iw4x-client/src/Components/Modules/Exception.cpp
2016-03-11 21:53:23 +01:00

102 lines
2.9 KiB
C++

#include "STDInclude.hpp"
// Stuff causes warnings
#pragma warning(push)
#pragma warning(disable: 4091)
#include <dbghelp.h>
#pragma comment(lib, "dbghelp.lib")
#pragma warning(pop)
namespace Components
{
LONG WINAPI Exception::ExceptionFilter(LPEXCEPTION_POINTERS ExceptionInfo)
{
char filename[MAX_PATH];
__time64_t time;
tm* ltime;
_time64(&time);
ltime = _localtime64(&time);
strftime(filename, sizeof(filename) - 1, "iw4x-" VERSION_STR "-%Y%m%d%H%M%S.dmp", ltime);
HANDLE hFile = CreateFileA(filename, GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile && hFile != INVALID_HANDLE_VALUE)
{
MINIDUMP_EXCEPTION_INFORMATION ex = { GetCurrentThreadId(),ExceptionInfo, FALSE };
MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), hFile, MiniDumpNormal, &ex, NULL, NULL);
CloseHandle(hFile);
}
if (ExceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_STACK_OVERFLOW)
{
Logger::Error("Termination because of a stack overflow.\n");
TerminateProcess(GetCurrentProcess(), EXCEPTION_STACK_OVERFLOW);
}
else
{
Logger::Error("Fatal error (0x%08x) at 0x%08x.", ExceptionInfo->ExceptionRecord->ExceptionCode, ExceptionInfo->ExceptionRecord->ExceptionAddress);
}
return EXCEPTION_CONTINUE_SEARCH;
}
LPTOP_LEVEL_EXCEPTION_FILTER WINAPI Exception::SetUnhandledExceptionFilterStub(LPTOP_LEVEL_EXCEPTION_FILTER lpTopLevelExceptionFilter)
{
SetUnhandledExceptionFilter(&Exception::ExceptionFilter);
return lpTopLevelExceptionFilter;
}
Exception::Exception()
{
#ifdef DEBUG
// Display DEBUG branding, so we know we're on a debug build
Renderer::OnFrame([] ()
{
Game::Font* font = Game::R_RegisterFont("fonts/normalFont");
float color[4] = { 1.0f, 1.0f, 1.0f, 1.0f };
// Change the color when attaching a debugger
if (IsDebuggerPresent())
{
color[0] = 0.6588f;
color[1] = 1.0000f;
color[2] = 0.0000f;
}
Game::R_AddCmdDrawText("DEBUG-BUILD", 0x7FFFFFFF, font, 15.0f, 10.0f + Game::R_TextHeight(font), 1.0f, 1.0f, 0.0f, color, Game::ITEM_TEXTSTYLE_SHADOWED);
});
#else
Utils::Hook::Set(0x6D70AC, Exception::SetUnhandledExceptionFilterStub);
SetUnhandledExceptionFilter(&Exception::ExceptionFilter);
#endif
Command::Add("mapTest", [] (Command::Params params)
{
std::string command;
int max = (params.Length() >= 2 ? atoi(params[1]) : 16), current = 0;
for (int i =0;;)
{
char* mapname = reinterpret_cast<char*>(0x7471D0) + 40 * i;
if (!*mapname)
{
i = 0;
continue;
}
if(!(i % 2)) command.append(Utils::VA("wait 250;disconnect;wait 750;", mapname)); // Test a disconnect
else command.append(Utils::VA("wait 500;", mapname)); // Test direct map switch
command.append(Utils::VA("map %s;", mapname));
i++, current++;
if (current >= max) break;
}
Command::Execute(command, false);
});
}
}