37 lines
780 B
C++
37 lines
780 B
C++
#include "STDInclude.hpp"
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#ifdef COMPILE_IW4MVM
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#include <IW4MVM/client_main.h>
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#endif
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namespace Components
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{
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IW4MVM::IW4MVM()
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{
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if (Dedicated::IsEnabled() || ZoneBuilder::IsEnabled() || Monitor::IsEnabled() || Loader::IsPerformingUnitTests()) return;
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DWORD oldProtect;
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std::uint8_t* _module = reinterpret_cast<std::uint8_t*>(GetModuleHandle(nullptr));
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VirtualProtect(_module + 0x1000, 0x2D6000, PAGE_EXECUTE_READWRITE, &oldProtect);
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#ifdef COMPILE_IW4MVM
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client_main::Init();
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Scheduler::Once(client_main::PostInit);
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#endif
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Scheduler::OnFrame([]()
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{
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if (!Game::CL_IsCgameInitialized())
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{
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Dvar::Var("com_timescale").set(1.0f);
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}
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});
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VirtualProtect(_module + 0x1000, 0x2D6000, PAGE_EXECUTE_READ, &oldProtect);
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}
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IW4MVM::~IW4MVM()
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{
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}
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}
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