iw4x-client/src/Components/Modules/AssetInterfaces/IXModelSurfs.hpp
2016-01-26 16:12:41 +01:00

15 lines
529 B
C++

namespace Assets
{
class IXModelSurfs : public Components::AssetHandler::IAsset
{
public:
virtual Game::XAssetType GetType() override { return Game::XAssetType::ASSET_TYPE_XMODELSURFS; };
virtual void Save(Game::XAssetHeader header, Components::ZoneBuilder::Zone* builder) override;
private:
void Save_XSurface(Game::XSurface* surf, Game::XSurface* destSurf, Components::ZoneBuilder::Zone* builder);
void Save_XSurfaceCollisionTree(Game::XSurfaceCollisionTree* entry, Components::ZoneBuilder::Zone* builder);
};
}