A fork of https://github.com/iw4x/iw4x-client - Call of Duty: Modern Warfare 2 Client
Go to file
2017-06-01 22:53:30 +02:00
deps [Submodules] Update protobuf 2017-05-31 09:06:42 +02:00
jenkins [Jenkins] Disable Wine trace messages. 2017-01-21 23:11:48 +01:00
premake [Premake] Get rid of protobufs linker warnings 2017-05-31 16:27:16 +02:00
src [Wine] Revert /dev/roots changes as wine works fine for me 2017-06-01 22:23:26 +02:00
tools [Submodules] Update them all 2017-05-04 12:45:08 +02:00
.gitattributes
.gitignore [General] Ignore 64-bit ida binaries 2017-01-23 21:00:46 -05:00
.gitmodules [Maps] Optimize forward model calculation using glm 2017-03-28 17:16:11 +02:00
build.bat
CHANGELOG.md [Changelog] Add changes from iw4x-data repository. 2017-05-21 13:54:28 +02:00
CODESTYLE.md [CodeStyle] Basic naming example 2016-11-20 00:20:51 +01:00
generate.bat
Jenkinsfile [Jenkinsfile] Mark build as unstable if tests fail on *nix or get interrupted (incl. timeout). 2017-06-01 22:53:30 +02:00
premake5.lua [Maps] Optimize forward model calculation using glm 2017-03-28 17:16:11 +02:00
README.md [IPC] Use iw4x as worker process instead of creating a separate binary 2017-01-27 22:03:35 +01:00

IW4x: Client Discord

Commit message style

[Module] Imperative summary

- points or text

[ci skip]

[ci skip] is optional.

How to compile

  • Run premake5 vs2015 or use the delivered generate.bat.
  • Build via solution file in build\iw4x.sln. (You can use the build.bat script to do it quick and easy.)

Premake arguments

Argument Description
--copy-to=PATH Optional, copy the DLL to a custom folder after build, define the path here if wanted.
--copy-pdb Copy debug information for binaries as well to the path given via --copy-to.
--ac-disable Disable anticheat.
--ac-debug-detections Log anticheat detections.
--ac-debug-load-library Log libraries that get loaded.
--force-unit-tests Always compile unit tests.
--force-exception-handler Install custom unhandled exception handler even for Debug builds.
--force-minidump-upload Upload minidumps even for Debug builds.
--disable-bitmessage Disable use of BitMessage completely.
--disable-node-log Disable debugging messages for Nodes in Debug builds.
--disable-base128 Disable base128 encoding for minidumps.
--no-new-structure Do not use new virtual path structure (separating headers and source files).
--enable-dxsdk Enable DirectX SDK (required for GfxMap exporting).