iw4x-client/src/Components/Modules/AssetInterfaces
2018-05-09 15:14:31 +02:00
..
IclipMap_t.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IclipMap_t.hpp
IComWorld.cpp [IComWorld] Add light support 2017-03-20 10:38:46 +01:00
IComWorld.hpp
IFont_s.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IFont_s.hpp [IFont_s] Font_s interface added 2017-02-26 12:57:02 +01:00
IFxEffectDef.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IFxEffectDef.hpp [IFxEffectDef] Add fx importer 2017-04-20 21:28:01 +02:00
IFxWorld.cpp
IFxWorld.hpp [Game] Fix structure changes 2018-05-09 12:04:20 +02:00
IGameWorldMp.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IGameWorldMp.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IGameWorldSp.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IGameWorldSp.hpp
IGfxImage.cpp
IGfxImage.hpp
IGfxLightDef.cpp
IGfxLightDef.hpp
IGfxWorld.cpp
IGfxWorld.hpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
ILoadedSound.cpp
ILoadedSound.hpp [LoadedSounds] Added RektInator's wav file loader for loaded sounds 2017-02-13 11:24:21 -05:00
ILocalizeEntry.cpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
ILocalizeEntry.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IMapEnts.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IMapEnts.hpp
IMaterial.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IMaterial.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IMaterialPixelShader.cpp [General] Adjust shader structures 2017-04-22 21:47:04 +02:00
IMaterialPixelShader.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IMaterialTechniqueSet.cpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
IMaterialTechniqueSet.hpp
IMaterialVertexDeclaration.cpp [General] Adjust shader structures 2017-04-22 21:47:04 +02:00
IMaterialVertexDeclaration.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IMaterialVertexShader.cpp
IMaterialVertexShader.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
ImenuDef_t.cpp
ImenuDef_t.hpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IMenuList.cpp [General] Use preincrement 2017-04-24 22:33:13 +02:00
IMenuList.hpp [IMenuList] asset marking. 2017-02-25 21:07:27 +01:00
IPhysCollmap.cpp
IPhysCollmap.hpp [Game] Fix structure changes 2018-05-09 12:04:20 +02:00
IPhysPreset.cpp
IPhysPreset.hpp
IRawFile.cpp
IRawFile.hpp
Isnd_alias_list_t.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
Isnd_alias_list_t.hpp
ISndCurve.cpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
ISndCurve.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IStringTable.cpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IStringTable.hpp
IStructuredDataDefSet.cpp
IStructuredDataDefSet.hpp [Game] Fix structure changes 2018-05-09 12:04:20 +02:00
IXAnimParts.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IXAnimParts.hpp
IXModel.cpp
IXModel.hpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
IXModelSurfs.cpp
IXModelSurfs.hpp [Game] Fix structure changes 2018-05-09 12:04:20 +02:00