38 lines
788 B
C++
38 lines
788 B
C++
#pragma once
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namespace Components
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{
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class Party : public Component
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{
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public:
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Party();
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static Network::Address Target();
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static void Connect(Network::Address target);
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static const char* GetLobbyInfo(SteamID lobby, const std::string& key);
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static void RemoveLobby(SteamID lobby);
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static bool PlaylistAwaiting();
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static void PlaylistContinue();
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static void PlaylistError(const std::string& error);
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static void ConnectError(const std::string& message);
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static bool IsInUserMapLobby();
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static bool IsInLobby();
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static bool IsEnabled();
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static std::string GetMotd();
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private:
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static std::map<std::uint64_t, Network::Address> LobbyMap;
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static Dvar::Var PartyEnable;
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static SteamID GenerateLobbyId();
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static DWORD UIDvarIntStub(char* dvar);
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};
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}
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