iw4x-client/src/Steam/Proxy.cpp
2017-05-10 21:49:06 +02:00

603 lines
17 KiB
C++

#include "STDInclude.hpp"
namespace Steam
{
::Utils::Library Proxy::Client;
::Utils::Library Proxy::Overlay;
ISteamClient008* Proxy::SteamClient = nullptr;
IClientEngine* Proxy::ClientEngine = nullptr;
Interface Proxy::ClientUser;
Interface Proxy::ClientFriends;
Proxy::Handle Proxy::SteamPipe = nullptr;
Proxy::Handle Proxy::SteamUser = nullptr;
Friends15* Proxy::SteamFriends = nullptr;
Apps7* Proxy::SteamApps = nullptr;
Utils* Proxy::SteamUtils = nullptr;
User* Proxy::SteamUser_ = nullptr;
HANDLE Proxy::Process = nullptr;
HANDLE Proxy::CancelHandle = nullptr;
std::thread Proxy::WatchGuard;
uint32_t Proxy::AppId = 0;
std::recursive_mutex Proxy::CallMutex;
std::vector<Proxy::CallContainer> Proxy::Calls;
std::unordered_map<int32_t, void*> Proxy::Callbacks;
std::function<Proxy::SteamBGetCallbackFn> Proxy::SteamBGetCallback;
std::function<Proxy::SteamFreeLastCallbackFn> Proxy::SteamFreeLastCallback;
std::function<Proxy::SteamGetAPICallResultFn> Proxy::SteamGetAPICallResult;
std::pair<void*, uint16_t> Interface::getMethod(std::string method)
{
if(this->methodCache.find(method) != this->methodCache.end())
{
return this->methodCache[method];
}
auto methodData = this->lookupMethod(method);
this->methodCache[method] = methodData;
return methodData;
}
std::pair<void*, uint16_t> Interface::lookupMethod(std::string method)
{
if (!::Utils::Memory::IsBadReadPtr(this->interfacePtr))
{
auto* vftbl = this->interfacePtr->vftbl;
while (!::Utils::Memory::IsBadReadPtr(vftbl) && !::Utils::Memory::IsBadCodePtr(vftbl->func))
{
std::string name;
uint16_t params;
if (this->getMethodData(*vftbl, &name, &params) && name == method)
{
return{ vftbl->data, params };
}
++vftbl;
}
}
return { nullptr, 0 };
}
bool Interface::getMethodData(VInterface::VMethod method, std::string* name, uint16_t* params)
{
name->clear();
*params = 0;
if (::Utils::Memory::IsBadCodePtr(method.data)) return false;
ud_t ud;
ud_init(&ud);
ud_set_mode(&ud, 32);
ud_set_pc(&ud, method.value);
ud_set_input_buffer(&ud, method.data, INT32_MAX);
while (true)
{
ud_disassemble(&ud);
if (ud_insn_mnemonic(&ud) == UD_Iret)
{
const ud_operand* operand = ud_insn_opr(&ud, 0);
if (!operand) break;
if (operand->type == UD_OP_IMM && operand->size == 16)
{
*params = operand->lval.uword;
return true;
}
break;
}
if (ud_insn_mnemonic(&ud) == UD_Ipush && name->empty())
{
auto operand = ud_insn_opr(&ud, 0);
if (operand->type == UD_OP_IMM && operand->size == 32)
{
char* operandPtr = reinterpret_cast<char*>(operand->lval.udword);
if (!::Utils::Memory::IsBadReadPtr(operandPtr))
{
name->clear();
name->append(operandPtr);
}
}
}
}
return false;
}
void Proxy::SetGame(uint32_t appId)
{
Proxy::AppId = appId;
remove("steam_appid.txt");
}
void Proxy::RunGame()
{
if (Steam::Enabled() && !Components::Dedicated::IsEnabled() && !Components::ZoneBuilder::IsEnabled())
{
SetEnvironmentVariableA("SteamAppId", ::Utils::String::VA("%lu", Proxy::AppId));
SetEnvironmentVariableA("SteamGameId", ::Utils::String::VA("%llu", Proxy::AppId & 0xFFFFFF));
::Utils::IO::WriteFile("steam_appid.txt", ::Utils::String::VA("%lu", Proxy::AppId), false);
Interface clientUtils(Proxy::ClientEngine->GetIClientUtils(Proxy::SteamPipe, "CLIENTUTILS_INTERFACE_VERSION001"));
