iw4x-client/src/Components/Modules/ClientCommand.cpp
2021-12-09 12:01:37 +00:00

292 lines
7.5 KiB
C++

#include "STDInclude.hpp"
namespace Components
{
std::unordered_map<std::string, Utils::Slot<ClientCommand::Callback>> ClientCommand::FunctionMap;
unsigned int ClientCommand::GetEntityNum(const Game::gentity_s* ent)
{
unsigned int num;
num = ent - Game::g_entities;
return num;
}
bool ClientCommand::CheatsOk(const Game::gentity_s* ent)
{
const auto entNum = ClientCommand::GetEntityNum(ent);
if (!Dvar::Var("sv_cheats").get<bool>())
{
Logger::Print("Cheats disabled!\n");
Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"GAME_CHEATSNOTENABLED\"", 0x65));
return false;
}
if (ent->health < 1)
{
Logger::Print("Entity %u must be alive to use this command!\n", entNum);
Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"GAME_MUSTBEALIVECOMMAND\"", 0x65));
return false;
}
return true;
}
bool ClientCommand::CallbackHandler(Game::gentity_s* ent, const char* cmd)
{
const auto command = Utils::String::ToLower(cmd);
if (ClientCommand::FunctionMap.find(command) != ClientCommand::FunctionMap.end())
{
ClientCommand::FunctionMap[command](ent);
return true;
}
return false;
}
void ClientCommand::Add(const char* name, Utils::Slot<Callback> callback)
{
const auto command = Utils::String::ToLower(name);
ClientCommand::FunctionMap[command] = callback;
}
void ClientCommand::ClientCommandStub(const int clientNum)
{
char cmd[1024]{};
const auto entity = &Game::g_entities[clientNum];
if (entity->client == nullptr)
{
Logger::Print("Client %d is not fully in game yet\n", clientNum);
return;
}
Game::SV_Cmd_ArgvBuffer(0, cmd, sizeof(cmd));
if (!ClientCommand::CallbackHandler(entity, cmd))
{
// If no callback was found call original game function
Utils::Hook::Call<void(const int)>(0x416790)(clientNum);
}
}
void ClientCommand::AddCheatCommands()
{
ClientCommand::Add("noclip", [](Game::gentity_s* ent)
{
if (!ClientCommand::CheatsOk(ent))
return;
ent->client->flags ^= Game::PLAYER_FLAG_NOCLIP;
const auto entNum = ClientCommand::GetEntityNum(ent);
Logger::Print("Noclip toggled for entity %u\n", entNum);
Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
(ent->client->flags & Game::PLAYER_FLAG_NOCLIP) ? "GAME_NOCLIPON" : "GAME_NOCLIPOFF"));
});
ClientCommand::Add("ufo", [](Game::gentity_s* ent)
{
if (!ClientCommand::CheatsOk(ent))
return;
ent->client->flags ^= Game::PLAYER_FLAG_UFO;
const auto entNum = ClientCommand::GetEntityNum(ent);
Logger::Print("UFO toggled for entity %u\n", entNum);
Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
(ent->client->flags & Game::PLAYER_FLAG_UFO) ? "GAME_UFOON" : "GAME_UFOOFF"));
});
ClientCommand::Add("god", [](Game::gentity_s* ent)
{
if (!ClientCommand::CheatsOk(ent))
return;
ent->flags ^= Game::FL_GODMODE;
const auto entNum = ClientCommand::GetEntityNum(ent);
Logger::Print("God toggled for entity %u\n", entNum);
Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
(ent->flags & Game::FL_GODMODE) ? "GAME_GODMODE_ON" : "GAME_GODMODE_OFF"));
});
ClientCommand::Add("demigod", [](Game::gentity_s* ent)
{
if (!ClientCommand::CheatsOk(ent))
return;
ent->flags ^= Game::FL_DEMI_GODMODE;
const auto entNum = ClientCommand::GetEntityNum(ent);
Logger::Print("Demigod toggled for entity %u\n", entNum);
Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
(ent->flags & Game::FL_DEMI_GODMODE) ? "GAME_DEMI_GODMODE_ON" : "GAME_DEMI_GODMODE_OFF"));
});
