159 lines
3.1 KiB
C++
159 lines
3.1 KiB
C++
#pragma once
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namespace Utils
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{
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class Memory
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{
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public:
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class Allocator
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{
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public:
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typedef void(*FreeCallback)(void*);
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Allocator()
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{
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this->pool.clear();
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this->refMemory.clear();
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}
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~Allocator()
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{
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this->clear();
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}
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void clear()
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{
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std::lock_guard<std::mutex> _(this->mutex);
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for (auto i = this->refMemory.begin(); i != this->refMemory.end(); ++i)
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{
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if (i->first && i->second)
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{
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i->second(i->first);
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}
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}
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this->refMemory.clear();
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for (auto data : this->pool)
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{
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Memory::Free(data);
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}
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this->pool.clear();
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}
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void free(void* data)
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{
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std::lock_guard<std::mutex> _(this->mutex);
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auto i = this->refMemory.find(data);
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if (i != this->refMemory.end())
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{
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i->second(i->first);
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this->refMemory.erase(i);
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}
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auto j = std::find(this->pool.begin(), this->pool.end(), data);
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if (j != this->pool.end())
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{
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Memory::Free(data);
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this->pool.erase(j);
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}
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}
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void free(const void* data)
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{
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this->free(const_cast<void*>(data));
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}
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void reference(void* memory, FreeCallback callback)
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{
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std::lock_guard<std::mutex> _(this->mutex);
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this->refMemory[memory] = callback;
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}
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void* allocate(size_t length)
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{
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std::lock_guard<std::mutex> _(this->mutex);
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void* data = Memory::Allocate(length);
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this->pool.push_back(data);
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return data;
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}
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template <typename T> inline T* allocate()
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{
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return this->allocateArray<T>(1);
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}
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template <typename T> inline T* allocateArray(size_t count = 1)
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{
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return static_cast<T*>(this->allocate(count * sizeof(T)));
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}
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bool empty()
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{
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return (this->pool.empty() && this->refMemory.empty());
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}
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char* duplicateString(std::string string)
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{
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std::lock_guard<std::mutex> _(this->mutex);
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char* data = Memory::DuplicateString(string);
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this->pool.push_back(data);
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return data;
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}
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bool isPointerMapped(void* ptr)
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{
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return this->ptrMap.find(ptr) != this->ptrMap.end();
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}
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template <typename T> T* getPointer(void* oldPtr)
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{
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if (this->isPointerMapped(oldPtr))
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{
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return reinterpret_cast<T*>(this->ptrMap[oldPtr]);
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}
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return nullptr;
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}
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void mapPointer(void* oldPtr, void* newPtr)
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{
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this->ptrMap[oldPtr] = newPtr;
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}
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private:
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std::vector<void*> pool;
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std::map<void*, FreeCallback> refMemory;
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std::mutex mutex;
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std::map<void*, void*> ptrMap;
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};
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static void* AllocateAlign(size_t length, size_t alignment);
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static void* Allocate(size_t length);
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template <typename T> static inline T* Allocate()
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{
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return AllocateArray<T>(1);
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}
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template <typename T> static inline T* AllocateArray(size_t count = 1)
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{
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return static_cast<T*>(Allocate(count * sizeof(T)));
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}
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static char* DuplicateString(std::string string);
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static void Free(void* data);
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static void Free(const void* data);
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static void FreeAlign(void* data);
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static void FreeAlign(const void* data);
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static bool IsSet(void* mem, char chr, size_t length);
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static bool IsBadReadPtr(const void* ptr);
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static bool IsBadCodePtr(const void* ptr);
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};
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}
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