V1.vector4_f32[2] <= V2.vector4_f32[2])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmple_ps(V1,V2);
|
|
return (((_mm_movemask_ps(vTemp)&7)==7) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
return XMComparisonAllTrue(XMVector3GreaterOrEqualR(V2, V1));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector3InBounds
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR Bounds
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V.vector4_f32[0] <= Bounds.vector4_f32[0] && V.vector4_f32[0] >= -Bounds.vector4_f32[0]) &&
|
|
(V.vector4_f32[1] <= Bounds.vector4_f32[1] && V.vector4_f32[1] >= -Bounds.vector4_f32[1]) &&
|
|
(V.vector4_f32[2] <= Bounds.vector4_f32[2] && V.vector4_f32[2] >= -Bounds.vector4_f32[2])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Test if less than or equal
|
|
XMVECTOR vTemp1 = _mm_cmple_ps(V,Bounds);
|
|
// Negate the bounds
|
|
XMVECTOR vTemp2 = _mm_mul_ps(Bounds,g_XMNegativeOne);
|
|
// Test if greater or equal (Reversed)
|
|
vTemp2 = _mm_cmple_ps(vTemp2,V);
|
|
// Blend answers
|
|
vTemp1 = _mm_and_ps(vTemp1,vTemp2);
|
|
// x,y and z in bounds? (w is don't care)
|
|
return (((_mm_movemask_ps(vTemp1)&0x7)==0x7) != 0);
|
|
#else
|
|
return XMComparisonAllInBounds(XMVector3InBoundsR(V, Bounds));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector3InBoundsR
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR Bounds
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT CR = 0;
|
|
if ((V.vector4_f32[0] <= Bounds.vector4_f32[0] && V.vector4_f32[0] >= -Bounds.vector4_f32[0]) &&
|
|
(V.vector4_f32[1] <= Bounds.vector4_f32[1] && V.vector4_f32[1] >= -Bounds.vector4_f32[1]) &&
|
|
(V.vector4_f32[2] <= Bounds.vector4_f32[2] && V.vector4_f32[2] >= -Bounds.vector4_f32[2]))
|
|
{
|
|
CR = XM_CRMASK_CR6BOUNDS;
|
|
}
|
|
return CR;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Test if less than or equal
|
|
XMVECTOR vTemp1 = _mm_cmple_ps(V,Bounds);
|
|
// Negate the bounds
|
|
XMVECTOR vTemp2 = _mm_mul_ps(Bounds,g_XMNegativeOne);
|
|
// Test if greater or equal (Reversed)
|
|
vTemp2 = _mm_cmple_ps(vTemp2,V);
|
|
// Blend answers
|
|
vTemp1 = _mm_and_ps(vTemp1,vTemp2);
|
|
// x,y and z in bounds? (w is don't care)
|
|
return ((_mm_movemask_ps(vTemp1)&0x7)==0x7) ? XM_CRMASK_CR6BOUNDS : 0;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector3IsNaN
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
return (XMISNAN(V.vector4_f32[0]) ||
|
|
XMISNAN(V.vector4_f32[1]) ||
|
|
XMISNAN(V.vector4_f32[2]));
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Mask off the exponent
|
|
__m128i vTempInf = _mm_and_si128(reinterpret_cast<const __m128i *>(&V)[0],g_XMInfinity);
|
|
// Mask off the mantissa
|
|
__m128i vTempNan = _mm_and_si128(reinterpret_cast<const __m128i *>(&V)[0],g_XMQNaNTest);
|
|
// Are any of the exponents == 0x7F800000?
|
|
vTempInf = _mm_cmpeq_epi32(vTempInf,g_XMInfinity);
|
|
// Are any of the mantissa's zero? (SSE2 doesn't have a neq test)
|
|
vTempNan = _mm_cmpeq_epi32(vTempNan,g_XMZero);
|
|
// Perform a not on the NaN test to be true on NON-zero mantissas
|
|
vTempNan = _mm_andnot_si128(vTempNan,vTempInf);
|
|
// If x, y or z are NaN, the signs are true after the merge above
|
|
return ((_mm_movemask_ps(reinterpret_cast<const __m128 *>(&vTempNan)[0])&7) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector3IsInfinite
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (XMISINF(V.vector4_f32[0]) ||
|
|
XMISINF(V.vector4_f32[1]) ||
|
|
XMISINF(V.vector4_f32[2]));
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Mask off the sign bit
|
|
__m128 vTemp = _mm_and_ps(V,g_XMAbsMask);
|
|
// Compare to infinity
|
|
vTemp = _mm_cmpeq_ps(vTemp,g_XMInfinity);
|
|
// If x,y or z are infinity, the signs are true.
|
|
return ((_mm_movemask_ps(vTemp)&7) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Computation operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3Dot
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
FLOAT fValue = V1.vector4_f32[0] * V2.vector4_f32[0] + V1.vector4_f32[1] * V2.vector4_f32[1] + V1.vector4_f32[2] * V2.vector4_f32[2];
|
|
XMVECTOR vResult = {
|
|
fValue,
|
|
fValue,
|
|
fValue,
|
|
fValue
|
|
};
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product
|
|
XMVECTOR vDot = _mm_mul_ps(V1,V2);
|
|
// x=Dot.vector4_f32[1], y=Dot.vector4_f32[2]
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vDot,vDot,_MM_SHUFFLE(2,1,2,1));
|
|
// Result.vector4_f32[0] = x+y
|
|
vDot = _mm_add_ss(vDot,vTemp);
|
|
// x=Dot.vector4_f32[2]
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(1,1,1,1));
|
|
// Result.vector4_f32[0] = (x+y)+z
|
|
vDot = _mm_add_ss(vDot,vTemp);
|
|
// Splat x
|
|
return _mm_shuffle_ps(vDot,vDot,_MM_SHUFFLE(0,0,0,0));
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3Cross
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR vResult = {
|
|
(V1.vector4_f32[1] * V2.vector4_f32[2]) - (V1.vector4_f32[2] * V2.vector4_f32[1]),
|
|
(V1.vector4_f32[2] * V2.vector4_f32[0]) - (V1.vector4_f32[0] * V2.vector4_f32[2]),
|
|
(V1.vector4_f32[0] * V2.vector4_f32[1]) - (V1.vector4_f32[1] * V2.vector4_f32[0]),
|
|
0.0f
|
|
};
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// y1,z1,x1,w1
|
|
XMVECTOR vTemp1 = _mm_shuffle_ps(V1,V1,_MM_SHUFFLE(3,0,2,1));
|
|
// z2,x2,y2,w2
|
|
XMVECTOR vTemp2 = _mm_shuffle_ps(V2,V2,_MM_SHUFFLE(3,1,0,2));
|
|
// Perform the left operation
|
|
XMVECTOR vResult = _mm_mul_ps(vTemp1,vTemp2);
|
|
// z1,x1,y1,w1
|
|
vTemp1 = _mm_shuffle_ps(vTemp1,vTemp1,_MM_SHUFFLE(3,0,2,1));
|
|
// y2,z2,x2,w2
|
|
vTemp2 = _mm_shuffle_ps(vTemp2,vTemp2,_MM_SHUFFLE(3,1,0,2));
|
|
// Perform the right operation
|
|
vTemp1 = _mm_mul_ps(vTemp1,vTemp2);
|
|
// Subract the right from left, and return answer
|
|
vResult = _mm_sub_ps(vResult,vTemp1);
|
|
// Set w to zero
|
|
return _mm_and_ps(vResult,g_XMMask3);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3LengthSq
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
return XMVector3Dot(V, V);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3ReciprocalLengthEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector3LengthSq(V);
|
|
Result = XMVectorReciprocalSqrtEst(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x,y and z
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has z and y
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,2,1,2));
|
|
// x+z, y
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
// y,y,y,y
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(1,1,1,1));
|
|
// x+z+y,??,??,??
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
// Splat the length squared
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
// Get the reciprocal
|
|
vLengthSq = _mm_rsqrt_ps(vLengthSq);
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3ReciprocalLength
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector3LengthSq(V);
|
|
Result = XMVectorReciprocalSqrt(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product
|
|
XMVECTOR vDot = _mm_mul_ps(V,V);
|
|
// x=Dot.y, y=Dot.z
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vDot,vDot,_MM_SHUFFLE(2,1,2,1));
|
|
// Result.x = x+y
|
|
vDot = _mm_add_ss(vDot,vTemp);
|
|
// x=Dot.z
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(1,1,1,1));
|
|
// Result.x = (x+y)+z
|
|
vDot = _mm_add_ss(vDot,vTemp);
|
|
// Splat x
|
|
vDot = _mm_shuffle_ps(vDot,vDot,_MM_SHUFFLE(0,0,0,0));
|
|
// Get the reciprocal
|
|
vDot = _mm_sqrt_ps(vDot);
|
|
// Get the reciprocal
|
|
vDot = _mm_div_ps(g_XMOne,vDot);
|
|
return vDot;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3LengthEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector3LengthSq(V);
|
|
Result = XMVectorSqrtEst(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x,y and z
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has z and y
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,2,1,2));
|
|
// x+z, y
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
// y,y,y,y
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(1,1,1,1));
|
|
// x+z+y,??,??,??
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
// Splat the length squared
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
// Get the length
|
|
vLengthSq = _mm_sqrt_ps(vLengthSq);
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3Length
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector3LengthSq(V);
|
|
Result = XMVectorSqrt(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x,y and z
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has z and y
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,2,1,2));
|
|
// x+z, y
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
// y,y,y,y
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(1,1,1,1));
|
|
// x+z+y,??,??,??
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
// Splat the length squared
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
// Get the length
|
|
vLengthSq = _mm_sqrt_ps(vLengthSq);
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// XMVector3NormalizeEst uses a reciprocal estimate and
|
|
// returns QNaN on zero and infinite vectors.
|
|
|
|
XMFINLINE XMVECTOR XMVector3NormalizeEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
Result = XMVector3ReciprocalLength(V);
|
|
Result = XMVectorMultiply(V, Result);
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product
|
|
XMVECTOR vDot = _mm_mul_ps(V,V);
|
|
// x=Dot.y, y=Dot.z
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vDot,vDot,_MM_SHUFFLE(2,1,2,1));
|
|
// Result.x = x+y
|
|
vDot = _mm_add_ss(vDot,vTemp);
|
|
// x=Dot.z
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(1,1,1,1));
|
|
// Result.x = (x+y)+z
|
|
vDot = _mm_add_ss(vDot,vTemp);
|
|
// Splat x
|
|
vDot = _mm_shuffle_ps(vDot,vDot,_MM_SHUFFLE(0,0,0,0));
|
|
// Get the reciprocal
|
|
vDot = _mm_rsqrt_ps(vDot);
|
|
// Perform the normalization
|
|
vDot = _mm_mul_ps(vDot,V);
|
|
return vDot;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3Normalize
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
FLOAT fLength;
|
|
XMVECTOR vResult;
|
|
|
|
vResult = XMVector3Length( V );
|
|
fLength = vResult.vector4_f32[0];
|
|
|
|
// Prevent divide by zero
|
|
if (fLength > 0) {
|
|
fLength = 1.0f/fLength;
|
|
}
|
|
|
|
vResult.vector4_f32[0] = V.vector4_f32[0]*fLength;
|
|
vResult.vector4_f32[1] = V.vector4_f32[1]*fLength;
|
|
vResult.vector4_f32[2] = V.vector4_f32[2]*fLength;
|
|
vResult.vector4_f32[3] = V.vector4_f32[3]*fLength;
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x,y and z only
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(2,1,2,1));
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(1,1,1,1));
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
// Prepare for the division
|
|
XMVECTOR vResult = _mm_sqrt_ps(vLengthSq);
|
|
// Create zero with a single instruction
|
|
XMVECTOR vZeroMask = _mm_setzero_ps();
|
|
// Test for a divide by zero (Must be FP to detect -0.0)
|
|
vZeroMask = _mm_cmpneq_ps(vZeroMask,vResult);
|
|
// Failsafe on zero (Or epsilon) length planes
|
|
// If the length is infinity, set the elements to zero
|
|
vLengthSq = _mm_cmpneq_ps(vLengthSq,g_XMInfinity);
|
|
// Divide to perform the normalization
|
|
vResult = _mm_div_ps(V,vResult);
|
|
// Any that are infinity, set to zero
|
|
vResult = _mm_and_ps(vResult,vZeroMask);
|
|
// Select qnan or result based on infinite length
|
|
XMVECTOR vTemp1 = _mm_andnot_ps(vLengthSq,g_XMQNaN);
|
|
XMVECTOR vTemp2 = _mm_and_ps(vResult,vLengthSq);
|
|
vResult = _mm_or_ps(vTemp1,vTemp2);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3ClampLength
|
|
(
|
|
FXMVECTOR V,
|
|
FLOAT LengthMin,
|
|
FLOAT LengthMax
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR ClampMax;
|
|
XMVECTOR ClampMin;
|
|
|
|
ClampMax = XMVectorReplicate(LengthMax);
|
|
ClampMin = XMVectorReplicate(LengthMin);
|
|
|
|
return XMVector3ClampLengthV(V, ClampMin, ClampMax);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR ClampMax = _mm_set_ps1(LengthMax);
|
|
XMVECTOR ClampMin = _mm_set_ps1(LengthMin);
|
|
return XMVector3ClampLengthV(V,ClampMin,ClampMax);
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3ClampLengthV
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR LengthMin,
|
|
FXMVECTOR LengthMax
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR ClampLength;
|
|
XMVECTOR LengthSq;
|
|
XMVECTOR RcpLength;
|
|
XMVECTOR Length;
|
|
XMVECTOR Normal;
|
|
XMVECTOR Zero;
|
|
XMVECTOR InfiniteLength;
|
|
XMVECTOR ZeroLength;
|
|
XMVECTOR Select;
|
|
XMVECTOR ControlMax;
|
|
XMVECTOR ControlMin;
|
|
XMVECTOR Control;
|
|
XMVECTOR Result;
|
|
|
|
XMASSERT((LengthMin.vector4_f32[1] == LengthMin.vector4_f32[0]) && (LengthMin.vector4_f32[2] == LengthMin.vector4_f32[0]));
|
|
XMASSERT((LengthMax.vector4_f32[1] == LengthMax.vector4_f32[0]) && (LengthMax.vector4_f32[2] == LengthMax.vector4_f32[0]));
|
|
XMASSERT(XMVector3GreaterOrEqual(LengthMin, XMVectorZero()));
|
|
XMASSERT(XMVector3GreaterOrEqual(LengthMax, XMVectorZero()));
|
|
XMASSERT(XMVector3GreaterOrEqual(LengthMax, LengthMin));
|
|
|
|
LengthSq = XMVector3LengthSq(V);
|
|
|
|
Zero = XMVectorZero();
|
|
|
|
RcpLength = XMVectorReciprocalSqrt(LengthSq);
|
|
|
|
InfiniteLength = XMVectorEqualInt(LengthSq, g_XMInfinity.v);
|
|
ZeroLength = XMVectorEqual(LengthSq, Zero);
|
|
|
|
Normal = XMVectorMultiply(V, RcpLength);
|
|
|
|
Length = XMVectorMultiply(LengthSq, RcpLength);
|
|
|
|
Select = XMVectorEqualInt(InfiniteLength, ZeroLength);
|
|
Length = XMVectorSelect(LengthSq, Length, Select);
|
|
Normal = XMVectorSelect(LengthSq, Normal, Select);
|
|
|
|
ControlMax = XMVectorGreater(Length, LengthMax);
|
|
ControlMin = XMVectorLess(Length, LengthMin);
|
|
|
|
ClampLength = XMVectorSelect(Length, LengthMax, ControlMax);
|
|
