iw4x-client/iw4/Steam/Interfaces/SteamNetworking.hpp
2015-12-23 14:45:53 +01:00

28 lines
2.0 KiB
C++

namespace Steam
{
class Networking
{
public:
virtual bool SendP2PPacket(SteamID steamIDRemote, const void *pubData, unsigned int cubData, int eP2PSendType);
virtual bool IsP2PPacketAvailable(unsigned int *pcubMsgSize);
virtual bool ReadP2PPacket(void *pubDest, unsigned int cubDest, unsigned int *pcubMsgSize, SteamID *psteamIDRemote);
virtual bool AcceptP2PSessionWithUser(SteamID steamIDRemote);
virtual bool CloseP2PSessionWithUser(SteamID steamIDRemote);
virtual bool GetP2PSessionState(SteamID steamIDRemote, void *pConnectionState);
virtual unsigned int CreateListenSocket(int nVirtualP2PPort, unsigned int nIP, unsigned short nPort, bool bAllowUseOfPacketRelay);
virtual unsigned int CreateP2PConnectionSocket(SteamID steamIDTarget, int nVirtualPort, int nTimeoutSec, bool bAllowUseOfPacketRelay);
virtual unsigned int CreateConnectionSocket(unsigned int nIP, unsigned short nPort, int nTimeoutSec);
virtual bool DestroySocket(unsigned int hSocket, bool bNotifyRemoteEnd);
virtual bool DestroyListenSocket(unsigned int hSocket, bool bNotifyRemoteEnd);
virtual bool SendDataOnSocket(unsigned int hSocket, void *pubData, unsigned int cubData, bool bReliable);
virtual bool IsDataAvailableOnSocket(unsigned int hSocket, unsigned int *pcubMsgSize);
virtual bool RetrieveDataFromSocket(unsigned int hSocket, void *pubDest, unsigned int cubDest, unsigned int *pcubMsgSize);
virtual bool IsDataAvailable(unsigned int hListenSocket, unsigned int *pcubMsgSize, unsigned int *phSocket);
virtual bool RetrieveData(unsigned int hListenSocket, void *pubDest, unsigned int cubDest, unsigned int *pcubMsgSize, unsigned int *phSocket);
virtual bool GetSocketInfo(unsigned int hSocket, SteamID *pSteamIDRemote, int *peSocketStatus, unsigned int *punIPRemote, unsigned short *punPortRemote);
virtual bool GetListenSocketInfo(unsigned int hListenSocket, unsigned int *pnIP, unsigned short *pnPort);
virtual int GetSocketConnectionType(unsigned int hSocket);
virtual int GetMaxPacketSize(unsigned int hSocket);
};
}