clientUtils.invoke<void>("SetAppIDForCurrentPipe", Proxy::AppId, false);
}
}
void Proxy::SetMod(std::string mod)
{
if (!Proxy::ClientUser || !Proxy::SteamApps || !Steam::Enabled() || Components::Dedicated::IsEnabled() || Components::ZoneBuilder::IsEnabled()) return;
if (!Proxy::SteamApps->BIsSubscribedApp(Proxy::AppId))
{
Proxy::AppId = 480; // Spacewar - Steam's demo app
}
GameID_t gameID;
gameID.type = 1; // k_EGameIDTypeGameMod
gameID.appID = Proxy::AppId & 0xFFFFFF;
char* modId = "IW4x";
gameID.modID = *reinterpret_cast<unsigned int*>(modId) | 0x80000000;
Interface clientUtils(Proxy::ClientEngine->GetIClientUtils(Proxy::SteamPipe, "CLIENTUTILS_INTERFACE_VERSION001"));
clientUtils.invoke<void>("SetAppIDForCurrentPipe", Proxy::AppId, false);
char ourPath[MAX_PATH] = { 0 };
GetModuleFileNameA(GetModuleHandle(nullptr), ourPath, sizeof(ourPath));
char ourDirectory[MAX_PATH] = { 0 };
GetCurrentDirectoryA(sizeof(ourDirectory), ourDirectory);
std::string cmdline = ::Utils::String::VA("\"%s\" -proc %d", ourPath, GetCurrentProcessId());
// As of 02/19/2017, the SpawnProcess method doesn't require the app id anymore,
// but only for those who participate in the beta.
// Therefore we have to check how many bytes the method expects as arguments
// and adapt our call accordingly!
size_t expectedParams = Proxy::ClientUser.paramSize("SpawnProcess");
if (expectedParams == 40) // Release
{
Proxy::ClientUser.invoke<bool>("SpawnProcess", ourPath, cmdline.data(), 0, ourDirectory, gameID.bits, Proxy::AppId, mod.data(), 0, 0);
}
else if (expectedParams == 36) // Beta
{
Proxy::ClientUser.invoke<bool>("SpawnProcess", ourPath, cmdline.data(), 0, ourDirectory, gameID.bits, mod.data(), 0, 0);
}
else if (expectedParams == 48) // Legacy, expects VAC blob
{
char blob[8] = { 0 };
Proxy::ClientUser.invoke<bool>("SpawnProcess", blob, 0, ourPath, cmdline.data(), 0, ourDirectory, gameID.bits, Proxy::AppId, mod.data(), 0, 0);
}
else
{
OutputDebugStringA("Steam proxy was unable to match the arguments for SpawnProcess!\n");
}
}
void Proxy::RunMod()
{
char* command = "-proc ";
char* parentProc = strstr(GetCommandLineA(), command);
if (parentProc)
{
FreeConsole();
parentProc += strlen(command);
int pid = atoi(parentProc);
HANDLE processHandle = OpenProcess(SYNCHRONIZE, FALSE, pid);
if (processHandle && processHandle != INVALID_HANDLE_VALUE)
{
WaitForSingleObject(processHandle, INFINITE);
CloseHandle(processHandle);
}
TerminateProcess(GetCurrentProcess(), 0);
}
}
void Proxy::RegisterCall(int32_t callId, uint32_t size, uint64_t call)
{
std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
Proxy::CallContainer contianer;
contianer.call = call;
contianer.dataSize = size;
contianer.callId = callId;
contianer.handled = false;
Proxy::Calls.push_back(contianer);
}
void Proxy::UnregisterCalls()
{
std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
for(auto i = Proxy::Calls.begin(); i != Proxy::Calls.end(); ++i)
{
if(i->handled)
{
i = Proxy::Calls.erase(i);
}
else
{
++i;
}
}
}
void Proxy::RegisterCallback(int32_t callId, void* callback)
{
std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
Proxy::Callbacks[callId] = callback;
}
void Proxy::UnregisterCallback(int32_t callId)