ClampLength = XMVectorSelect(ClampLength, LengthMin, ControlMin);
|
|
|
|
Result = XMVectorMultiply(Normal, ClampLength);
|
|
|
|
// Preserve the original vector (with no precision loss) if the length falls within the given range
|
|
Control = XMVectorEqualInt(ControlMax, ControlMin);
|
|
Result = XMVectorSelect(Result, V, Control);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR ClampLength;
|
|
XMVECTOR LengthSq;
|
|
XMVECTOR RcpLength;
|
|
XMVECTOR Length;
|
|
XMVECTOR Normal;
|
|
XMVECTOR InfiniteLength;
|
|
XMVECTOR ZeroLength;
|
|
XMVECTOR Select;
|
|
XMVECTOR ControlMax;
|
|
XMVECTOR ControlMin;
|
|
XMVECTOR Control;
|
|
XMVECTOR Result;
|
|
|
|
XMASSERT((XMVectorGetY(LengthMin) == XMVectorGetX(LengthMin)) && (XMVectorGetZ(LengthMin) == XMVectorGetX(LengthMin)));
|
|
XMASSERT((XMVectorGetY(LengthMax) == XMVectorGetX(LengthMax)) && (XMVectorGetZ(LengthMax) == XMVectorGetX(LengthMax)));
|
|
XMASSERT(XMVector3GreaterOrEqual(LengthMin, g_XMZero));
|
|
XMASSERT(XMVector3GreaterOrEqual(LengthMax, g_XMZero));
|
|
XMASSERT(XMVector3GreaterOrEqual(LengthMax, LengthMin));
|
|
|
|
LengthSq = XMVector3LengthSq(V);
|
|
RcpLength = XMVectorReciprocalSqrt(LengthSq);
|
|
InfiniteLength = XMVectorEqualInt(LengthSq, g_XMInfinity);
|
|
ZeroLength = XMVectorEqual(LengthSq,g_XMZero);
|
|
Normal = _mm_mul_ps(V, RcpLength);
|
|
Length = _mm_mul_ps(LengthSq, RcpLength);
|
|
Select = XMVectorEqualInt(InfiniteLength, ZeroLength);
|
|
Length = XMVectorSelect(LengthSq, Length, Select);
|
|
Normal = XMVectorSelect(LengthSq, Normal, Select);
|
|
ControlMax = XMVectorGreater(Length, LengthMax);
|
|
ControlMin = XMVectorLess(Length, LengthMin);
|
|
ClampLength = XMVectorSelect(Length, LengthMax, ControlMax);
|
|
ClampLength = XMVectorSelect(ClampLength, LengthMin, ControlMin);
|
|
Result = _mm_mul_ps(Normal, ClampLength);
|
|
// Preserve the original vector (with no precision loss) if the length falls within the given range
|
|
Control = XMVectorEqualInt(ControlMax, ControlMin);
|
|
Result = XMVectorSelect(Result, V, Control);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3Reflect
|
|
(
|
|
FXMVECTOR Incident,
|
|
FXMVECTOR Normal
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
// Result = Incident - (2 * dot(Incident, Normal)) * Normal
|
|
Result = XMVector3Dot(Incident, Normal);
|
|
Result = XMVectorAdd(Result, Result);
|
|
Result = XMVectorNegativeMultiplySubtract(Result, Normal, Incident);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Result = Incident - (2 * dot(Incident, Normal)) * Normal
|
|
XMVECTOR Result = XMVector3Dot(Incident, Normal);
|
|
Result = _mm_add_ps(Result, Result);
|
|
Result = _mm_mul_ps(Result, Normal);
|
|
Result = _mm_sub_ps(Incident,Result);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3Refract
|
|
(
|
|
FXMVECTOR Incident,
|
|
FXMVECTOR Normal,
|
|
FLOAT RefractionIndex
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Index;
|
|
Index = XMVectorReplicate(RefractionIndex);
|
|
return XMVector3RefractV(Incident, Normal, Index);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR Index = _mm_set_ps1(RefractionIndex);
|
|
return XMVector3RefractV(Incident,Normal,Index);
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3RefractV
|
|
(
|
|
FXMVECTOR Incident,
|
|
FXMVECTOR Normal,
|
|
FXMVECTOR RefractionIndex
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR IDotN;
|
|
XMVECTOR R;
|
|
CONST XMVECTOR Zero = XMVectorZero();
|
|
|
|
// Result = RefractionIndex * Incident - Normal * (RefractionIndex * dot(Incident, Normal) +
|
|
// sqrt(1 - RefractionIndex * RefractionIndex * (1 - dot(Incident, Normal) * dot(Incident, Normal))))
|
|
|
|
IDotN = XMVector3Dot(Incident, Normal);
|
|
|
|
// R = 1.0f - RefractionIndex * RefractionIndex * (1.0f - IDotN * IDotN)
|
|
R = XMVectorNegativeMultiplySubtract(IDotN, IDotN, g_XMOne.v);
|
|
R = XMVectorMultiply(R, RefractionIndex);
|
|
R = XMVectorNegativeMultiplySubtract(R, RefractionIndex, g_XMOne.v);
|
|
|
|
if (XMVector4LessOrEqual(R, Zero))
|
|
{
|
|
// Total internal reflection
|
|
return Zero;
|
|
}
|
|
else
|
|
{
|
|
XMVECTOR Result;
|
|
|
|
// R = RefractionIndex * IDotN + sqrt(R)
|
|
R = XMVectorSqrt(R);
|
|
R = XMVectorMultiplyAdd(RefractionIndex, IDotN, R);
|
|
|
|
// Result = RefractionIndex * Incident - Normal * R
|
|
Result = XMVectorMultiply(RefractionIndex, Incident);
|
|
Result = XMVectorNegativeMultiplySubtract(Normal, R, Result);
|
|
|
|
return Result;
|
|
}
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Result = RefractionIndex * Incident - Normal * (RefractionIndex * dot(Incident, Normal) +
|
|
// sqrt(1 - RefractionIndex * RefractionIndex * (1 - dot(Incident, Normal) * dot(Incident, Normal))))
|
|
XMVECTOR IDotN = XMVector3Dot(Incident, Normal);
|
|
// R = 1.0f - RefractionIndex * RefractionIndex * (1.0f - IDotN * IDotN)
|
|
XMVECTOR R = _mm_mul_ps(IDotN, IDotN);
|
|
R = _mm_sub_ps(g_XMOne,R);
|
|
R = _mm_mul_ps(R, RefractionIndex);
|
|
R = _mm_mul_ps(R, RefractionIndex);
|
|
R = _mm_sub_ps(g_XMOne,R);
|
|
|
|
XMVECTOR vResult = _mm_cmple_ps(R,g_XMZero);
|
|
if (_mm_movemask_ps(vResult)==0x0f)
|
|
{
|
|
// Total internal reflection
|
|
vResult = g_XMZero;
|
|
}
|
|
else
|
|
{
|
|
// R = RefractionIndex * IDotN + sqrt(R)
|
|
R = _mm_sqrt_ps(R);
|
|
vResult = _mm_mul_ps(RefractionIndex,IDotN);
|
|
R = _mm_add_ps(R,vResult);
|
|
// Result = RefractionIndex * Incident - Normal * R
|
|
vResult = _mm_mul_ps(RefractionIndex, Incident);
|
|
R = _mm_mul_ps(R,Normal);
|
|
vResult = _mm_sub_ps(vResult,R);
|
|
}
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3Orthogonal
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR NegativeV;
|
|
XMVECTOR Z, YZYY;
|
|
XMVECTOR ZIsNegative, YZYYIsNegative;
|
|
XMVECTOR S, D;
|
|
XMVECTOR R0, R1;
|
|
XMVECTOR Select;
|
|
XMVECTOR Zero;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTORU32 Permute1X0X0X0X = {XM_PERMUTE_1X, XM_PERMUTE_0X, XM_PERMUTE_0X, XM_PERMUTE_0X};
|
|
static CONST XMVECTORU32 Permute0Y0Z0Y0Y= {XM_PERMUTE_0Y, XM_PERMUTE_0Z, XM_PERMUTE_0Y, XM_PERMUTE_0Y};
|
|
|
|
Zero = XMVectorZero();
|
|
Z = XMVectorSplatZ(V);
|
|
YZYY = XMVectorPermute(V, V, Permute0Y0Z0Y0Y.v);
|
|
|
|
NegativeV = XMVectorSubtract(Zero, V);
|
|
|
|
ZIsNegative = XMVectorLess(Z, Zero);
|
|
YZYYIsNegative = XMVectorLess(YZYY, Zero);
|
|
|
|
S = XMVectorAdd(YZYY, Z);
|
|
D = XMVectorSubtract(YZYY, Z);
|
|
|
|
Select = XMVectorEqualInt(ZIsNegative, YZYYIsNegative);
|
|
|
|
R0 = XMVectorPermute(NegativeV, S, Permute1X0X0X0X.v);
|
|
R1 = XMVectorPermute(V, D, Permute1X0X0X0X.v);
|
|
|
|
Result = XMVectorSelect(R1, R0, Select);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR NegativeV;
|
|
XMVECTOR Z, YZYY;
|
|
XMVECTOR ZIsNegative, YZYYIsNegative;
|
|
XMVECTOR S, D;
|
|
XMVECTOR R0, R1;
|
|
XMVECTOR Select;
|
|
XMVECTOR Zero;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTORI32 Permute1X0X0X0X = {XM_PERMUTE_1X, XM_PERMUTE_0X, XM_PERMUTE_0X, XM_PERMUTE_0X};
|
|
static CONST XMVECTORI32 Permute0Y0Z0Y0Y= {XM_PERMUTE_0Y, XM_PERMUTE_0Z, XM_PERMUTE_0Y, XM_PERMUTE_0Y};
|
|
|
|
Zero = XMVectorZero();
|
|
Z = XMVectorSplatZ(V);
|
|
YZYY = XMVectorPermute(V, V, Permute0Y0Z0Y0Y);
|
|
|
|
NegativeV = _mm_sub_ps(Zero, V);
|
|
|
|
ZIsNegative = XMVectorLess(Z, Zero);
|
|
YZYYIsNegative = XMVectorLess(YZYY, Zero);
|
|
|
|
S = _mm_add_ps(YZYY, Z);
|
|
D = _mm_sub_ps(YZYY, Z);
|
|
|
|
Select = XMVectorEqualInt(ZIsNegative, YZYYIsNegative);
|
|
|
|
R0 = XMVectorPermute(NegativeV, S, Permute1X0X0X0X);
|
|
R1 = XMVectorPermute(V, D,Permute1X0X0X0X);
|
|
Result = XMVectorSelect(R1, R0, Select);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3AngleBetweenNormalsEst
|
|
(
|
|
FXMVECTOR N1,
|
|
FXMVECTOR N2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
XMVECTOR NegativeOne;
|
|
XMVECTOR One;
|
|
|
|
Result = XMVector3Dot(N1, N2);
|
|
NegativeOne = XMVectorSplatConstant(-1, 0);
|
|
One = XMVectorSplatOne();
|
|
Result = XMVectorClamp(Result, NegativeOne, One);
|
|
Result = XMVectorACosEst(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = XMVector3Dot(N1,N2);
|
|
// Clamp to -1.0f to 1.0f
|
|
vResult = _mm_max_ps(vResult,g_XMNegativeOne);
|
|
vResult = _mm_min_ps(vResult,g_XMOne);
|
|
vResult = XMVectorACosEst(vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3AngleBetweenNormals
|
|
(
|
|
FXMVECTOR N1,
|
|
FXMVECTOR N2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
XMVECTOR NegativeOne;
|
|
XMVECTOR One;
|
|
|
|
Result = XMVector3Dot(N1, N2);
|
|
NegativeOne = XMVectorSplatConstant(-1, 0);
|
|
One = XMVectorSplatOne();
|
|
Result = XMVectorClamp(Result, NegativeOne, One);
|
|
Result = XMVectorACos(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = XMVector3Dot(N1,N2);
|
|
// Clamp to -1.0f to 1.0f
|
|
vResult = _mm_max_ps(vResult,g_XMNegativeOne);
|
|
vResult = _mm_min_ps(vResult,g_XMOne);
|
|
vResult = XMVectorACos(vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3AngleBetweenVectors
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR L1;
|
|
XMVECTOR L2;
|
|
XMVECTOR Dot;
|
|
XMVECTOR CosAngle;
|
|
XMVECTOR NegativeOne;
|
|
XMVECTOR One;
|
|
XMVECTOR Result;
|
|
|
|
L1 = XMVector3ReciprocalLength(V1);
|
|
L2 = XMVector3ReciprocalLength(V2);
|
|
|
|
Dot = XMVector3Dot(V1, V2);
|
|
|
|
L1 = XMVectorMultiply(L1, L2);
|
|
|
|
NegativeOne = XMVectorSplatConstant(-1, 0);
|
|
One = XMVectorSplatOne();
|
|
|
|
CosAngle = XMVectorMultiply(Dot, L1);
|
|
|
|
CosAngle = XMVectorClamp(CosAngle, NegativeOne, One);
|
|
|
|
Result = XMVectorACos(CosAngle);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR L1;
|
|
XMVECTOR L2;
|
|
XMVECTOR Dot;
|
|
XMVECTOR CosAngle;
|
|
XMVECTOR Result;
|
|
|
|
L1 = XMVector3ReciprocalLength(V1);
|
|
L2 = XMVector3ReciprocalLength(V2);
|
|
Dot = XMVector3Dot(V1, V2);
|
|
L1 = _mm_mul_ps(L1, L2);
|
|
CosAngle = _mm_mul_ps(Dot, L1);
|
|
CosAngle = XMVectorClamp(CosAngle,g_XMNegativeOne,g_XMOne);
|
|
Result = XMVectorACos(CosAngle);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3LinePointDistance
|
|
(
|
|
FXMVECTOR LinePoint1,
|
|
FXMVECTOR LinePoint2,
|
|
FXMVECTOR Point
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR PointVector;
|
|
XMVECTOR LineVector;
|
|
XMVECTOR ReciprocalLengthSq;
|
|
XMVECTOR PointProjectionScale;
|
|
XMVECTOR DistanceVector;
|
|
XMVECTOR Result;
|
|
|
|
// Given a vector PointVector from LinePoint1 to Point and a vector
|
|
// LineVector from LinePoint1 to LinePoint2, the scaled distance
|
|
// PointProjectionScale from LinePoint1 to the perpendicular projection
|
|
// of PointVector onto the line is defined as:
|
|
//
|
|
// PointProjectionScale = dot(PointVector, LineVector) / LengthSq(LineVector)
|
|
|
|
PointVector = XMVectorSubtract(Point, LinePoint1);
|
|
LineVector = XMVectorSubtract(LinePoint2, LinePoint1);
|
|
|
|
ReciprocalLengthSq = XMVector3LengthSq(LineVector);
|
|
ReciprocalLengthSq = XMVectorReciprocal(ReciprocalLengthSq);
|
|
|
|
PointProjectionScale = XMVector3Dot(PointVector, LineVector);
|
|
PointProjectionScale = XMVectorMultiply(PointProjectionScale, ReciprocalLengthSq);
|
|
|
|
DistanceVector = XMVectorMultiply(LineVector, PointProjectionScale);
|
|
DistanceVector = XMVectorSubtract(PointVector, DistanceVector);
|
|
|
|
Result = XMVector3Length(DistanceVector);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR PointVector = _mm_sub_ps(Point,LinePoint1);
|
|
XMVECTOR LineVector = _mm_sub_ps(LinePoint2,LinePoint1);
|
|
XMVECTOR ReciprocalLengthSq = XMVector3LengthSq(LineVector);
|
|
XMVECTOR vResult = XMVector3Dot(PointVector,LineVector);
|
|
vResult = _mm_div_ps(vResult,ReciprocalLengthSq);
|
|
vResult = _mm_mul_ps(vResult,LineVector);
|
|
vResult = _mm_sub_ps(PointVector,vResult);
|
|
vResult = XMVector3Length(vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE VOID XMVector3ComponentsFromNormal
|
|
(
|
|
XMVECTOR* pParallel,
|
|
XMVECTOR* pPerpendicular,
|
|
FXMVECTOR V,
|
|
FXMVECTOR Normal
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Parallel;
|
|
XMVECTOR Scale;
|
|
|
|
XMASSERT(pParallel);
|
|
XMASSERT(pPerpendicular);
|
|
|
|
Scale = XMVector3Dot(V, Normal);
|
|
|
|
Parallel = XMVectorMultiply(Normal, Scale);
|
|
|
|
*pParallel = Parallel;
|
|
*pPerpendicular = XMVectorSubtract(V, Parallel);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pParallel);
|
|
XMASSERT(pPerpendicular);
|
|
XMVECTOR Scale = XMVector3Dot(V, Normal);
|
|
XMVECTOR Parallel = _mm_mul_ps(Normal,Scale);
|
|
*pParallel = Parallel;
|
|
*pPerpendicular = _mm_sub_ps(V,Parallel);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Transform a vector using a rotation expressed as a unit quaternion
|
|
|
|
XMFINLINE XMVECTOR XMVector3Rotate
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR RotationQuaternion
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR A;
|
|
XMVECTOR Q;
|
|
XMVECTOR Result;
|
|
|
|
A = XMVectorSelect(g_XMSelect1110.v, V, g_XMSelect1110.v);
|
|
Q = XMQuaternionConjugate(RotationQuaternion);
|
|
Result = XMQuaternionMultiply(Q, A);
|
|
Result = XMQuaternionMultiply(Result, RotationQuaternion);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR A;
|
|
XMVECTOR Q;
|
|
XMVECTOR Result;
|
|
|
|
A = _mm_and_ps(V,g_XMMask3);
|
|
Q = XMQuaternionConjugate(RotationQuaternion);
|
|
Result = XMQuaternionMultiply(Q, A);
|
|
Result = XMQuaternionMultiply(Result, RotationQuaternion);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Transform a vector using the inverse of a rotation expressed as a unit quaternion
|
|
|
|
XMFINLINE XMVECTOR XMVector3InverseRotate
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR RotationQuaternion
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR A;
|
|
XMVECTOR Q;
|
|
XMVECTOR Result;
|
|
|
|
A = XMVectorSelect(g_XMSelect1110.v, V, g_XMSelect1110.v);
|
|
Result = XMQuaternionMultiply(RotationQuaternion, A);
