134 lines
4.1 KiB
C++
134 lines
4.1 KiB
C++
#pragma once
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namespace Components
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{
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class Logger : public Component
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{
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public:
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Logger();
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~Logger();
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static bool IsConsoleReady();
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static void Print_Stub(int channel, const char* message, ...);
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static void PipeOutput(void(*callback)(const std::string&));
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static void PrintInternal(Game::conChannel_t channel, const std::string_view& fmt, std::format_args&& args);
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static void ErrorInternal(Game::errorParm_t error, const std::string_view& fmt, std::format_args&& args);
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static void PrintErrorInternal(Game::conChannel_t channel, const std::string_view& fmt, std::format_args&& args);
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static void WarningInternal(Game::conChannel_t channel, const std::string_view& fmt, std::format_args&& args);
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static void DebugInternal(const std::string_view& fmt, std::format_args&& args, const std::source_location& loc);
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static void Print(const std::string_view& fmt)
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{
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PrintInternal(Game::CON_CHANNEL_DONT_FILTER, fmt, std::make_format_args(0));
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}
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static void Print(Game::conChannel_t channel, const std::string_view& fmt)
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{
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PrintInternal(channel, fmt, std::make_format_args(0));
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}
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template <typename... Args>
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static void Print(const std::string_view& fmt, Args&&... args)
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{
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(Utils::String::SanitizeFormatArgs(args), ...);
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PrintInternal(Game::CON_CHANNEL_DONT_FILTER, fmt, std::make_format_args(args...));
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}
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template <typename... Args>
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static void Print(Game::conChannel_t channel, const std::string_view& fmt, Args&&... args)
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{
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(Utils::String::SanitizeFormatArgs(args), ...);
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PrintInternal(channel, fmt, std::make_format_args(args...));
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}
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static void Error(Game::errorParm_t error, const std::string_view& fmt)
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{
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ErrorInternal(error, fmt, std::make_format_args(0));
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}
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template <typename... Args>
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static void Error(Game::errorParm_t error, const std::string_view& fmt, Args&&... args)
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{
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(Utils::String::SanitizeFormatArgs(args), ...);
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ErrorInternal(error, fmt, std::make_format_args(args...));
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}
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static void Warning(Game::conChannel_t channel, const std::string_view& fmt)
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{
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WarningInternal(channel, fmt, std::make_format_args(0));
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}
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template <typename... Args>
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static void Warning(Game::conChannel_t channel, const std::string_view& fmt, Args&&... args)
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{
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(Utils::String::SanitizeFormatArgs(args), ...);
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WarningInternal(channel, fmt, std::make_format_args(args...));
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}
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static void PrintError(Game::conChannel_t channel, const std::string_view& fmt)
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{
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PrintErrorInternal(channel, fmt, std::make_format_args(0));
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}
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template <typename... Args>
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static void PrintError(Game::conChannel_t channel, const std::string_view& fmt, Args&&... args)
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{
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(Utils::String::SanitizeFormatArgs(args), ...);
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PrintErrorInternal(channel, fmt, std::make_format_args(args...));
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}
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struct FormatWithLocation
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{
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std::string_view format;
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std::source_location location;
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FormatWithLocation(const std::string_view& fmt, std::source_location loc = std::source_location::current())
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: format(fmt)
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, location(std::move(loc))
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{
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}
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FormatWithLocation(const char* fmt, std::source_location loc = std::source_location::current())
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: format(fmt)
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, location(std::move(loc))
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{
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}
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};
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template <typename... Args>
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static void Debug([[maybe_unused]] const FormatWithLocation& f, [[maybe_unused]] const Args&... args)
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{
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#ifdef _DEBUG
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(Utils::String::SanitizeFormatArgs(args), ...);
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DebugInternal(f.format, std::make_format_args(args...), f.location);
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#endif
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}
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private:
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static std::mutex MessageMutex;
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static std::vector<std::string> MessageQueue;
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static std::vector<Network::Address> LoggingAddresses[2];
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static void(*PipeCallback)(const std::string&);
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static void MessagePrint(int channel, const std::string& msg);
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static void Frame();
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static void G_LogPrintf_Hk(const char* fmt, ...);
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static void PrintMessage_Stub();
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static void PrintMessagePipe(const char* data);
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static void EnqueueMessage(const std::string& message);
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static void BuildOSPath_Stub();
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static void RedirectOSPath(const char* file, char* folder);
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static void NetworkLog(const char* data, bool gLog);
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static void AddServerCommands();
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};
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}
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