iw4x-client/src/Components/Modules/AssetInterfaces/IGameWorldMp.hpp
2016-12-20 20:16:23 +01:00

11 lines
297 B
C++

namespace Assets
{
class IGameWorldMp : public Components::AssetHandler::IAsset
{
public:
virtual Game::XAssetType getType() override { return Game::XAssetType::ASSET_TYPE_GAME_MAP_MP; };
virtual void save(Game::XAssetHeader header, Components::ZoneBuilder::Zone* builder) override;
};
}