|
|
Q = XMQuaternionConjugate(RotationQuaternion);
|
|
Result = XMQuaternionMultiply(Result, Q);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR A;
|
|
XMVECTOR Q;
|
|
XMVECTOR Result;
|
|
A = _mm_and_ps(V,g_XMMask3);
|
|
Result = XMQuaternionMultiply(RotationQuaternion, A);
|
|
Q = XMQuaternionConjugate(RotationQuaternion);
|
|
Result = XMQuaternionMultiply(Result, Q);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3Transform
|
|
(
|
|
FXMVECTOR V,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR Z;
|
|
XMVECTOR Result;
|
|
|
|
Z = XMVectorSplatZ(V);
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
|
|
Result = XMVectorMultiplyAdd(Z, M.r[2], M.r[3]);
|
|
Result = XMVectorMultiplyAdd(Y, M.r[1], Result);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(0,0,0,0));
|
|
vResult = _mm_mul_ps(vResult,M.r[0]);
|
|
XMVECTOR vTemp = _mm_shuffle_ps(V,V,_MM_SHUFFLE(1,1,1,1));
|
|
vTemp = _mm_mul_ps(vTemp,M.r[1]);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
vTemp = _mm_shuffle_ps(V,V,_MM_SHUFFLE(2,2,2,2));
|
|
vTemp = _mm_mul_ps(vTemp,M.r[2]);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
vResult = _mm_add_ps(vResult,M.r[3]);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMFLOAT4* XMVector3TransformStream
|
|
(
|
|
XMFLOAT4* pOutputStream,
|
|
UINT OutputStride,
|
|
CONST XMFLOAT3* pInputStream,
|
|
UINT InputStride,
|
|
UINT VectorCount,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V;
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR Z;
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
BYTE* pInputVector = (BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
V = XMLoadFloat3((XMFLOAT3*)pInputVector);
|
|
Z = XMVectorSplatZ(V);
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
|
|
Result = XMVectorMultiplyAdd(Z, M.r[2], M.r[3]);
|
|
Result = XMVectorMultiplyAdd(Y, M.r[1], Result);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
XMStoreFloat4((XMFLOAT4*)pOutputVector, Result);
|
|
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
UINT i;
|
|
const BYTE* pInputVector = (const BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
XMVECTOR X = _mm_load_ps1(&reinterpret_cast<const XMFLOAT3 *>(pInputVector)->x);
|
|
XMVECTOR Y = _mm_load_ps1(&reinterpret_cast<const XMFLOAT3 *>(pInputVector)->y);
|
|
XMVECTOR vResult = _mm_load_ps1(&reinterpret_cast<const XMFLOAT3 *>(pInputVector)->z);
|
|
vResult = _mm_mul_ps(vResult,M.r[2]);
|
|
vResult = _mm_add_ps(vResult,M.r[3]);
|
|
Y = _mm_mul_ps(Y,M.r[1]);
|
|
vResult = _mm_add_ps(vResult,Y);
|
|
X = _mm_mul_ps(X,M.r[0]);
|
|
vResult = _mm_add_ps(vResult,X);
|
|
_mm_storeu_ps(reinterpret_cast<float *>(pOutputVector),vResult);
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMFLOAT4* XMVector3TransformStreamNC
|
|
(
|
|
XMFLOAT4* pOutputStream,
|
|
UINT OutputStride,
|
|
CONST XMFLOAT3* pInputStream,
|
|
UINT InputStride,
|
|
UINT VectorCount,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_) || defined(XM_NO_MISALIGNED_VECTOR_ACCESS) || defined(_XM_SSE_INTRINSICS_)
|
|
return XMVector3TransformStream( pOutputStream, OutputStride, pInputStream, InputStride, VectorCount, M );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3TransformCoord
|
|
(
|
|
FXMVECTOR V,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR Z;
|
|
XMVECTOR InverseW;
|
|
XMVECTOR Result;
|
|
|
|
Z = XMVectorSplatZ(V);
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
|
|
Result = XMVectorMultiplyAdd(Z, M.r[2], M.r[3]);
|
|
Result = XMVectorMultiplyAdd(Y, M.r[1], Result);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
InverseW = XMVectorSplatW(Result);
|
|
InverseW = XMVectorReciprocal(InverseW);
|
|
|
|
Result = XMVectorMultiply(Result, InverseW);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(0,0,0,0));
|
|
vResult = _mm_mul_ps(vResult,M.r[0]);
|
|
XMVECTOR vTemp = _mm_shuffle_ps(V,V,_MM_SHUFFLE(1,1,1,1));
|
|
vTemp = _mm_mul_ps(vTemp,M.r[1]);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
vTemp = _mm_shuffle_ps(V,V,_MM_SHUFFLE(2,2,2,2));
|
|
vTemp = _mm_mul_ps(vTemp,M.r[2]);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
vResult = _mm_add_ps(vResult,M.r[3]);
|
|
vTemp = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,3,3,3));
|
|
vResult = _mm_div_ps(vResult,vTemp);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMFLOAT3* XMVector3TransformCoordStream
|
|
(
|
|
XMFLOAT3* pOutputStream,
|
|
UINT OutputStride,
|
|
CONST XMFLOAT3* pInputStream,
|
|
UINT InputStride,
|
|
UINT VectorCount,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V;
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR Z;
|
|
XMVECTOR InverseW;
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
BYTE* pInputVector = (BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
V = XMLoadFloat3((XMFLOAT3*)pInputVector);
|
|
Z = XMVectorSplatZ(V);
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
// Z = XMVectorReplicate(((XMFLOAT3*)pInputVector)->z);
|
|
// Y = XMVectorReplicate(((XMFLOAT3*)pInputVector)->y);
|
|
// X = XMVectorReplicate(((XMFLOAT3*)pInputVector)->x);
|
|
|
|
Result = XMVectorMultiplyAdd(Z, M.r[2], M.r[3]);
|
|
Result = XMVectorMultiplyAdd(Y, M.r[1], Result);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
InverseW = XMVectorSplatW(Result);
|
|
InverseW = XMVectorReciprocal(InverseW);
|
|
|
|
Result = XMVectorMultiply(Result, InverseW);
|
|
|
|
XMStoreFloat3((XMFLOAT3*)pOutputVector, Result);
|
|
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
|
|
UINT i;
|
|
const BYTE *pInputVector = (BYTE*)pInputStream;
|
|
BYTE *pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
XMVECTOR X = _mm_load_ps1(&reinterpret_cast<const XMFLOAT3 *>(pInputVector)->x);
|
|
XMVECTOR Y = _mm_load_ps1(&reinterpret_cast<const XMFLOAT3 *>(pInputVector)->y);
|
|
XMVECTOR vResult = _mm_load_ps1(&reinterpret_cast<const XMFLOAT3 *>(pInputVector)->z);
|
|
vResult = _mm_mul_ps(vResult,M.r[2]);
|
|
vResult = _mm_add_ps(vResult,M.r[3]);
|
|
Y = _mm_mul_ps(Y,M.r[1]);
|
|
vResult = _mm_add_ps(vResult,Y);
|
|
X = _mm_mul_ps(X,M.r[0]);
|
|
vResult = _mm_add_ps(vResult,X);
|
|
|
|
X = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,3,3,3));
|
|
vResult = _mm_div_ps(vResult,X);
|
|
_mm_store_ss(&reinterpret_cast<XMFLOAT3 *>(pOutputVector)->x,vResult);
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(0,3,2,1));
|
|
_mm_store_ss(&reinterpret_cast<XMFLOAT3 *>(pOutputVector)->y,vResult);
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(0,3,2,1));
|
|
_mm_store_ss(&reinterpret_cast<XMFLOAT3 *>(pOutputVector)->z,vResult);
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3TransformNormal
|
|
(
|
|
FXMVECTOR V,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR Z;
|
|
XMVECTOR Result;
|
|
|
|
Z = XMVectorSplatZ(V);
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
|
|
Result = XMVectorMultiply(Z, M.r[2]);
|
|
Result = XMVectorMultiplyAdd(Y, M.r[1], Result);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(0,0,0,0));
|
|
vResult = _mm_mul_ps(vResult,M.r[0]);
|
|
XMVECTOR vTemp = _mm_shuffle_ps(V,V,_MM_SHUFFLE(1,1,1,1));
|
|
vTemp = _mm_mul_ps(vTemp,M.r[1]);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
vTemp = _mm_shuffle_ps(V,V,_MM_SHUFFLE(2,2,2,2));
|
|
vTemp = _mm_mul_ps(vTemp,M.r[2]);
|
|
vResult = _mm_add_ps(vResult,vTemp);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMFLOAT3* XMVector3TransformNormalStream
|
|
(
|
|
XMFLOAT3* pOutputStream,
|
|
UINT OutputStride,
|
|
CONST XMFLOAT3* pInputStream,
|
|
UINT InputStride,
|
|
UINT VectorCount,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V;
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR Z;
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
BYTE* pInputVector = (BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
V = XMLoadFloat3((XMFLOAT3*)pInputVector);
|
|
Z = XMVectorSplatZ(V);
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
// Z = XMVectorReplicate(((XMFLOAT3*)pInputVector)->z);
|
|
// Y = XMVectorReplicate(((XMFLOAT3*)pInputVector)->y);
|
|
// X = XMVectorReplicate(((XMFLOAT3*)pInputVector)->x);
|
|
|
|
Result = XMVectorMultiply(Z, M.r[2]);
|
|
Result = XMVectorMultiplyAdd(Y, M.r[1], Result);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
XMStoreFloat3((XMFLOAT3*)pOutputVector, Result);
|
|
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
|
|
UINT i;
|
|
const BYTE *pInputVector = (BYTE*)pInputStream;
|
|
BYTE *pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
XMVECTOR X = _mm_load_ps1(&reinterpret_cast<const XMFLOAT3 *>(pInputVector)->x);
|
|
XMVECTOR Y = _mm_load_ps1(&reinterpret_cast<const XMFLOAT3 *>(pInputVector)->y);
|
|
XMVECTOR vResult = _mm_load_ps1(&reinterpret_cast<const XMFLOAT3 *>(pInputVector)->z);
|
|
vResult = _mm_mul_ps(vResult,M.r[2]);
|
|
Y = _mm_mul_ps(Y,M.r[1]);
|
|
vResult = _mm_add_ps(vResult,Y);
|
|
X = _mm_mul_ps(X,M.r[0]);
|
|
vResult = _mm_add_ps(vResult,X);
|
|
_mm_store_ss(&reinterpret_cast<XMFLOAT3 *>(pOutputVector)->x,vResult);
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(0,3,2,1));
|
|
_mm_store_ss(&reinterpret_cast<XMFLOAT3 *>(pOutputVector)->y,vResult);
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(0,3,2,1));
|
|
_mm_store_ss(&reinterpret_cast<XMFLOAT3 *>(pOutputVector)->z,vResult);
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMVector3Project
|
|
(
|
|
FXMVECTOR V,
|
|
FLOAT ViewportX,
|
|
FLOAT ViewportY,
|
|
FLOAT ViewportWidth,
|
|
FLOAT ViewportHeight,
|
|
FLOAT ViewportMinZ,
|
|
FLOAT ViewportMaxZ,
|
|
CXMMATRIX Projection,
|
|
CXMMATRIX View,
|
|
CXMMATRIX World
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMMATRIX Transform;
|
|
XMVECTOR Scale;
|
|
XMVECTOR Offset;
|
|
XMVECTOR Result;
|
|
FLOAT HalfViewportWidth = ViewportWidth * 0.5f;
|
|
FLOAT HalfViewportHeight = ViewportHeight * 0.5f;
|
|
|
|
Scale = XMVectorSet(HalfViewportWidth,
|
|
-HalfViewportHeight,
|
|
ViewportMaxZ - ViewportMinZ,
|
|
0.0f);
|
|
|
|
Offset = XMVectorSet(ViewportX + HalfViewportWidth,
|
|
ViewportY + HalfViewportHeight,
|
|
ViewportMinZ,
|
|
0.0f);
|
|
|
|
Transform = XMMatrixMultiply(World, View);
|
|
Transform = XMMatrixMultiply(Transform, Projection);
|
|
|
|
Result = XMVector3TransformCoord(V, Transform);
|
|
|
|
Result = XMVectorMultiplyAdd(Result, Scale, Offset);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMMATRIX Transform;
|
|
XMVECTOR Scale;
|
|
XMVECTOR Offset;
|
|
XMVECTOR Result;
|
|
FLOAT HalfViewportWidth = ViewportWidth * 0.5f;
|
|
FLOAT HalfViewportHeight = ViewportHeight * 0.5f;
|
|
|
|
Scale = XMVectorSet(HalfViewportWidth,
|
|
-HalfViewportHeight,
|
|
ViewportMaxZ - ViewportMinZ,
|
|
0.0f);
|
|
|
|
Offset = XMVectorSet(ViewportX + HalfViewportWidth,
|
|
ViewportY + HalfViewportHeight,
|
|
ViewportMinZ,
|
|
0.0f);
|
|
Transform = XMMatrixMultiply(World, View);
|
|
Transform = XMMatrixMultiply(Transform, Projection);
|
|
Result = XMVector3TransformCoord(V, Transform);
|
|
Result = _mm_mul_ps(Result,Scale);
|
|
Result = _mm_add_ps(Result,Offset);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMFLOAT3* XMVector3ProjectStream
|
|
(
|
|
XMFLOAT3* pOutputStream,
|
|
UINT OutputStride,
|
|
CONST XMFLOAT3* pInputStream,
|
|
UINT InputStride,
|
|
UINT VectorCount,
|
|
FLOAT ViewportX,
|
|
FLOAT ViewportY,
|
|
FLOAT ViewportWidth,
|
|
FLOAT ViewportHeight,
|
|
FLOAT ViewportMinZ,
|
|
FLOAT ViewportMaxZ,
|
|
CXMMATRIX Projection,
|
|
CXMMATRIX View,
|
|
CXMMATRIX World
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMMATRIX Transform;
|
|
XMVECTOR V;
|
|
XMVECTOR Scale;
|
|
XMVECTOR Offset;
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
FLOAT HalfViewportWidth = ViewportWidth * 0.5f;
|
|
FLOAT HalfViewportHeight = ViewportHeight * 0.5f;
|
|
BYTE* pInputVector = (BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
|
|
Scale = XMVectorSet(HalfViewportWidth,
|
|
-HalfViewportHeight,
|
|
ViewportMaxZ - ViewportMinZ,
|
|
1.0f);
|
|
|
|
Offset = XMVectorSet(ViewportX + HalfViewportWidth,
|
|
ViewportY + HalfViewportHeight,
|
|
ViewportMinZ,
|
|
0.0f);
|
|
|
|
Transform = XMMatrixMultiply(World, View);
|
|
Transform = XMMatrixMultiply(Transform, Projection);
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
V = XMLoadFloat3((XMFLOAT3*)pInputVector);
|
|
|
|
Result = XMVector3TransformCoord(V, Transform);
|
|
|
|
Result = XMVectorMultiplyAdd(Result, Scale, Offset);
|
|
|
|
XMStoreFloat3((XMFLOAT3*)pOutputVector, Result);
|
|
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
XMMATRIX Transform;
|
|
XMVECTOR V;
|
|
XMVECTOR Scale;
|
|
XMVECTOR Offset;
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
FLOAT HalfViewportWidth = ViewportWidth * 0.5f;
|
|
FLOAT HalfViewportHeight = ViewportHeight * 0.5f;
|
|
BYTE* pInputVector = (BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
Scale = XMVectorSet(HalfViewportWidth,
|
|
-HalfViewportHeight,
|
|
ViewportMaxZ - ViewportMinZ,
|
|
1.0f);
|
|
|
|
Offset = XMVectorSet(ViewportX + HalfViewportWidth,
|
|
ViewportY + HalfViewportHeight,
|
|
ViewportMinZ,
|
|
0.0f);
|
|
|
|
Transform = XMMatrixMultiply(World, View);
|
|
Transform = XMMatrixMultiply(Transform, Projection);
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
V = XMLoadFloat3((XMFLOAT3*)pInputVector);
|
|
|
|
Result = XMVector3TransformCoord(V, Transform);
|
|
|
|
Result = _mm_mul_ps(Result,Scale);
|
|
Result = _mm_add_ps(Result,Offset);
|
|
XMStoreFloat3((XMFLOAT3*)pOutputVector, Result);
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
return pOutputStream;
|
|
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector3Unproject
|
|
(
|
|
FXMVECTOR V,
|
|
FLOAT ViewportX,
|
|
FLOAT ViewportY,
|
|
FLOAT ViewportWidth,
|
|
FLOAT ViewportHeight,
|
|
FLOAT ViewportMinZ,
|
|
FLOAT ViewportMaxZ,
|
|
CXMMATRIX Projection,
|
|
CXMMATRIX View,
|
|
