382 lines
8.4 KiB
C++
382 lines
8.4 KiB
C++
#include "STDInclude.hpp"
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namespace Components
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{
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std::mutex Logger::MessageMutex;
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std::vector<std::string> Logger::MessageQueue;
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std::vector<Network::Address> Logger::LoggingAddresses[2];
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void(*Logger::PipeCallback)(std::string) = nullptr;
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bool Logger::IsConsoleReady()
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{
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return (IsWindow(Console::GetWindow()) != FALSE || (Dedicated::IsEnabled() && !Flags::HasFlag("console")));
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}
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void Logger::PrintStub(int channel, const char* message, ...)
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{
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return Logger::MessagePrint(channel, Logger::Format(&message));
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}
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void Logger::Print(const char* message, ...)
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{
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return Logger::MessagePrint(0, Logger::Format(&message));
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}
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void Logger::Print(int channel, const char* message, ...)
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{
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return Logger::MessagePrint(channel, Logger::Format(&message));
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}
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void Logger::MessagePrint(int channel, std::string message)
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{
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if (Flags::HasFlag("stdout") || Loader::PerformingUnitTests())
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{
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printf("%s", message.data());
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fflush(stdout);
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return;
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}
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if (!Logger::IsConsoleReady())
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{
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OutputDebugStringA(message.data());
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}
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if (!Game::Sys_IsMainThread())
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{
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Logger::EnqueueMessage(message);
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}
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else
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{
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Game::Com_PrintMessage(channel, message.data(), 0);
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}
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}
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void Logger::ErrorPrint(int error, std::string message)
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{
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#ifdef DEBUG
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if (IsDebuggerPresent()) __debugbreak();
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#endif
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return Game::Com_Error(error, "%s", message.data());
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}
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void Logger::Error(int error, const char* message, ...)
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{
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return Logger::ErrorPrint(error, Logger::Format(&message));
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}
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void Logger::Error(const char* message, ...)
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{
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return Logger::ErrorPrint(0, Logger::Format(&message));
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}
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void Logger::SoftError(const char* message, ...)
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{
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return Logger::ErrorPrint(2, Logger::Format(&message));
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}
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std::string Logger::Format(const char** message)
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{
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const size_t bufferSize = 0x10000;
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Utils::Memory::Allocator allocator;
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char* buffer = allocator.allocateArray<char>(bufferSize);
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va_list ap = reinterpret_cast<char*>(const_cast<char**>(&message[1]));
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//va_start(ap, *message);
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_vsnprintf_s(buffer, bufferSize, bufferSize, *message, ap);
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va_end(ap);
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return buffer;
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}
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void Logger::Flush()
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{
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// if (!Game::Sys_IsMainThread())
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// {
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// while (!Logger::MessageQueue.empty())
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// {
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// std::this_thread::sleep_for(10ms);
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// }
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// }
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// else
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{
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Logger::Frame();
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}
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}
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void Logger::Frame()
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{
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std::lock_guard<std::mutex> _(Logger::MessageMutex);
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for (unsigned int i = 0; i < Logger::MessageQueue.size(); ++i)
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{
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Game::Com_PrintMessage(0, Logger::MessageQueue[i].data(), 0);
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if (!Logger::IsConsoleReady())
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{
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OutputDebugStringA(Logger::MessageQueue[i].data());
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}
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}
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Logger::MessageQueue.clear();
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}
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void Logger::PipeOutput(void(*callback)(std::string))
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{
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Logger::PipeCallback = callback;
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}
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void Logger::PrintMessagePipe(const char* data)
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{
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if (Logger::PipeCallback)
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{
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Logger::PipeCallback(data);
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}
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}
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void Logger::NetworkLog(const char* data, bool gLog)
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{
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if (!data) return;
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std::string buffer(data);
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for (auto& addr : Logger::LoggingAddresses[gLog & 1])
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{
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Network::SendCommand(addr, "print", buffer);
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}
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}
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__declspec(naked) void Logger::GameLogStub()
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{
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__asm
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{
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pushad
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push 1
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push [esp + 28h]
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call Logger::NetworkLog
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add esp, 8h
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popad
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push 4576C0h
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retn
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}
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}
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__declspec(naked) void Logger::PrintMessageStub()
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{
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__asm
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{
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mov eax, Logger::PipeCallback
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test eax, eax
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jz returnPrint
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pushad
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push [esp + 28h]
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call Logger::PrintMessagePipe
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add esp, 4h
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popad
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retn
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returnPrint:
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pushad
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push 0
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push [esp + 2Ch]
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call Logger::NetworkLog
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add esp, 8h
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popad
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push esi
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mov esi, [esp + 0Ch]
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push 4AA835h
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retn
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}
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}
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void Logger::EnqueueMessage(std::string message)
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{
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Logger::MessageMutex.lock();