ClientCommand::Add("notarget", [](Game::gentity_s* ent)
{
if (!ClientCommand::CheatsOk(ent))
return;
ent->flags ^= Game::FL_NOTARGET;
const auto entNum = ClientCommand::GetEntityNum(ent);
Logger::Print("Notarget toggled for entity %u\n", entNum);
Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
(ent->flags & Game::FL_NOTARGET) ? "GAME_NOTARGETON" : "GAME_NOTARGETOFF"));
});
}
void ClientCommand::AddScriptFunctions()
{
Script::AddFunction("Noclip", [](Game::scr_entref_t entref) // gsc: Noclip(<optional int toggle>);
{
if (entref >= Game::MAX_GENTITIES || Game::g_entities[entref].client == nullptr)
{
Game::Scr_Error(Utils::String::VA("^1NoClip: entity %u is not a client\n", entref));
return;
}
if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
{
if (Game::Scr_GetInt(0))
{
Game::g_entities[entref].client->flags |= Game::PLAYER_FLAG_NOCLIP;
}
else
{
Game::g_entities[entref].client->flags &= ~Game::PLAYER_FLAG_NOCLIP;
}
}
else
{
Game::g_entities[entref].client->flags ^= Game::PLAYER_FLAG_NOCLIP;
}
});
Script::AddFunction("Ufo", [](Game::scr_entref_t entref) // gsc: Ufo(<optional int toggle>);
{
if (entref >= Game::MAX_GENTITIES || Game::g_entities[entref].client == nullptr)
{
Game::Scr_Error(Utils::String::VA("^1Ufo: entity %u is not a client\n", entref));
return;
}
if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
{
if (Game::Scr_GetInt(0))
{
Game::g_entities[entref].client->flags |= Game::PLAYER_FLAG_UFO;
}
else
{
Game::g_entities[entref].client->flags &= ~Game::PLAYER_FLAG_UFO;
}
}
else
{
Game::g_entities[entref].client->flags ^= Game::PLAYER_FLAG_UFO;
}
});
Script::AddFunction("God", [](Game::scr_entref_t entref) // gsc: God(<optional int toggle>);
{
if (entref >= Game::MAX_GENTITIES)
{
Game::Scr_Error(Utils::String::VA("^1God: entity %u is out of bounds\n", entref));
return;
}
if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
{
if (Game::Scr_GetInt(0))
{
Game::g_entities[entref].flags |= Game::FL_GODMODE;
}
else
{
Game::g_entities[entref].flags &= ~Game::FL_GODMODE;
}
}
else
{
Game::g_entities[entref].flags ^= Game::FL_GODMODE;
}
});
Script::AddFunction("Demigod", [](Game::scr_entref_t entref) // gsc: Demigod(<optional int toggle>);
{
if (entref >= Game::MAX_GENTITIES)
{
Game::Scr_Error(Utils::String::VA("^1Demigod: entity %u is out of bounds\n", entref));
return;
}
if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
{
if (Game::Scr_GetInt(0))
{
Game::g_entities[entref].flags |= Game::FL_DEMI_GODMODE;
}
else
{
Game::g_entities[entref].flags &= ~Game::FL_DEMI_GODMODE;
}
}
else
{
Game::g_entities[entref].flags ^= Game::FL_DEMI_GODMODE;
}
});
Script::AddFunction("Notarget", [](Game::scr_entref_t entref) // gsc: Notarget(<optional int toggle>);
{
if (entref >= Game::MAX_GENTITIES)
{
Game::Scr_Error(Utils::String::VA("^1Notarget: entity %u is out of bounds\n", entref));
return;
}
if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
{
if (Game::Scr_GetInt(0))
{
Game::g_entities[entref].flags |= Game::FL_NOTARGET;
}
else
{
Game::g_entities[entref].flags &= ~Game::FL_NOTARGET;
}
}
else
{
Game::g_entities[entref].flags ^= Game::FL_NOTARGET;
}
});
}
ClientCommand::ClientCommand()
{
//SV_ExecuteClientCommand
Utils::Hook(0x6259FA, ClientCommand::ClientCommandStub, HOOK_CALL).install()->quick();
ClientCommand::AddCheatCommands();
ClientCommand::AddScriptFunctions();
}
ClientCommand::~ClientCommand()
{
ClientCommand::FunctionMap.clear();
}
}