CXMMATRIX World
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMMATRIX Transform;
|
|
XMVECTOR Scale;
|
|
XMVECTOR Offset;
|
|
XMVECTOR Determinant;
|
|
XMVECTOR Result;
|
|
CONST XMVECTOR D = XMVectorSet(-1.0f, 1.0f, 0.0f, 0.0f);
|
|
|
|
Scale = XMVectorSet(ViewportWidth * 0.5f,
|
|
-ViewportHeight * 0.5f,
|
|
ViewportMaxZ - ViewportMinZ,
|
|
1.0f);
|
|
Scale = XMVectorReciprocal(Scale);
|
|
|
|
Offset = XMVectorSet(-ViewportX,
|
|
-ViewportY,
|
|
-ViewportMinZ,
|
|
0.0f);
|
|
Offset = XMVectorMultiplyAdd(Scale, Offset, D);
|
|
|
|
Transform = XMMatrixMultiply(World, View);
|
|
Transform = XMMatrixMultiply(Transform, Projection);
|
|
Transform = XMMatrixInverse(&Determinant, Transform);
|
|
|
|
Result = XMVectorMultiplyAdd(V, Scale, Offset);
|
|
|
|
Result = XMVector3TransformCoord(Result, Transform);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMMATRIX Transform;
|
|
XMVECTOR Scale;
|
|
XMVECTOR Offset;
|
|
XMVECTOR Determinant;
|
|
XMVECTOR Result;
|
|
CONST XMVECTORF32 D = {-1.0f, 1.0f, 0.0f, 0.0f};
|
|
|
|
Scale = XMVectorSet(ViewportWidth * 0.5f,
|
|
-ViewportHeight * 0.5f,
|
|
ViewportMaxZ - ViewportMinZ,
|
|
1.0f);
|
|
Scale = XMVectorReciprocal(Scale);
|
|
|
|
Offset = XMVectorSet(-ViewportX,
|
|
-ViewportY,
|
|
-ViewportMinZ,
|
|
0.0f);
|
|
Offset = _mm_mul_ps(Offset,Scale);
|
|
Offset = _mm_add_ps(Offset,D);
|
|
|
|
Transform = XMMatrixMultiply(World, View);
|
|
Transform = XMMatrixMultiply(Transform, Projection);
|
|
Transform = XMMatrixInverse(&Determinant, Transform);
|
|
|
|
Result = _mm_mul_ps(V,Scale);
|
|
Result = _mm_add_ps(Result,Offset);
|
|
|
|
Result = XMVector3TransformCoord(Result, Transform);
|
|
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMFLOAT3* XMVector3UnprojectStream
|
|
(
|
|
XMFLOAT3* pOutputStream,
|
|
UINT OutputStride,
|
|
CONST XMFLOAT3* pInputStream,
|
|
UINT InputStride,
|
|
UINT VectorCount,
|
|
FLOAT ViewportX,
|
|
FLOAT ViewportY,
|
|
FLOAT ViewportWidth,
|
|
FLOAT ViewportHeight,
|
|
FLOAT ViewportMinZ,
|
|
FLOAT ViewportMaxZ,
|
|
CXMMATRIX Projection,
|
|
CXMMATRIX View,
|
|
CXMMATRIX World)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMMATRIX Transform;
|
|
XMVECTOR Scale;
|
|
XMVECTOR Offset;
|
|
XMVECTOR V;
|
|
XMVECTOR Determinant;
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
BYTE* pInputVector = (BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
CONST XMVECTOR D = XMVectorSet(-1.0f, 1.0f, 0.0f, 0.0f);
|
|
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
|
|
Scale = XMVectorSet(ViewportWidth * 0.5f,
|
|
-ViewportHeight * 0.5f,
|
|
ViewportMaxZ - ViewportMinZ,
|
|
1.0f);
|
|
Scale = XMVectorReciprocal(Scale);
|
|
|
|
Offset = XMVectorSet(-ViewportX,
|
|
-ViewportY,
|
|
-ViewportMinZ,
|
|
0.0f);
|
|
Offset = XMVectorMultiplyAdd(Scale, Offset, D);
|
|
|
|
Transform = XMMatrixMultiply(World, View);
|
|
Transform = XMMatrixMultiply(Transform, Projection);
|
|
Transform = XMMatrixInverse(&Determinant, Transform);
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
V = XMLoadFloat3((XMFLOAT3*)pInputVector);
|
|
|
|
Result = XMVectorMultiplyAdd(V, Scale, Offset);
|
|
|
|
Result = XMVector3TransformCoord(Result, Transform);
|
|
|
|
XMStoreFloat3((XMFLOAT3*)pOutputVector, Result);
|
|
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
XMMATRIX Transform;
|
|
XMVECTOR Scale;
|
|
XMVECTOR Offset;
|
|
XMVECTOR V;
|
|
XMVECTOR Determinant;
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
BYTE* pInputVector = (BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
CONST XMVECTORF32 D = {-1.0f, 1.0f, 0.0f, 0.0f};
|
|
|
|
Scale = XMVectorSet(ViewportWidth * 0.5f,
|
|
-ViewportHeight * 0.5f,
|
|
ViewportMaxZ - ViewportMinZ,
|
|
1.0f);
|
|
Scale = XMVectorReciprocal(Scale);
|
|
|
|
Offset = XMVectorSet(-ViewportX,
|
|
-ViewportY,
|
|
-ViewportMinZ,
|
|
0.0f);
|
|
Offset = _mm_mul_ps(Offset,Scale);
|
|
Offset = _mm_add_ps(Offset,D);
|
|
|
|
Transform = XMMatrixMultiply(World, View);
|
|
Transform = XMMatrixMultiply(Transform, Projection);
|
|
Transform = XMMatrixInverse(&Determinant, Transform);
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
V = XMLoadFloat3((XMFLOAT3*)pInputVector);
|
|
|
|
Result = XMVectorMultiplyAdd(V, Scale, Offset);
|
|
|
|
Result = XMVector3TransformCoord(Result, Transform);
|
|
|
|
XMStoreFloat3((XMFLOAT3*)pOutputVector, Result);
|
|
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* 4D Vector
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Comparison operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector4Equal
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] == V2.vector4_f32[0]) && (V1.vector4_f32[1] == V2.vector4_f32[1]) && (V1.vector4_f32[2] == V2.vector4_f32[2]) && (V1.vector4_f32[3] == V2.vector4_f32[3])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpeq_ps(V1,V2);
|
|
return ((_mm_movemask_ps(vTemp)==0x0f) != 0);
|
|
#else
|
|
return XMComparisonAllTrue(XMVector4EqualR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector4EqualR
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
UINT CR = 0;
|
|
|
|
if ((V1.vector4_f32[0] == V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] == V2.vector4_f32[1]) &&
|
|
(V1.vector4_f32[2] == V2.vector4_f32[2]) &&
|
|
(V1.vector4_f32[3] == V2.vector4_f32[3]))
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if ((V1.vector4_f32[0] != V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] != V2.vector4_f32[1]) &&
|
|
(V1.vector4_f32[2] != V2.vector4_f32[2]) &&
|
|
(V1.vector4_f32[3] != V2.vector4_f32[3]))
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpeq_ps(V1,V2);
|
|
int iTest = _mm_movemask_ps(vTemp);
|
|
UINT CR = 0;
|
|
if (iTest==0xf) // All equal?
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (iTest==0) // All not equal?
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector4EqualInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_u32[0] == V2.vector4_u32[0]) && (V1.vector4_u32[1] == V2.vector4_u32[1]) && (V1.vector4_u32[2] == V2.vector4_u32[2]) && (V1.vector4_u32[3] == V2.vector4_u32[3])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i vTemp = _mm_cmpeq_epi32(reinterpret_cast<const __m128i *>(&V1)[0],reinterpret_cast<const __m128i *>(&V2)[0]);
|
|
return ((_mm_movemask_ps(reinterpret_cast<const __m128 *>(&vTemp)[0])==0xf) != 0);
|
|
#else
|
|
return XMComparisonAllTrue(XMVector4EqualIntR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector4EqualIntR
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT CR = 0;
|
|
if (V1.vector4_u32[0] == V2.vector4_u32[0] &&
|
|
V1.vector4_u32[1] == V2.vector4_u32[1] &&
|
|
V1.vector4_u32[2] == V2.vector4_u32[2] &&
|
|
V1.vector4_u32[3] == V2.vector4_u32[3])
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (V1.vector4_u32[0] != V2.vector4_u32[0] &&
|
|
V1.vector4_u32[1] != V2.vector4_u32[1] &&
|
|
V1.vector4_u32[2] != V2.vector4_u32[2] &&
|
|
V1.vector4_u32[3] != V2.vector4_u32[3])
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i vTemp = _mm_cmpeq_epi32(reinterpret_cast<const __m128i *>(&V1)[0],reinterpret_cast<const __m128i *>(&V2)[0]);
|
|
int iTest = _mm_movemask_ps(reinterpret_cast<const __m128 *>(&vTemp)[0]);
|
|
UINT CR = 0;
|
|
if (iTest==0xf) // All equal?
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (iTest==0) // All not equal?
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
XMFINLINE BOOL XMVector4NearEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2,
|
|
FXMVECTOR Epsilon
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
FLOAT dx, dy, dz, dw;
|
|
|
|
dx = fabsf(V1.vector4_f32[0]-V2.vector4_f32[0]);
|
|
dy = fabsf(V1.vector4_f32[1]-V2.vector4_f32[1]);
|
|
dz = fabsf(V1.vector4_f32[2]-V2.vector4_f32[2]);
|
|
dw = fabsf(V1.vector4_f32[3]-V2.vector4_f32[3]);
|
|
return (((dx <= Epsilon.vector4_f32[0]) &&
|
|
(dy <= Epsilon.vector4_f32[1]) &&
|
|
(dz <= Epsilon.vector4_f32[2]) &&
|
|
(dw <= Epsilon.vector4_f32[3])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Get the difference
|
|
XMVECTOR vDelta = _mm_sub_ps(V1,V2);
|
|
// Get the absolute value of the difference
|
|
XMVECTOR vTemp = _mm_setzero_ps();
|
|
vTemp = _mm_sub_ps(vTemp,vDelta);
|
|
vTemp = _mm_max_ps(vTemp,vDelta);
|
|
vTemp = _mm_cmple_ps(vTemp,Epsilon);
|
|
return ((_mm_movemask_ps(vTemp)==0xf) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector4NotEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] != V2.vector4_f32[0]) || (V1.vector4_f32[1] != V2.vector4_f32[1]) || (V1.vector4_f32[2] != V2.vector4_f32[2]) || (V1.vector4_f32[3] != V2.vector4_f32[3])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpneq_ps(V1,V2);
|
|
return ((_mm_movemask_ps(vTemp)) != 0);
|
|
#else
|
|
return XMComparisonAnyFalse(XMVector4EqualR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector4NotEqualInt
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_u32[0] != V2.vector4_u32[0]) || (V1.vector4_u32[1] != V2.vector4_u32[1]) || (V1.vector4_u32[2] != V2.vector4_u32[2]) || (V1.vector4_u32[3] != V2.vector4_u32[3])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i vTemp = _mm_cmpeq_epi32(reinterpret_cast<const __m128i *>(&V1)[0],reinterpret_cast<const __m128i *>(&V2)[0]);
|
|
return ((_mm_movemask_ps(reinterpret_cast<const __m128 *>(&vTemp)[0])!=0xF) != 0);
|
|
#else
|
|
return XMComparisonAnyFalse(XMVector4EqualIntR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector4Greater
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] > V2.vector4_f32[0]) && (V1.vector4_f32[1] > V2.vector4_f32[1]) && (V1.vector4_f32[2] > V2.vector4_f32[2]) && (V1.vector4_f32[3] > V2.vector4_f32[3])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpgt_ps(V1,V2);
|
|
return ((_mm_movemask_ps(vTemp)==0x0f) != 0);
|
|
#else
|
|
return XMComparisonAllTrue(XMVector4GreaterR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector4GreaterR
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT CR = 0;
|
|
if (V1.vector4_f32[0] > V2.vector4_f32[0] &&
|
|
V1.vector4_f32[1] > V2.vector4_f32[1] &&
|
|
V1.vector4_f32[2] > V2.vector4_f32[2] &&
|
|
V1.vector4_f32[3] > V2.vector4_f32[3])
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (V1.vector4_f32[0] <= V2.vector4_f32[0] &&
|
|
V1.vector4_f32[1] <= V2.vector4_f32[1] &&
|
|
V1.vector4_f32[2] <= V2.vector4_f32[2] &&
|
|
V1.vector4_f32[3] <= V2.vector4_f32[3])
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
UINT CR = 0;
|
|
XMVECTOR vTemp = _mm_cmpgt_ps(V1,V2);
|
|
int iTest = _mm_movemask_ps(vTemp);
|
|
if (iTest==0xf) {
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTest)
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector4GreaterOrEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] >= V2.vector4_f32[0]) && (V1.vector4_f32[1] >= V2.vector4_f32[1]) && (V1.vector4_f32[2] >= V2.vector4_f32[2]) && (V1.vector4_f32[3] >= V2.vector4_f32[3])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmpge_ps(V1,V2);
|
|
return ((_mm_movemask_ps(vTemp)==0x0f) != 0);
|
|
#else
|
|
return XMComparisonAllTrue(XMVector4GreaterOrEqualR(V1, V2));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector4GreaterOrEqualR
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT CR = 0;
|
|
if ((V1.vector4_f32[0] >= V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] >= V2.vector4_f32[1]) &&
|
|
(V1.vector4_f32[2] >= V2.vector4_f32[2]) &&
|
|
(V1.vector4_f32[3] >= V2.vector4_f32[3]))
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if ((V1.vector4_f32[0] < V2.vector4_f32[0]) &&
|
|
(V1.vector4_f32[1] < V2.vector4_f32[1]) &&
|
|
(V1.vector4_f32[2] < V2.vector4_f32[2]) &&
|
|
(V1.vector4_f32[3] < V2.vector4_f32[3]))
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
UINT CR = 0;
|
|
XMVECTOR vTemp = _mm_cmpge_ps(V1,V2);
|
|
int iTest = _mm_movemask_ps(vTemp);
|
|
if (iTest==0x0f)
|
|
{
|
|
CR = XM_CRMASK_CR6TRUE;
|
|
}
|
|
else if (!iTest)
|
|
{
|
|
CR = XM_CRMASK_CR6FALSE;
|
|
}
|
|
return CR;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector4Less
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] < V2.vector4_f32[0]) && (V1.vector4_f32[1] < V2.vector4_f32[1]) && (V1.vector4_f32[2] < V2.vector4_f32[2]) && (V1.vector4_f32[3] < V2.vector4_f32[3])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmplt_ps(V1,V2);
|
|
return ((_mm_movemask_ps(vTemp)==0x0f) != 0);
|
|
#else
|
|
return XMComparisonAllTrue(XMVector4GreaterR(V2, V1));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector4LessOrEqual
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V1.vector4_f32[0] <= V2.vector4_f32[0]) && (V1.vector4_f32[1] <= V2.vector4_f32[1]) && (V1.vector4_f32[2] <= V2.vector4_f32[2]) && (V1.vector4_f32[3] <= V2.vector4_f32[3])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp = _mm_cmple_ps(V1,V2);
|
|
return ((_mm_movemask_ps(vTemp)==0x0f) != 0);
|
|
#else
|
|
return XMComparisonAllTrue(XMVector4GreaterOrEqualR(V2, V1));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector4InBounds
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR Bounds
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (((V.vector4_f32[0] <= Bounds.vector4_f32[0] && V.vector4_f32[0] >= -Bounds.vector4_f32[0]) &&
|
|
(V.vector4_f32[1] <= Bounds.vector4_f32[1] && V.vector4_f32[1] >= -Bounds.vector4_f32[1]) &&
|
|
(V.vector4_f32[2] <= Bounds.vector4_f32[2] && V.vector4_f32[2] >= -Bounds.vector4_f32[2]) &&
|
|
(V.vector4_f32[3] <= Bounds.vector4_f32[3] && V.vector4_f32[3] >= -Bounds.vector4_f32[3])) != 0);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Test if less than or equal
|
|
XMVECTOR vTemp1 = _mm_cmple_ps(V,Bounds);
|
|
// Negate the bounds
|
|
XMVECTOR vTemp2 = _mm_mul_ps(Bounds,g_XMNegativeOne);
|
|
// Test if greater or equal (Reversed)
|
|
vTemp2 = _mm_cmple_ps(vTemp2,V);
|
|
// Blend answers
|
|
vTemp1 = _mm_and_ps(vTemp1,vTemp2);
|
|
// All in bounds?