{
std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
Proxy::Callbacks.erase(callId);
}
void Proxy::RunCallback(int32_t callId, void* data, size_t /*size*/)
{
std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
auto callback = Proxy::Callbacks.find(callId);
if (callback != Proxy::Callbacks.end())
{
::Utils::Hook::Call<void(void*)>(callback->second)(data);
}
}
void Proxy::RunFrame()
{
std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
if (Proxy::SteamUtils)
{
Proxy::SteamUtils->RunFrame();
}
Proxy::CallbackMsg message;
while (Proxy::SteamBGetCallback && Proxy::SteamFreeLastCallback && Proxy::SteamBGetCallback(Proxy::SteamPipe, &message))
{
#ifdef DEBUG
printf("Callback dispatched: %d\n", message.m_iCallback);
#endif
Steam::Callbacks::RunCallback(message.m_iCallback, message.m_pubParam);
Proxy::RunCallback(message.m_iCallback, message.m_pubParam, message.m_cubParam);
Proxy::SteamFreeLastCallback(Proxy::SteamPipe);
}
if (Proxy::SteamUtils)
{
for (auto &call : Proxy::Calls)
{
bool failed = false;
if (Proxy::SteamUtils->IsAPICallCompleted(call.call, &failed))
{
::Utils::Memory::Allocator allocator;
#ifdef DEBUG
printf("Handling call: %d\n", call.callId);
#endif
call.handled = true;
if (failed)
{
#ifdef DEBUG
auto error = Proxy::SteamUtils->GetAPICallFailureReason(call.call);
printf("API call failed: %X Handle: %llX\n", error, call.call);
#endif
continue;
}
char* buffer = allocator.allocateArray<char>(call.dataSize);
Proxy::SteamUtils->GetAPICallResult(call.call, buffer, call.dataSize, call.callId, &failed);
if (failed)
{
#ifdef DEBUG
auto error = Proxy::SteamUtils->GetAPICallFailureReason(call.call);
printf("GetAPICallResult failed: %X Handle: %llX\n", error, call.call);
#endif
continue;
}
Proxy::RunCallback(call.callId, buffer, call.dataSize);
}
}
}
Proxy::UnregisterCalls();
}
void Proxy::LaunchWatchGuard()
{
if (Proxy::WatchGuard.joinable()) return;
HKEY hRegKey;
DWORD pid = 0;
if (RegOpenKeyExA(HKEY_CURRENT_USER, STEAM_REGISTRY_PROCESS_PATH, 0, KEY_QUERY_VALUE, &hRegKey) != ERROR_SUCCESS) return;
DWORD dwLength = sizeof(pid);
RegQueryValueExA(hRegKey, "pid", nullptr, nullptr, reinterpret_cast<BYTE*>(&pid), &dwLength);
RegCloseKey(hRegKey);
Proxy::CancelHandle = CreateEventA(nullptr, TRUE, FALSE, "CancelEvent");
if (!Proxy::CancelHandle) return;
Proxy::Process = OpenProcess(SYNCHRONIZE, FALSE, pid);
if (!Proxy::Process) return;
Proxy::WatchGuard = std::thread([]()
{
HANDLE handles[] = { Proxy::Process, Proxy::CancelHandle };
DWORD result = WaitForMultipleObjects(ARRAYSIZE(handles), handles, FALSE, INFINITE);
CloseHandle(Proxy::Process);
CloseHandle(Proxy::CancelHandle);
if (result == WAIT_OBJECT_0)
{
Proxy::SteamPipe = nullptr;
Proxy::SteamUser = nullptr;
Proxy::Uninititalize();
}
});
}
void Proxy::StartSteamIfNecessary()
{
if (Proxy::GetSteamDirectory().empty() || !Steam::Enabled()) return;
HKEY hRegKey;
DWORD pid = 0;
if (RegOpenKeyExA(HKEY_CURRENT_USER, STEAM_REGISTRY_PROCESS_PATH, 0, KEY_QUERY_VALUE, &hRegKey) != ERROR_SUCCESS) return;
DWORD dwLength = sizeof(pid);
RegQueryValueExA(hRegKey, "pid", nullptr, nullptr, reinterpret_cast<BYTE*>(&pid), &dwLength);
RegCloseKey(hRegKey);
if (pid)
{
HANDLE process = OpenProcess(PROCESS_QUERY_INFORMATION, 0, pid);
