42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
#include "STDInclude.hpp"
|
|
|
|
namespace Components
|
|
{
|
|
std::list<std::string> startupMessages;
|
|
|
|
int totalMessages = -1;
|
|
|
|
StartupMessages::StartupMessages()
|
|
{
|
|
Dvar::OnInit([]()
|
|
{
|
|
Dvar::Register<const char*>("ui_startupMessage", "", Game::DVAR_FLAG_USERCREATED | Game::DVAR_FLAG_WRITEPROTECTED, "");
|
|
Dvar::Register<const char*>("ui_startupMessageTitle", "", Game::DVAR_FLAG_USERCREATED | Game::DVAR_FLAG_WRITEPROTECTED, "");
|
|
Dvar::Register<const char*>("ui_startupNextButtonText", "", Game::DVAR_FLAG_USERCREATED | Game::DVAR_FLAG_WRITEPROTECTED, "");
|
|
});
|
|
|
|
UIScript::Add("nextStartupMessage", [](UIScript::Token)
|
|
{
|
|
if (!startupMessages.size()) return;
|
|
|
|
if (totalMessages < 1)
|
|
{
|
|
totalMessages = startupMessages.size();
|
|
}
|
|
|
|
std::string message = startupMessages.front();
|
|
startupMessages.pop_front();
|
|
|
|
Game::Dvar_SetStringByName("ui_startupMessage", message.data());
|
|
Game::Dvar_SetStringByName("ui_startupMessageTitle", Utils::String::VA("Messages (%d/%d)", totalMessages - startupMessages.size(), totalMessages));
|
|
Game::Dvar_SetStringByName("ui_startupNextButtonText", startupMessages.size() ? "Next" : "Close");
|
|
Game::Cbuf_AddText(0, "openmenu startup_messages");
|
|
});
|
|
}
|
|
|
|
void StartupMessages::AddMessage(std::string message)
|
|
{
|
|
startupMessages.push_back(message);
|
|
}
|
|
|
|
} |