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Logger::MessageQueue.push_back(message);
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Logger::MessageMutex.unlock();
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}
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void Logger::RedirectOSPath(const char* file, char* folder)
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{
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if (Dvar::Var("g_log").get<std::string>() == file)
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{
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if (folder != "userraw"s)
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{
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if (Dvar::Var("iw4x_onelog").get<bool>())
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{
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strcpy_s(folder, 256, "userraw");
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}
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}
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}
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}
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__declspec(naked) void Logger::BuildOSPathStub()
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{
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__asm
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{
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pushad
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push [esp + 28h]
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push [esp + 30h]
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call Logger::RedirectOSPath
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add esp, 8h
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popad
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mov eax, [esp + 8h]
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push ebp
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push esi
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mov esi, [esp + 0Ch]
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push 64213Fh
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retn
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}
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}
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Logger::Logger()
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{
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Dvar::Register<bool>("iw4x_onelog", false, Game::dvar_flag::DVAR_FLAG_LATCHED | Game::dvar_flag::DVAR_FLAG_SAVED, "Only write the game log to the 'userraw' OS folder");
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Utils::Hook(0x642139, Logger::BuildOSPathStub, HOOK_JUMP).install()->quick();
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Logger::PipeOutput(nullptr);
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Scheduler::OnFrame(Logger::Frame);
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Utils::Hook(0x4B0218, Logger::GameLogStub, HOOK_CALL).install()->quick();
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Utils::Hook(Game::Com_PrintMessage, Logger::PrintMessageStub, HOOK_JUMP).install()->quick();
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if (Loader::PerformingUnitTests())
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{
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Utils::Hook(Game::Com_Printf, Logger::PrintStub, HOOK_JUMP).install()->quick();
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}
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Dvar::OnInit([]()
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{
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Command::AddSV("log_add", [](Command::Params* params)
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{
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if (params->length() < 2) return;
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Network::Address addr(params->get(1));
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if (std::find(Logger::LoggingAddresses[0].begin(), Logger::LoggingAddresses[0].end(), addr) == Logger::LoggingAddresses[0].end())
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{
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Logger::LoggingAddresses[0].push_back(addr);
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}
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});
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Command::AddSV("log_del", [](Command::Params* params)
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{
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if (params->length() < 2) return;
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int num = atoi(params->get(1));
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if (Utils::String::VA("%i", num) == std::string(params->get(1)) && static_cast<unsigned int>(num) < Logger::LoggingAddresses[0].size())
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{
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auto addr = Logger::LoggingAddresses[0].begin() + num;
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Logger::Print("Address %s removed\n", addr->getCString());
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Logger::LoggingAddresses[0].erase(addr);
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}
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else
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{
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Network::Address addr(params->get(1));
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auto i = std::find(Logger::LoggingAddresses[0].begin(), Logger::LoggingAddresses[0].end(), addr);
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if (i != Logger::LoggingAddresses[0].end())
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{
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Logger::LoggingAddresses[0].erase(i);
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Logger::Print("Address %s removed\n", addr.getCString());
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}
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else
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{
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Logger::Print("Address %s not found!\n", addr.getCString());
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}
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}
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});
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Command::AddSV("log_list", [](Command::Params*)
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{
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Logger::Print("# ID: Address\n");
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Logger::Print("-------------\n");
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for (unsigned int i = 0; i < Logger::LoggingAddresses[0].size(); ++i)
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{
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Logger::Print("#%03d: %5s\n", i, Logger::LoggingAddresses[0][i].getCString());
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}
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});
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Command::AddSV("g_log_add", [](Command::Params* params)
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{
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if (params->length() < 2) return;
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Network::Address addr(params->get(1));
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if (std::find(Logger::LoggingAddresses[1].begin(), Logger::LoggingAddresses[1].end(), addr) == Logger::LoggingAddresses[1].end())
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{
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Logger::LoggingAddresses[1].push_back(addr);
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}
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});
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Command::AddSV("g_log_del", [](Command::Params* params)
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{
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if (params->length() < 2) return;
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int num = atoi(params->get(1));
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if (Utils::String::VA("%i", num) == std::string(params->get(1)) && static_cast<unsigned int>(num) < Logger::LoggingAddresses[1].size())
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{
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auto addr = Logger::LoggingAddresses[1].begin() + num;
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Logger::Print("Address %s removed\n", addr->getCString());
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Logger::LoggingAddresses[1].erase(addr);
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}
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else
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{
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Network::Address addr(params->get(1));
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auto i = std::find(Logger::LoggingAddresses[1].begin(), Logger::LoggingAddresses[1].end(), addr);
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if (i != Logger::LoggingAddresses[1].end())
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{
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Logger::LoggingAddresses[1].erase(i);
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Logger::Print("Address %s removed\n", addr.getCString());
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}
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else
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{
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Logger::Print("Address %s not found!\n", addr.getCString());
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}
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}
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});
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Command::AddSV("g_log_list", [](Command::Params*)
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{
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Logger::Print("# ID: Address\n");
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Logger::Print("-------------\n");
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for (unsigned int i = 0; i < Logger::LoggingAddresses[1].size(); ++i)
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{
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Logger::Print("#%03d: %5s\n", i, Logger::LoggingAddresses[1][i].getCString());
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}
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});
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});
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}
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Logger::~Logger()
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{
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Logger::LoggingAddresses[0].clear();
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Logger::LoggingAddresses[1].clear();
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Logger::MessageMutex.lock();
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Logger::MessageQueue.clear();
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Logger::MessageMutex.unlock();
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// Flush the console log
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if (int fh = *reinterpret_cast<int*>(0x1AD8F28))
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{
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Game::FS_FCloseFile(fh);
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}
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}
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}
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