if (process)
{
::Utils::Memory::Allocator allocator;
allocator.reference(process, [](HANDLE hProcess)
{
CloseHandle(hProcess);
});
allocator.reference(allocator.allocate(1), [](void*)
{
Proxy::LaunchWatchGuard();
});
DWORD exitCode;
if (!GetExitCodeProcess(process, &exitCode)) return;
if (exitCode == STILL_ACTIVE) return;
}
}
std::string steamExe = Proxy::GetSteamDirectory() + "\\steam.exe";
if (::Utils::IO::FileExists(steamExe))
{
Components::Toast::Template templ = Components::Toast::Template(Components::Toast::Template::ImageAndText02);
templ.setTextField(L"Please wait", Components::Toast::Template::FirstLine);
templ.setTextField(L"Starting Steam...", Components::Toast::Template::SecondLine);
std::string icon = Components::Toast::GetIcon();
templ.setImagePath(std::wstring(icon.begin(), icon.end()));
Components::Toast::ShowNative(templ);
// If steam has crashed, the user is not null, so we reset it to be able to check if steam started
if (Proxy::GetActiveUser()) Proxy::ResetActiveUser();
ShellExecuteA(nullptr, nullptr, steamExe.data(), "-silent", nullptr, 1);
::Utils::Time::Interval interval;
while (!interval.elapsed(15s) && !Proxy::GetActiveUser()) std::this_thread::sleep_for(10ms);
std::this_thread::sleep_for(1s);
}
Proxy::LaunchWatchGuard();
}
bool Proxy::Inititalize()
{
std::string directoy = Proxy::GetSteamDirectory();
if (directoy.empty()) return false;
SetDllDirectoryA(Proxy::GetSteamDirectory().data());
if (!Components::Dedicated::IsEnabled() && !Components::ZoneBuilder::IsEnabled())
{
Proxy::StartSteamIfNecessary();
Proxy::Overlay = ::Utils::Library(GAMEOVERLAY_LIB, false);
if (!Proxy::Overlay.valid()) return false;
}
Proxy::Client = ::Utils::Library(STEAMCLIENT_LIB, false);
if (!Proxy::Client.valid()) return false;
Proxy::SteamClient = Proxy::Client.get<ISteamClient008*(const char*, int*)>("CreateInterface")("SteamClient008", nullptr);
if(!Proxy::SteamClient) return false;
Proxy::SteamBGetCallback = Proxy::Client.get<Proxy::SteamBGetCallbackFn>("Steam_BGetCallback");
if (!Proxy::SteamBGetCallback) return false;
Proxy::SteamFreeLastCallback = Proxy::Client.get<Proxy::SteamFreeLastCallbackFn>("Steam_FreeLastCallback");
if (!Proxy::SteamFreeLastCallback) return false;
Proxy::SteamGetAPICallResult = Proxy::Client.get<Proxy::SteamGetAPICallResultFn>("Steam_GetAPICallResult");
if (!Proxy::SteamGetAPICallResult) return false;
Proxy::SteamClient = Proxy::Client.get<ISteamClient008*(const char*, int*)>("CreateInterface")("SteamClient008", nullptr);
if (!Proxy::SteamClient) return false;
Proxy::SteamPipe = Proxy::SteamClient->CreateSteamPipe();
if (!Proxy::SteamPipe) return false;
Proxy::SteamUser = Proxy::SteamClient->ConnectToGlobalUser(Proxy::SteamPipe);
if (!Proxy::SteamUser) return false;
Proxy::ClientEngine = Proxy::Client.get<IClientEngine*(const char*, int*)>("CreateInterface")("CLIENTENGINE_INTERFACE_VERSION004", nullptr);
if (!Proxy::ClientEngine) return false;
Proxy::ClientUser = Proxy::ClientEngine->GetIClientUser(Proxy::SteamUser, Proxy::SteamPipe, "CLIENTUSER_INTERFACE_VERSION001");
if (!Proxy::ClientUser) return false;
Proxy::ClientFriends = Proxy::ClientEngine->GetIClientFriends(Proxy::SteamUser, Proxy::SteamPipe, "CLIENTFRIENDS_INTERFACE_VERSION001");