|
|
return ((_mm_movemask_ps(vTemp1)==0x0f) != 0);
|
|
#else
|
|
return XMComparisonAllInBounds(XMVector4InBoundsR(V, Bounds));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE UINT XMVector4InBoundsR
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR Bounds
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
UINT CR = 0;
|
|
if ((V.vector4_f32[0] <= Bounds.vector4_f32[0] && V.vector4_f32[0] >= -Bounds.vector4_f32[0]) &&
|
|
(V.vector4_f32[1] <= Bounds.vector4_f32[1] && V.vector4_f32[1] >= -Bounds.vector4_f32[1]) &&
|
|
(V.vector4_f32[2] <= Bounds.vector4_f32[2] && V.vector4_f32[2] >= -Bounds.vector4_f32[2]) &&
|
|
(V.vector4_f32[3] <= Bounds.vector4_f32[3] && V.vector4_f32[3] >= -Bounds.vector4_f32[3]))
|
|
{
|
|
CR = XM_CRMASK_CR6BOUNDS;
|
|
}
|
|
return CR;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Test if less than or equal
|
|
XMVECTOR vTemp1 = _mm_cmple_ps(V,Bounds);
|
|
// Negate the bounds
|
|
XMVECTOR vTemp2 = _mm_mul_ps(Bounds,g_XMNegativeOne);
|
|
// Test if greater or equal (Reversed)
|
|
vTemp2 = _mm_cmple_ps(vTemp2,V);
|
|
// Blend answers
|
|
vTemp1 = _mm_and_ps(vTemp1,vTemp2);
|
|
// All in bounds?
|
|
return (_mm_movemask_ps(vTemp1)==0x0f) ? XM_CRMASK_CR6BOUNDS : 0;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector4IsNaN
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return (XMISNAN(V.vector4_f32[0]) ||
|
|
XMISNAN(V.vector4_f32[1]) ||
|
|
XMISNAN(V.vector4_f32[2]) ||
|
|
XMISNAN(V.vector4_f32[3]));
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Test against itself. NaN is always not equal
|
|
XMVECTOR vTempNan = _mm_cmpneq_ps(V,V);
|
|
// If any are NaN, the mask is non-zero
|
|
return (_mm_movemask_ps(vTempNan)!=0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMVector4IsInfinite
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
return (XMISINF(V.vector4_f32[0]) ||
|
|
XMISINF(V.vector4_f32[1]) ||
|
|
XMISINF(V.vector4_f32[2]) ||
|
|
XMISINF(V.vector4_f32[3]));
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Mask off the sign bit
|
|
XMVECTOR vTemp = _mm_and_ps(V,g_XMAbsMask);
|
|
// Compare to infinity
|
|
vTemp = _mm_cmpeq_ps(vTemp,g_XMInfinity);
|
|
// If any are infinity, the signs are true.
|
|
return (_mm_movemask_ps(vTemp) != 0);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Computation operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4Dot
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_f32[0] =
|
|
Result.vector4_f32[1] =
|
|
Result.vector4_f32[2] =
|
|
Result.vector4_f32[3] = V1.vector4_f32[0] * V2.vector4_f32[0] + V1.vector4_f32[1] * V2.vector4_f32[1] + V1.vector4_f32[2] * V2.vector4_f32[2] + V1.vector4_f32[3] * V2.vector4_f32[3];
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp2 = V2;
|
|
XMVECTOR vTemp = _mm_mul_ps(V1,vTemp2);
|
|
vTemp2 = _mm_shuffle_ps(vTemp2,vTemp,_MM_SHUFFLE(1,0,0,0)); // Copy X to the Z position and Y to the W position
|
|
vTemp2 = _mm_add_ps(vTemp2,vTemp); // Add Z = X+Z; W = Y+W;
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp2,_MM_SHUFFLE(0,3,0,0)); // Copy W to the Z position
|
|
vTemp = _mm_add_ps(vTemp,vTemp2); // Add Z and W together
|
|
return _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(2,2,2,2)); // Splat Z and return
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4Cross
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2,
|
|
FXMVECTOR V3
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR Result;
|
|
|
|
Result.vector4_f32[0] = (((V2.vector4_f32[2]*V3.vector4_f32[3])-(V2.vector4_f32[3]*V3.vector4_f32[2]))*V1.vector4_f32[1])-(((V2.vector4_f32[1]*V3.vector4_f32[3])-(V2.vector4_f32[3]*V3.vector4_f32[1]))*V1.vector4_f32[2])+(((V2.vector4_f32[1]*V3.vector4_f32[2])-(V2.vector4_f32[2]*V3.vector4_f32[1]))*V1.vector4_f32[3]);
|
|
Result.vector4_f32[1] = (((V2.vector4_f32[3]*V3.vector4_f32[2])-(V2.vector4_f32[2]*V3.vector4_f32[3]))*V1.vector4_f32[0])-(((V2.vector4_f32[3]*V3.vector4_f32[0])-(V2.vector4_f32[0]*V3.vector4_f32[3]))*V1.vector4_f32[2])+(((V2.vector4_f32[2]*V3.vector4_f32[0])-(V2.vector4_f32[0]*V3.vector4_f32[2]))*V1.vector4_f32[3]);
|
|
Result.vector4_f32[2] = (((V2.vector4_f32[1]*V3.vector4_f32[3])-(V2.vector4_f32[3]*V3.vector4_f32[1]))*V1.vector4_f32[0])-(((V2.vector4_f32[0]*V3.vector4_f32[3])-(V2.vector4_f32[3]*V3.vector4_f32[0]))*V1.vector4_f32[1])+(((V2.vector4_f32[0]*V3.vector4_f32[1])-(V2.vector4_f32[1]*V3.vector4_f32[0]))*V1.vector4_f32[3]);
|
|
Result.vector4_f32[3] = (((V2.vector4_f32[2]*V3.vector4_f32[1])-(V2.vector4_f32[1]*V3.vector4_f32[2]))*V1.vector4_f32[0])-(((V2.vector4_f32[2]*V3.vector4_f32[0])-(V2.vector4_f32[0]*V3.vector4_f32[2]))*V1.vector4_f32[1])+(((V2.vector4_f32[1]*V3.vector4_f32[0])-(V2.vector4_f32[0]*V3.vector4_f32[1]))*V1.vector4_f32[2]);
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// V2zwyz * V3wzwy
|
|
XMVECTOR vResult = _mm_shuffle_ps(V2,V2,_MM_SHUFFLE(2,1,3,2));
|
|
XMVECTOR vTemp3 = _mm_shuffle_ps(V3,V3,_MM_SHUFFLE(1,3,2,3));
|
|
vResult = _mm_mul_ps(vResult,vTemp3);
|
|
// - V2wzwy * V3zwyz
|
|
XMVECTOR vTemp2 = _mm_shuffle_ps(V2,V2,_MM_SHUFFLE(1,3,2,3));
|
|
vTemp3 = _mm_shuffle_ps(vTemp3,vTemp3,_MM_SHUFFLE(1,3,0,1));
|
|
vTemp2 = _mm_mul_ps(vTemp2,vTemp3);
|
|
vResult = _mm_sub_ps(vResult,vTemp2);
|
|
// term1 * V1yxxx
|
|
XMVECTOR vTemp1 = _mm_shuffle_ps(V1,V1,_MM_SHUFFLE(0,0,0,1));
|
|
vResult = _mm_mul_ps(vResult,vTemp1);
|
|
|
|
// V2ywxz * V3wxwx
|
|
vTemp2 = _mm_shuffle_ps(V2,V2,_MM_SHUFFLE(2,0,3,1));
|
|
vTemp3 = _mm_shuffle_ps(V3,V3,_MM_SHUFFLE(0,3,0,3));
|
|
vTemp3 = _mm_mul_ps(vTemp3,vTemp2);
|
|
// - V2wxwx * V3ywxz
|
|
vTemp2 = _mm_shuffle_ps(vTemp2,vTemp2,_MM_SHUFFLE(2,1,2,1));
|
|
vTemp1 = _mm_shuffle_ps(V3,V3,_MM_SHUFFLE(2,0,3,1));
|
|
vTemp2 = _mm_mul_ps(vTemp2,vTemp1);
|
|
vTemp3 = _mm_sub_ps(vTemp3,vTemp2);
|
|
// vResult - temp * V1zzyy
|
|
vTemp1 = _mm_shuffle_ps(V1,V1,_MM_SHUFFLE(1,1,2,2));
|
|
vTemp1 = _mm_mul_ps(vTemp1,vTemp3);
|
|
vResult = _mm_sub_ps(vResult,vTemp1);
|
|
|
|
// V2yzxy * V3zxyx
|
|
vTemp2 = _mm_shuffle_ps(V2,V2,_MM_SHUFFLE(1,0,2,1));
|
|
vTemp3 = _mm_shuffle_ps(V3,V3,_MM_SHUFFLE(0,1,0,2));
|
|
vTemp3 = _mm_mul_ps(vTemp3,vTemp2);
|
|
// - V2zxyx * V3yzxy
|
|
vTemp2 = _mm_shuffle_ps(vTemp2,vTemp2,_MM_SHUFFLE(2,0,2,1));
|
|
vTemp1 = _mm_shuffle_ps(V3,V3,_MM_SHUFFLE(1,0,2,1));
|
|
vTemp1 = _mm_mul_ps(vTemp1,vTemp2);
|
|
vTemp3 = _mm_sub_ps(vTemp3,vTemp1);
|
|
// vResult + term * V1wwwz
|
|
vTemp1 = _mm_shuffle_ps(V1,V1,_MM_SHUFFLE(2,3,3,3));
|
|
vTemp3 = _mm_mul_ps(vTemp3,vTemp1);
|
|
vResult = _mm_add_ps(vResult,vTemp3);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4LengthSq
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
return XMVector4Dot(V, V);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4ReciprocalLengthEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector4LengthSq(V);
|
|
Result = XMVectorReciprocalSqrtEst(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x,y,z and w
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has z and w
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(3,2,3,2));
|
|
// x+z, y+w
|
|
vLengthSq = _mm_add_ps(vLengthSq,vTemp);
|
|
// x+z,x+z,x+z,y+w
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,0,0,0));
|
|
// ??,??,y+w,y+w
|
|
vTemp = _mm_shuffle_ps(vTemp,vLengthSq,_MM_SHUFFLE(3,3,0,0));
|
|
// ??,??,x+z+y+w,??
|
|
vLengthSq = _mm_add_ps(vLengthSq,vTemp);
|
|
// Splat the length
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(2,2,2,2));
|
|
// Get the reciprocal
|
|
vLengthSq = _mm_rsqrt_ps(vLengthSq);
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4ReciprocalLength
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector4LengthSq(V);
|
|
Result = XMVectorReciprocalSqrt(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x,y,z and w
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has z and w
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(3,2,3,2));
|
|
// x+z, y+w
|
|
vLengthSq = _mm_add_ps(vLengthSq,vTemp);
|
|
// x+z,x+z,x+z,y+w
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,0,0,0));
|
|
// ??,??,y+w,y+w
|
|
vTemp = _mm_shuffle_ps(vTemp,vLengthSq,_MM_SHUFFLE(3,3,0,0));
|
|
// ??,??,x+z+y+w,??
|
|
vLengthSq = _mm_add_ps(vLengthSq,vTemp);
|
|
// Splat the length
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(2,2,2,2));
|
|
// Get the reciprocal
|
|
vLengthSq = _mm_sqrt_ps(vLengthSq);
|
|
// Accurate!
|
|
vLengthSq = _mm_div_ps(g_XMOne,vLengthSq);
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4LengthEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector4LengthSq(V);
|
|
Result = XMVectorSqrtEst(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x,y,z and w
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has z and w
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(3,2,3,2));
|
|
// x+z, y+w
|
|
vLengthSq = _mm_add_ps(vLengthSq,vTemp);
|
|
// x+z,x+z,x+z,y+w
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,0,0,0));
|
|
// ??,??,y+w,y+w
|
|
vTemp = _mm_shuffle_ps(vTemp,vLengthSq,_MM_SHUFFLE(3,3,0,0));
|
|
// ??,??,x+z+y+w,??
|
|
vLengthSq = _mm_add_ps(vLengthSq,vTemp);
|
|
// Splat the length
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(2,2,2,2));
|
|
// Prepare for the division
|
|
vLengthSq = _mm_sqrt_ps(vLengthSq);
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4Length
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector4LengthSq(V);
|
|
Result = XMVectorSqrt(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x,y,z and w
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has z and w
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(3,2,3,2));
|
|
// x+z, y+w
|
|
vLengthSq = _mm_add_ps(vLengthSq,vTemp);
|
|
// x+z,x+z,x+z,y+w
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,0,0,0));
|
|
// ??,??,y+w,y+w
|
|
vTemp = _mm_shuffle_ps(vTemp,vLengthSq,_MM_SHUFFLE(3,3,0,0));
|
|
// ??,??,x+z+y+w,??
|
|
vLengthSq = _mm_add_ps(vLengthSq,vTemp);
|
|
// Splat the length
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(2,2,2,2));
|
|
// Prepare for the division
|
|
vLengthSq = _mm_sqrt_ps(vLengthSq);
|
|
return vLengthSq;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// XMVector4NormalizeEst uses a reciprocal estimate and
|
|
// returns QNaN on zero and infinite vectors.
|
|
|
|
XMFINLINE XMVECTOR XMVector4NormalizeEst
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
Result = XMVector4ReciprocalLength(V);
|
|
Result = XMVectorMultiply(V, Result);
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x,y,z and w
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has z and w
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(3,2,3,2));
|
|
// x+z, y+w
|
|
vLengthSq = _mm_add_ps(vLengthSq,vTemp);
|
|
// x+z,x+z,x+z,y+w
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,0,0,0));
|
|
// ??,??,y+w,y+w
|
|
vTemp = _mm_shuffle_ps(vTemp,vLengthSq,_MM_SHUFFLE(3,3,0,0));
|
|
// ??,??,x+z+y+w,??
