194 lines
5.6 KiB
C++
194 lines
5.6 KiB
C++
#include <STDInclude.hpp>
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namespace Components
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{
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std::string Playlist::CurrentPlaylistBuffer;
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std::string Playlist::ReceivedPlaylistBuffer;
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std::unordered_map<const void*, std::string> Playlist::MapRelocation;
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void Playlist::LoadPlaylist()
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{
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// Check if playlist already loaded
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if (Utils::Hook::Get<bool>(0x1AD3680)) return;
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// Don't load playlists when dedi and no party
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if (Dedicated::IsEnabled() && !Dvar::Var("party_enable").get<bool>())
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{
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Utils::Hook::Set<bool>(0x1AD3680, true); // Set received to true
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Dvar::Var("xblive_privateserver").set(true);
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return;
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}
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Dvar::Var("xblive_privateserver").set(false);
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auto playlistFilename = Dvar::Var("playlistFilename").get<std::string>();
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FileSystem::File playlist(playlistFilename);
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if (playlist.exists())
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{
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Logger::Print("Parsing playlist '%s'...\n", playlist.getName().data());
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Game::Playlist_ParsePlaylists(playlist.getBuffer().data());
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Utils::Hook::Set<bool>(0x1AD3680, true); // Playlist loaded
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}
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else
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{
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Logger::Print("Unable to load playlist '%s'!\n", playlist.getName().data());
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}
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}
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DWORD Playlist::StorePlaylistStub(const char** buffer)
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{
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Playlist::MapRelocation.clear();
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Playlist::CurrentPlaylistBuffer = Utils::Compression::ZLib::Compress(*buffer);
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return Utils::Hook::Call<DWORD(const char**)>(0x4C0350)(buffer);
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}
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void Playlist::PlaylistRequest(Network::Address address, const std::string& data)
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{
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std::string password = Dvar::Var("g_password").get<std::string>();
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if (password.length())
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{
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if (password != data)
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{
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Network::SendCommand(address, "playlistInvalidPassword");
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return;
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}
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}
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Logger::Print("Received playlist request, sending currently stored buffer.\n");
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std::string compressedList = Playlist::CurrentPlaylistBuffer;
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Proto::Party::Playlist list;
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list.set_hash(Utils::Cryptography::JenkinsOneAtATime::Compute(compressedList));
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list.set_buffer(compressedList);
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Network::SendCommand(address, "playlistResponse", list.SerializeAsString());
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}
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void Playlist::PlaylistReponse(Network::Address address, const std::string& data)
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{
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if (Party::PlaylistAwaiting())
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{
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if (address == Party::Target())
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{
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Proto::Party::Playlist list;
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if (!list.ParseFromString(data))
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{
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Party::PlaylistError(Utils::String::VA("Received playlist response from %s, but it is invalid.", address.getCString()));
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Playlist::ReceivedPlaylistBuffer.clear();
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return;
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}
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else
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{
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// Generate buffer and hash
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std::string compressedData(list.buffer());
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unsigned int hash = Utils::Cryptography::JenkinsOneAtATime::Compute(compressedData);
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//Validate hashes
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if (hash != list.hash())
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{
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Party::PlaylistError(Utils::String::VA("Received playlist response from %s, but the checksum did not match (%X != %X).", address.getCString(), list.hash(), hash));
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Playlist::ReceivedPlaylistBuffer.clear();
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return;
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}
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// Decompress buffer
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Playlist::ReceivedPlaylistBuffer = Utils::Compression::ZLib::Decompress(compressedData);
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// Load and continue connection
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Logger::Print("Received playlist, loading and continuing connection...\n");
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Game::Playlist_ParsePlaylists(Playlist::ReceivedPlaylistBuffer.data());
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Party::PlaylistContinue();
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}
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}
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else
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{
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Logger::Print("Received playlist from someone else than our target host, ignoring it.\n");
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}
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}
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else
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{
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Logger::Print("Received stray playlist response, ignoring it.\n");
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}
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}
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void Playlist::PlaylistInvalidPassword(Network::Address /*address*/, const std::string& /*data*/)
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{
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Party::PlaylistError("Error: Invalid Password for Party.");
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}
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void Playlist::MapNameCopy(char *dest, const char *src, int destsize)
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{
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Utils::Hook::Call<void(char*, const char*, int)>(0x4D6F80)(dest, src, destsize);
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Playlist::MapRelocation[dest] = src;
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}
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void Playlist::SetMapName(const char* cvar, const char* value)
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{
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auto i = Playlist::MapRelocation.find(value);
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if (i != Playlist::MapRelocation.end())
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{
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value = i->second.data();
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}
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Game::Dvar_SetStringByName(cvar, value);
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}
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int Playlist::GetMapIndex(const char* mapname)
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{
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auto i = Playlist::MapRelocation.find(mapname);
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if (i != Playlist::MapRelocation.end())
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{
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mapname = i->second.data();
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}
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return Game::Live_GetMapIndex(mapname);
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}
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Playlist::Playlist()
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{
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// Default playlists
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Utils::Hook::Set<const char*>(0x60B06E, "playlists_default.info");
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// disable playlist download function
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Utils::Hook::Set<BYTE>(0x4D4790, 0xC3);
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// Load playlist, but don't delete it
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Utils::Hook::Nop(0x4D6EBB, 5);
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Utils::Hook::Nop(0x4D6E67, 5);
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Utils::Hook::Nop(0x4D6E71, 2);
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// playlist dvar 'validity check'
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Utils::Hook::Set<BYTE>(0x4B1170, 0xC3);
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// disable playlist checking
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Utils::Hook::Set<BYTE>(0x5B69E9, 0xEB); // too new
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Utils::Hook::Set<BYTE>(0x5B696E, 0xEB); // too old
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//Got playlists is true
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//Utils::Hook::Set<bool>(0x1AD3680, true);
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Utils::Hook(0x497DB5, Playlist::GetMapIndex, HOOK_CALL).install()->quick();
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Utils::Hook(0x42A19D, Playlist::MapNameCopy, HOOK_CALL).install()->quick();
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Utils::Hook(0x4A6FEE, Playlist::SetMapName, HOOK_CALL).install()->quick();
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// Store playlist buffer on load
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Utils::Hook(0x42961C, Playlist::StorePlaylistStub, HOOK_CALL).install()->quick();
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//if (Dedicated::IsDedicated())
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{
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// Custom playlist loading
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Utils::Hook(0x420B5A, Playlist::LoadPlaylist, HOOK_JUMP).install()->quick();
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// disable playlist.ff loading function
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Utils::Hook::Set<BYTE>(0x4D6E60, 0xC3);
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}
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Network::Handle("getPlaylist", PlaylistRequest);
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Network::Handle("playlistResponse", PlaylistReponse);
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Network::Handle("playlistInvalidPassword", PlaylistInvalidPassword);
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}
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}
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