iw4x-client/src/Steam/Proxy.cpp

278 lines
7.7 KiB
C++

#include "STDInclude.hpp"
namespace Steam
{
::Utils::Library Proxy::Client;
::Utils::Library Proxy::Overlay;
ISteamClient008* Proxy::SteamClient = nullptr;
IClientEngine* Proxy::ClientEngine = nullptr;
IClientUser* Proxy::ClientUser = nullptr;
void* Proxy::SteamPipe = nullptr;
void* Proxy::SteamUser = nullptr;
Friends15* Proxy::SteamFriends = nullptr;
Friends2* Proxy::SteamLegacyFriends = nullptr;
Utils* Proxy::SteamUtils = nullptr;
uint32_t Proxy::AppId = 0;
std::recursive_mutex Proxy::CallMutex;
std::vector<Proxy::CallContainer> Proxy::Calls;
std::unordered_map<int32_t, void*> Proxy::Callbacks;
std::function<Proxy::SteamBGetCallbackFn> Proxy::SteamBGetCallback;
std::function<Proxy::SteamFreeLastCallbackFn> Proxy::SteamFreeLastCallback;
std::function<Proxy::SteamGetAPICallResultFn> Proxy::SteamGetAPICallResult;
void Proxy::SetGame(uint32_t appId)
{
Proxy::AppId = appId;
// if (!Components::Flags::HasFlag("nosteam"))
// {
// SetEnvironmentVariableA("SteamAppId", ::Utils::String::VA("%lu", appId));
// SetEnvironmentVariableA("SteamGameId", ::Utils::String::VA("%llu", appId & 0xFFFFFF));
//
// ::Utils::IO::WriteFile("steam_appid.txt", ::Utils::String::VA("%lu", appId), false);
// }
remove("steam_appid.txt");
}
void Proxy::RegisterCall(int32_t callId, uint32_t size, uint64_t call)
{
std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
Proxy::CallContainer contianer;
contianer.call = call;
contianer.dataSize = size;
contianer.callId = callId;
contianer.handled = false;
Proxy::Calls.push_back(contianer);
}
void Proxy::UnregisterCalls()
{
std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
for(auto i = Proxy::Calls.begin(); i != Proxy::Calls.end(); ++i)
{
if(i->handled)
{
i = Proxy::Calls.erase(i);
}
else
{
++i;
}
}
}
void Proxy::RegisterCallback(int32_t callId, void* callback)
{
std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
Proxy::Callbacks[callId] = callback;
}
void Proxy::UnregisterCallback(int32_t callId)
{
std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
Proxy::Callbacks.erase(callId);
}
void Proxy::RunCallback(int32_t callId, void* data, size_t /*size*/)
{
std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
auto callback = Proxy::Callbacks.find(callId);
if (callback != Proxy::Callbacks.end())
{
::Utils::Hook::Call<void(void*)>(callback->second)(data);
}
}
void Proxy::RunFrame()
{
std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
if (Proxy::SteamUtils)
{
Proxy::SteamUtils->RunFrame();
}
Proxy::CallbackMsg message;
while (Proxy::SteamBGetCallback && Proxy::SteamFreeLastCallback && Proxy::SteamBGetCallback(Proxy::SteamPipe, &message))
{
#ifdef DEBUG
printf("Callback dispatched: %d\n", message.m_iCallback);
#endif
Steam::Callbacks::RunCallback(message.m_iCallback, message.m_pubParam);
Proxy::RunCallback(message.m_iCallback, message.m_pubParam, message.m_cubParam);
Proxy::SteamFreeLastCallback(Proxy::SteamPipe);
}
if (Proxy::SteamUtils)
{
for (auto &call : Proxy::Calls)
{
bool failed = false;
if (Proxy::SteamUtils->IsAPICallCompleted(call.call, &failed))
{
::Utils::Memory::Allocator allocator;
#ifdef DEBUG
printf("Handling call: %d\n", call.callId);
#endif
call.handled = true;
if (failed)
{
#ifdef DEBUG
auto error = Proxy::SteamUtils->GetAPICallFailureReason(call.call);
printf("API call failed: %X Handle: %llX\n", error, call.call);
#endif
continue;
}
char* buffer = allocator.allocateArray<char>(call.dataSize);
Proxy::SteamUtils->GetAPICallResult(call.call, buffer, call.dataSize, call.callId, &failed);
if (failed)
{
#ifdef DEBUG
auto error = Proxy::SteamUtils->GetAPICallFailureReason(call.call);
printf("GetAPICallResult failed: %X Handle: %llX\n", error, call.call);