|
|
vLengthSq = _mm_add_ps(vLengthSq,vTemp);
|
|
// Splat the length
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(2,2,2,2));
|
|
// Get the reciprocal
|
|
XMVECTOR vResult = _mm_rsqrt_ps(vLengthSq);
|
|
// Reciprocal mul to perform the normalization
|
|
vResult = _mm_mul_ps(vResult,V);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4Normalize
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
FLOAT fLength;
|
|
XMVECTOR vResult;
|
|
|
|
vResult = XMVector4Length( V );
|
|
fLength = vResult.vector4_f32[0];
|
|
|
|
// Prevent divide by zero
|
|
if (fLength > 0) {
|
|
fLength = 1.0f/fLength;
|
|
}
|
|
|
|
vResult.vector4_f32[0] = V.vector4_f32[0]*fLength;
|
|
vResult.vector4_f32[1] = V.vector4_f32[1]*fLength;
|
|
vResult.vector4_f32[2] = V.vector4_f32[2]*fLength;
|
|
vResult.vector4_f32[3] = V.vector4_f32[3]*fLength;
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x,y,z and w
|
|
XMVECTOR vLengthSq = _mm_mul_ps(V,V);
|
|
// vTemp has z and w
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(3,2,3,2));
|
|
// x+z, y+w
|
|
vLengthSq = _mm_add_ps(vLengthSq,vTemp);
|
|
// x+z,x+z,x+z,y+w
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(1,0,0,0));
|
|
// ??,??,y+w,y+w
|
|
vTemp = _mm_shuffle_ps(vTemp,vLengthSq,_MM_SHUFFLE(3,3,0,0));
|
|
// ??,??,x+z+y+w,??
|
|
vLengthSq = _mm_add_ps(vLengthSq,vTemp);
|
|
// Splat the length
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(2,2,2,2));
|
|
// Prepare for the division
|
|
XMVECTOR vResult = _mm_sqrt_ps(vLengthSq);
|
|
// Create zero with a single instruction
|
|
XMVECTOR vZeroMask = _mm_setzero_ps();
|
|
// Test for a divide by zero (Must be FP to detect -0.0)
|
|
vZeroMask = _mm_cmpneq_ps(vZeroMask,vResult);
|
|
// Failsafe on zero (Or epsilon) length planes
|
|
// If the length is infinity, set the elements to zero
|
|
vLengthSq = _mm_cmpneq_ps(vLengthSq,g_XMInfinity);
|
|
// Divide to perform the normalization
|
|
vResult = _mm_div_ps(V,vResult);
|
|
// Any that are infinity, set to zero
|
|
vResult = _mm_and_ps(vResult,vZeroMask);
|
|
// Select qnan or result based on infinite length
|
|
XMVECTOR vTemp1 = _mm_andnot_ps(vLengthSq,g_XMQNaN);
|
|
XMVECTOR vTemp2 = _mm_and_ps(vResult,vLengthSq);
|
|
vResult = _mm_or_ps(vTemp1,vTemp2);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4ClampLength
|
|
(
|
|
FXMVECTOR V,
|
|
FLOAT LengthMin,
|
|
FLOAT LengthMax
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR ClampMax;
|
|
XMVECTOR ClampMin;
|
|
|
|
ClampMax = XMVectorReplicate(LengthMax);
|
|
ClampMin = XMVectorReplicate(LengthMin);
|
|
|
|
return XMVector4ClampLengthV(V, ClampMin, ClampMax);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR ClampMax = _mm_set_ps1(LengthMax);
|
|
XMVECTOR ClampMin = _mm_set_ps1(LengthMin);
|
|
return XMVector4ClampLengthV(V, ClampMin, ClampMax);
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4ClampLengthV
|
|
(
|
|
FXMVECTOR V,
|
|
FXMVECTOR LengthMin,
|
|
FXMVECTOR LengthMax
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR ClampLength;
|
|
XMVECTOR LengthSq;
|
|
XMVECTOR RcpLength;
|
|
XMVECTOR Length;
|
|
XMVECTOR Normal;
|
|
XMVECTOR Zero;
|
|
XMVECTOR InfiniteLength;
|
|
XMVECTOR ZeroLength;
|
|
XMVECTOR Select;
|
|
XMVECTOR ControlMax;
|
|
XMVECTOR ControlMin;
|
|
XMVECTOR Control;
|
|
XMVECTOR Result;
|
|
|
|
XMASSERT((LengthMin.vector4_f32[1] == LengthMin.vector4_f32[0]) && (LengthMin.vector4_f32[2] == LengthMin.vector4_f32[0]) && (LengthMin.vector4_f32[3] == LengthMin.vector4_f32[0]));
|
|
XMASSERT((LengthMax.vector4_f32[1] == LengthMax.vector4_f32[0]) && (LengthMax.vector4_f32[2] == LengthMax.vector4_f32[0]) && (LengthMax.vector4_f32[3] == LengthMax.vector4_f32[0]));
|
|
XMASSERT(XMVector4GreaterOrEqual(LengthMin, XMVectorZero()));
|
|
XMASSERT(XMVector4GreaterOrEqual(LengthMax, XMVectorZero()));
|
|
XMASSERT(XMVector4GreaterOrEqual(LengthMax, LengthMin));
|
|
|
|
LengthSq = XMVector4LengthSq(V);
|
|
|
|
Zero = XMVectorZero();
|
|
|
|
RcpLength = XMVectorReciprocalSqrt(LengthSq);
|
|
|
|
InfiniteLength = XMVectorEqualInt(LengthSq, g_XMInfinity.v);
|
|
ZeroLength = XMVectorEqual(LengthSq, Zero);
|
|
|
|
Normal = XMVectorMultiply(V, RcpLength);
|
|
|
|
Length = XMVectorMultiply(LengthSq, RcpLength);
|
|
|
|
Select = XMVectorEqualInt(InfiniteLength, ZeroLength);
|
|
Length = XMVectorSelect(LengthSq, Length, Select);
|
|
Normal = XMVectorSelect(LengthSq, Normal, Select);
|
|
|
|
ControlMax = XMVectorGreater(Length, LengthMax);
|
|
ControlMin = XMVectorLess(Length, LengthMin);
|
|
|
|
ClampLength = XMVectorSelect(Length, LengthMax, ControlMax);
|
|
ClampLength = XMVectorSelect(ClampLength, LengthMin, ControlMin);
|
|
|
|
Result = XMVectorMultiply(Normal, ClampLength);
|
|
|
|
// Preserve the original vector (with no precision loss) if the length falls within the given range
|
|
Control = XMVectorEqualInt(ControlMax, ControlMin);
|
|
Result = XMVectorSelect(Result, V, Control);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR ClampLength;
|
|
XMVECTOR LengthSq;
|
|
XMVECTOR RcpLength;
|
|
XMVECTOR Length;
|
|
XMVECTOR Normal;
|
|
XMVECTOR Zero;
|
|
XMVECTOR InfiniteLength;
|
|
XMVECTOR ZeroLength;
|
|
XMVECTOR Select;
|
|
XMVECTOR ControlMax;
|
|
XMVECTOR ControlMin;
|
|
XMVECTOR Control;
|
|
XMVECTOR Result;
|
|
|
|
XMASSERT((XMVectorGetY(LengthMin) == XMVectorGetX(LengthMin)) && (XMVectorGetZ(LengthMin) == XMVectorGetX(LengthMin)) && (XMVectorGetW(LengthMin) == XMVectorGetX(LengthMin)));
|
|
XMASSERT((XMVectorGetY(LengthMax) == XMVectorGetX(LengthMax)) && (XMVectorGetZ(LengthMax) == XMVectorGetX(LengthMax)) && (XMVectorGetW(LengthMax) == XMVectorGetX(LengthMax)));
|
|
XMASSERT(XMVector4GreaterOrEqual(LengthMin, g_XMZero));
|
|
XMASSERT(XMVector4GreaterOrEqual(LengthMax, g_XMZero));
|
|
XMASSERT(XMVector4GreaterOrEqual(LengthMax, LengthMin));
|
|
|
|
LengthSq = XMVector4LengthSq(V);
|
|
Zero = XMVectorZero();
|
|
RcpLength = XMVectorReciprocalSqrt(LengthSq);
|
|
InfiniteLength = XMVectorEqualInt(LengthSq, g_XMInfinity);
|
|
ZeroLength = XMVectorEqual(LengthSq, Zero);
|
|
Normal = _mm_mul_ps(V, RcpLength);
|
|
Length = _mm_mul_ps(LengthSq, RcpLength);
|
|
Select = XMVectorEqualInt(InfiniteLength, ZeroLength);
|
|
Length = XMVectorSelect(LengthSq, Length, Select);
|
|
Normal = XMVectorSelect(LengthSq, Normal, Select);
|
|
ControlMax = XMVectorGreater(Length, LengthMax);
|
|
ControlMin = XMVectorLess(Length, LengthMin);
|
|
ClampLength = XMVectorSelect(Length, LengthMax, ControlMax);
|
|
ClampLength = XMVectorSelect(ClampLength, LengthMin, ControlMin);
|
|
Result = _mm_mul_ps(Normal, ClampLength);
|
|
// Preserve the original vector (with no precision loss) if the length falls within the given range
|
|
Control = XMVectorEqualInt(ControlMax,ControlMin);
|
|
Result = XMVectorSelect(Result,V,Control);
|
|
return Result;
|
|
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4Reflect
|
|
(
|
|
FXMVECTOR Incident,
|
|
FXMVECTOR Normal
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
|
|
// Result = Incident - (2 * dot(Incident, Normal)) * Normal
|
|
Result = XMVector4Dot(Incident, Normal);
|
|
Result = XMVectorAdd(Result, Result);
|
|
Result = XMVectorNegativeMultiplySubtract(Result, Normal, Incident);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Result = Incident - (2 * dot(Incident, Normal)) * Normal
|
|
XMVECTOR Result = XMVector4Dot(Incident,Normal);
|
|
Result = _mm_add_ps(Result,Result);
|
|
Result = _mm_mul_ps(Result,Normal);
|
|
Result = _mm_sub_ps(Incident,Result);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4Refract
|
|
(
|
|
FXMVECTOR Incident,
|
|
FXMVECTOR Normal,
|
|
FLOAT RefractionIndex
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Index;
|
|
Index = XMVectorReplicate(RefractionIndex);
|
|
return XMVector4RefractV(Incident, Normal, Index);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR Index = _mm_set_ps1(RefractionIndex);
|
|
return XMVector4RefractV(Incident,Normal,Index);
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4RefractV
|
|
(
|
|
FXMVECTOR Incident,
|
|
FXMVECTOR Normal,
|
|
FXMVECTOR RefractionIndex
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR IDotN;
|
|
XMVECTOR R;
|
|
CONST XMVECTOR Zero = XMVectorZero();
|
|
|
|
// Result = RefractionIndex * Incident - Normal * (RefractionIndex * dot(Incident, Normal) +
|
|
// sqrt(1 - RefractionIndex * RefractionIndex * (1 - dot(Incident, Normal) * dot(Incident, Normal))))
|
|
|
|
IDotN = XMVector4Dot(Incident, Normal);
|
|
|
|
// R = 1.0f - RefractionIndex * RefractionIndex * (1.0f - IDotN * IDotN)
|
|
R = XMVectorNegativeMultiplySubtract(IDotN, IDotN, g_XMOne.v);
|
|
R = XMVectorMultiply(R, RefractionIndex);
|
|
R = XMVectorNegativeMultiplySubtract(R, RefractionIndex, g_XMOne.v);
|
|
|
|
if (XMVector4LessOrEqual(R, Zero))
|
|
{
|
|
// Total internal reflection
|
|
return Zero;
|
|
}
|
|
else
|
|
{
|
|
XMVECTOR Result;
|
|
|
|
// R = RefractionIndex * IDotN + sqrt(R)
|
|
R = XMVectorSqrt(R);
|
|
R = XMVectorMultiplyAdd(RefractionIndex, IDotN, R);
|
|
|
|
// Result = RefractionIndex * Incident - Normal * R
|
|
Result = XMVectorMultiply(RefractionIndex, Incident);
|
|
Result = XMVectorNegativeMultiplySubtract(Normal, R, Result);
|
|
|
|
return Result;
|
|
}
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Result = RefractionIndex * Incident - Normal * (RefractionIndex * dot(Incident, Normal) +
|
|
// sqrt(1 - RefractionIndex * RefractionIndex * (1 - dot(Incident, Normal) * dot(Incident, Normal))))
|
|
|
|
XMVECTOR IDotN = XMVector4Dot(Incident,Normal);
|
|
|
|
// R = 1.0f - RefractionIndex * RefractionIndex * (1.0f - IDotN * IDotN)
|
|
XMVECTOR R = _mm_mul_ps(IDotN,IDotN);
|
|
R = _mm_sub_ps(g_XMOne,R);
|
|
R = _mm_mul_ps(R, RefractionIndex);
|
|
R = _mm_mul_ps(R, RefractionIndex);
|
|
R = _mm_sub_ps(g_XMOne,R);
|
|
|
|
XMVECTOR vResult = _mm_cmple_ps(R,g_XMZero);
|
|
if (_mm_movemask_ps(vResult)==0x0f)
|
|
{
|
|
// Total internal reflection
|
|
vResult = g_XMZero;
|
|
}
|
|
else
|
|
{
|
|
// R = RefractionIndex * IDotN + sqrt(R)
|
|
R = _mm_sqrt_ps(R);
|
|
vResult = _mm_mul_ps(RefractionIndex, IDotN);
|
|
R = _mm_add_ps(R,vResult);
|
|
// Result = RefractionIndex * Incident - Normal * R
|
|
vResult = _mm_mul_ps(RefractionIndex, Incident);
|
|
R = _mm_mul_ps(R,Normal);
|
|
vResult = _mm_sub_ps(vResult,R);
|
|
}
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4Orthogonal
|
|
(
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
Result.vector4_f32[0] = V.vector4_f32[2];
|
|
Result.vector4_f32[1] = V.vector4_f32[3];
|
|
Result.vector4_f32[2] = -V.vector4_f32[0];
|
|
Result.vector4_f32[3] = -V.vector4_f32[1];
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
static const XMVECTORF32 FlipZW = {1.0f,1.0f,-1.0f,-1.0f};
|
|
XMVECTOR vResult = _mm_shuffle_ps(V,V,_MM_SHUFFLE(1,0,3,2));
|
|
vResult = _mm_mul_ps(vResult,FlipZW);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4AngleBetweenNormalsEst
|
|
(
|
|
FXMVECTOR N1,
|
|
FXMVECTOR N2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR NegativeOne;
|
|
XMVECTOR One;
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector4Dot(N1, N2);
|
|
NegativeOne = XMVectorSplatConstant(-1, 0);
|
|
One = XMVectorSplatOne();
|
|
Result = XMVectorClamp(Result, NegativeOne, One);
|
|
Result = XMVectorACosEst(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = XMVector4Dot(N1,N2);
|
|
// Clamp to -1.0f to 1.0f
|
|
vResult = _mm_max_ps(vResult,g_XMNegativeOne);
|
|
vResult = _mm_min_ps(vResult,g_XMOne);;
|
|
vResult = XMVectorACosEst(vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4AngleBetweenNormals
|
|
(
|
|
FXMVECTOR N1,
|
|
FXMVECTOR N2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR NegativeOne;
|
|
XMVECTOR One;
|
|
XMVECTOR Result;
|
|
|
|
Result = XMVector4Dot(N1, N2);
|
|
NegativeOne = XMVectorSplatConstant(-1, 0);
|
|
One = XMVectorSplatOne();
|
|
Result = XMVectorClamp(Result, NegativeOne, One);
|
|
Result = XMVectorACos(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vResult = XMVector4Dot(N1,N2);
|
|
// Clamp to -1.0f to 1.0f
|
|
vResult = _mm_max_ps(vResult,g_XMNegativeOne);
|
|
vResult = _mm_min_ps(vResult,g_XMOne);;
|
|
vResult = XMVectorACos(vResult);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4AngleBetweenVectors
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR L1;
|
|
XMVECTOR L2;
|
|
XMVECTOR Dot;
|
|
XMVECTOR CosAngle;
|
|
XMVECTOR NegativeOne;
|
|
XMVECTOR One;
|
|
XMVECTOR Result;
|
|
|
|
L1 = XMVector4ReciprocalLength(V1);
|
|
L2 = XMVector4ReciprocalLength(V2);
|
|
|
|
Dot = XMVector4Dot(V1, V2);
|
|
|
|
L1 = XMVectorMultiply(L1, L2);
|
|
|
|
CosAngle = XMVectorMultiply(Dot, L1);
|
|
NegativeOne = XMVectorSplatConstant(-1, 0);
|
|
One = XMVectorSplatOne();
|
|
CosAngle = XMVectorClamp(CosAngle, NegativeOne, One);
|
|
|
|
Result = XMVectorACos(CosAngle);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR L1;
|
|
XMVECTOR L2;
|
|
XMVECTOR Dot;
|
|
XMVECTOR CosAngle;
|
|
XMVECTOR Result;
|
|
|
|
L1 = XMVector4ReciprocalLength(V1);
|
|
L2 = XMVector4ReciprocalLength(V2);
|
|
Dot = XMVector4Dot(V1, V2);
|
|
L1 = _mm_mul_ps(L1,L2);
|
|
CosAngle = _mm_mul_ps(Dot,L1);
|
|
CosAngle = XMVectorClamp(CosAngle, g_XMNegativeOne, g_XMOne);
|
|
Result = XMVectorACos(CosAngle);
|
|
return Result;
|
|
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMVector4Transform
|
|
(
|
|
FXMVECTOR V,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
FLOAT fX = (M.m[0][0]*V.vector4_f32[0])+(M.m[1][0]*V.vector4_f32[1])+(M.m[2][0]*V.vector4_f32[2])+(M.m[3][0]*V.vector4_f32[3]);
|
|
FLOAT fY = (M.m[0][1]*V.vector4_f32[0])+(M.m[1][1]*V.vector4_f32[1])+(M.m[2][1]*V.vector4_f32[2])+(M.m[3][1]*V.vector4_f32[3]);
|
|
FLOAT fZ = (M.m[0][2]*V.vector4_f32[0])+(M.m[1][2]*V.vector4_f32[1])+(M.m[2][2]*V.vector4_f32[2])+(M.m[3][2]*V.vector4_f32[3]);
|
|
FLOAT fW = (M.m[0][3]*V.vector4_f32[0])+(M.m[1][3]*V.vector4_f32[1])+(M.m[2][3]*V.vector4_f32[2])+(M.m[3][3]*V.vector4_f32[3]);
|
|
XMVECTOR vResult = {
|
|
fX,
|
|
fY,
|
|
fZ,
|
|
fW
|
|
};
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Splat x,y,z and w
|
|
XMVECTOR vTempX = _mm_shuffle_ps(V,V,_MM_SHUFFLE(0,0,0,0));
|
|
XMVECTOR vTempY = _mm_shuffle_ps(V,V,_MM_SHUFFLE(1,1,1,1));
|
|
XMVECTOR vTempZ = _mm_shuffle_ps(V,V,_MM_SHUFFLE(2,2,2,2));
|
|
XMVECTOR vTempW = _mm_shuffle_ps(V,V,_MM_SHUFFLE(3,3,3,3));
|
|
// Mul by the matrix
|
|
vTempX = _mm_mul_ps(vTempX,M.r[0]);
|
|
vTempY = _mm_mul_ps(vTempY,M.r[1]);
|
|
vTempZ = _mm_mul_ps(vTempZ,M.r[2]);
|
|
vTempW = _mm_mul_ps(vTempW,M.r[3]);
|
|
// Add them all together
|
|
vTempX = _mm_add_ps(vTempX,vTempY);
|
|
vTempZ = _mm_add_ps(vTempZ,vTempW);
|
|
vTempX = _mm_add_ps(vTempX,vTempZ);
|
|
return vTempX;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMFLOAT4* XMVector4TransformStream
|
|
(
|
|
XMFLOAT4* pOutputStream,
|
|
UINT OutputStride,
|
|
CONST XMFLOAT4* pInputStream,
|
|
UINT InputStride,
|
|
UINT VectorCount,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V;
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR Z;
|
|
XMVECTOR W;
|
|
XMVECTOR Result;
|
|
UINT i;
|
|
BYTE* pInputVector = (BYTE*)pInputStream;
|
|
BYTE* pOutputVector = (BYTE*)pOutputStream;
|
|
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
V = XMLoadFloat4((XMFLOAT4*)pInputVector);
|
|
W = XMVectorSplatW(V);
|
|
Z = XMVectorSplatZ(V);
|
|
Y = XMVectorSplatY(V);
|
|
X = XMVectorSplatX(V);
|
|
// W = XMVectorReplicate(((XMFLOAT4*)pInputVector)->w);
|
|
// Z = XMVectorReplicate(((XMFLOAT4*)pInputVector)->z);
|
|
// Y = XMVectorReplicate(((XMFLOAT4*)pInputVector)->y);
|
|
// X = XMVectorReplicate(((XMFLOAT4*)pInputVector)->x);
|
|
|
|
Result = XMVectorMultiply(W, M.r[3]);
|
|
Result = XMVectorMultiplyAdd(Z, M.r[2], Result);
|
|
Result = XMVectorMultiplyAdd(Y, M.r[1], Result);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