if (!Proxy::ClientFriends) return false;
Proxy::SteamApps = reinterpret_cast<Apps7*>(Proxy::SteamClient->GetISteamApps(Proxy::SteamUser, Proxy::SteamPipe, "STEAMAPPS_INTERFACE_VERSION007"));
if (!Proxy::SteamApps) return false;
Proxy::SteamFriends = reinterpret_cast<Friends15*>(Proxy::SteamClient->GetISteamFriends(Proxy::SteamUser, Proxy::SteamPipe, "SteamFriends015"));
if (!Proxy::SteamFriends) return false;
Proxy::SteamUtils = reinterpret_cast<Utils*>(Proxy::SteamClient->GetISteamUtils(Proxy::SteamPipe, "SteamUtils005"));
if (!Proxy::SteamUtils) return false;
Proxy::SteamUser_ = reinterpret_cast<User*>(Proxy::SteamClient->GetISteamUser(Proxy::SteamUser, Proxy::SteamPipe, "SteamUser012"));
if (!Proxy::SteamUser_) return false;
return true;
}
void Proxy::Uninititalize()
{
if(Proxy::WatchGuard.get_id() != std::this_thread::get_id() && Proxy::WatchGuard.joinable())
{
if (Proxy::CancelHandle)
{
SetEvent(Proxy::CancelHandle);
Proxy::WatchGuard.join();
}
else
{
Proxy::WatchGuard.detach();
}
}
Proxy::Process = nullptr;
Proxy::CancelHandle = nullptr;
Proxy::ClientEngine = nullptr;
Proxy::ClientUser = nullptr;
Proxy::ClientFriends = nullptr;
Proxy::SteamApps = nullptr;
Proxy::SteamFriends = nullptr;
Proxy::SteamUtils = nullptr;
Proxy::SteamUser_ = nullptr;
if (Proxy::SteamClient && Proxy::SteamPipe)
{
if (Proxy::SteamUser)
{
Proxy::SteamClient->ReleaseUser(Proxy::SteamPipe, Proxy::SteamUser);
}
Proxy::SteamClient->ReleaseSteamPipe(Proxy::SteamPipe);
}
Proxy::SteamPipe = nullptr;
Proxy::SteamUser = nullptr;
Proxy::SteamClient = nullptr;
Proxy::Client = ::Utils::Library();
Proxy::Overlay = ::Utils::Library();
}
std::string Proxy::GetSteamDirectory()
{
HKEY hRegKey;
char SteamPath[MAX_PATH];
if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, STEAM_REGISTRY_PATH, 0, KEY_QUERY_VALUE, &hRegKey) == ERROR_SUCCESS)
{
DWORD dwLength = sizeof(SteamPath);
RegQueryValueExA(hRegKey, "InstallPath", nullptr, nullptr, reinterpret_cast<BYTE*>(SteamPath), &dwLength);
RegCloseKey(hRegKey);
return SteamPath;
}
return "";
}
uint32_t Proxy::GetActiveUser()
{
HKEY hRegKey;
uint32_t activeUser = 0;
if (RegOpenKeyExA(HKEY_CURRENT_USER, STEAM_REGISTRY_PROCESS_PATH, 0, KEY_QUERY_VALUE, &hRegKey) == ERROR_SUCCESS)
{
DWORD dwLength = sizeof(activeUser);
RegQueryValueExA(hRegKey, "ActiveUser", nullptr, nullptr, reinterpret_cast<BYTE*>(&activeUser), &dwLength);
RegCloseKey(hRegKey);
}
return activeUser;
}
void Proxy::ResetActiveUser()
{
HKEY hRegKey;
uint32_t activeUser = 0;
if (RegOpenKeyExA(HKEY_CURRENT_USER, STEAM_REGISTRY_PROCESS_PATH, 0, KEY_ALL_ACCESS, &hRegKey) == ERROR_SUCCESS)
{
RegSetValueExA(hRegKey, "ActiveUser", 0, REG_DWORD, reinterpret_cast<BYTE*>(&activeUser), sizeof(activeUser));
RegCloseKey(hRegKey);
}
}
void Proxy::SetOverlayNotificationPosition(uint32_t eNotificationPosition)
{
if (Proxy::Overlay.valid())
{
Proxy::Overlay.get<void(uint32_t)>("SetNotificationPosition")(eNotificationPosition);
}
}
bool Proxy::IsOverlayEnabled()
{
if (Proxy::Overlay.valid())
{
return Proxy::Overlay.get<bool()>("IsOverlayEnabled")();
}
return false;
}
bool Proxy::BOverlayNeedsPresent()
{
if (Proxy::Overlay.valid())
{
return Proxy::Overlay.get<bool()>("BOverlayNeedsPresent")();
}
return false;
}
}