iw4x-client/src/Components/Modules/AssetInterfaces/IMaterialTechniqueSet.hpp
2016-01-22 11:59:43 +01:00

10 lines
389 B
C++

namespace Assets
{
class IMaterialTechniqueSet : public Components::AssetHandler::IAsset
{
virtual Game::XAssetType GetType() override { return Game::XAssetType::ASSET_TYPE_TECHSET; };
virtual void Save(Game::XAssetHeader header, Components::ZoneBuilder::Zone* builder) override;
virtual void Mark(Game::XAssetHeader header, Components::ZoneBuilder::Zone* builder) override;
};
}