114 lines
2.9 KiB
C++

#include <STDInclude.hpp>
#include <Utils/InfoString.hpp>
#include <Components/Modules/Events.hpp>
#include "Script.hpp"
#include "UserInfo.hpp"
namespace Components::GSC
{
std::unordered_map<int, UserInfo::userInfoMap> UserInfo::UserInfoOverrides;
void UserInfo::SV_GetUserInfo_Stub(int index, char* buffer, int bufferSize)
{
Utils::Hook::Call<void(int, char*, int)>(0x49A160)(index, buffer, bufferSize);
Utils::InfoString map(buffer);
if (!UserInfoOverrides.contains(index))
{
UserInfoOverrides[index] = {};
}
for (const auto& [key, val] : UserInfoOverrides[index])
{
if (val.empty())
{
map.remove(key);
}
else
{
map.set(key, val);
}
}
const auto userInfo = map.build();
strncpy_s(buffer, bufferSize, userInfo.data(), _TRUNCATE);
}
void UserInfo::ClearClientOverrides(const int clientNum)
{
UserInfoOverrides[clientNum].clear();
}
void UserInfo::ClearAllOverrides()
{
UserInfoOverrides.clear();
}
void UserInfo::AddScriptMethods()
{
Script::AddMethod("SetName", [](Game::scr_entref_t entref) // gsc: self SetName(<string>)
{
const auto* ent = Script::Scr_GetPlayerEntity(entref);
const auto* name = Game::Scr_GetString(0);
if (!name)
{
Game::Scr_ParamError(0, "SetName: Illegal parameter!");
return;
}
Logger::Debug("Setting name of {} to {}", ent->s.number, name);
UserInfoOverrides[ent->s.number]["name"] = name;
Game::ClientUserinfoChanged(ent->s.number);
});
Script::AddMethod("ResetName", [](Game::scr_entref_t entref) // gsc: self ResetName()
{
const auto* ent = Script::Scr_GetPlayerEntity(entref);
Logger::Debug("Resetting name of {}", ent->s.number);
UserInfoOverrides[ent->s.number].erase("name");
Game::ClientUserinfoChanged(ent->s.number);
});
Script::AddMethod("SetClanTag", [](Game::scr_entref_t entref) // gsc: self SetClanTag(<string>)
{
const auto* ent = Script::Scr_GetPlayerEntity(entref);
const auto* clanName = Game::Scr_GetString(0);
if (!clanName)
{
Game::Scr_ParamError(0, "SetClanTag: Illegal parameter!");
return;
}
Logger::Debug("Setting clanName of {} to {}", ent->s.number, clanName);
UserInfoOverrides[ent->s.number]["clanAbbrev"] = clanName;
Game::ClientUserinfoChanged(ent->s.number);
});
Script::AddMethod("ResetClanTag", [](Game::scr_entref_t entref) // gsc: self ResetClanTag()
{
const auto* ent = Script::Scr_GetPlayerEntity(entref);
Logger::Debug("Resetting clanName of {}", ent->s.number);
UserInfoOverrides[ent->s.number].erase("clanAbbrev");
Game::ClientUserinfoChanged(ent->s.number);
});
}
UserInfo::UserInfo()
{
Utils::Hook(0x445268, SV_GetUserInfo_Stub, HOOK_CALL).install()->quick();
Utils::Hook(0x478B04, SV_GetUserInfo_Stub, HOOK_CALL).install()->quick();
AddScriptMethods();
Events::OnVMShutdown(ClearAllOverrides);
Events::OnClientDisconnect(ClearClientOverrides);
}
}