#endif
continue;
}
Proxy::RunCallback(call.callId, buffer, call.dataSize);
}
}
}
Proxy::UnregisterCalls();
}
bool Proxy::Inititalize()
{
std::string directoy = Proxy::GetSteamDirectory();
if (directoy.empty()) return false;
SetDllDirectoryA(Proxy::GetSteamDirectory().data());
if (!Components::Dedicated::IsEnabled() || !Components::ZoneBuilder::IsEnabled())
{
Proxy::Overlay = ::Utils::Library(GAMEOVERLAY_LIB, false);
if (!Proxy::Overlay.valid()) return false;
}
Proxy::Client = ::Utils::Library(STEAMCLIENT_LIB, false);
if (!Proxy::Client.valid()) return false;
Proxy::SteamClient = Proxy::Client.get<ISteamClient008*(const char*, int*)>("CreateInterface")("SteamClient008", nullptr);
if(!Proxy::SteamClient) return false;
Proxy::SteamBGetCallback = Proxy::Client.get<Proxy::SteamBGetCallbackFn>("Steam_BGetCallback");
if (!Proxy::SteamBGetCallback) return false;
Proxy::SteamFreeLastCallback = Proxy::Client.get<Proxy::SteamFreeLastCallbackFn>("Steam_FreeLastCallback");
if (!Proxy::SteamFreeLastCallback) return false;
Proxy::SteamGetAPICallResult = Proxy::Client.get<Proxy::SteamGetAPICallResultFn>("Steam_GetAPICallResult");
if (!Proxy::SteamGetAPICallResult) return false;
Proxy::SteamClient = Proxy::Client.get<ISteamClient008*(const char*, int*)>("CreateInterface")("SteamClient008", nullptr);
if (!Proxy::SteamClient) return false;
Proxy::SteamPipe = Proxy::SteamClient->CreateSteamPipe();
if (!Proxy::SteamPipe) return false;
Proxy::SteamUser = Proxy::SteamClient->ConnectToGlobalUser(Proxy::SteamPipe);
if (!Proxy::SteamUser) return false;
Proxy::ClientEngine = Proxy::Client.get<IClientEngine*(const char*, int*)>("CreateInterface")("CLIENTENGINE_INTERFACE_VERSION004", nullptr);
if (!Proxy::ClientEngine) return false;
Proxy::ClientUser = Proxy::ClientEngine->GetIClientUser(Proxy::SteamUser, Proxy::SteamPipe, "CLIENTUSER_INTERFACE_VERSION001");
if (!Proxy::ClientUser) return false;
Proxy::SteamFriends = reinterpret_cast<Friends15*>(Proxy::SteamClient->GetISteamFriends(Proxy::SteamUser, Proxy::SteamPipe, "SteamFriends015"));
if (!Proxy::SteamFriends) return false;
Proxy::SteamLegacyFriends = reinterpret_cast<Friends2*>(Proxy::SteamClient->GetISteamFriends(Proxy::SteamUser, Proxy::SteamPipe, "SteamFriends002"));
if (!Proxy::SteamLegacyFriends) return false;
Proxy::SteamUtils = reinterpret_cast<Utils*>(Proxy::SteamClient->GetISteamFriends(Proxy::SteamUser, Proxy::SteamPipe, "SteamUtils005"));
if (!Proxy::SteamUtils) return false;
return true;
}
void Proxy::Uninititalize()
{
if (Proxy::SteamClient && Proxy::SteamPipe)
{
if (Proxy::SteamUser)
{
//Proxy::SteamClient->ReleaseUser(Proxy::SteamPipe, Proxy::SteamUser);
}
//Proxy::SteamClient->ReleaseSteamPipe(Proxy::SteamPipe);
}
Proxy::Client = ::Utils::Library();
Proxy::Overlay = ::Utils::Library();
}
std::string Proxy::GetSteamDirectory()
{
HKEY hRegKey;
char SteamPath[MAX_PATH];
if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, STEAM_REGISTRY_PATH, 0, KEY_QUERY_VALUE, &hRegKey) == ERROR_SUCCESS)
{
DWORD dwLength = sizeof(SteamPath);
RegQueryValueExA(hRegKey, "InstallPath", nullptr, nullptr, reinterpret_cast<BYTE*>(SteamPath), &dwLength);
RegCloseKey(hRegKey);
return SteamPath;
}
return "";
}
void Proxy::SetOverlayNotificationPosition(uint32_t eNotificationPosition)
{
if (Proxy::Overlay.valid())
{
Proxy::Overlay.get<void(uint32_t)>("SetNotificationPosition")(eNotificationPosition);
}
}
bool Proxy::IsOverlayEnabled()
{
if (Proxy::Overlay.valid())
{
return Proxy::Overlay.get<bool()>("IsOverlayEnabled")();
}
return false;
}
bool Proxy::BOverlayNeedsPresent()
{
if (Proxy::Overlay.valid())
{
return Proxy::Overlay.get<bool()>("BOverlayNeedsPresent")();
}
return false;
}
}