XMStoreFloat4((XMFLOAT4*)pOutputVector, Result);
|
|
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
|
|
return pOutputStream;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
UINT i;
|
|
|
|
XMASSERT(pOutputStream);
|
|
XMASSERT(pInputStream);
|
|
|
|
const BYTE*pInputVector = reinterpret_cast<const BYTE *>(pInputStream);
|
|
BYTE* pOutputVector = reinterpret_cast<BYTE *>(pOutputStream);
|
|
for (i = 0; i < VectorCount; i++)
|
|
{
|
|
// Fetch the row and splat it
|
|
XMVECTOR vTempx = _mm_loadu_ps(reinterpret_cast<const float *>(pInputVector));
|
|
XMVECTOR vTempy = _mm_shuffle_ps(vTempx,vTempx,_MM_SHUFFLE(1,1,1,1));
|
|
XMVECTOR vTempz = _mm_shuffle_ps(vTempx,vTempx,_MM_SHUFFLE(2,2,2,2));
|
|
XMVECTOR vTempw = _mm_shuffle_ps(vTempx,vTempx,_MM_SHUFFLE(3,3,3,3));
|
|
vTempx = _mm_shuffle_ps(vTempx,vTempx,_MM_SHUFFLE(0,0,0,0));
|
|
vTempx = _mm_mul_ps(vTempx,M.r[0]);
|
|
vTempy = _mm_mul_ps(vTempy,M.r[1]);
|
|
vTempz = _mm_mul_ps(vTempz,M.r[2]);
|
|
vTempw = _mm_mul_ps(vTempw,M.r[3]);
|
|
vTempx = _mm_add_ps(vTempx,vTempy);
|
|
vTempw = _mm_add_ps(vTempw,vTempz);
|
|
vTempw = _mm_add_ps(vTempw,vTempx);
|
|
// Store the transformed vector
|
|
_mm_storeu_ps(reinterpret_cast<float *>(pOutputVector),vTempw);
|
|
|
|
pInputVector += InputStride;
|
|
pOutputVector += OutputStride;
|
|
}
|
|
return pOutputStream;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMVECTOR operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
#ifndef XM_NO_OPERATOR_OVERLOADS
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR operator+ (FXMVECTOR V)
|
|
{
|
|
return V;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR operator- (FXMVECTOR V)
|
|
{
|
|
return XMVectorNegate(V);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR& operator+=
|
|
(
|
|
XMVECTOR& V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
V1 = XMVectorAdd(V1, V2);
|
|
return V1;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR& operator-=
|
|
(
|
|
XMVECTOR& V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
V1 = XMVectorSubtract(V1, V2);
|
|
return V1;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR& operator*=
|
|
(
|
|
XMVECTOR& V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
V1 = XMVectorMultiply(V1, V2);
|
|
return V1;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR& operator/=
|
|
(
|
|
XMVECTOR& V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
V1 = XMVectorDivide(V1,V2);
|
|
return V1;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR& operator*=
|
|
(
|
|
XMVECTOR& V,
|
|
CONST FLOAT S
|
|
)
|
|
{
|
|
V = XMVectorScale(V, S);
|
|
return V;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR& operator/=
|
|
(
|
|
XMVECTOR& V,
|
|
CONST FLOAT S
|
|
)
|
|
{
|
|
V = XMVectorScale(V, 1.0f / S);
|
|
return V;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR operator+
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
return XMVectorAdd(V1, V2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR operator-
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
return XMVectorSubtract(V1, V2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR operator*
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
return XMVectorMultiply(V1, V2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR operator/
|
|
(
|
|
FXMVECTOR V1,
|
|
FXMVECTOR V2
|
|
)
|
|
{
|
|
return XMVectorDivide(V1,V2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR operator*
|
|
(
|
|
FXMVECTOR V,
|
|
CONST FLOAT S
|
|
)
|
|
{
|
|
return XMVectorScale(V, S);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR operator/
|
|
(
|
|
FXMVECTOR V,
|
|
CONST FLOAT S
|
|
)
|
|
{
|
|
return XMVectorScale(V, 1.0f / S);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR operator*
|
|
(
|
|
FLOAT S,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
return XMVectorScale(V, S);
|
|
}
|
|
|
|
#endif // !XM_NO_OPERATOR_OVERLOADS
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMFLOAT2 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMFLOAT2::_XMFLOAT2
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMFLOAT2& _XMFLOAT2::operator=
|
|
(
|
|
CONST _XMFLOAT2& Float2
|
|
)
|
|
{
|
|
x = Float2.x;
|
|
y = Float2.y;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMFLOAT2A& XMFLOAT2A::operator=
|
|
(
|
|
CONST XMFLOAT2A& Float2
|
|
)
|
|
{
|
|
x = Float2.x;
|
|
y = Float2.y;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMHALF2 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHALF2::_XMHALF2
|
|
(
|
|
CONST HALF* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHALF2::_XMHALF2
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y
|
|
)
|
|
{
|
|
x = XMConvertFloatToHalf(_x);
|
|
y = XMConvertFloatToHalf(_y);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHALF2::_XMHALF2
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
x = XMConvertFloatToHalf(pArray[0]);
|
|
y = XMConvertFloatToHalf(pArray[1]);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHALF2& _XMHALF2::operator=
|
|
(
|
|
CONST _XMHALF2& Half2
|
|
)
|
|
{
|
|
x = Half2.x;
|
|
y = Half2.y;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMSHORTN2 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORTN2::_XMSHORTN2
|
|
(
|
|
CONST SHORT* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORTN2::_XMSHORTN2
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y
|
|
)
|
|
{
|
|
XMStoreShortN2(this, XMVectorSet(_x, _y, 0.0f, 0.0f));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORTN2::_XMSHORTN2
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreShortN2(this, XMLoadFloat2((XMFLOAT2*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORTN2& _XMSHORTN2::operator=
|
|
(
|
|
CONST _XMSHORTN2& ShortN2
|
|
)
|
|
{
|
|
x = ShortN2.x;
|
|
y = ShortN2.y;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMSHORT2 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORT2::_XMSHORT2
|
|
(
|
|
CONST SHORT* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORT2::_XMSHORT2
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y
|
|
)
|
|
{
|
|
XMStoreShort2(this, XMVectorSet(_x, _y, 0.0f, 0.0f));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORT2::_XMSHORT2
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreShort2(this, XMLoadFloat2((XMFLOAT2*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORT2& _XMSHORT2::operator=
|
|
(
|
|
CONST _XMSHORT2& Short2
|
|
)
|
|
{
|
|
x = Short2.x;
|
|
y = Short2.y;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUSHORTN2 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORTN2::_XMUSHORTN2
|
|
(
|
|
CONST USHORT* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORTN2::_XMUSHORTN2
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y
|
|
)
|
|
{
|
|
XMStoreUShortN2(this, XMVectorSet(_x, _y, 0.0f, 0.0f));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORTN2::_XMUSHORTN2
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUShortN2(this, XMLoadFloat2((XMFLOAT2*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORTN2& _XMUSHORTN2::operator=
|
|
(
|
|
CONST _XMUSHORTN2& UShortN2
|
|
)
|
|
{
|
|
x = UShortN2.x;
|
|
y = UShortN2.y;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUSHORT2 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORT2::_XMUSHORT2
|
|
(
|
|
CONST USHORT* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORT2::_XMUSHORT2
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y
|
|
)
|
|
{
|
|
XMStoreUShort2(this, XMVectorSet(_x, _y, 0.0f, 0.0f));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORT2::_XMUSHORT2
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUShort2(this, XMLoadFloat2((XMFLOAT2*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORT2& _XMUSHORT2::operator=
|
|
(
|
|
CONST _XMUSHORT2& UShort2
|
|
)
|
|
{
|
|
x = UShort2.x;
|
|
y = UShort2.y;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMFLOAT3 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMFLOAT3::_XMFLOAT3
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMFLOAT3& _XMFLOAT3::operator=
|
|
(
|
|
CONST _XMFLOAT3& Float3
|
|
)
|
|
{
|
|
x = Float3.x;
|
|
y = Float3.y;
|
|
z = Float3.z;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMFLOAT3A& XMFLOAT3A::operator=
|
|
(
|
|
CONST XMFLOAT3A& Float3
|
|
)
|
|
{
|
|
x = Float3.x;
|
|
y = Float3.y;
|
|
z = Float3.z;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMHENDN3 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHENDN3::_XMHENDN3
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z
|
|
)
|
|
{
|
|
XMStoreHenDN3(this, XMVectorSet(_x, _y, _z, 0.0f));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHENDN3::_XMHENDN3
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreHenDN3(this, XMLoadFloat3((XMFLOAT3*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHENDN3& _XMHENDN3::operator=
|
|
(
|
|
CONST _XMHENDN3& HenDN3
|
|
)
|
|
{
|
|
v = HenDN3.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHENDN3& _XMHENDN3::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMHEND3 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHEND3::_XMHEND3
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z
|
|
)
|
|
{
|
|
XMStoreHenD3(this, XMVectorSet(_x, _y, _z, 0.0f));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHEND3::_XMHEND3
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreHenD3(this, XMLoadFloat3((XMFLOAT3*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHEND3& _XMHEND3::operator=
|
|
(
|
|
CONST _XMHEND3& HenD3
|
|
)
|
|
{
|
|
v = HenD3.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHEND3& _XMHEND3::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUHENDN3 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUHENDN3::_XMUHENDN3
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z
|
|
)
|
|
{
|
|
XMStoreUHenDN3(this, XMVectorSet(_x, _y, _z, 0.0f));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUHENDN3::_XMUHENDN3
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUHenDN3(this, XMLoadFloat3((XMFLOAT3*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUHENDN3& _XMUHENDN3::operator=
|
|
(
|
|
CONST _XMUHENDN3& UHenDN3
|
|
)
|
|
{
|
|
v = UHenDN3.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUHENDN3& _XMUHENDN3::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUHEND3 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUHEND3::_XMUHEND3
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z
|
|
)
|
|
{
|
|
XMStoreUHenD3(this, XMVectorSet(_x, _y, _z, 0.0f));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUHEND3::_XMUHEND3
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUHenD3(this, XMLoadFloat3((XMFLOAT3*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUHEND3& _XMUHEND3::operator=
|
|
(
|
|
CONST _XMUHEND3& UHenD3
|
|
)
|
|
{
|
|
v = UHenD3.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUHEND3& _XMUHEND3::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMDHENN3 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDHENN3::_XMDHENN3
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z
|
|
)
|
|
{
|
|
XMStoreDHenN3(this, XMVectorSet(_x, _y, _z, 0.0f));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDHENN3::_XMDHENN3
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreDHenN3(this, XMLoadFloat3((XMFLOAT3*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDHENN3& _XMDHENN3::operator=
|
|
(
|
|
CONST _XMDHENN3& DHenN3
|
|
)
|
|
{
|
|
v = DHenN3.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDHENN3& _XMDHENN3::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMDHEN3 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDHEN3::_XMDHEN3
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z
|
|
)
|
|
{
|
|
XMStoreDHen3(this, XMVectorSet(_x, _y, _z, 0.0f));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDHEN3::_XMDHEN3
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreDHen3(this, XMLoadFloat3((XMFLOAT3*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDHEN3& _XMDHEN3::operator=
|
|
(
|
|
CONST _XMDHEN3& DHen3
|
|
)
|
|
{
|
|
v = DHen3.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDHEN3& _XMDHEN3::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUDHENN3 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDHENN3::_XMUDHENN3
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z
|
|
)
|
|
{
|
|
XMStoreUDHenN3(this, XMVectorSet(_x, _y, _z, 0.0f));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDHENN3::_XMUDHENN3
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUDHenN3(this, XMLoadFloat3((XMFLOAT3*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDHENN3& _XMUDHENN3::operator=
|
|
(
|
|
CONST _XMUDHENN3& UDHenN3
|
|
)
|
|
{
|
|
v = UDHenN3.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDHENN3& _XMUDHENN3::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUDHEN3 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDHEN3::_XMUDHEN3
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z
|
|
)
|
|
{
|
|
XMStoreUDHen3(this, XMVectorSet(_x, _y, _z, 0.0f));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDHEN3::_XMUDHEN3
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUDHen3(this, XMLoadFloat3((XMFLOAT3*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDHEN3& _XMUDHEN3::operator=
|
|
(
|
|
CONST _XMUDHEN3& UDHen3
|
|
)
|
|
{
|
|
v = UDHen3.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDHEN3& _XMUDHEN3::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMU565 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
XMFINLINE _XMU565::_XMU565
|
|
(
|
|
CONST CHAR *pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
}
|
|
|
|
XMFINLINE _XMU565::_XMU565
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z
|
|
)
|
|
{
|
|
XMStoreU565(this, XMVectorSet( _x, _y, _z, 0.0f ));
|
|
}
|
|
|
|
XMFINLINE _XMU565::_XMU565
|
|
(
|
|
CONST FLOAT *pArray
|
|
)
|
|
{
|
|
XMStoreU565(this, XMLoadFloat3((XMFLOAT3*)pArray ));
|
|
}
|
|
|
|
XMFINLINE _XMU565& _XMU565::operator=
|
|
(
|
|
CONST _XMU565& U565
|
|
)
|
|
{
|
|
v = U565.v;
|
|
return *this;
|
|
}
|
|
|
|
XMFINLINE _XMU565& _XMU565::operator=
|
|
(
|
|
CONST USHORT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMFLOAT3PK operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
XMFINLINE _XMFLOAT3PK::_XMFLOAT3PK
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z
|
|
)
|
|
{
|
|
XMStoreFloat3PK(this, XMVectorSet( _x, _y, _z, 0.0f ));
|
|
}
|
|
|
|
XMFINLINE _XMFLOAT3PK::_XMFLOAT3PK
|
|
(
|
|
CONST FLOAT *pArray
|
|
)
|
|
{
|
|
XMStoreFloat3PK(this, XMLoadFloat3((XMFLOAT3*)pArray ));
|
|
}
|
|
|
|
XMFINLINE _XMFLOAT3PK& _XMFLOAT3PK::operator=
|
|
(
|
|
CONST _XMFLOAT3PK& float3pk
|
|
)
|
|
{
|
|
v = float3pk.v;
|
|
return *this;
|
|
}
|
|
|
|
XMFINLINE _XMFLOAT3PK& _XMFLOAT3PK::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMFLOAT3SE operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
XMFINLINE _XMFLOAT3SE::_XMFLOAT3SE
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z
|
|
)
|
|
{
|
|
XMStoreFloat3SE(this, XMVectorSet( _x, _y, _z, 0.0f ));
|
|
}
|
|
|
|
XMFINLINE _XMFLOAT3SE::_XMFLOAT3SE
|
|
(
|
|
CONST FLOAT *pArray
|
|
)
|
|
{
|
|
XMStoreFloat3SE(this, XMLoadFloat3((XMFLOAT3*)pArray ));
|
|
}
|
|
|
|
XMFINLINE _XMFLOAT3SE& _XMFLOAT3SE::operator=
|
|
(
|
|
CONST _XMFLOAT3SE& float3se
|
|
)
|
|
{
|
|
v = float3se.v;
|
|
return *this;
|
|
}
|
|
|
|
XMFINLINE _XMFLOAT3SE& _XMFLOAT3SE::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMFLOAT4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMFLOAT4::_XMFLOAT4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
w = pArray[3];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMFLOAT4& _XMFLOAT4::operator=
|
|
(
|
|
CONST _XMFLOAT4& Float4
|
|
)
|
|
{
|
|
x = Float4.x;
|
|
y = Float4.y;
|
|
z = Float4.z;
|
|
w = Float4.w;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMFLOAT4A& XMFLOAT4A::operator=
