iw4x-client/src/Components/Modules/AssetInterfaces/IPhysPreset.hpp
2016-01-26 16:12:41 +01:00

11 lines
295 B
C++

namespace Assets
{
class IPhysPreset : public Components::AssetHandler::IAsset
{
public:
virtual Game::XAssetType GetType() override { return Game::XAssetType::ASSET_TYPE_PHYSPRESET; };
virtual void Save(Game::XAssetHeader header, Components::ZoneBuilder::Zone* builder) override;
};
}