iw4x-client/src/Components/Modules/AssetInterfaces/IMaterialTechniqueSet.hpp
2016-06-28 12:46:28 +02:00

12 lines
399 B
C++

namespace Assets
{
class IMaterialTechniqueSet : public Components::AssetHandler::IAsset
{
public:
virtual Game::XAssetType GetType() override { return Game::XAssetType::ASSET_TYPE_TECHSET; };
virtual void Save(Game::XAssetHeader header, Components::ZoneBuilder::Zone* builder) override;
virtual void Mark(Game::XAssetHeader header, Components::ZoneBuilder::Zone* builder) override;
};
}