|
|
(
|
|
CONST XMFLOAT4A& Float4
|
|
)
|
|
{
|
|
x = Float4.x;
|
|
y = Float4.y;
|
|
z = Float4.z;
|
|
w = Float4.w;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMHALF4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHALF4::_XMHALF4
|
|
(
|
|
CONST HALF* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
w = pArray[3];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHALF4::_XMHALF4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
x = XMConvertFloatToHalf(_x);
|
|
y = XMConvertFloatToHalf(_y);
|
|
z = XMConvertFloatToHalf(_z);
|
|
w = XMConvertFloatToHalf(_w);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHALF4::_XMHALF4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMConvertFloatToHalfStream(&x, sizeof(HALF), pArray, sizeof(FLOAT), 4);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMHALF4& _XMHALF4::operator=
|
|
(
|
|
CONST _XMHALF4& Half4
|
|
)
|
|
{
|
|
x = Half4.x;
|
|
y = Half4.y;
|
|
z = Half4.z;
|
|
w = Half4.w;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMSHORTN4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORTN4::_XMSHORTN4
|
|
(
|
|
CONST SHORT* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
w = pArray[3];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORTN4::_XMSHORTN4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreShortN4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORTN4::_XMSHORTN4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreShortN4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORTN4& _XMSHORTN4::operator=
|
|
(
|
|
CONST _XMSHORTN4& ShortN4
|
|
)
|
|
{
|
|
x = ShortN4.x;
|
|
y = ShortN4.y;
|
|
z = ShortN4.z;
|
|
w = ShortN4.w;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMSHORT4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORT4::_XMSHORT4
|
|
(
|
|
CONST SHORT* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
w = pArray[3];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORT4::_XMSHORT4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreShort4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORT4::_XMSHORT4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreShort4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMSHORT4& _XMSHORT4::operator=
|
|
(
|
|
CONST _XMSHORT4& Short4
|
|
)
|
|
{
|
|
x = Short4.x;
|
|
y = Short4.y;
|
|
z = Short4.z;
|
|
w = Short4.w;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUSHORTN4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORTN4::_XMUSHORTN4
|
|
(
|
|
CONST USHORT* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
w = pArray[3];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORTN4::_XMUSHORTN4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreUShortN4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORTN4::_XMUSHORTN4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUShortN4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORTN4& _XMUSHORTN4::operator=
|
|
(
|
|
CONST _XMUSHORTN4& UShortN4
|
|
)
|
|
{
|
|
x = UShortN4.x;
|
|
y = UShortN4.y;
|
|
z = UShortN4.z;
|
|
w = UShortN4.w;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUSHORT4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORT4::_XMUSHORT4
|
|
(
|
|
CONST USHORT* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
w = pArray[3];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORT4::_XMUSHORT4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreUShort4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORT4::_XMUSHORT4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUShort4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUSHORT4& _XMUSHORT4::operator=
|
|
(
|
|
CONST _XMUSHORT4& UShort4
|
|
)
|
|
{
|
|
x = UShort4.x;
|
|
y = UShort4.y;
|
|
z = UShort4.z;
|
|
w = UShort4.w;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMXDECN4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXDECN4::_XMXDECN4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreXDecN4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXDECN4::_XMXDECN4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreXDecN4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXDECN4& _XMXDECN4::operator=
|
|
(
|
|
CONST _XMXDECN4& XDecN4
|
|
)
|
|
{
|
|
v = XDecN4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXDECN4& _XMXDECN4::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMXDEC4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXDEC4::_XMXDEC4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreXDec4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXDEC4::_XMXDEC4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreXDec4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXDEC4& _XMXDEC4::operator=
|
|
(
|
|
CONST _XMXDEC4& XDec4
|
|
)
|
|
{
|
|
v = XDec4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXDEC4& _XMXDEC4::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMDECN4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDECN4::_XMDECN4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreDecN4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDECN4::_XMDECN4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreDecN4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDECN4& _XMDECN4::operator=
|
|
(
|
|
CONST _XMDECN4& DecN4
|
|
)
|
|
{
|
|
v = DecN4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDECN4& _XMDECN4::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMDEC4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDEC4::_XMDEC4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreDec4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDEC4::_XMDEC4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreDec4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDEC4& _XMDEC4::operator=
|
|
(
|
|
CONST _XMDEC4& Dec4
|
|
)
|
|
{
|
|
v = Dec4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMDEC4& _XMDEC4::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUDECN4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDECN4::_XMUDECN4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreUDecN4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDECN4::_XMUDECN4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUDecN4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDECN4& _XMUDECN4::operator=
|
|
(
|
|
CONST _XMUDECN4& UDecN4
|
|
)
|
|
{
|
|
v = UDecN4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDECN4& _XMUDECN4::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUDEC4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDEC4::_XMUDEC4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreUDec4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDEC4::_XMUDEC4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUDec4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDEC4& _XMUDEC4::operator=
|
|
(
|
|
CONST _XMUDEC4& UDec4
|
|
)
|
|
{
|
|
v = UDec4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUDEC4& _XMUDEC4::operator=
|
|
(
|
|
CONST UINT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMXICON4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXICON4::_XMXICON4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreXIcoN4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXICON4::_XMXICON4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreXIcoN4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXICON4& _XMXICON4::operator=
|
|
(
|
|
CONST _XMXICON4& XIcoN4
|
|
)
|
|
{
|
|
v = XIcoN4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXICON4& _XMXICON4::operator=
|
|
(
|
|
CONST UINT64 Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMXICO4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXICO4::_XMXICO4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreXIco4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXICO4::_XMXICO4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreXIco4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXICO4& _XMXICO4::operator=
|
|
(
|
|
CONST _XMXICO4& XIco4
|
|
)
|
|
{
|
|
v = XIco4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMXICO4& _XMXICO4::operator=
|
|
(
|
|
CONST UINT64 Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMICON4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMICON4::_XMICON4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreIcoN4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMICON4::_XMICON4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreIcoN4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMICON4& _XMICON4::operator=
|
|
(
|
|
CONST _XMICON4& IcoN4
|
|
)
|
|
{
|
|
v = IcoN4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMICON4& _XMICON4::operator=
|
|
(
|
|
CONST UINT64 Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMICO4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMICO4::_XMICO4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreIco4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMICO4::_XMICO4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreIco4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMICO4& _XMICO4::operator=
|
|
(
|
|
CONST _XMICO4& Ico4
|
|
)
|
|
{
|
|
v = Ico4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMICO4& _XMICO4::operator=
|
|
(
|
|
CONST UINT64 Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUICON4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUICON4::_XMUICON4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreUIcoN4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUICON4::_XMUICON4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUIcoN4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUICON4& _XMUICON4::operator=
|
|
(
|
|
CONST _XMUICON4& UIcoN4
|
|
)
|
|
{
|
|
v = UIcoN4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUICON4& _XMUICON4::operator=
|
|
(
|
|
CONST UINT64 Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUICO4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUICO4::_XMUICO4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreUIco4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUICO4::_XMUICO4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUIco4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUICO4& _XMUICO4::operator=
|
|
(
|
|
CONST _XMUICO4& UIco4
|
|
)
|
|
{
|
|
v = UIco4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUICO4& _XMUICO4::operator=
|
|
(
|
|
CONST UINT64 Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMCOLOR4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMCOLOR::_XMCOLOR
|
|
(
|
|
FLOAT _r,
|
|
FLOAT _g,
|
|
FLOAT _b,
|
|
FLOAT _a
|
|
)
|
|
{
|
|
XMStoreColor(this, XMVectorSet(_r, _g, _b, _a));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMCOLOR::_XMCOLOR
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreColor(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMCOLOR& _XMCOLOR::operator=
|
|
(
|
|
CONST _XMCOLOR& Color
|
|
)
|
|
{
|
|
c = Color.c;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMCOLOR& _XMCOLOR::operator=
|
|
(
|
|
CONST UINT Color
|
|
)
|
|
{
|
|
c = Color;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMBYTEN4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMBYTEN4::_XMBYTEN4
|
|
(
|
|
CONST CHAR* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
w = pArray[3];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMBYTEN4::_XMBYTEN4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreByteN4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMBYTEN4::_XMBYTEN4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreByteN4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMBYTEN4& _XMBYTEN4::operator=
|
|
(
|
|
CONST _XMBYTEN4& ByteN4
|
|
)
|
|
{
|
|
x = ByteN4.x;
|
|
y = ByteN4.y;
|
|
z = ByteN4.z;
|
|
w = ByteN4.w;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMBYTE4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMBYTE4::_XMBYTE4
|
|
(
|
|
CONST CHAR* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
w = pArray[3];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMBYTE4::_XMBYTE4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreByte4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMBYTE4::_XMBYTE4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreByte4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMBYTE4& _XMBYTE4::operator=
|
|
(
|
|
CONST _XMBYTE4& Byte4
|
|
)
|
|
{
|
|
x = Byte4.x;
|
|
y = Byte4.y;
|
|
z = Byte4.z;
|
|
w = Byte4.w;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUBYTEN4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUBYTEN4::_XMUBYTEN4
|
|
(
|
|
CONST BYTE* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
w = pArray[3];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUBYTEN4::_XMUBYTEN4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreUByteN4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUBYTEN4::_XMUBYTEN4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUByteN4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUBYTEN4& _XMUBYTEN4::operator=
|
|
(
|
|
CONST _XMUBYTEN4& UByteN4
|
|
)
|
|
{
|
|
x = UByteN4.x;
|
|
y = UByteN4.y;
|
|
z = UByteN4.z;
|
|
w = UByteN4.w;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUBYTE4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUBYTE4::_XMUBYTE4
|
|
(
|
|
CONST BYTE* pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
w = pArray[3];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUBYTE4::_XMUBYTE4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreUByte4(this, XMVectorSet(_x, _y, _z, _w));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUBYTE4::_XMUBYTE4
|
|
(
|
|
CONST FLOAT* pArray
|
|
)
|
|
{
|
|
XMStoreUByte4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUBYTE4& _XMUBYTE4::operator=
|
|
(
|
|
CONST _XMUBYTE4& UByte4
|
|
)
|
|
{
|
|
x = UByte4.x;
|
|
y = UByte4.y;
|
|
z = UByte4.z;
|
|
w = UByte4.w;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMUNIBBLE4 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUNIBBLE4::_XMUNIBBLE4
|
|
(
|
|
CONST CHAR *pArray
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
w = pArray[3];
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUNIBBLE4::_XMUNIBBLE4
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
FLOAT _w
|
|
)
|
|
{
|
|
XMStoreUNibble4(this, XMVectorSet( _x, _y, _z, _w ));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUNIBBLE4::_XMUNIBBLE4
|
|
(
|
|
CONST FLOAT *pArray
|
|
)
|
|
{
|
|
XMStoreUNibble4(this, XMLoadFloat4((XMFLOAT4*)pArray));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUNIBBLE4& _XMUNIBBLE4::operator=
|
|
(
|
|
CONST _XMUNIBBLE4& UNibble4
|
|
)
|
|
{
|
|
v = UNibble4.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMUNIBBLE4& _XMUNIBBLE4::operator=
|
|
(
|
|
CONST USHORT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* XMU555 operators
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMU555::_XMU555
|
|
(
|
|
CONST CHAR *pArray,
|
|
BOOL _w
|
|
)
|
|
{
|
|
x = pArray[0];
|
|
y = pArray[1];
|
|
z = pArray[2];
|
|
w = _w;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMU555::_XMU555
|
|
(
|
|
FLOAT _x,
|
|
FLOAT _y,
|
|
FLOAT _z,
|
|
BOOL _w
|
|
)
|
|
{
|
|
XMStoreU555(this, XMVectorSet(_x, _y, _z, ((_w) ? 1.0f : 0.0f) ));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMU555::_XMU555
|
|
(
|
|
CONST FLOAT *pArray,
|
|
BOOL _w
|
|
)
|
|
{
|
|
XMVECTOR V = XMLoadFloat3((XMFLOAT3*)pArray);
|
|
XMStoreU555(this, XMVectorSetW(V, ((_w) ? 1.0f : 0.0f) ));
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMU555& _XMU555::operator=
|
|
(
|
|
CONST _XMU555& U555
|
|
)
|
|
{
|
|
v = U555.v;
|
|
return *this;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE _XMU555& _XMU555::operator=
|
|
(
|
|
CONST USHORT Packed
|
|
)
|
|
{
|
|
v = Packed;
|
|
return *this;
|
|
}
|
|
|
|
#endif // __cplusplus
|
|
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
#undef XMISNAN
|
|
#undef XMISINF
|
|
#endif
|
|
|
|
#endif // __XNAMATHVECTOR_INL__
|
|
|