iw4x-client/src/Components/Modules/Logger.hpp
2022-12-28 13:37:03 +01:00

134 lines
4.1 KiB
C++

#pragma once
namespace Components
{
class Logger : public Component
{
public:
Logger();
~Logger();
static bool IsConsoleReady();
static void Print_Stub(int channel, const char* message, ...);
static void PipeOutput(void(*callback)(const std::string&));
static void PrintInternal(Game::conChannel_t channel, const std::string_view& fmt, std::format_args&& args);
static void ErrorInternal(Game::errorParm_t error, const std::string_view& fmt, std::format_args&& args);
static void PrintErrorInternal(Game::conChannel_t channel, const std::string_view& fmt, std::format_args&& args);
static void WarningInternal(Game::conChannel_t channel, const std::string_view& fmt, std::format_args&& args);
static void DebugInternal(const std::string_view& fmt, std::format_args&& args, const std::source_location& loc);
static void Print(const std::string_view& fmt)
{
PrintInternal(Game::CON_CHANNEL_DONT_FILTER, fmt, std::make_format_args(0));
}
static void Print(Game::conChannel_t channel, const std::string_view& fmt)
{
PrintInternal(channel, fmt, std::make_format_args(0));
}
template <typename... Args>
static void Print(const std::string_view& fmt, Args&&... args)
{
(Utils::String::SanitizeFormatArgs(args), ...);
PrintInternal(Game::CON_CHANNEL_DONT_FILTER, fmt, std::make_format_args(args...));
}
template <typename... Args>
static void Print(Game::conChannel_t channel, const std::string_view& fmt, Args&&... args)
{
(Utils::String::SanitizeFormatArgs(args), ...);
PrintInternal(channel, fmt, std::make_format_args(args...));
}
static void Error(Game::errorParm_t error, const std::string_view& fmt)
{
ErrorInternal(error, fmt, std::make_format_args(0));
}
template <typename... Args>
static void Error(Game::errorParm_t error, const std::string_view& fmt, Args&&... args)
{
(Utils::String::SanitizeFormatArgs(args), ...);
ErrorInternal(error, fmt, std::make_format_args(args...));
}
static void Warning(Game::conChannel_t channel, const std::string_view& fmt)
{
WarningInternal(channel, fmt, std::make_format_args(0));
}
template <typename... Args>
static void Warning(Game::conChannel_t channel, const std::string_view& fmt, Args&&... args)
{
(Utils::String::SanitizeFormatArgs(args), ...);
WarningInternal(channel, fmt, std::make_format_args(args...));
}
static void PrintError(Game::conChannel_t channel, const std::string_view& fmt)
{
PrintErrorInternal(channel, fmt, std::make_format_args(0));
}
template <typename... Args>
static void PrintError(Game::conChannel_t channel, const std::string_view& fmt, Args&&... args)
{
(Utils::String::SanitizeFormatArgs(args), ...);
PrintErrorInternal(channel, fmt, std::make_format_args(args...));
}
struct FormatWithLocation
{
std::string_view format;
std::source_location location;
FormatWithLocation(const std::string_view& fmt, std::source_location loc = std::source_location::current())
: format(fmt)
, location(std::move(loc))
{
}
FormatWithLocation(const char* fmt, std::source_location loc = std::source_location::current())
: format(fmt)
, location(std::move(loc))
{
}
};
template <typename... Args>
static void Debug([[maybe_unused]] const FormatWithLocation& f, [[maybe_unused]] const Args&... args)
{
#ifdef _DEBUG
(Utils::String::SanitizeFormatArgs(args), ...);
DebugInternal(f.format, std::make_format_args(args...), f.location);
#endif
}
private:
static std::mutex MessageMutex;
static std::vector<std::string> MessageQueue;
static std::vector<Network::Address> LoggingAddresses[2];
static void(*PipeCallback)(const std::string&);
static void MessagePrint(int channel, const std::string& msg);
static void Frame();
static void G_LogPrintf_Hk(const char* fmt, ...);
static void PrintMessage_Stub();
static void PrintMessagePipe(const char* data);
static void EnqueueMessage(const std::string& message);
static void BuildOSPath_Stub();
static void RedirectOSPath(const char* file, char* folder);
static void NetworkLog(const char* data, bool gLog);
static void AddServerCommands();
};
}